Commit Graph

332 Commits

Author SHA1 Message Date
Liam 78aac6b403 gpu: dependency-inject scaling/antialiasing filter state for capture layers 2024-02-09 09:20:53 -05:00
Liam 0cb413c3d3 nvnflinger/gpu: implement applet capture 2024-02-09 09:20:53 -05:00
Fernando Sahmkow 4841dc0b74 VideoCore: Move Slot Vector to Common 2024-02-04 20:01:47 +01:00
Liam 10cf058518 renderer_opengl: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam 9bdf09bd76 renderer_vulkan: implement layer stack composition 2024-01-31 11:27:21 -05:00
Liam d4de04584f renderer_opengl: split up blit screen resources into antialias and window adapt passes 2024-01-31 11:27:21 -05:00
Liam 60ee29aac3 renderer_opengl: split out FXAA 2024-01-31 11:27:20 -05:00
Liam b90eff4bc6 renderer_opengl: split out SMAA 2024-01-31 11:27:20 -05:00
Liam 0c2e5b64c9 renderer_vulkan: split up blit screen resources into separate antialias and window adapt passes 2024-01-31 11:27:20 -05:00
Liam 9568b310be renderer_vulkan: isolate FXAA from blit screen 2024-01-31 11:27:20 -05:00
Liam 2b1dd3bef5 renderer_opengl: isolate core presentation code 2024-01-31 11:27:20 -05:00
Liam 80de01a5b4 video_core: simplify accelerated surface fetch and crop handling between APIs 2024-01-31 11:27:20 -05:00
liamwhite 90cb852908
Merge pull request #12814 from Kelebek1/time_new_ipc
Move time services to new IPC and add debug printing
2024-01-29 09:08:46 -05:00
liamwhite 278dd589ec
Merge pull request #12439 from FireBurn/vkresult
Simplify VkResult lookup
2024-01-29 09:08:32 -05:00
Kelebek1 da410506a4 Move time services to new IPC.
Add some fixes/improvements to usage with the new IPC
2024-01-27 03:30:09 +00:00
Mike Lothian f854ffd015 Add Vulkan-Utility-Libraries dependency 2024-01-22 01:30:44 +00:00
Fernando Sahmkow 0a2536a0df SMMU: Initial adaptation to video_core. 2024-01-18 21:12:30 -05:00
Fernando Sahmkow 7a9d1ad2f8 NVDRV: Implement sessions and initial implementation of SMMU 2024-01-18 21:12:30 -05:00
Fernando S f21340f7aa
Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
2023-11-26 18:33:05 +01:00
Liam 4055a476aa video_core: refactor video frame and packet parsing 2023-11-16 17:01:38 -05:00
GPUCode efc50485b8 renderer_vulkan: Introduce separate cmd buffer for uploads 2023-11-12 20:27:39 +01:00
Fernando Sahmkow bdc01254a9 Query Cache: Setup Base rework 2023-09-23 23:05:29 +02:00
Alexandre Bouvier ed3f9bab11 vma: enable options everywhere 2023-07-31 13:01:21 +02:00
Alexandre Bouvier c3050c1b48 cmake: allow using system VMA library 2023-07-12 04:51:45 +02:00
GPUCode eac46ad7ce video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
lat9nq 6448eade2e externals: Add vma and initialize it
video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
liamwhite cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
Liam 616cf70a80 build: only enable adrenotools on arm64 2023-06-03 00:05:43 -07:00
Liam f7a3f1ddf4 externals: add adrenotools for bcenabler 2023-06-03 00:05:28 -07:00
bunnei 851b1008a8 cmake: Integrate bundled FFmpeg for Android. 2023-06-03 00:05:26 -07:00
ameerj 642c14f0c7 OpenGL: Make use of persistent buffer maps in buffer cache downloads
Persistent buffer maps were already used by the texture cache, this extends their usage for the buffer cache.

In my testing, using the memory maps for uploads was slower than the existing "ImmediateUpload" path, so the memory map usage is limited to downloads for the time being.
2023-05-28 00:38:46 -04:00
Liam 415c78b87c textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
GPUCode 2ad9acf795 renderer_vulkan: Async presentation 2023-05-01 23:13:24 +03:00
Fernando Sahmkow a16c261131 Buffer Cache: Fully rework the buffer cache. 2023-04-29 00:46:31 +02:00
Matías Locatti c38bb96a2c Partially apply LTO to only core and video_core projects. 2023-02-27 18:44:14 -03:00
Wollnashorn c4a49eb1dd video_core/opengl: Add FSR upscaling filter to the OpenGL renderer 2023-01-26 21:43:33 +01:00
liamwhite 475370c8f8
Merge pull request #9556 from vonchenplus/draw_texture
video_core: Implement maxwell3d draw texture method
2023-01-19 14:58:53 -05:00
liamwhite 020dbcdbc7
Merge pull request #9552 from liamwhite/turbo
vulkan: implement 'turbo mode' clock booster
2023-01-06 09:59:59 -05:00
Fernando Sahmkow 6c7eb81f7d video_core: Cache GPU internal writes. 2023-01-05 05:23:39 -05:00
Feng Chen 013b689153 video_core: Implement opengl/vulkan draw_texture 2023-01-05 12:41:33 +08:00
Liam 301e9bbc03 vulkan: implement 'turbo mode' clock booster 2023-01-04 22:22:01 -05:00
Fernando Sahmkow 3630bfaef3 RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
Liam 5b837157bd video_core: Integrate SMAA
Co-authored-by: goldenx86 <goldenx86@users.noreply.github.com>
Co-authored-by: BreadFish64 <breadfish64@users.noreply.github.com>
2022-12-08 17:17:45 -05:00
Fernando S 41461514d6
Merge pull request #9401 from vonchenplus/draw_manager
video_core: Implement maxwell3d draw manager and split draw logic
2022-12-08 12:41:39 +01:00
Feng Chen bf0b957c05 video_core: Implement maxwell3d draw manager and split draw logic 2022-12-08 10:12:19 +08:00
Alexandre Bouvier 8e17b5469f cmake: prefer system libraries 2022-12-04 17:09:25 +01:00
liamwhite 02b10a6e4d
Merge pull request #9374 from liamwhite/externals
externals: update dynarmic, SDL2
2022-12-04 10:44:12 -05:00
Liam 6d2c597371 externals: update dynarmic, SDL2 2022-12-04 10:12:26 -05:00
bunnei f77cc6c412
Merge pull request #9344 from liamwhite/null
video_core: add null backend
2022-12-03 11:23:25 -08:00
ameerj 37bc5118ea CMake: Use precompiled headers 2022-11-29 18:50:49 -05:00