android: Use autogenerated hash code function for Game class
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		| @@ -26,13 +26,18 @@ class Game( | ||||
|         if (other !is Game) | ||||
|             return false | ||||
|  | ||||
|         return title == other.title | ||||
|                 && description == other.description | ||||
|                 && regions == other.regions | ||||
|                 && path == other.path | ||||
|                 && gameId == other.gameId | ||||
|                 && company == other.company | ||||
|                 && isHomebrew == other.isHomebrew | ||||
|         return hashCode() == other.hashCode() | ||||
|     } | ||||
|  | ||||
|     override fun hashCode(): Int { | ||||
|         var result = title.hashCode() | ||||
|         result = 31 * result + description.hashCode() | ||||
|         result = 31 * result + regions.hashCode() | ||||
|         result = 31 * result + path.hashCode() | ||||
|         result = 31 * result + gameId.hashCode() | ||||
|         result = 31 * result + company.hashCode() | ||||
|         result = 31 * result + isHomebrew.hashCode() | ||||
|         return result | ||||
|     } | ||||
|  | ||||
|     companion object { | ||||
|   | ||||
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