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yuzu-mainline/src/shader_recompiler
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ameerj d52bacf6f0 spirv/convert: Catch more signed operations oversights
The sign bit on integers of size < 32 was not properly preserved in casts
2021-07-22 21:51:35 -04:00
..
backend
spirv/convert: Catch more signed operations oversights
2021-07-22 21:51:35 -04:00
frontend
shader: Fix VertexA Shaders.
2021-07-22 21:51:34 -04:00
ir_opt
shader: Fix VertexA Shaders.
2021-07-22 21:51:34 -04:00
CMakeLists.txt
glasm: Use storage buffers instead of global memory when possible
2021-07-22 21:51:33 -04:00
environment.h
shader: Implement D3D samplers
2021-07-22 21:51:28 -04:00
exception.h
shader/exception: Fix compilation errors on gcc
2021-07-22 21:51:34 -04:00
object_pool.h
shader: Address feedback + clang format
2021-07-22 21:51:26 -04:00
profile.h
glasm: Use ARB_derivative_control conditionally
2021-07-22 21:51:34 -04:00
program_header.h
shader_environment: Add shader_local_memory_crs_size to local memory size
2021-07-22 21:51:35 -04:00
shader_info.h
buffer_cache: Reduce uniform buffer size from shader usage
2021-07-22 21:51:34 -04:00
stage.h
vk_pipeline_cache: Add pipeline cache
2021-07-22 21:51:24 -04:00
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