16 Commits

Author SHA1 Message Date
72c1ee1bf9 texture_cache: process aliases and overlaps in the correct order 2023-05-24 09:53:42 +02:00
8fd1d769fe ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
3b61de74e6 Texture Cache: fix memory managment and optimize scaled downloads, uploads. 2021-11-16 22:11:31 +01:00
425ab9ef4b Texture Cache: Fix downscaling and correct memory comsumption. 2021-11-16 22:11:31 +01:00
4de584005f texture_cache: Fix infinitely recursive ImageCanRescale check 2021-11-16 22:11:31 +01:00
56ccda1d99 texture_cache: Simplify image view queries and blacklisting 2021-11-16 22:11:28 +01:00
07c564f38b Texture Cache: Implement Rating System. 2021-11-16 22:11:28 +01:00
eb3cb3af35 Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06 17:26:21 -07:00
38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 2021-07-04 22:32:03 +02:00
d3d6613d33 video_core: Silence signed/unsigned mismatch warnings 2021-06-28 09:21:42 -04:00
d8ad6aa187 Reaper: Tune it up to be an smart GC. 2021-06-16 21:35:02 +02:00
a11bc4a382 Initial Reaper Setup
WIP
2021-06-16 21:35:02 +02:00
5213f70230 texture_cache: Blacklist BGRA8 copies and views on OpenGL
In order to force the BGRA8 conversion on Nvidia using OpenGL, we need to forbid texture copies and views with other formats.

This commit also adds a boolean relating to this, as this needs to be done only for the OpenGL api, Vulkan must remain unchanged.
2021-03-04 14:14:49 -05:00
7d904fef2e gl_texture_cache: Avoid format views on Intel and AMD
Intel and AMD proprietary drivers are incapable of rendering to texture
views of different formats than the original texture. Avoid creating
these at a cache level. This will consume more memory, emulating them
with copies.
2021-01-04 02:06:40 -03:00
9764c13d6d video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.

This commit aims to address those issues.
2020-12-30 03:38:50 -03:00