removed hard-coded framebuffer addresses from renderer_opengl.cpp
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		| @@ -2,6 +2,8 @@ | ||||
| // Licensed under GPLv2 | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include "core/hw/hw_lcd.h" | ||||
|  | ||||
| #include "video_core/video_core.h" | ||||
| #include "video_core/renderer_opengl/renderer_opengl.h" | ||||
|  | ||||
| @@ -75,8 +77,8 @@ void RendererOpenGL::FlipFramebuffer(u32 addr, u8* out) { | ||||
|  */ | ||||
| void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {   | ||||
|  | ||||
|     FlipFramebuffer(0x20282160, m_xfb_top_flipped); | ||||
|     FlipFramebuffer(0x202118E0, m_xfb_bottom_flipped); | ||||
|     FlipFramebuffer(LCD::TOP_RIGHT_FRAME1,  m_xfb_top_flipped); | ||||
|     FlipFramebuffer(LCD::SUB_FRAME1,        m_xfb_bottom_flipped); | ||||
|  | ||||
|     // Blit the top framebuffer | ||||
|     // ------------------------ | ||||
|   | ||||
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