diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 2402ea6f5..442408280 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -4,7 +4,6 @@ #include #include #include -#include #include #include #include @@ -2998,8 +2997,8 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi } // Create icon file path - out_icon_path /= (program_id == 0 ? std::format("yuzu-{}.{}", game_file_name, ico_extension) - : std::format("yuzu-{:016X}.{}", program_id, ico_extension)); + out_icon_path /= (program_id == 0 ? fmt::format("yuzu-{}.{}", game_file_name, ico_extension) + : fmt::format("yuzu-{:016X}.{}", program_id, ico_extension)); return true; } @@ -3032,7 +3031,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga const auto control = pm.GetControlMetadata(); const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read)); - game_title = std::format("{:016X}", program_id); + game_title = fmt::format("{:016X}", program_id); if (control.first != nullptr) { game_title = control.first->GetApplicationName(); } else { @@ -3081,12 +3080,12 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga } #endif // __linux__ // Create shortcut - std::string arguments = std::format("-g \"{:s}\"", game_path); + std::string arguments = fmt::format("-g \"{:s}\"", game_path); if (GMainWindow::CreateShortcutMessagesGUI( this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, qt_game_title)) { arguments = "-f " + arguments; } - const std::string comment = std::format("Start {:s} with the yuzu Emulator", game_title); + const std::string comment = fmt::format("Start {:s} with the yuzu Emulator", game_title); const std::string categories = "Game;Emulator;Qt;"; const std::string keywords = "Switch;Nintendo;";