yuzu: config: Set default range to 95%
This commit is contained in:
parent
5295a925d8
commit
d2388a2ca8
|
@ -732,7 +732,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
|
||||||
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
|
std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
|
||||||
const Common::ParamPackage& params) {
|
const Common::ParamPackage& params) {
|
||||||
const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f);
|
const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f);
|
||||||
const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
|
const auto range = std::clamp(params.Get("range", 0.95f), 0.25f, 1.50f);
|
||||||
const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
|
const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
|
||||||
const PadIdentifier identifier = {
|
const PadIdentifier identifier = {
|
||||||
.guid = Common::UUID{params.Get("guid", "")},
|
.guid = Common::UUID{params.Get("guid", "")},
|
||||||
|
|
|
@ -988,7 +988,7 @@ void ConfigureInputPlayer::UpdateUI() {
|
||||||
slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100);
|
slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100);
|
||||||
deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
|
deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
|
||||||
deadzone_slider->setValue(slider_value);
|
deadzone_slider->setValue(slider_value);
|
||||||
range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100));
|
range_spinbox->setValue(static_cast<int>(param.Get("range", 0.95f) * 100));
|
||||||
} else {
|
} else {
|
||||||
slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
|
slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
|
||||||
modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
|
modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
|
||||||
|
|
|
@ -754,13 +754,13 @@
|
||||||
<string>%</string>
|
<string>%</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="minimum">
|
<property name="minimum">
|
||||||
<number>50</number>
|
<number>25</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="maximum">
|
<property name="maximum">
|
||||||
<number>150</number>
|
<number>150</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="value">
|
<property name="value">
|
||||||
<number>100</number>
|
<number>95</number>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
@ -2985,13 +2985,13 @@
|
||||||
<string>%</string>
|
<string>%</string>
|
||||||
</property>
|
</property>
|
||||||
<property name="minimum">
|
<property name="minimum">
|
||||||
<number>50</number>
|
<number>25</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="maximum">
|
<property name="maximum">
|
||||||
<number>150</number>
|
<number>150</number>
|
||||||
</property>
|
</property>
|
||||||
<property name="value">
|
<property name="value">
|
||||||
<number>100</number>
|
<number>95</number>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|
Loading…
Reference in New Issue