video_core/memory_manager: Make GpuToCpuAddress() a const member function
This doesn't modify any internal state, so it can be made a const member function to allow its use in const contexts.
This commit is contained in:
		| @@ -99,12 +99,12 @@ bool MemoryManager::IsAddressValid(GPUVAddr addr) const { | ||||
|     return (addr >> page_bits) < page_table.pointers.size(); | ||||
| } | ||||
|  | ||||
| std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) { | ||||
| std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr) const { | ||||
|     if (!IsAddressValid(addr)) { | ||||
|         return {}; | ||||
|     } | ||||
|  | ||||
|     VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]}; | ||||
|     const VAddr cpu_addr{page_table.backing_addr[addr >> page_bits]}; | ||||
|     if (cpu_addr) { | ||||
|         return cpu_addr + (addr & page_mask); | ||||
|     } | ||||
|   | ||||
| @@ -50,7 +50,7 @@ public: | ||||
|     GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); | ||||
|     GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr addr, u64 size); | ||||
|     GPUVAddr UnmapBuffer(GPUVAddr addr, u64 size); | ||||
|     std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr); | ||||
|     std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const; | ||||
|  | ||||
|     template <typename T> | ||||
|     T Read(GPUVAddr addr); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user