config: Move TAS options to it's own menu
This commit is contained in:
		| @@ -21,7 +21,7 @@ | |||||||
| #define SCREENSHOTS_DIR "screenshots" | #define SCREENSHOTS_DIR "screenshots" | ||||||
| #define SDMC_DIR "sdmc" | #define SDMC_DIR "sdmc" | ||||||
| #define SHADER_DIR "shader" | #define SHADER_DIR "shader" | ||||||
| #define TAS_DIR "scripts" | #define TAS_DIR "tas" | ||||||
|  |  | ||||||
| // yuzu-specific files | // yuzu-specific files | ||||||
|  |  | ||||||
|   | |||||||
| @@ -116,7 +116,7 @@ private: | |||||||
|         GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR); |         GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR); | ||||||
|         GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR); |         GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR); | ||||||
|         GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR); |         GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR); | ||||||
|         GenerateYuzuPath(YuzuPath::TASFile, yuzu_path / TAS_DIR); |         GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     ~PathManagerImpl() = default; |     ~PathManagerImpl() = default; | ||||||
|   | |||||||
| @@ -23,8 +23,7 @@ enum class YuzuPath { | |||||||
|     ScreenshotsDir, // Where yuzu screenshots are stored. |     ScreenshotsDir, // Where yuzu screenshots are stored. | ||||||
|     SDMCDir,        // Where the emulated SDMC is stored. |     SDMCDir,        // Where the emulated SDMC is stored. | ||||||
|     ShaderDir,      // Where shaders are stored. |     ShaderDir,      // Where shaders are stored. | ||||||
|  |     TASDir,         // Where the current script file is stored. | ||||||
|     TASFile, // Where the current script file is stored. |  | ||||||
| }; | }; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|   | |||||||
| @@ -121,7 +121,7 @@ void APM_Sys::SetCpuBoostMode(Kernel::HLERequestContext& ctx) { | |||||||
|  |  | ||||||
|     LOG_DEBUG(Service_APM, "called, mode={:08X}", mode); |     LOG_DEBUG(Service_APM, "called, mode={:08X}", mode); | ||||||
|  |  | ||||||
|     Settings::values.is_cpu_boosted = (static_cast<u32>(mode) == 1); |     Settings::values.is_cpu_boosted = (mode == CpuBoostMode::Full); | ||||||
|     controller.SetFromCpuBoostMode(mode); |     controller.SetFromCpuBoostMode(mode); | ||||||
|  |  | ||||||
|     IPC::ResponseBuilder rb{ctx, 2}; |     IPC::ResponseBuilder rb{ctx, 2}; | ||||||
|   | |||||||
| @@ -5,6 +5,7 @@ | |||||||
| #include <memory> | #include <memory> | ||||||
| #include <thread> | #include <thread> | ||||||
| #include "common/param_package.h" | #include "common/param_package.h" | ||||||
|  | #include "common/settings.h" | ||||||
| #include "input_common/analog_from_button.h" | #include "input_common/analog_from_button.h" | ||||||
| #include "input_common/gcadapter/gc_adapter.h" | #include "input_common/gcadapter/gc_adapter.h" | ||||||
| #include "input_common/gcadapter/gc_poller.h" | #include "input_common/gcadapter/gc_poller.h" | ||||||
| @@ -114,8 +115,11 @@ struct InputSubsystem::Impl { | |||||||
|         std::vector<Common::ParamPackage> devices = { |         std::vector<Common::ParamPackage> devices = { | ||||||
|             Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, |             Common::ParamPackage{{"display", "Any"}, {"class", "any"}}, | ||||||
|             Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}}, |             Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}}, | ||||||
|             Common::ParamPackage{{"display", "TAS"}, {"class", "tas"}}, |  | ||||||
|         }; |         }; | ||||||
|  |         if (Settings::values.tas_enable) { | ||||||
|  |             devices.push_back( | ||||||
|  |                 Common::ParamPackage{{"display", "TAS Controller"}, {"class", "tas"}}); | ||||||
|  |         } | ||||||
| #ifdef HAVE_SDL2 | #ifdef HAVE_SDL2 | ||||||
|         auto sdl_devices = sdl->GetInputDevices(); |         auto sdl_devices = sdl->GetInputDevices(); | ||||||
|         devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); |         devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end()); | ||||||
|   | |||||||
| @@ -67,14 +67,13 @@ void Tas::LoadTasFile(size_t player_index) { | |||||||
|     if (!commands[player_index].empty()) { |     if (!commands[player_index].empty()) { | ||||||
|         commands[player_index].clear(); |         commands[player_index].clear(); | ||||||
|     } |     } | ||||||
|     std::string file = Common::FS::ReadStringFromFile( |     std::string file = | ||||||
|         Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile) + "script0-" + |         Common::FS::ReadStringFromFile(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) + | ||||||
|             std::to_string(player_index + 1) + ".txt", |                                            "script0-" + std::to_string(player_index + 1) + ".txt", | ||||||
|                                        Common::FS::FileType::BinaryFile); |                                        Common::FS::FileType::BinaryFile); | ||||||
|     std::stringstream command_line(file); |     std::stringstream command_line(file); | ||||||
|     std::string line; |     std::string line; | ||||||
|     int frameNo = 0; |     int frame_no = 0; | ||||||
|     TASCommand empty = {.buttons = 0, .l_axis = {0.f, 0.f}, .r_axis = {0.f, 0.f}}; |  | ||||||
|     while (std::getline(command_line, line, '\n')) { |     while (std::getline(command_line, line, '\n')) { | ||||||
|         if (line.empty()) { |         if (line.empty()) { | ||||||
|             continue; |             continue; | ||||||
| @@ -94,9 +93,9 @@ void Tas::LoadTasFile(size_t player_index) { | |||||||
|             continue; |             continue; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         while (frameNo < std::stoi(seglist.at(0))) { |         while (frame_no < std::stoi(seglist.at(0))) { | ||||||
|             commands[player_index].push_back(empty); |             commands[player_index].push_back({}); | ||||||
|             frameNo++; |             frame_no++; | ||||||
|         } |         } | ||||||
|  |  | ||||||
|         TASCommand command = { |         TASCommand command = { | ||||||
| @@ -105,30 +104,29 @@ void Tas::LoadTasFile(size_t player_index) { | |||||||
|             .r_axis = ReadCommandAxis(seglist.at(3)), |             .r_axis = ReadCommandAxis(seglist.at(3)), | ||||||
|         }; |         }; | ||||||
|         commands[player_index].push_back(command); |         commands[player_index].push_back(command); | ||||||
|         frameNo++; |         frame_no++; | ||||||
|     } |     } | ||||||
