yuzu-mainline/src/core/hle/kernel/svc_types.h

69 lines
1.4 KiB
C++

// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Kernel::Svc {
enum class MemoryState : u32 {
Free = 0x00,
Io = 0x01,
Static = 0x02,
Code = 0x03,
CodeData = 0x04,
Normal = 0x05,
Shared = 0x06,
Alias = 0x07,
AliasCode = 0x08,
AliasCodeData = 0x09,
Ipc = 0x0A,
Stack = 0x0B,
ThreadLocal = 0x0C,
Transfered = 0x0D,
SharedTransfered = 0x0E,
SharedCode = 0x0F,
Inaccessible = 0x10,
NonSecureIpc = 0x11,
NonDeviceIpc = 0x12,
Kernel = 0x13,
GeneratedCode = 0x14,
CodeOut = 0x15,
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryState);
enum class MemoryAttribute : u32 {
Locked = (1 << 0),
IpcLocked = (1 << 1),
DeviceShared = (1 << 2),
Uncached = (1 << 3),
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryAttribute);
enum class MemoryPermission : u32 {
None = (0 << 0),
Read = (1 << 0),
Write = (1 << 1),
Execute = (1 << 2),
ReadWrite = Read | Write,
ReadExecute = Read | Execute,
DontCare = (1 << 28),
};
DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission);
struct MemoryInfo {
u64 addr{};
u64 size{};
MemoryState state{};
MemoryAttribute attr{};
MemoryPermission perm{};
u32 ipc_refcount{};
u32 device_refcount{};
u32 padding{};
};
} // namespace Kernel::Svc