video_core: Refactor resolution scale function
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b14f2c7c82
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abd07e4158
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@ -72,6 +72,20 @@ struct ResolutionScalingInfo {
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f32 up_factor{1.0f};
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f32 up_factor{1.0f};
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f32 down_factor{1.0f};
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f32 down_factor{1.0f};
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bool active{};
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bool active{};
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s32 ScaleUp(s32 value) const {
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if (value == 0) {
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return 0;
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}
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return std::max((value * static_cast<s32>(up_scale)) >> static_cast<s32>(down_shift), 1);
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}
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u32 ScaleUp(u32 value) const {
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if (value == 0U) {
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return 0U;
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}
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return std::max((value * up_scale) >> down_shift, 1U);
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}
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};
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};
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/** The BasicSetting class is a simple resource manager. It defines a label and default value
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/** The BasicSetting class is a simple resource manager. It defines a label and default value
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@ -924,12 +924,8 @@ bool Image::Scale() {
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const GLenum filter = linear_color_format ? GL_LINEAR : GL_NEAREST;
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const GLenum filter = linear_color_format ? GL_LINEAR : GL_NEAREST;
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const auto& resolution = runtime->resolution;
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const auto& resolution = runtime->resolution;
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const u32 up = resolution.up_scale;
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 down = resolution.down_shift;
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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const auto scale = [&](u32 value) { return std::max<u32>((value * up) >> down, 1U); };
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const u32 scaled_width = scale(info.size.width);
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const u32 scaled_height = is_2d ? scale(info.size.height) : info.size.height;
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const u32 original_width = info.size.width;
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const u32 original_width = info.size.width;
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const u32 original_height = info.size.height;
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const u32 original_height = info.size.height;
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@ -607,16 +607,13 @@ void BlitScale(VKScheduler& scheduler, VkImage src_image, VkImage dst_image, con
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, type,
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scheduler.Record([dst_image, src_image, extent, resources, aspect_mask, resolution, type,
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scaling, vk_filter](vk::CommandBuffer cmdbuf) {
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scaling, vk_filter](vk::CommandBuffer cmdbuf) {
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const auto scale_up = [&](u32 value) {
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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const VkOffset2D src_size{
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const VkOffset2D src_size{
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.x = static_cast<s32>(scaling ? extent.width : scale_up(extent.width)),
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.x = static_cast<s32>(scaling ? extent.width : resolution.ScaleUp(extent.width)),
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.y = static_cast<s32>(scaling ? extent.height : scale_up(extent.height)),
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.y = static_cast<s32>(scaling ? extent.height : resolution.ScaleUp(extent.height)),
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};
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};
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const VkOffset2D dst_size{
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const VkOffset2D dst_size{
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.x = static_cast<s32>(scaling ? scale_up(extent.width) : extent.width),
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.x = static_cast<s32>(scaling ? resolution.ScaleUp(extent.width) : extent.width),
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.y = static_cast<s32>(scaling ? scale_up(extent.height) : extent.height),
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.y = static_cast<s32>(scaling ? resolution.ScaleUp(extent.height) : extent.height),
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};
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};
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boost::container::small_vector<VkImageBlit, 4> regions;
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boost::container::small_vector<VkImageBlit, 4> regions;
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regions.reserve(resources.levels);
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regions.reserve(resources.levels);
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@ -1144,13 +1141,9 @@ bool Image::ScaleUp() {
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return false;
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return false;
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}
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}
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if (!scaled_image) {
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if (!scaled_image) {
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const u32 up = resolution.up_scale;
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const u32 down = resolution.down_shift;
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const auto scale = [&](u32 value) { return std::max<u32>((value * up) >> down, 1U); };
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const bool is_2d = info.type == ImageType::e2D;
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const bool is_2d = info.type == ImageType::e2D;
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const u32 scaled_width = scale(info.size.width);
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const u32 scaled_width = resolution.ScaleUp(info.size.width);
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const u32 scaled_height = is_2d ? scale(info.size.height) : info.size.height;
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const u32 scaled_height = is_2d ? resolution.ScaleUp(info.size.height) : info.size.height;
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auto scaled_info = info;
