Improve FFmpeg cmake file
* Fix compilation if CUDA_INCLUDE_DIRS is empty/contains multiple paths * Pass CMAKE_{C,CXX}_COMPILER_LAUNCHER to ffmpeg compiler
This commit is contained in:
parent
8433edacb3
commit
f68be36159
|
@ -95,7 +95,8 @@ if (NOT WIN32)
|
|||
# ffnvenc could load CUDA libraries at the runtime using dlopen/dlsym or LoadLibrary/GetProcAddress
|
||||
# here we handle the hard-linking senario where CUDA is linked during compilation
|
||||
if (CUDA_FOUND)
|
||||
list(APPEND FFmpeg_HWACCEL_FLAGS --extra-cflags=-I${CUDA_INCLUDE_DIRS})
|
||||
# This line causes build error if CUDA_INCLUDE_DIRS is anything but a single non-empty value
|
||||
#list(APPEND FFmpeg_HWACCEL_FLAGS --extra-cflags=-I${CUDA_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${CUDA_LIBRARIES})
|
||||
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
|
||||
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${CUDA_LDFLAGS})
|
||||
|
@ -119,6 +120,8 @@ if (NOT WIN32)
|
|||
|
||||
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
|
||||
# `--disable-vdpau` is needed to avoid linking issues
|
||||
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
|
||||
set(FFmpeg_CXX ${CMAKE_CXX_COMPILER_LAUNCHER} ${CMAKE_CXX_COMPILER})
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${FFmpeg_MAKEFILE}
|
||||
|
@ -137,12 +140,14 @@ if (NOT WIN32)
|
|||
--enable-decoder=h264
|
||||
--enable-decoder=vp8
|
||||
--enable-decoder=vp9
|
||||
--cc="${CMAKE_C_COMPILER}"
|
||||
--cxx="${CMAKE_CXX_COMPILER}"
|
||||
--cc="${FFmpeg_CC}"
|
||||
--cxx="${FFmpeg_CXX}"
|
||||
${FFmpeg_HWACCEL_FLAGS}
|
||||
WORKING_DIRECTORY
|
||||
${FFmpeg_BUILD_DIR}
|
||||
)
|
||||
unset(FFmpeg_CC)
|
||||
unset(FFmpeg_CXX)
|
||||
unset(FFmpeg_HWACCEL_FLAGS)
|
||||
|
||||
# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
|
||||
|
|
Loading…
Reference in New Issue