shader: Implement ISETP.X
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@ -11,6 +11,10 @@ namespace Shader::Maxwell {
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[[nodiscard]] IR::U1 IntegerCompare(IR::IREmitter& ir, const IR::U32& operand_1,
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const IR::U32& operand_2, CompareOp compare_op, bool is_signed);
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[[nodiscard]] IR::U1 ExtendedIntegerCompare(IR::IREmitter& ir, const IR::U32& operand_1,
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const IR::U32& operand_2, CompareOp compare_op,
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bool is_signed);
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[[nodiscard]] IR::U1 PredicateCombine(IR::IREmitter& ir, const IR::U1& predicate_1,
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const IR::U1& predicate_2, BooleanOp bop);
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