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auto scaled_info = info;
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scaled_info.size.width = scaled_width;
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scaled_info.size.width = scaled_width;
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scaled_info.size.height = scaled_height;
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scaled_info.size.height = scaled_height;
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@ -504,17 +504,11 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
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is_dst_rescaled = True(dst_image.flags & ImageFlagBits::Rescaled);
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}
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}
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const auto& resolution = Settings::values.resolution_info;
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const auto& resolution = Settings::values.resolution_info;
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const auto scale_up = [&](u32 value) -> u32 {
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if (value == 0) {
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return 0U;
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}
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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const auto scale_region = [&](Region2D& region) {
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const auto scale_region = [&](Region2D& region) {
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region.start.x = scale_up(region.start.x);
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region.start.x = resolution.ScaleUp(region.start.x);
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region.start.y = scale_up(region.start.y);
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region.start.y = resolution.ScaleUp(region.start.y);
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region.end.x = scale_up(region.end.x);
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region.end.x = resolution.ScaleUp(region.end.x);
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region.end.y = scale_up(region.end.y);
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region.end.y = resolution.ScaleUp(region.end.y);
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};
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};
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// TODO: Deduplicate
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// TODO: Deduplicate
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@ -1721,20 +1715,14 @@ void TextureCache<P>::CopyImage(ImageId dst_id, ImageId src_id, std::vector<Imag
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ASSERT(True(dst.flags & ImageFlagBits::Rescaled));
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ASSERT(True(dst.flags & ImageFlagBits::Rescaled));
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const bool both_2d{src.info.type == ImageType::e2D && dst.info.type == ImageType::e2D};
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const bool both_2d{src.info.type == ImageType::e2D && dst.info.type == ImageType::e2D};
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const auto& resolution = Settings::values.resolution_info;
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const auto& resolution = Settings::values.resolution_info;
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const auto scale_up = [&](u32 value) -> u32 {
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if (value == 0) {
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return 0U;
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}
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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for (auto& copy : copies) {
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for (auto& copy : copies) {
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copy.src_offset.x = scale_up(copy.src_offset.x);
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copy.src_offset.x = resolution.ScaleUp(copy.src_offset.x);
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copy.dst_offset.x = scale_up(copy.dst_offset.x);
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copy.dst_offset.x = resolution.ScaleUp(copy.dst_offset.x);
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copy.extent.width = scale_up(copy.extent.width);
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copy.extent.width = resolution.ScaleUp(copy.extent.width);
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if (both_2d) {
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if (both_2d) {
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copy.src_offset.y = scale_up(copy.src_offset.y);
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copy.src_offset.y = resolution.ScaleUp(copy.src_offset.y);
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copy.dst_offset.y = scale_up(copy.dst_offset.y);
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copy.dst_offset.y = resolution.ScaleUp(copy.dst_offset.y);
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copy.extent.height = scale_up(copy.extent.height);
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copy.extent.height = resolution.ScaleUp(copy.extent.height);
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}
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}
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}
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}
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}
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}
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@ -1812,12 +1800,9 @@ std::pair<FramebufferId, ImageViewId> TextureCache<P>::RenderTargetFromImage(
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Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
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Extent3D extent = MipSize(image.info.size, view_info.range.base.level);
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if (is_rescaled) {
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if (is_rescaled) {
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const auto& resolution = Settings::values.resolution_info;
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const auto& resolution = Settings::values.resolution_info;
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const auto scale_up = [&](u32 value) {
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extent.width = resolution.ScaleUp(extent.width);
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return std::max<u32>((value * resolution.up_scale) >> resolution.down_shift, 1U);
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};
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extent.width = scale_up(extent.width);
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if (image.info.type == ImageType::e2D) {
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if (image.info.type == ImageType::e2D) {
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extent.height = scale_up(extent.height);
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extent.height = resolution.ScaleUp(extent.height);
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}
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}
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}
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}
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const u32 num_samples = image.info.num_samples;
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const u32 num_samples = image.info.num_samples;
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