|     LOG_INFO(Input, "TAS file loaded! {} frames", frameNo); |     LOG_INFO(Input, "TAS file loaded! {} frames", frame_no); | ||||||
| } | } | ||||||
|  |  | ||||||
| void Tas::WriteTasFile() { | void Tas::WriteTasFile() { | ||||||
|     LOG_DEBUG(Input, "WriteTasFile()"); |     LOG_DEBUG(Input, "WriteTasFile()"); | ||||||
|     std::string output_text = ""; |     std::string output_text; | ||||||
|     for (int frame = 0; frame < (signed)record_commands.size(); frame++) { |     for (size_t frame = 0; frame < record_commands.size(); frame++) { | ||||||
|         if (!output_text.empty()) { |         if (!output_text.empty()) { | ||||||
|             output_text += "\n"; |             output_text += "\n"; | ||||||
|         } |         } | ||||||
|         TASCommand line = record_commands.at(frame); |         const TASCommand& line = record_commands[frame]; | ||||||
|         output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " + |         output_text += std::to_string(frame) + " " + WriteCommandButtons(line.buttons) + " " + | ||||||
|                        WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis); |                        WriteCommandAxis(line.l_axis) + " " + WriteCommandAxis(line.r_axis); | ||||||
|     } |     } | ||||||
|     size_t bytesWritten = Common::FS::WriteStringToFile( |     const size_t bytes_written = Common::FS::WriteStringToFile( | ||||||
|         Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile) + "record.txt", |         Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir) + "record.txt", | ||||||
|         Common::FS::FileType::TextFile, output_text); |         Common::FS::FileType::TextFile, output_text); | ||||||
|     if (bytesWritten == output_text.size()) { |     if (bytes_written == output_text.size()) { | ||||||
|         LOG_INFO(Input, "TAS file written to file!"); |         LOG_INFO(Input, "TAS file written to file!"); | ||||||
|     } |     } else { | ||||||
|     else { |         LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytes_written, | ||||||
|         LOG_ERROR(Input, "Writing the TAS-file has failed! {} / {} bytes written", bytesWritten, |  | ||||||
|                   output_text.size()); |                   output_text.size()); | ||||||
|     } |     } | ||||||
| } | } | ||||||
| @@ -142,30 +140,33 @@ void Tas::RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& | |||||||
|     last_input = {buttons, FlipY(axes[0]), FlipY(axes[1])}; |     last_input = {buttons, FlipY(axes[0]), FlipY(axes[1])}; | ||||||
| } | } | ||||||
|  |  | ||||||
| std::tuple<TasState, size_t, size_t> Tas::GetStatus() { | std::tuple<TasState, size_t, size_t> Tas::GetStatus() const { | ||||||
|     TasState state; |     TasState state; | ||||||
|     if (Settings::values.tas_record) { |     if (is_recording) { | ||||||
|         return {TasState::RECORDING, record_commands.size(), record_commands.size()}; |         return {TasState::Recording, 0, record_commands.size()}; | ||||||
|     } else if (Settings::values.tas_enable) { |     } | ||||||
|         state = TasState::RUNNING; |  | ||||||
|  |     if (is_running) { | ||||||
|  |         state = TasState::Running; | ||||||
|     } else { |     } else { | ||||||
|         state = TasState::STOPPED; |         state = TasState::Stopped; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     return {state, current_command, script_length}; |     return {state, current_command, script_length}; | ||||||
| } | } | ||||||
|  |  | ||||||
| static std::string DebugButtons(u32 buttons) { | static std::string DebugButtons(u32 buttons) { | ||||||
|     return "{ " + TasInput::Tas::ButtonsToString(buttons) + " }"; |     return fmt::format("{{ {} }}", TasInput::Tas::ButtonsToString(buttons)); | ||||||
| } | } | ||||||
|  |  | ||||||
| static std::string DebugJoystick(float x, float y) { | static std::string DebugJoystick(float x, float y) { | ||||||
|     return "[ " + std::to_string(x) + "," + std::to_string(y) + " ]"; |     return fmt::format("[ {} , {} ]", std::to_string(x), std::to_string(y)); | ||||||
| } | } | ||||||
|  |  | ||||||
| static std::string DebugInput(const TasData& data) { | static std::string DebugInput(const TasData& data) { | ||||||
|     return "{ " + DebugButtons(data.buttons) + " , " + DebugJoystick(data.axis[0], data.axis[1]) + |     return fmt::format("{{ {} , {} , {} }}", DebugButtons(data.buttons), | ||||||
|            " , " + DebugJoystick(data.axis[2], data.axis[3]) + " }"; |                        DebugJoystick(data.axis[0], data.axis[1]), | ||||||
|  |                        DebugJoystick(data.axis[2], data.axis[3])); | ||||||
| } | } | ||||||
|  |  | ||||||
| static std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) { | static std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) { | ||||||
| @@ -180,35 +181,31 @@ static std::string DebugInputs(const std::array<TasData, PLAYER_NUMBER>& arr) { | |||||||
| } | } | ||||||
|  |  | ||||||
| void Tas::UpdateThread() { | void Tas::UpdateThread() { | ||||||
|     if (update_thread_running) { |     if (!update_thread_running) { | ||||||
|         if (Settings::values.pause_tas_on_load && Settings::values.is_cpu_boosted) { |         return; | ||||||
|             for (size_t i = 0; i < PLAYER_NUMBER; i++) { |  | ||||||
|                 tas_data[i].buttons = 0; |  | ||||||
|                 tas_data[i].axis = {}; |  | ||||||
|             } |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|         if (Settings::values.tas_record) { |     if (is_recording) { | ||||||
|         record_commands.push_back(last_input); |         record_commands.push_back(last_input); | ||||||
|     } |     } | ||||||
|         if (!Settings::values.tas_record && !record_commands.empty()) { |     if (!is_recording && !record_commands.empty()) { | ||||||
|         WriteTasFile(); |         WriteTasFile(); | ||||||
|             Settings::values.tas_reset = true; |         needs_reset = true; | ||||||
|         refresh_tas_fle = true; |         refresh_tas_fle = true; | ||||||
|         record_commands.clear(); |         record_commands.clear(); | ||||||
|     } |     } | ||||||
|         if (Settings::values.tas_reset) { |     if (needs_reset) { | ||||||
|         current_command = 0; |         current_command = 0; | ||||||
|         if (refresh_tas_fle) { |         if (refresh_tas_fle) { | ||||||
|             LoadTasFiles(); |             LoadTasFiles(); | ||||||
|             refresh_tas_fle = false; |             refresh_tas_fle = false; | ||||||
|         } |         } | ||||||
|             Settings::values.tas_reset = false; |         needs_reset = false; | ||||||
|         LoadTasFiles(); |         LoadTasFiles(); | ||||||
