Merge pull request #2336 from ReinUsesLisp/txq
gl_shader_decompiler: Fix TXQ types
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		| @@ -1196,11 +1196,12 @@ private: | ||||
|         switch (meta->element) { | ||||
|         case 0: | ||||
|         case 1: | ||||
|             return "textureSize(" + sampler + ", " + lod + ')' + GetSwizzle(meta->element); | ||||
|             return "itof(int(textureSize(" + sampler + ", " + lod + ')' + | ||||
|                    GetSwizzle(meta->element) + "))"; | ||||
|         case 2: | ||||
|             return "0"; | ||||
|         case 3: | ||||
|             return "textureQueryLevels(" + sampler + ')'; | ||||
|             return "itof(textureQueryLevels(" + sampler + "))"; | ||||
|         } | ||||
|         UNREACHABLE(); | ||||
|         return "0"; | ||||
|   | ||||
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