android: Use autogenerated hash code function for Game class
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		| @@ -26,13 +26,18 @@ class Game( | |||||||
|         if (other !is Game) |         if (other !is Game) | ||||||
|             return false |             return false | ||||||
|  |  | ||||||
|         return title == other.title |         return hashCode() == other.hashCode() | ||||||
|                 && description == other.description |     } | ||||||
|                 && regions == other.regions |  | ||||||
|                 && path == other.path |     override fun hashCode(): Int { | ||||||
|                 && gameId == other.gameId |         var result = title.hashCode() | ||||||
|                 && company == other.company |         result = 31 * result + description.hashCode() | ||||||
|                 && isHomebrew == other.isHomebrew |         result = 31 * result + regions.hashCode() | ||||||
|  |         result = 31 * result + path.hashCode() | ||||||
|  |         result = 31 * result + gameId.hashCode() | ||||||
|  |         result = 31 * result + company.hashCode() | ||||||
|  |         result = 31 * result + isHomebrew.hashCode() | ||||||
|  |         return result | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     companion object { |     companion object { | ||||||
|   | |||||||
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