|         LOG_DEBUG(Input, "tas_reset done"); |         LOG_DEBUG(Input, "tas_reset done"); | ||||||
|     } |     } | ||||||
|         if (Settings::values.tas_enable) { |     if (is_running) { | ||||||
|             if ((signed)current_command < script_length) { |         if (current_command < script_length) { | ||||||
|             LOG_INFO(Input, "Playing TAS {}/{}", current_command, script_length); |             LOG_INFO(Input, "Playing TAS {}/{}", current_command, script_length); | ||||||
|             size_t frame = current_command++; |             size_t frame = current_command++; | ||||||
|             for (size_t i = 0; i < PLAYER_NUMBER; i++) { |             for (size_t i = 0; i < PLAYER_NUMBER; i++) { | ||||||
| @@ -222,24 +219,16 @@ void Tas::UpdateThread() { | |||||||
|                     tas_data[i].axis[2] = r_axis_x; |                     tas_data[i].axis[2] = r_axis_x; | ||||||
|                     tas_data[i].axis[3] = r_axis_y; |                     tas_data[i].axis[3] = r_axis_y; | ||||||
|                 } else { |                 } else { | ||||||
|                         tas_data[i].buttons = 0; |                     tas_data[i] = {}; | ||||||
|                         tas_data[i].axis = {}; |  | ||||||
|                 } |                 } | ||||||
|             } |             } | ||||||
|         } else { |         } else { | ||||||
|                 Settings::values.tas_enable = false; |             is_running = Settings::values.tas_loop; | ||||||
|             current_command = 0; |             current_command = 0; | ||||||
|                 for (size_t i = 0; i < PLAYER_NUMBER; i++) { |             tas_data.fill({}); | ||||||
|                     tas_data[i].buttons = 0; |  | ||||||
|                     tas_data[i].axis = {}; |  | ||||||
|                 } |  | ||||||
|         } |         } | ||||||
|     } else { |     } else { | ||||||
|             for (size_t i = 0; i < PLAYER_NUMBER; i++) { |         tas_data.fill({}); | ||||||
|                 tas_data[i].buttons = 0; |  | ||||||
|                 tas_data[i].axis = {}; |  | ||||||
|             } |  | ||||||
|         } |  | ||||||
|     } |     } | ||||||
|     LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data)); |     LOG_DEBUG(Input, "TAS inputs: {}", DebugInputs(tas_data)); | ||||||
| } | } | ||||||
| @@ -284,8 +273,9 @@ std::string Tas::WriteCommandAxis(TasAnalog data) const { | |||||||
| } | } | ||||||
|  |  | ||||||
| std::string Tas::WriteCommandButtons(u32 data) const { | std::string Tas::WriteCommandButtons(u32 data) const { | ||||||
|     if (data == 0) |     if (data == 0) { | ||||||
|         return "NONE"; |         return "NONE"; | ||||||
|  |     } | ||||||
|  |  | ||||||
|     std::string line; |     std::string line; | ||||||
|     u32 index = 0; |     u32 index = 0; | ||||||
| @@ -307,6 +297,37 @@ std::string Tas::WriteCommandButtons(u32 data) const { | |||||||
|     return line; |     return line; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void Tas::StartStop() { | ||||||
|  |     is_running = !is_running; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void Tas::Reset() { | ||||||
|  |     needs_reset = true; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void Tas::Record() { | ||||||
|  |     is_recording = !is_recording; | ||||||
|  | <<<<<<< HEAD | ||||||
|  | ======= | ||||||
|  |     return is_recording; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void Tas::SaveRecording(bool overwrite_file) { | ||||||
|  |     if (is_recording) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |     if (record_commands.empty()) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |     WriteTasFile("record.txt"); | ||||||
|  |     if (overwrite_file) { | ||||||
|  |         WriteTasFile("script0-1.txt"); | ||||||
|  |     } | ||||||
|  |     needs_reset = true; | ||||||
|  |     record_commands.clear(); | ||||||
|  | >>>>>>> 773d268db (config: disable pause on load) | ||||||
|  | } | ||||||
|  |  | ||||||
| InputCommon::ButtonMapping Tas::GetButtonMappingForDevice( | InputCommon::ButtonMapping Tas::GetButtonMappingForDevice( | ||||||
|     const Common::ParamPackage& params) const { |     const Common::ParamPackage& params) const { | ||||||
|     // This list is missing ZL/ZR since those are not considered buttons. |     // This list is missing ZL/ZR since those are not considered buttons. | ||||||
|   | |||||||
| @@ -14,14 +14,14 @@ | |||||||
|  |  | ||||||
| namespace TasInput { | namespace TasInput { | ||||||
|  |  | ||||||
| constexpr int PLAYER_NUMBER = 8; | constexpr size_t PLAYER_NUMBER = 8; | ||||||
|  |  | ||||||
| using TasAnalog = std::pair<float, float>; | using TasAnalog = std::pair<float, float>; | ||||||
|  |  | ||||||
| enum class TasState { | enum class TasState { | ||||||
|     RUNNING, |     Running, | ||||||
|     RECORDING, |     Recording, | ||||||
|     STOPPED, |     Stopped, | ||||||
| }; | }; | ||||||
|  |  | ||||||
| enum class TasButton : u32 { | enum class TasButton : u32 { | ||||||
| @@ -114,8 +114,19 @@ public: | |||||||
|     void LoadTasFiles(); |     void LoadTasFiles(); | ||||||
|     void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes); |     void RecordInput(u32 buttons, const std::array<std::pair<float, float>, 2>& axes); | ||||||
|     void UpdateThread(); |     void UpdateThread(); | ||||||
|     std::tuple<TasState, size_t, size_t> GetStatus(); |  | ||||||
|  |  | ||||||
|  |     void StartStop(); | ||||||
|  |     void Reset(); | ||||||
|  |     void Record(); | ||||||
|  |  | ||||||
|  |     /** | ||||||
|  |      * Returns the current status values of TAS playback/recording | ||||||
|  |      * @return Tuple of | ||||||
|  |      * TasState indicating the current state out of Running, Recording or Stopped ; | ||||||
|  |      * Current playback progress or amount of frames (so far) for Recording ; | ||||||
|  |      * Total length of script file currently loaded or amount of frames (so far) for Recording | ||||||
|  |      */ | ||||||
|  |     std::tuple<TasState, size_t, size_t> GetStatus() const; | ||||||
|     InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const; |     InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const; | ||||||
|     InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const; |     InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const; | ||||||
|     [[nodiscard]] const TasData& GetTasState(std::size_t pad) const; |     [[nodiscard]] const TasData& GetTasState(std::size_t pad) const; | ||||||
| @@ -137,9 +148,12 @@ private: | |||||||
|     std::array<TasData, PLAYER_NUMBER> tas_data; |     std::array<TasData, PLAYER_NUMBER> tas_data; | ||||||
