yuzu-mainline/src/core/hle/kernel/k_thread_queue.cpp

52 lines
1.5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
void KThreadQueue::NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
Result wait_result) {
UNREACHABLE();
}
void KThreadQueue::EndWait(KThread* waiting_thread, Result wait_result) {
// Set the thread's wait result.
waiting_thread->SetWaitResult(wait_result);
// Set the thread as runnable.
waiting_thread->SetState(ThreadState::Runnable);
// Clear the thread's wait queue.
waiting_thread->ClearWaitQueue();
// Cancel the thread task.
if (m_hardware_timer != nullptr) {
m_hardware_timer->CancelTask(waiting_thread);
}
}
void KThreadQueue::CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task) {
// Set the thread's wait result.
waiting_thread->SetWaitResult(wait_result);
// Set the thread as runnable.
waiting_thread->SetState(ThreadState::Runnable);
// Clear the thread's wait queue.
waiting_thread->ClearWaitQueue();
// Cancel the thread task.
if (cancel_timer_task && m_hardware_timer != nullptr) {
m_hardware_timer->CancelTask(waiting_thread);
}
}
void KThreadQueueWithoutEndWait::EndWait(KThread* waiting_thread, Result wait_result) {
UNREACHABLE();
}
} // namespace Kernel