shader_bytecode: Rename MOV_SYS to S2R
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9d15feb892
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8b719e9e1d
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@ -1844,7 +1844,7 @@ public:
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MOV_C,
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MOV_R,
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MOV_IMM,
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MOV_SYS,
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S2R,
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MOV32_IMM,
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SHL_C,
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SHL_R,
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@ -2138,7 +2138,7 @@ private:
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INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
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INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
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INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
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INST("1111000011001---", Id::MOV_SYS, Type::Trivial, "MOV_SYS"),
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INST("1111000011001---", Id::S2R, Type::Trivial, "S2R"),
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INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"),
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INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
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INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
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@ -66,18 +66,18 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
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bb.push_back(Operation(OperationCode::Discard));
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break;
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}
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case OpCode::Id::MOV_SYS: {
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case OpCode::Id::S2R: {
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const Node value = [this, instr] {
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switch (instr.sys20) {
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case SystemVariable::LaneId:
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LOG_WARNING(HW_GPU, "MOV_SYS instruction with LaneId is incomplete");
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LOG_WARNING(HW_GPU, "S2R instruction with LaneId is incomplete");
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return Immediate(0U);
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case SystemVariable::InvocationId:
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return Operation(OperationCode::InvocationId);
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case SystemVariable::Ydirection:
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return Operation(OperationCode::YNegate);
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case SystemVariable::InvocationInfo:
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LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete");
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LOG_WARNING(HW_GPU, "S2R instruction with InvocationInfo is incomplete");
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return Immediate(0U);
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case SystemVariable::Tid: {
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Node value = Immediate(0);
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