|     bool update_thread_running{true}; |     bool update_thread_running{true}; | ||||||
|     bool refresh_tas_fle{false}; |     bool refresh_tas_fle{false}; | ||||||
|  |     bool is_recording{false}; | ||||||
|  |     bool is_running{false}; | ||||||
|  |     bool needs_reset{false}; | ||||||
|     std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{}; |     std::array<std::vector<TASCommand>, PLAYER_NUMBER> commands{}; | ||||||
|     std::vector<TASCommand> record_commands{}; |     std::vector<TASCommand> record_commands{}; | ||||||
|     std::size_t current_command{0}; |     size_t current_command{0}; | ||||||
|     TASCommand last_input{}; // only used for recording |     TASCommand last_input{}; // only used for recording | ||||||
| }; | }; | ||||||
| } // namespace TasInput | } // namespace TasInput | ||||||
|   | |||||||
| @@ -108,6 +108,9 @@ add_executable(yuzu | |||||||
|     configuration/configure_system.cpp |     configuration/configure_system.cpp | ||||||
|     configuration/configure_system.h |     configuration/configure_system.h | ||||||
|     configuration/configure_system.ui |     configuration/configure_system.ui | ||||||
|  |     configuration/configure_tas.cpp | ||||||
|  |     configuration/configure_tas.h | ||||||
|  |     configuration/configure_tas.ui | ||||||
|     configuration/configure_touch_from_button.cpp |     configuration/configure_touch_from_button.cpp | ||||||
|     configuration/configure_touch_from_button.h |     configuration/configure_touch_from_button.h | ||||||
|     configuration/configure_touch_from_button.ui |     configuration/configure_touch_from_button.ui | ||||||
|   | |||||||
| @@ -26,8 +26,6 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent) | |||||||
|             [this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); }); |             [this] { SetDirectory(DirectoryTarget::Dump, ui->dump_path_edit); }); | ||||||
|     connect(ui->load_path_button, &QToolButton::pressed, this, |     connect(ui->load_path_button, &QToolButton::pressed, this, | ||||||
|             [this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); }); |             [this] { SetDirectory(DirectoryTarget::Load, ui->load_path_edit); }); | ||||||
|     connect(ui->tas_path_button, &QToolButton::pressed, this, |  | ||||||
|             [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); }); |  | ||||||
|  |  | ||||||
|     connect(ui->reset_game_list_cache, &QPushButton::pressed, this, |     connect(ui->reset_game_list_cache, &QPushButton::pressed, this, | ||||||
|             &ConfigureFilesystem::ResetMetadata); |             &ConfigureFilesystem::ResetMetadata); | ||||||
| @@ -51,8 +49,6 @@ void ConfigureFilesystem::setConfiguration() { | |||||||
|         QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::DumpDir))); |         QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::DumpDir))); | ||||||
|     ui->load_path_edit->setText( |     ui->load_path_edit->setText( | ||||||
|         QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::LoadDir))); |         QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::LoadDir))); | ||||||
|     ui->tas_path_edit->setText( |  | ||||||
|         QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASFile))); |  | ||||||
|  |  | ||||||
|     ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted.GetValue()); |     ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted.GetValue()); | ||||||
|     ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game.GetValue()); |     ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game.GetValue()); | ||||||
| @@ -74,11 +70,9 @@ void ConfigureFilesystem::applyConfiguration() { | |||||||
|                             ui->dump_path_edit->text().toStdString()); |                             ui->dump_path_edit->text().toStdString()); | ||||||
|     Common::FS::SetYuzuPath(Common::FS::YuzuPath::LoadDir, |     Common::FS::SetYuzuPath(Common::FS::YuzuPath::LoadDir, | ||||||
|                             ui->load_path_edit->text().toStdString()); |                             ui->load_path_edit->text().toStdString()); | ||||||
|     Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASFile, ui->tas_path_edit->text().toStdString()); |  | ||||||
|  |  | ||||||
|     Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); |     Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); | ||||||
|     Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked(); |     Settings::values.gamecard_current_game = ui->gamecard_current_game->isChecked(); | ||||||
|     Settings::values.pause_tas_on_load = ui->tas_pause_on_load->isChecked(); |  | ||||||
|     Settings::values.dump_exefs = ui->dump_exefs->isChecked(); |     Settings::values.dump_exefs = ui->dump_exefs->isChecked(); | ||||||
|     Settings::values.dump_nso = ui->dump_nso->isChecked(); |     Settings::values.dump_nso = ui->dump_nso->isChecked(); | ||||||
|  |  | ||||||
| @@ -104,9 +98,6 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) | |||||||
|     case DirectoryTarget::Load: |     case DirectoryTarget::Load: | ||||||
|         caption = tr("Select Mod Load Directory..."); |         caption = tr("Select Mod Load Directory..."); | ||||||
|         break; |         break; | ||||||
|     case DirectoryTarget::TAS: |  | ||||||
|         caption = tr("Select TAS Directory..."); |  | ||||||
|         break; |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     QString str; |     QString str; | ||||||
|   | |||||||
| @@ -32,7 +32,6 @@ private: | |||||||
|         Gamecard, |         Gamecard, | ||||||
|         Dump, |         Dump, | ||||||
|         Load, |         Load, | ||||||
|         TAS, |  | ||||||
|     }; |     }; | ||||||
|  |  | ||||||
|     void SetDirectory(DirectoryTarget target, QLineEdit* edit); |     void SetDirectory(DirectoryTarget target, QLineEdit* edit); | ||||||
|   | |||||||
| @@ -219,55 +219,6 @@ | |||||||
|        </layout> |        </layout> | ||||||
|       </widget> |       </widget> | ||||||
|      </item> |      </item> | ||||||
|       <item> |  | ||||||
|         <widget class="QGroupBox" name="groupBox"> |  | ||||||
|           <property name="title"> |  | ||||||
|             <string>TAS Directories</string> |  | ||||||
|           </property> |  | ||||||
|           <layout class="QGridLayout" name="gridLayout"> |  | ||||||
|             <item row="0" column="0"> |  | ||||||
|               <widget class="QLabel" name="label"> |  | ||||||
|                 <property name="text"> |  | ||||||
|                   <string>Path</string> |  | ||||||
|                 </property> |  | ||||||
