network, yuzu: Improve variable naming and style consistency
This commit is contained in:
		| @@ -43,7 +43,7 @@ struct Room { | |||||||
|     RoomInformation information; |     RoomInformation information; | ||||||
|  |  | ||||||
|     std::string id; |     std::string id; | ||||||
|     std::string verify_UID; ///< UID used for verification |     std::string verify_uid; ///< UID used for verification | ||||||
|     std::string ip; |     std::string ip; | ||||||
|     u32 net_version; |     u32 net_version; | ||||||
|     bool has_password; |     bool has_password; | ||||||
|   | |||||||
| @@ -10,8 +10,8 @@ | |||||||
| namespace Network { | namespace Network { | ||||||
|  |  | ||||||
| RoomNetwork::RoomNetwork() { | RoomNetwork::RoomNetwork() { | ||||||
|     g_room = std::make_shared<Room>(); |     m_room = std::make_shared<Room>(); | ||||||
|     g_room_member = std::make_shared<RoomMember>(); |     m_room_member = std::make_shared<RoomMember>(); | ||||||
| } | } | ||||||
|  |  | ||||||
| bool RoomNetwork::Init() { | bool RoomNetwork::Init() { | ||||||
| @@ -19,30 +19,30 @@ bool RoomNetwork::Init() { | |||||||
|         LOG_ERROR(Network, "Error initalizing ENet"); |         LOG_ERROR(Network, "Error initalizing ENet"); | ||||||
|         return false; |         return false; | ||||||
|     } |     } | ||||||
|     g_room = std::make_shared<Room>(); |     m_room = std::make_shared<Room>(); | ||||||
|     g_room_member = std::make_shared<RoomMember>(); |     m_room_member = std::make_shared<RoomMember>(); | ||||||
|     LOG_DEBUG(Network, "initialized OK"); |     LOG_DEBUG(Network, "initialized OK"); | ||||||
|     return true; |     return true; | ||||||
| } | } | ||||||
|  |  | ||||||
| std::weak_ptr<Room> RoomNetwork::GetRoom() { | std::weak_ptr<Room> RoomNetwork::GetRoom() { | ||||||
|     return g_room; |     return m_room; | ||||||
| } | } | ||||||
|  |  | ||||||
| std::weak_ptr<RoomMember> RoomNetwork::GetRoomMember() { | std::weak_ptr<RoomMember> RoomNetwork::GetRoomMember() { | ||||||
|     return g_room_member; |     return m_room_member; | ||||||
| } | } | ||||||
|  |  | ||||||
| void RoomNetwork::Shutdown() { | void RoomNetwork::Shutdown() { | ||||||
|     if (g_room_member) { |     if (m_room_member) { | ||||||
|         if (g_room_member->IsConnected()) |         if (m_room_member->IsConnected()) | ||||||
|             g_room_member->Leave(); |             m_room_member->Leave(); | ||||||
|         g_room_member.reset(); |         m_room_member.reset(); | ||||||
|     } |     } | ||||||
|     if (g_room) { |     if (m_room) { | ||||||
|         if (g_room->GetState() == Room::State::Open) |         if (m_room->GetState() == Room::State::Open) | ||||||
|             g_room->Destroy(); |             m_room->Destroy(); | ||||||
|         g_room.reset(); |         m_room.reset(); | ||||||
|     } |     } | ||||||
|     enet_deinitialize(); |     enet_deinitialize(); | ||||||
|     LOG_DEBUG(Network, "shutdown OK"); |     LOG_DEBUG(Network, "shutdown OK"); | ||||||
|   | |||||||
| @@ -27,8 +27,8 @@ public: | |||||||
|     void Shutdown(); |     void Shutdown(); | ||||||
|  |  | ||||||
| private: | private: | ||||||
|     std::shared_ptr<RoomMember> g_room_member; ///< RoomMember (Client) for network games |     std::shared_ptr<RoomMember> m_room_member; ///< RoomMember (Client) for network games | ||||||
|     std::shared_ptr<Room> g_room;              ///< Room (Server) for network games |     std::shared_ptr<Room> m_room;              ///< Room (Server) for network games | ||||||
| }; | }; | ||||||
|  |  | ||||||
| } // namespace Network | } // namespace Network | ||||||
|   | |||||||
| @@ -29,8 +29,8 @@ public: | |||||||
