shader_ir: Fix image copy rebase issues
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						 ReinUsesLisp
						ReinUsesLisp
					
				
			
			
				
	
			
			
			
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			| @@ -3,10 +3,15 @@ | |||||||
| // Refer to the license.txt file included. | // Refer to the license.txt file included. | ||||||
|  |  | ||||||
| #include <algorithm> | #include <algorithm> | ||||||
|  | #include <vector> | ||||||
|  | #include <fmt/format.h> | ||||||
|  |  | ||||||
| #include "common/assert.h" | #include "common/assert.h" | ||||||
|  | #include "common/bit_field.h" | ||||||
| #include "common/common_types.h" | #include "common/common_types.h" | ||||||
|  | #include "common/logging/log.h" | ||||||
| #include "video_core/engines/shader_bytecode.h" | #include "video_core/engines/shader_bytecode.h" | ||||||
|  | #include "video_core/shader/node_helper.h" | ||||||
| #include "video_core/shader/shader_ir.h" | #include "video_core/shader/shader_ir.h" | ||||||
|  |  | ||||||
| namespace VideoCommon::Shader { | namespace VideoCommon::Shader { | ||||||
| @@ -92,8 +97,8 @@ const Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, | |||||||
|     const Node image_register{GetRegister(reg)}; |     const Node image_register{GetRegister(reg)}; | ||||||
|     const Node base_image{ |     const Node base_image{ | ||||||
|         TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))}; |         TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()))}; | ||||||
|     const auto cbuf{std::get_if<CbufNode>(base_image)}; |     const auto cbuf{std::get_if<CbufNode>(&*base_image)}; | ||||||
|     const auto cbuf_offset_imm{std::get_if<ImmediateNode>(cbuf->GetOffset())}; |     const auto cbuf_offset_imm{std::get_if<ImmediateNode>(&*cbuf->GetOffset())}; | ||||||
|     const auto cbuf_offset{cbuf_offset_imm->GetValue()}; |     const auto cbuf_offset{cbuf_offset_imm->GetValue()}; | ||||||
|     const auto cbuf_index{cbuf->GetIndex()}; |     const auto cbuf_index{cbuf->GetIndex()}; | ||||||
|     const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)}; |     const auto cbuf_key{(static_cast<u64>(cbuf_index) << 32) | static_cast<u64>(cbuf_offset)}; | ||||||
|   | |||||||
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