|               </widget> |  | ||||||
|             </item> |  | ||||||
|             <item row="0" column="3"> |  | ||||||
|               <widget class="QToolButton" name="tas_path_button"> |  | ||||||
|                 <property name="text"> |  | ||||||
|                   <string>...</string> |  | ||||||
|                 </property> |  | ||||||
|               </widget> |  | ||||||
|             </item> |  | ||||||
|             <item row="0" column="2"> |  | ||||||
|               <widget class="QLineEdit" name="tas_path_edit"/> |  | ||||||
|             </item> |  | ||||||
|             <item row="0" column="1"> |  | ||||||
|               <spacer name="horizontalSpacer"> |  | ||||||
|                 <property name="orientation"> |  | ||||||
|                   <enum>Qt::Horizontal</enum> |  | ||||||
|                 </property> |  | ||||||
|                 <property name="sizeType"> |  | ||||||
|                   <enum>QSizePolicy::Maximum</enum> |  | ||||||
|                 </property> |  | ||||||
|                 <property name="sizeHint" stdset="0"> |  | ||||||
|                   <size> |  | ||||||
|                     <width>60</width> |  | ||||||
|                     <height>20</height> |  | ||||||
|                   </size> |  | ||||||
|                 </property> |  | ||||||
|               </spacer> |  | ||||||
|             </item> |  | ||||||
|             <item row="1" column="0" colspan="4"> |  | ||||||
|               <widget class="QCheckBox" name="tas_pause_on_load"> |  | ||||||
|                 <property name="text"> |  | ||||||
|                   <string>Pause TAS execution during loads (SMO - 1.3)</string> |  | ||||||
|                 </property> |  | ||||||
|               </widget> |  | ||||||
|             </item> |  | ||||||
|           </layout> |  | ||||||
|         </widget> |  | ||||||
|       </item> |  | ||||||
|     </layout> |     </layout> | ||||||
|    </item> |    </item> | ||||||
|    <item> |    <item> | ||||||
|   | |||||||
| @@ -232,7 +232,7 @@ void PlayerControlPreview::UpdateInput() { | |||||||
|         axis_values[Settings::NativeAnalog::RStick].value.x(), |         axis_values[Settings::NativeAnalog::RStick].value.x(), | ||||||
|         axis_values[Settings::NativeAnalog::RStick].value.y()}; |         axis_values[Settings::NativeAnalog::RStick].value.y()}; | ||||||
|     input.button_values = button_values; |     input.button_values = button_values; | ||||||
|     if (controller_callback.input != NULL) { |     if (controller_callback.input != nullptr) { | ||||||
|         controller_callback.input(std::move(input)); |         controller_callback.input(std::move(input)); | ||||||
|     } |     } | ||||||
|  |  | ||||||
| @@ -242,7 +242,7 @@ void PlayerControlPreview::UpdateInput() { | |||||||
| } | } | ||||||
|  |  | ||||||
| void PlayerControlPreview::SetCallBack(ControllerCallback callback_) { | void PlayerControlPreview::SetCallBack(ControllerCallback callback_) { | ||||||
|     controller_callback = callback_; |     controller_callback = std::move(callback_); | ||||||
| } | } | ||||||
|  |  | ||||||
| void PlayerControlPreview::paintEvent(QPaintEvent* event) { | void PlayerControlPreview::paintEvent(QPaintEvent* event) { | ||||||
|   | |||||||
							
								
								
									
										84
									
								
								src/yuzu/configuration/configure_tas.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										84
									
								
								src/yuzu/configuration/configure_tas.cpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,84 @@ | |||||||
|  | // Copyright 2021 yuzu Emulator Project | ||||||
|  | // Licensed under GPLv2 or any later version | ||||||
|  | // Refer to the license.txt file included. | ||||||
|  |  | ||||||
|  | #include <QFileDialog> | ||||||
|  | #include <QMessageBox> | ||||||
|  | #include "common/fs/fs.h" | ||||||
|  | #include "common/fs/path_util.h" | ||||||
|  | #include "common/settings.h" | ||||||
|  | #include "ui_configure_tas.h" | ||||||
|  | #include "yuzu/configuration/configure_tas.h" | ||||||
|  | #include "yuzu/uisettings.h" | ||||||
|  |  | ||||||
|  | ConfigureTasDialog::ConfigureTasDialog(QWidget* parent) | ||||||
|  |     : QDialog(parent), ui(std::make_unique<Ui::ConfigureTas>()) { | ||||||
|  |  | ||||||
|  |     ui->setupUi(this); | ||||||
|  |  | ||||||
|  |     setFocusPolicy(Qt::ClickFocus); | ||||||
|  |     setWindowTitle(tr("TAS Configuration")); | ||||||
|  |  | ||||||
|  |     connect(ui->tas_path_button, &QToolButton::pressed, this, | ||||||
|  |             [this] { SetDirectory(DirectoryTarget::TAS, ui->tas_path_edit); }); | ||||||
|  |  | ||||||
|  |     LoadConfiguration(); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | ConfigureTasDialog::~ConfigureTasDialog() = default; | ||||||
|  |  | ||||||
|  | void ConfigureTasDialog::LoadConfiguration() { | ||||||
|  |     ui->tas_path_edit->setText( | ||||||
|  |         QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::TASDir))); | ||||||
|  |     ui->tas_enable->setChecked(Settings::values.tas_enable); | ||||||
|  |     ui->tas_control_swap->setChecked(Settings::values.tas_swap_controllers); | ||||||
|  |     ui->tas_loop_script->setChecked(Settings::values.tas_loop); | ||||||
|  |     ui->tas_pause_on_load->setChecked(Settings::values.pause_tas_on_load); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void ConfigureTasDialog::ApplyConfiguration() { | ||||||
|  |     Common::FS::SetYuzuPath(Common::FS::YuzuPath::TASDir, ui->tas_path_edit->text().toStdString()); | ||||||
|  |     Settings::values.tas_enable = ui->tas_enable->isChecked(); | ||||||
|  |     Settings::values.tas_swap_controllers = ui->tas_control_swap->isChecked(); | ||||||
|  |     Settings::values.tas_loop = ui->tas_loop_script->isChecked(); | ||||||
|  |     Settings::values.pause_tas_on_load = ui->tas_pause_on_load->isChecked(); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void ConfigureTasDialog::SetDirectory(DirectoryTarget target, QLineEdit* edit) { | ||||||
|  |     QString caption; | ||||||
|  |  | ||||||
|  |     switch (target) { | ||||||
|  |     case DirectoryTarget::TAS: | ||||||
|  |         caption = tr("Select TAS Load Directory..."); | ||||||
|  |         break; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     QString str = QFileDialog::getExistingDirectory(this, caption, edit->text()); | ||||||
|  |  | ||||||
|  |     if (str.isNull() || str.isEmpty()) { | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (str.back() != QChar::fromLatin1('/')) { | ||||||
|  |         str.append(QChar::fromLatin1('/')); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     edit->setText(str); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void ConfigureTasDialog::changeEvent(QEvent* event) { | ||||||
