Vulkan Texture Cache: Limit render area to the max width/height of the targets.
This commit is contained in:
		| @@ -1474,13 +1474,14 @@ bool Image::BlitScaleHelper(bool scale_up) { | ||||
|     }; | ||||
|     const VkExtent2D extent{ | ||||
|         .width = std::max(scaled_width, info.size.width), | ||||
|         .height = std::max(scaled_height, info.size.width), | ||||
|         .height = std::max(scaled_height, info.size.height), | ||||
|     }; | ||||
|  | ||||
|     auto* view_ptr = blit_view.get(); | ||||
|     if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) { | ||||
|         if (!blit_framebuffer) { | ||||
|             blit_framebuffer = std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent); | ||||
|             blit_framebuffer = | ||||
|                 std::make_unique<Framebuffer>(*runtime, view_ptr, nullptr, extent, scale_up); | ||||
|         } | ||||
|         const auto color_view = blit_view->Handle(Shader::TextureType::Color2D); | ||||
|  | ||||
| @@ -1488,7 +1489,8 @@ bool Image::BlitScaleHelper(bool scale_up) { | ||||
|                                              src_region, operation, BLIT_OPERATION); | ||||
|     } else if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { | ||||
|         if (!blit_framebuffer) { | ||||
|             blit_framebuffer = std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent); | ||||
|             blit_framebuffer = | ||||
|                 std::make_unique<Framebuffer>(*runtime, nullptr, view_ptr, extent, scale_up); | ||||
|         } | ||||
|         runtime->blit_image_helper.BlitDepthStencil(blit_framebuffer.get(), blit_view->DepthView(), | ||||
|                                                     blit_view->StencilView(), dst_region, | ||||
| @@ -1756,34 +1758,42 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM | ||||
|           .width = key.size.width, | ||||
|           .height = key.size.height, | ||||
|       }} { | ||||
|     CreateFramebuffer(runtime, color_buffers, depth_buffer); | ||||
|     CreateFramebuffer(runtime, color_buffers, depth_buffer, key.is_rescaled); | ||||
|     if (runtime.device.HasDebuggingToolAttached()) { | ||||
|         framebuffer.SetObjectNameEXT(VideoCommon::Name(key).c_str()); | ||||
|     } | ||||
| } | ||||
|  | ||||
| Framebuffer::Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer, | ||||
|                          ImageView* depth_buffer, VkExtent2D extent) | ||||
|                          ImageView* depth_buffer, VkExtent2D extent, bool is_rescaled) | ||||
|     : render_area{extent} { | ||||
|     std::array<ImageView*, NUM_RT> color_buffers{color_buffer}; | ||||
|     CreateFramebuffer(runtime, color_buffers, depth_buffer); | ||||
|     CreateFramebuffer(runtime, color_buffers, depth_buffer, is_rescaled); | ||||
| } | ||||
|  | ||||
| Framebuffer::~Framebuffer() = default; | ||||
|  | ||||
| void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime, | ||||
|                                     std::span<ImageView*, NUM_RT> color_buffers, | ||||
|                                     ImageView* depth_buffer) { | ||||
|                                     ImageView* depth_buffer, bool is_rescaled) { | ||||
|     std::vector<VkImageView> attachments; | ||||
|     RenderPassKey renderpass_key{}; | ||||
|     s32 num_layers = 1; | ||||
|  | ||||
|     const auto& resolution = runtime.resolution; | ||||
|  | ||||
|     u32 width = 0; | ||||
|     u32 height = 0; | ||||
|     for (size_t index = 0; index < NUM_RT; ++index) { | ||||
|         const ImageView* const color_buffer = color_buffers[index]; | ||||
|         if (!color_buffer) { | ||||
|             renderpass_key.color_formats[index] = PixelFormat::Invalid; | ||||
|             continue; | ||||
|         } | ||||
|         width = std::max(width, is_rescaled ? resolution.ScaleUp(color_buffer->size.width) | ||||
|                                             : color_buffer->size.width); | ||||
