52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/kernel/k_hardware_timer.h"
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#include "core/hle/kernel/k_thread_queue.h"
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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void KThreadQueue::NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
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Result wait_result) {
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UNREACHABLE();
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}
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void KThreadQueue::EndWait(KThread* waiting_thread, Result wait_result) {
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// Set the thread's wait result.
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waiting_thread->SetWaitResult(wait_result);
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// Set the thread as runnable.
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waiting_thread->SetState(ThreadState::Runnable);
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// Clear the thread's wait queue.
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waiting_thread->ClearWaitQueue();
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// Cancel the thread task.
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if (m_hardware_timer != nullptr) {
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m_hardware_timer->CancelTask(waiting_thread);
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}
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}
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void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) {
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// Set the thread's wait result.
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waiting_thread->SetWaitResult(wait_result);
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// Set the thread as runnable.
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waiting_thread->SetState(ThreadState::Runnable);
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// Clear the thread's wait queue.
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waiting_thread->ClearWaitQueue();
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// Cancel the thread task.
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if (cancel_timer_task && m_hardware_timer != nullptr) {
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m_hardware_timer->CancelTask(waiting_thread);
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}
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}
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void KThreadQueueWithoutEndWait::EndWait(KThread* waiting_thread, Result wait_result) {
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UNREACHABLE();
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}
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} // namespace Kernel
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