|  |     if (event->type() == QEvent::LanguageChange) { | ||||||
|  |         RetranslateUI(); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     QDialog::changeEvent(event); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void ConfigureTasDialog::RetranslateUI() { | ||||||
|  |     ui->retranslateUi(this); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void ConfigureTasDialog::HandleApplyButtonClicked() { | ||||||
|  |     UISettings::values.configuration_applied = true; | ||||||
|  |     ApplyConfiguration(); | ||||||
|  | } | ||||||
							
								
								
									
										38
									
								
								src/yuzu/configuration/configure_tas.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								src/yuzu/configuration/configure_tas.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,38 @@ | |||||||
|  | // Copyright 2021 yuzu Emulator Project | ||||||
|  | // Licensed under GPLv2 or any later version | ||||||
|  | // Refer to the license.txt file included. | ||||||
|  |  | ||||||
|  | #pragma once | ||||||
|  |  | ||||||
|  | #include <QDialog> | ||||||
|  |  | ||||||
|  | namespace Ui { | ||||||
|  | class ConfigureTas; | ||||||
|  | } | ||||||
|  |  | ||||||
|  | class ConfigureTasDialog : public QDialog { | ||||||
|  |     Q_OBJECT | ||||||
|  |  | ||||||
|  | public: | ||||||
|  |     explicit ConfigureTasDialog(QWidget* parent); | ||||||
|  |     ~ConfigureTasDialog() override; | ||||||
|  |  | ||||||
|  |     /// Save all button configurations to settings file | ||||||
|  |     void ApplyConfiguration(); | ||||||
|  |  | ||||||
|  | private: | ||||||
|  |     enum class DirectoryTarget { | ||||||
|  |         TAS, | ||||||
|  |     }; | ||||||
|  |  | ||||||
|  |     void LoadConfiguration(); | ||||||
|  |  | ||||||
|  |     void SetDirectory(DirectoryTarget target, QLineEdit* edit); | ||||||
|  |  | ||||||
|  |     void changeEvent(QEvent* event) override; | ||||||
|  |     void RetranslateUI(); | ||||||
|  |  | ||||||
|  |     void HandleApplyButtonClicked(); | ||||||
|  |  | ||||||
|  |     std::unique_ptr<Ui::ConfigureTas> ui; | ||||||
|  | }; | ||||||
							
								
								
									
										143
									
								
								src/yuzu/configuration/configure_tas.ui
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										143
									
								
								src/yuzu/configuration/configure_tas.ui
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,143 @@ | |||||||
|  | <?xml version="1.0" encoding="UTF-8"?> | ||||||
|  | <ui version="4.0"> | ||||||
|  |   <class>ConfigureTas</class> | ||||||
|  |   <widget class="QDialog" name="ConfigureTas"> | ||||||
|  |     <property name="geometry"> | ||||||
|  |       <rect> | ||||||
|  |         <x>0</x> | ||||||
|  |         <y>0</y> | ||||||
|  |         <width>800</width> | ||||||
|  |         <height>300</height> | ||||||
|  |       </rect> | ||||||
|  |     </property> | ||||||
|  |     <property name="windowTitle"> | ||||||
|  |       <string>Dialog</string> | ||||||
|  |     </property> | ||||||
|  |     <layout class="QVBoxLayout" name="verticalLayout_1"> | ||||||
|  |       <item> | ||||||
|  |         <layout class="QHBoxLayout" name="horizontalLayout"> | ||||||
|  |           <item> | ||||||
|  |             <widget class="QGroupBox" name="groupBox"> | ||||||
|  |               <property name="title"> | ||||||
|  |                 <string>TAS Settings</string> | ||||||
|  |               </property> | ||||||
|  |               <layout class="QGridLayout" name="gridLayout"> | ||||||
|  |                 <item row="0" column="0" colspan="4"> | ||||||
|  |                   <widget class="QCheckBox" name="tas_enable"> | ||||||
|  |                     <property name="text"> | ||||||
|  |                       <string>Enable TAS features</string> | ||||||
|  |                     </property> | ||||||
|  |                   </widget> | ||||||
|  |                 </item> | ||||||
|  |                 <item row="1" column="0" colspan="4"> | ||||||
|  |                   <widget class="QCheckBox" name="tas_control_swap"> | ||||||
|  |                     <property name="enabled"> | ||||||
|  |                       <bool>false</bool> | ||||||
|  |                     </property> | ||||||
|  |                     <property name="text"> | ||||||
|  |                       <string>Automatic controller profile swapping</string> | ||||||
|  |                     </property> | ||||||
|  |                   </widget> | ||||||
|  |                 </item> | ||||||
|  |                 <item row="2" column="0" colspan="4"> | ||||||
|  |                   <widget class="QCheckBox" name="tas_loop_script"> | ||||||
|  |                     <property name="text"> | ||||||
|  |                       <string>Loop script</string> | ||||||
|  |                     </property> | ||||||
|  |                   </widget> | ||||||
|  |                 </item> | ||||||
|  |                 <item row="3" column="0" colspan="4"> | ||||||
|  |                   <widget class="QCheckBox" name="tas_pause_on_load"> | ||||||
|  |                     <property name="enabled"> | ||||||
|  |                       <bool>false</bool> | ||||||
|  |                     </property> | ||||||
|  |                     <property name="text"> | ||||||
|  |                       <string>Pause execution during loads</string> | ||||||
|  |                     </property> | ||||||
|  |                   </widget> | ||||||
|  |                 </item> | ||||||
|  |               </layout> | ||||||
|  |             </widget> | ||||||
|  |           </item> | ||||||
|  |         </layout> | ||||||
|  |       </item> | ||||||
|  |       <item> | ||||||
|  |         <layout class="QHBoxLayout" name="horizontalLayout"> | ||||||
|  |           <item> | ||||||
|  |             <widget class="QGroupBox" name="groupBox"> | ||||||
|  |               <property name="title"> | ||||||
|  |                 <string>TAS Directories</string> | ||||||
|  |               </property> | ||||||
|  |               <layout class="QGridLayout" name="gridLayout"> | ||||||
|  |                 <item row="0" column="0"> | ||||||
|  |                   <widget class="QLabel" name="label"> | ||||||
|  |                     <property name="text"> | ||||||
|  |                       <string>Path</string> | ||||||
|  |                     </property> | ||||||
|  |                   </widget> | ||||||
|  |                 </item> | ||||||
|  |                 <item row="0" column="3"> | ||||||
|  |                   <widget class="QToolButton" name="tas_path_button"> | ||||||
