diff --git a/src/citra_qt/debugger/wait_tree.cpp b/src/citra_qt/debugger/wait_tree.cpp index 1d2de5185..b6ecf3819 100644 --- a/src/citra_qt/debugger/wait_tree.cpp +++ b/src/citra_qt/debugger/wait_tree.cpp @@ -153,7 +153,8 @@ QString WaitTreeThread::GetText() const { case THREADSTATUS_WAIT_SLEEP: status = tr("sleeping"); break; - case THREADSTATUS_WAIT_SYNCH: + case THREADSTATUS_WAIT_SYNCH_ALL: + case THREADSTATUS_WAIT_SYNCH_ANY: status = tr("waiting for objects"); break; case THREADSTATUS_DORMANT: @@ -180,7 +181,8 @@ QColor WaitTreeThread::GetColor() const { return QColor(Qt::GlobalColor::darkRed); case THREADSTATUS_WAIT_SLEEP: return QColor(Qt::GlobalColor::darkYellow); - case THREADSTATUS_WAIT_SYNCH: + case THREADSTATUS_WAIT_SYNCH_ALL: + case THREADSTATUS_WAIT_SYNCH_ANY: return QColor(Qt::GlobalColor::red); case THREADSTATUS_DORMANT: return QColor(Qt::GlobalColor::darkCyan); @@ -228,7 +230,8 @@ std::vector> WaitTreeThread::GetChildren() const { } else { list.push_back(std::make_unique(thread.held_mutexes)); } - if (thread.status == THREADSTATUS_WAIT_SYNCH) { + if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY || + thread.status == THREADSTATUS_WAIT_SYNCH_ALL) { list.push_back(std::make_unique(thread.wait_objects, thread.IsSleepingOnWaitAll())); } diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 3a5a67450..aa99d18c7 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -72,7 +72,8 @@ Thread* GetCurrentThread() { * @return True if the thread is waiting, false otherwise */ static bool CheckWait_WaitObject(const Thread* thread, WaitObject* wait_object) { - if (thread->status != THREADSTATUS_WAIT_SYNCH) + if (thread->status != THREADSTATUS_WAIT_SYNCH_ALL && + thread->status != THREADSTATUS_WAIT_SYNCH_ANY) return false; auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object); @@ -253,7 +254,7 @@ void WaitCurrentThread_WaitSynchronization(std::vector> wa Thread* thread = GetCurrentThread(); thread->wait_set_output = wait_set_output; thread->wait_objects = std::move(wait_objects); - thread->status = THREADSTATUS_WAIT_SYNCH; + thread->status = THREADSTATUS_WAIT_SYNCH_ANY; } void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) { @@ -281,7 +282,8 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { return; } - if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) { + if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY || + thread->status == THREADSTATUS_WAIT_SYNCH_ALL || thread->status == THREADSTATUS_WAIT_ARB) { thread->wait_set_output = false; // Remove the thread from each of its waiting objects' waitlists for (auto& object : thread->wait_objects) @@ -306,7 +308,8 @@ void Thread::WakeAfterDelay(s64 nanoseconds) { void Thread::ResumeFromWait() { switch (status) { - case THREADSTATUS_WAIT_SYNCH: + case THREADSTATUS_WAIT_SYNCH_ALL: + case THREADSTATUS_WAIT_SYNCH_ANY: case THREADSTATUS_WAIT_ARB: case THREADSTATUS_WAIT_SLEEP: break; diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index e2f0cc831..6cd8c20e2 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -31,13 +31,14 @@ enum ThreadProcessorId : s32 { }; enum ThreadStatus { - THREADSTATUS_RUNNING, ///< Currently running - THREADSTATUS_READY, ///< Ready to run - THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter - THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC - THREADSTATUS_WAIT_SYNCH, ///< Waiting due to a WaitSynchronization SVC - THREADSTATUS_DORMANT, ///< Created but not yet made ready - THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated + THREADSTATUS_RUNNING, ///< Currently running + THREADSTATUS_READY, ///< Ready to run + THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter + THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC + THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false + THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true + THREADSTATUS_DORMANT, ///< Created but not yet made ready + THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated }; namespace Kernel { @@ -158,10 +159,10 @@ public: /** * Returns whether this thread is waiting for all the objects in * its wait list to become ready, as a result of a WaitSynchronizationN call - * with wait_all = true, or a ReplyAndReceive call. + * with wait_all = true. */ bool IsSleepingOnWaitAll() const { - return !wait_objects.empty(); + return status == THREADSTATUS_WAIT_SYNCH_ALL; } ARM_Interface::ThreadContext context; diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 160f27c98..1e1ca5180 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -278,7 +278,7 @@ static ResultCode WaitSynchronization1(Kernel::Handle handle, s64 nano_seconds) return ERR_SYNC_TIMEOUT; object->AddWaitingThread(thread); - thread->status = THREADSTATUS_WAIT_SYNCH; + thread->status = THREADSTATUS_WAIT_SYNCH_ANY; // Create an event to wake the thread up after the specified nanosecond delay has passed thread->WakeAfterDelay(nano_seconds); @@ -351,7 +351,7 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha return ERR_SYNC_TIMEOUT; // Put the thread to sleep - thread->status = THREADSTATUS_WAIT_SYNCH; + thread->status = THREADSTATUS_WAIT_SYNCH_ALL; // Add the thread to each of the objects' waiting threads. for (auto& object : objects) { @@ -393,7 +393,7 @@ static ResultCode WaitSynchronizationN(s32* out, Kernel::Handle* handles, s32 ha return ERR_SYNC_TIMEOUT; // Put the thread to sleep - thread->status = THREADSTATUS_WAIT_SYNCH; + thread->status = THREADSTATUS_WAIT_SYNCH_ANY; // Clear the thread's waitlist, we won't use it for wait_all = false thread->wait_objects.clear();