|         height = std::max(height, is_rescaled ? resolution.ScaleUp(color_buffer->size.height) | ||||
|                                               : color_buffer->size.height); | ||||
|         attachments.push_back(color_buffer->RenderTarget()); | ||||
|         renderpass_key.color_formats[index] = color_buffer->format; | ||||
|         num_layers = std::max(num_layers, color_buffer->range.extent.layers); | ||||
| @@ -1794,6 +1804,10 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime, | ||||
|     } | ||||
|     const size_t num_colors = attachments.size(); | ||||
|     if (depth_buffer) { | ||||
|         width = std::max(width, is_rescaled ? resolution.ScaleUp(depth_buffer->size.width) | ||||
|                                             : depth_buffer->size.width); | ||||
|         height = std::max(height, is_rescaled ? resolution.ScaleUp(depth_buffer->size.height) | ||||
|                                               : depth_buffer->size.height); | ||||
|         attachments.push_back(depth_buffer->RenderTarget()); | ||||
|         renderpass_key.depth_format = depth_buffer->format; | ||||
|         num_layers = std::max(num_layers, depth_buffer->range.extent.layers); | ||||
| @@ -1810,6 +1824,8 @@ void Framebuffer::CreateFramebuffer(TextureCacheRuntime& runtime, | ||||
|     renderpass_key.samples = samples; | ||||
|  | ||||
|     renderpass = runtime.render_pass_cache.Get(renderpass_key); | ||||
|     render_area.width = std::min(render_area.width, width); | ||||
|     render_area.height = std::min(render_area.height, height); | ||||
|  | ||||
|     num_color_buffers = static_cast<u32>(num_colors); | ||||
|     framebuffer = runtime.device.GetLogical().CreateFramebuffer({ | ||||
|   | ||||
| @@ -268,7 +268,7 @@ public: | ||||
|                          ImageView* depth_buffer, const VideoCommon::RenderTargets& key); | ||||
|  | ||||
|     explicit Framebuffer(TextureCacheRuntime& runtime, ImageView* color_buffer, | ||||
|                          ImageView* depth_buffer, VkExtent2D extent); | ||||
|                          ImageView* depth_buffer, VkExtent2D extent, bool is_rescaled); | ||||
|  | ||||
|     ~Framebuffer(); | ||||
|  | ||||
| @@ -279,7 +279,8 @@ public: | ||||
|     Framebuffer& operator=(Framebuffer&&) = default; | ||||
|  | ||||
|     void CreateFramebuffer(TextureCacheRuntime& runtime, | ||||
|                            std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer); | ||||
|                            std::span<ImageView*, NUM_RT> color_buffers, ImageView* depth_buffer, | ||||
|                            bool is_rescaled = false); | ||||
|  | ||||
|     [[nodiscard]] VkFramebuffer Handle() const noexcept { | ||||
|         return *framebuffer; | ||||
|   | ||||
| @@ -26,6 +26,7 @@ struct RenderTargets { | ||||
|     ImageViewId depth_buffer_id{}; | ||||
|     std::array<u8, NUM_RT> draw_buffers{}; | ||||
|     Extent2D size{}; | ||||
|     bool is_rescaled{}; | ||||
| }; | ||||
|  | ||||
| } // namespace VideoCommon | ||||
|   | ||||
| @@ -357,6 +357,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) { | ||||
|         (maxwell3d->regs.render_area.width * up_scale) >> down_shift, | ||||
|         (maxwell3d->regs.render_area.height * up_scale) >> down_shift, | ||||
|     }; | ||||
|     render_targets.is_rescaled = is_rescaling; | ||||
|  | ||||
|     flags[Dirty::DepthBiasGlobal] = true; | ||||
| } | ||||
| @@ -1962,6 +1963,7 @@ std::pair<FramebufferId, ImageViewId> TextureCache<P>::RenderTargetFromImage( | ||||
|         .color_buffer_ids = {color_view_id}, | ||||
|         .depth_buffer_id = depth_view_id, | ||||
|         .size = {extent.width >> samples_x, extent.height >> samples_y}, | ||||
|         .is_rescaled = is_rescaled, | ||||
|     }); | ||||
|     return {framebuffer_id, view_id}; | ||||
| } | ||||
|   | ||||
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