shader: Add support for fp16 comparisons and misc fixes
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@ -74,6 +74,8 @@ IR::Opcode Replace(IR::Opcode op) {
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return IR::Opcode::FPOrdGreaterThanEqual32;
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case IR::Opcode::FPUnordGreaterThanEqual16:
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return IR::Opcode::FPUnordGreaterThanEqual32;
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case IR::Opcode::FPIsNan16:
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return IR::Opcode::FPIsNan32;
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case IR::Opcode::ConvertS16F16:
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return IR::Opcode::ConvertS16F32;
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case IR::Opcode::ConvertS32F16:
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