|     std::atomic<State> state{State::Closed}; ///< Current state of the room. |     std::atomic<State> state{State::Closed}; ///< Current state of the room. | ||||||
|     RoomInformation room_information;        ///< Information about this room. |     RoomInformation room_information;        ///< Information about this room. | ||||||
|  |  | ||||||
|     std::string verify_UID;              ///< A GUID which may be used for verfication. |     std::string verify_uid;              ///< A GUID which may be used for verfication. | ||||||
|     mutable std::mutex verify_UID_mutex; ///< Mutex for verify_UID |     mutable std::mutex verify_uid_mutex; ///< Mutex for verify_uid | ||||||
|  |  | ||||||
|     std::string password; ///< The password required to connect to this room. |     std::string password; ///< The password required to connect to this room. | ||||||
|  |  | ||||||
| @@ -369,8 +369,8 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | |||||||
|  |  | ||||||
|     std::string uid; |     std::string uid; | ||||||
|     { |     { | ||||||
|         std::lock_guard lock(verify_UID_mutex); |         std::lock_guard lock(verify_uid_mutex); | ||||||
|         uid = verify_UID; |         uid = verify_uid; | ||||||
|     } |     } | ||||||
|     member.user_data = verify_backend->LoadUserData(uid, token); |     member.user_data = verify_backend->LoadUserData(uid, token); | ||||||
|  |  | ||||||
| @@ -1056,8 +1056,8 @@ const RoomInformation& Room::GetRoomInformation() const { | |||||||
| } | } | ||||||
|  |  | ||||||
| std::string Room::GetVerifyUID() const { | std::string Room::GetVerifyUID() const { | ||||||
|     std::lock_guard lock(room_impl->verify_UID_mutex); |     std::lock_guard lock(room_impl->verify_uid_mutex); | ||||||
|     return room_impl->verify_UID; |     return room_impl->verify_uid; | ||||||
| } | } | ||||||
|  |  | ||||||
| Room::BanList Room::GetBanList() const { | Room::BanList Room::GetBanList() const { | ||||||
| @@ -1086,8 +1086,8 @@ bool Room::HasPassword() const { | |||||||
| } | } | ||||||
|  |  | ||||||
| void Room::SetVerifyUID(const std::string& uid) { | void Room::SetVerifyUID(const std::string& uid) { | ||||||
|     std::lock_guard lock(room_impl->verify_UID_mutex); |     std::lock_guard lock(room_impl->verify_uid_mutex); | ||||||
|     room_impl->verify_UID = uid; |     room_impl->verify_uid = uid; | ||||||
| } | } | ||||||
|  |  | ||||||
| void Room::Destroy() { | void Room::Destroy() { | ||||||
|   | |||||||
| @@ -416,8 +416,9 @@ void RoomMember::RoomMemberImpl::Disconnect() { | |||||||
|     room_information.member_slots = 0; |     room_information.member_slots = 0; | ||||||
|     room_information.name.clear(); |     room_information.name.clear(); | ||||||
|  |  | ||||||
|     if (!server) |     if (!server) { | ||||||
|         return; |         return; | ||||||
|  |     } | ||||||
|     enet_peer_disconnect(server, 0); |     enet_peer_disconnect(server, 0); | ||||||
|  |  | ||||||
|     ENetEvent event; |     ENetEvent event; | ||||||
| @@ -483,8 +484,9 @@ template <typename T> | |||||||
| void RoomMember::RoomMemberImpl::Invoke(const T& data) { | void RoomMember::RoomMemberImpl::Invoke(const T& data) { | ||||||
|     std::lock_guard lock(callback_mutex); |     std::lock_guard lock(callback_mutex); | ||||||
|     CallbackSet<T> callback_set = callbacks.Get<T>(); |     CallbackSet<T> callback_set = callbacks.Get<T>(); | ||||||
|     for (auto const& callback : callback_set) |     for (auto const& callback : callback_set) { | ||||||
|         (*callback)(data); |         (*callback)(data); | ||||||
|  |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| template <typename T> | template <typename T> | ||||||
