// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include "common/common_types.h" namespace Memory { /** * Page size used by the ARM architecture. This is the smallest granularity with which memory can * be mapped. */ const u32 PAGE_SIZE = 0x1000; const u32 PAGE_MASK = PAGE_SIZE - 1; const int PAGE_BITS = 12; /// Physical memory regions as seen from the ARM11 enum : PAddr { /// IO register area IO_AREA_PADDR = 0x10100000, IO_AREA_SIZE = 0x01000000, ///< IO area size (16MB) IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE, /// MPCore internal memory region MPCORE_RAM_PADDR = 0x17E00000, MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB) MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE, /// Video memory VRAM_PADDR = 0x18000000, VRAM_SIZE = 0x00600000, ///< VRAM size (6MB) VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE, /// DSP memory DSP_RAM_PADDR = 0x1FF00000, DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB) DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE, /// AXI WRAM AXI_WRAM_PADDR = 0x1FF80000, AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB) AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE, /// Main FCRAM FCRAM_PADDR = 0x20000000, FCRAM_SIZE = 0x08000000, ///< FCRAM size (128MB) FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE, }; /// Virtual user-space memory regions enum : VAddr { /// Where the application text, data and bss reside. PROCESS_IMAGE_VADDR = 0x00100000, PROCESS_IMAGE_MAX_SIZE = 0x03F00000, PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE, /// Area where IPC buffers are mapped onto. IPC_MAPPING_VADDR = 0x04000000, IPC_MAPPING_SIZE = 0x04000000, IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE, /// Application heap (includes stack). HEAP_VADDR = 0x08000000, HEAP_SIZE = 0x08000000, HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE, /// Area where shared memory buffers are mapped onto. SHARED_MEMORY_VADDR = 0x10000000, SHARED_MEMORY_SIZE = 0x04000000, SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE, /// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical memory. LINEAR_HEAP_VADDR = 0x14000000, LINEAR_HEAP_SIZE = 0x08000000, LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE, /// Maps 1:1 to the IO register area. IO_AREA_VADDR = 0x1EC00000, IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE, /// Maps 1:1 to VRAM. VRAM_VADDR = 0x1F000000, VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE, /// Maps 1:1 to DSP memory. DSP_RAM_VADDR = 0x1FF00000, DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE, /// Read-only page containing kernel and system configuration values. CONFIG_MEMORY_VADDR = 0x1FF80000, CONFIG_MEMORY_SIZE = 0x00001000, CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE, /// Usually read-only page containing mostly values read from hardware. SHARED_PAGE_VADDR = 0x1FF81000, SHARED_PAGE_SIZE = 0x00001000, SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE, /// Area where TLS (Thread-Local Storage) buffers are allocated. TLS_AREA_VADDR = 0x1FF82000, TLS_ENTRY_SIZE = 0x200, /// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS. NEW_LINEAR_HEAP_VADDR = 0x30000000, NEW_LINEAR_HEAP_SIZE = 0x10000000, NEW_LINEAR_HEAP_VADDR_END = NEW_LINEAR_HEAP_VADDR + NEW_LINEAR_HEAP_SIZE, }; bool IsValidVirtualAddress(const VAddr addr); bool IsValidPhysicalAddress(const PAddr addr); u8 Read8(VAddr addr); u16 Read16(VAddr addr); u32 Read32(VAddr addr); u64 Read64(VAddr addr); void ReadBlock(const VAddr src_addr, u8* dest_buffer, size_t size); void Write8(VAddr addr, u8 data); void Write16(VAddr addr, u16 data); void Write32(VAddr addr, u32 data); void Write64(VAddr addr, u64 data); void WriteBlock(const VAddr dest_addr, const u8* src_buffer, size_t size); void ZeroBlock(const VAddr dest_addr, const size_t size); u8* GetPointer(VAddr virtual_address); /** * Converts a virtual address inside a region with 1:1 mapping to physical memory to a physical * address. This should be used by services to translate addresses for use by the hardware. */ PAddr VirtualToPhysicalAddress(VAddr addr); /** * Undoes a mapping performed by VirtualToPhysicalAddress(). */ VAddr PhysicalToVirtualAddress(PAddr addr); /** * Gets a pointer to the memory region beginning at the specified physical address. * * @note This is currently implemented using PhysicalToVirtualAddress(). */ u8* GetPhysicalPointer(PAddr address); /** * Adds the supplied value to the rasterizer resource cache counter of each * page touching the region. */ void RasterizerMarkRegionCached(PAddr start, u32 size, int count_delta); /** * Flushes any externally cached rasterizer resources touching the given region. */ void RasterizerFlushRegion(PAddr start, u32 size); /** * Flushes and invalidates any externally cached rasterizer resources touching the given region. */ void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size); }