vulkan_device: Make device memory match the rest of the file
Match the style in the file.
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@ -821,9 +821,9 @@ void Device::CollectTelemetryParameters() {
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void Device::CollectPhysicalMemoryInfo() {
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const auto mem_properties = physical.GetMemoryProperties();
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const std::size_t num_properties = mem_properties.memoryHeapCount;
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const size_t num_properties = mem_properties.memoryHeapCount;
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device_access_memory = 0;
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for (std::size_t element = 0; element < num_properties; element++) {
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for (size_t element = 0; element < num_properties; ++element) {
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if ((mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0) {
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device_access_memory += mem_properties.memoryHeaps[element].size;
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}
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