|  |                     <property name="text"> | ||||||
|  |                       <string>...</string> | ||||||
|  |                     </property> | ||||||
|  |                   </widget> | ||||||
|  |                 </item> | ||||||
|  |                 <item row="0" column="2"> | ||||||
|  |                   <widget class="QLineEdit" name="tas_path_edit"/> | ||||||
|  |                 </item> | ||||||
|  |                 <item row="0" column="1"> | ||||||
|  |                   <spacer name="horizontalSpacer"> | ||||||
|  |                     <property name="orientation"> | ||||||
|  |                       <enum>Qt::Horizontal</enum> | ||||||
|  |                     </property> | ||||||
|  |                     <property name="sizeType"> | ||||||
|  |                       <enum>QSizePolicy::Maximum</enum> | ||||||
|  |                     </property> | ||||||
|  |                     <property name="sizeHint" stdset="0"> | ||||||
|  |                       <size> | ||||||
|  |                         <width>60</width> | ||||||
|  |                         <height>20</height> | ||||||
|  |                       </size> | ||||||
|  |                     </property> | ||||||
|  |                   </spacer> | ||||||
|  |                 </item> | ||||||
|  |               </layout> | ||||||
|  |             </widget> | ||||||
|  |           </item> | ||||||
|  |         </layout> | ||||||
|  |       </item> | ||||||
|  |       <item> | ||||||
|  |         <widget class="QDialogButtonBox" name="buttonBox"> | ||||||
|  |           <property name="sizePolicy"> | ||||||
|  |             <sizepolicy hsizetype="Preferred" vsizetype="Preferred"> | ||||||
|  |               <horstretch>0</horstretch> | ||||||
|  |               <verstretch>0</verstretch> | ||||||
|  |             </sizepolicy> | ||||||
|  |           </property> | ||||||
|  |           <property name="orientation"> | ||||||
|  |             <enum>Qt::Horizontal</enum> | ||||||
|  |           </property> | ||||||
|  |           <property name="standardButtons"> | ||||||
|  |             <set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set> | ||||||
|  |           </property> | ||||||
|  |         </widget> | ||||||
|  |       </item> | ||||||
|  |     </layout> | ||||||
|  |   </widget> | ||||||
|  |   <resources/> | ||||||
|  |   <connections> | ||||||
|  |     <connection> | ||||||
|  |       <sender>buttonBox</sender> | ||||||
|  |       <signal>accepted()</signal> | ||||||
|  |       <receiver>ConfigureTas</receiver> | ||||||
|  |       <slot>accept()</slot> | ||||||
|  |     </connection> | ||||||
|  |     <connection> | ||||||
|  |       <sender>buttonBox</sender> | ||||||
|  |       <signal>rejected()</signal> | ||||||
|  |       <receiver>ConfigureTas</receiver> | ||||||
|  |       <slot>reject()</slot> | ||||||
|  |     </connection> | ||||||
|  |   </connections> | ||||||
|  | </ui> | ||||||
| @@ -25,7 +25,6 @@ struct ControllerInput { | |||||||
|  |  | ||||||
| struct ControllerCallback { | struct ControllerCallback { | ||||||
|     std::function<void(ControllerInput)> input; |     std::function<void(ControllerInput)> input; | ||||||
|     std::function<void()> update; |  | ||||||
| }; | }; | ||||||
|  |  | ||||||
| class ControllerDialog : public QWidget { | class ControllerDialog : public QWidget { | ||||||
|   | |||||||
| @@ -19,6 +19,7 @@ | |||||||
| #include "common/nvidia_flags.h" | #include "common/nvidia_flags.h" | ||||||
| #include "configuration/configure_input.h" | #include "configuration/configure_input.h" | ||||||
| #include "configuration/configure_per_game.h" | #include "configuration/configure_per_game.h" | ||||||
|  | #include "configuration/configure_tas.h" | ||||||
| #include "configuration/configure_vibration.h" | #include "configuration/configure_vibration.h" | ||||||
| #include "core/file_sys/vfs.h" | #include "core/file_sys/vfs.h" | ||||||
| #include "core/file_sys/vfs_real.h" | #include "core/file_sys/vfs_real.h" | ||||||
| @@ -750,6 +751,11 @@ void GMainWindow::InitializeWidgets() { | |||||||
|         statusBar()->addPermanentWidget(label); |         statusBar()->addPermanentWidget(label); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     tas_label = new QLabel(); | ||||||
|  |     tas_label->setObjectName(QStringLiteral("TASlabel")); | ||||||
|  |     tas_label->setFocusPolicy(Qt::NoFocus); | ||||||
|  |     statusBar()->insertPermanentWidget(0, tas_label); | ||||||
|  |  | ||||||
|     // Setup Dock button |     // Setup Dock button | ||||||
|     dock_status_button = new QPushButton(); |     dock_status_button = new QPushButton(); | ||||||
|     dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); |     dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton")); | ||||||
| @@ -826,12 +832,6 @@ void GMainWindow::InitializeWidgets() { | |||||||
|     }); |     }); | ||||||
|     statusBar()->insertPermanentWidget(0, renderer_status_button); |     statusBar()->insertPermanentWidget(0, renderer_status_button); | ||||||
|  |  | ||||||
|     tas_label = new QLabel(); |  | ||||||
|     tas_label->setObjectName(QStringLiteral("TASlabel")); |  | ||||||
|     tas_label->setText(tr("TAS not running")); |  | ||||||
|     tas_label->setFocusPolicy(Qt::NoFocus); |  | ||||||
|     statusBar()->insertPermanentWidget(0, tas_label); |  | ||||||
|  |  | ||||||
|     statusBar()->setVisible(true); |     statusBar()->setVisible(true); | ||||||
|     setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}")); |     setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}")); | ||||||
| } | } | ||||||
| @@ -1024,18 +1024,11 @@ void GMainWindow::InitializeHotkeys() { | |||||||
|                 } |                 } | ||||||
|             }); |             }); | ||||||
|     connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this), |     connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Start/Stop"), this), | ||||||
|             &QShortcut::activated, this, [&] { |             &QShortcut::activated, this, [&] { input_subsystem->GetTas()->StartStop(); }); | ||||||
|                 Settings::values.tas_enable = !Settings::values.tas_enable; |  | ||||||
|                 LOG_INFO(Frontend, "Tas enabled {}", Settings::values.tas_enable); |  | ||||||
|             }); |  | ||||||
|  |  | ||||||
|     connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this), |     connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Reset"), this), | ||||||
|             &QShortcut::activated, this, [&] { Settings::values.tas_reset = true; }); |             &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Reset(); }); | ||||||
