video_core: vk_rasterizer: Decrease draw dispatch count for Android.
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		| @@ -757,7 +757,11 @@ void RasterizerVulkan::LoadDiskResources(u64 title_id, std::stop_token stop_load | |||||||
| } | } | ||||||
|  |  | ||||||
| void RasterizerVulkan::FlushWork() { | void RasterizerVulkan::FlushWork() { | ||||||
|  | #ifdef ANDROID | ||||||
|  |     static constexpr u32 DRAWS_TO_DISPATCH = 1024; | ||||||
|  | #else | ||||||
|     static constexpr u32 DRAWS_TO_DISPATCH = 4096; |     static constexpr u32 DRAWS_TO_DISPATCH = 4096; | ||||||
|  | #endif // ANDROID | ||||||
|  |  | ||||||
|     // Only check multiples of 8 draws |     // Only check multiples of 8 draws | ||||||
|     static_assert(DRAWS_TO_DISPATCH % 8 == 0); |     static_assert(DRAWS_TO_DISPATCH % 8 == 0); | ||||||
|   | |||||||
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