|     connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this), |     connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("TAS Record"), this), | ||||||
|             &QShortcut::activated, this, [&] { |             &QShortcut::activated, this, [&] { input_subsystem->GetTas()->Record(); }); | ||||||
|                 Settings::values.tas_record = !Settings::values.tas_record; |  | ||||||
|                 LOG_INFO(Frontend, "Tas recording {}", Settings::values.tas_record); |  | ||||||
|             }); |  | ||||||
| } | } | ||||||
|  |  | ||||||
| void GMainWindow::SetDefaultUIGeometry() { | void GMainWindow::SetDefaultUIGeometry() { | ||||||
| @@ -1154,6 +1147,7 @@ void GMainWindow::ConnectMenuEvents() { | |||||||
|     connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); |     connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); | ||||||
|     connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); |     connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); | ||||||
|     connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); |     connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); | ||||||
|  |     connect(ui.action_Configure_Tas, &QAction::triggered, this, &GMainWindow::OnConfigureTas); | ||||||
|     connect(ui.action_Configure_Current_Game, &QAction::triggered, this, |     connect(ui.action_Configure_Current_Game, &QAction::triggered, this, | ||||||
|             &GMainWindow::OnConfigurePerGame); |             &GMainWindow::OnConfigurePerGame); | ||||||
|  |  | ||||||
| @@ -2720,6 +2714,19 @@ void GMainWindow::OnConfigure() { | |||||||
|     UpdateStatusButtons(); |     UpdateStatusButtons(); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | void GMainWindow::OnConfigureTas() { | ||||||
|  |     const auto& system = Core::System::GetInstance(); | ||||||
|  |     ConfigureTasDialog dialog(this); | ||||||
|  |     const auto result = dialog.exec(); | ||||||
|  |  | ||||||
|  |     if (result != QDialog::Accepted && !UISettings::values.configuration_applied) { | ||||||
|  |         Settings::RestoreGlobalState(system.IsPoweredOn()); | ||||||
|  |         return; | ||||||
|  |     } else if (result == QDialog::Accepted) { | ||||||
|  |         dialog.ApplyConfiguration(); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  |  | ||||||
| void GMainWindow::OnConfigurePerGame() { | void GMainWindow::OnConfigurePerGame() { | ||||||
|     const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); |     const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); | ||||||
|     OpenPerGameConfiguration(title_id, game_path.toStdString()); |     OpenPerGameConfiguration(title_id, game_path.toStdString()); | ||||||
| @@ -2898,11 +2905,11 @@ void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_vie | |||||||
|  |  | ||||||
| static std::string GetTasStateDescription(TasInput::TasState state) { | static std::string GetTasStateDescription(TasInput::TasState state) { | ||||||
|     switch (state) { |     switch (state) { | ||||||
|         case TasInput::TasState::RUNNING: |     case TasInput::TasState::Running: | ||||||
|         return "Running"; |         return "Running"; | ||||||
|         case TasInput::TasState::RECORDING: |     case TasInput::TasState::Recording: | ||||||
|         return "Recording"; |         return "Recording"; | ||||||
|         case TasInput::TasState::STOPPED: |     case TasInput::TasState::Stopped: | ||||||
|         return "Stopped"; |         return "Stopped"; | ||||||
|     default: |     default: | ||||||
|         return "INVALID STATE"; |         return "INVALID STATE"; | ||||||
| @@ -2915,8 +2922,16 @@ void GMainWindow::UpdateStatusBar() { | |||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     auto [tas_status, current_tas_frame, total_tas_frames] = input_subsystem->GetTas()->GetStatus(); |     if (Settings::values.tas_enable) { | ||||||
|     tas_label->setText(tr("%1 TAS %2/%3").arg(tr(GetTasStateDescription(tas_status).c_str())).arg(current_tas_frame).arg(total_tas_frames)); |         auto [tas_status, current_tas_frame, total_tas_frames] = | ||||||
|  |             input_subsystem->GetTas()->GetStatus(); | ||||||
|  |         tas_label->setText(tr("%1 TAS %2/%3") | ||||||
|  |                                .arg(tr(GetTasStateDescription(tas_status).c_str())) | ||||||
|  |                                .arg(current_tas_frame) | ||||||
|  |                                .arg(total_tas_frames)); | ||||||
|  |     } else { | ||||||
|  |         tas_label->clear(); | ||||||
|  |     } | ||||||
|  |  | ||||||
|     auto& system = Core::System::GetInstance(); |     auto& system = Core::System::GetInstance(); | ||||||
|     auto results = system.GetAndResetPerfStats(); |     auto results = system.GetAndResetPerfStats(); | ||||||
|   | |||||||
| @@ -259,6 +259,7 @@ private slots: | |||||||
|     void OnMenuInstallToNAND(); |     void OnMenuInstallToNAND(); | ||||||
|     void OnMenuRecentFile(); |     void OnMenuRecentFile(); | ||||||
|     void OnConfigure(); |     void OnConfigure(); | ||||||
|  |     void OnConfigureTas(); | ||||||
|     void OnConfigurePerGame(); |     void OnConfigurePerGame(); | ||||||
|     void OnLoadAmiibo(); |     void OnLoadAmiibo(); | ||||||
|     void OnOpenYuzuFolder(); |     void OnOpenYuzuFolder(); | ||||||
|   | |||||||
| @@ -72,6 +72,7 @@ | |||||||
|     <addaction name="action_Restart"/> |     <addaction name="action_Restart"/> | ||||||
|     <addaction name="separator"/> |     <addaction name="separator"/> | ||||||
|     <addaction name="action_Configure"/> |     <addaction name="action_Configure"/> | ||||||
|  |     <addaction name="action_Configure_Tas"/> | ||||||
|     <addaction name="action_Configure_Current_Game"/> |     <addaction name="action_Configure_Current_Game"/> | ||||||
|    </widget> |    </widget> | ||||||
|    <widget class="QMenu" name="menu_View"> |    <widget class="QMenu" name="menu_View"> | ||||||
| @@ -294,6 +295,11 @@ | |||||||
|     <string>&Capture Screenshot</string> |     <string>&Capture Screenshot</string> | ||||||
|    </property> |    </property> | ||||||
|   </action> |   </action> | ||||||
|  |   <action name="action_Configure_Tas"> | ||||||
|  |    <property name="text"> | ||||||
|  |     <string>Configure &TAS...</string> | ||||||
|  |    </property> | ||||||
|  |   </action> | ||||||
|   <action name="action_Configure_Current_Game"> |   <action name="action_Configure_Current_Game"> | ||||||
|    <property name="enabled"> |    <property name="enabled"> | ||||||
|     <bool>false</bool> |     <bool>false</bool> | ||||||
|   | |||||||
		Reference in New Issue
	
	Block a user