|   | |||||||
| @@ -10,7 +10,7 @@ Backend::~Backend() = default; | |||||||
|  |  | ||||||
| NullBackend::~NullBackend() = default; | NullBackend::~NullBackend() = default; | ||||||
|  |  | ||||||
| UserData NullBackend::LoadUserData([[maybe_unused]] const std::string& verify_UID, | UserData NullBackend::LoadUserData([[maybe_unused]] const std::string& verify_uid, | ||||||
|                                    [[maybe_unused]] const std::string& token) { |                                    [[maybe_unused]] const std::string& token) { | ||||||
|     return {}; |     return {}; | ||||||
| } | } | ||||||
|   | |||||||
| @@ -25,11 +25,11 @@ public: | |||||||
|  |  | ||||||
|     /** |     /** | ||||||
|      * Verifies the given token and loads the information into a UserData struct. |      * Verifies the given token and loads the information into a UserData struct. | ||||||
|      * @param verify_UID A GUID that may be used for verification. |      * @param verify_uid A GUID that may be used for verification. | ||||||
|      * @param token A token that contains user data and verification data. The format and content is |      * @param token A token that contains user data and verification data. The format and content is | ||||||
|      * decided by backends. |      * decided by backends. | ||||||
|      */ |      */ | ||||||
|     virtual UserData LoadUserData(const std::string& verify_UID, const std::string& token) = 0; |     virtual UserData LoadUserData(const std::string& verify_uid, const std::string& token) = 0; | ||||||
| }; | }; | ||||||
|  |  | ||||||
| /** | /** | ||||||
| @@ -40,7 +40,7 @@ class NullBackend final : public Backend { | |||||||
| public: | public: | ||||||
|     ~NullBackend(); |     ~NullBackend(); | ||||||
|  |  | ||||||
|     UserData LoadUserData(const std::string& verify_UID, const std::string& token) override; |     UserData LoadUserData(const std::string& verify_uid, const std::string& token) override; | ||||||
| }; | }; | ||||||
|  |  | ||||||
| } // namespace Network::VerifyUser | } // namespace Network::VerifyUser | ||||||
|   | |||||||
| @@ -54,7 +54,7 @@ static void to_json(nlohmann::json& json, const Room& room) { | |||||||
| } | } | ||||||
|  |  | ||||||
| static void from_json(const nlohmann::json& json, Room& room) { | static void from_json(const nlohmann::json& json, Room& room) { | ||||||
|     room.verify_UID = json.at("externalGuid").get<std::string>(); |     room.verify_uid = json.at("externalGuid").get<std::string>(); | ||||||
|     room.ip = json.at("address").get<std::string>(); |     room.ip = json.at("address").get<std::string>(); | ||||||
|     room.information.name = json.at("name").get<std::string>(); |     room.information.name = json.at("name").get<std::string>(); | ||||||
|     try { |     try { | ||||||
| @@ -116,7 +116,7 @@ WebService::WebResult RoomJson::Register() { | |||||||
|     auto reply_json = nlohmann::json::parse(result.returned_data); |     auto reply_json = nlohmann::json::parse(result.returned_data); | ||||||
|     room = reply_json.get<AnnounceMultiplayerRoom::Room>(); |     room = reply_json.get<AnnounceMultiplayerRoom::Room>(); | ||||||
|     room_id = reply_json.at("id").get<std::string>(); |     room_id = reply_json.at("id").get<std::string>(); | ||||||
|     return WebService::WebResult{WebService::WebResult::Code::Success, "", room.verify_UID}; |     return WebService::WebResult{WebService::WebResult::Code::Success, "", room.verify_uid}; | ||||||
| } | } | ||||||
|  |  | ||||||
| void RoomJson::ClearPlayers() { | void RoomJson::ClearPlayers() { | ||||||
|   | |||||||
| @@ -35,9 +35,9 @@ std::string GetPublicKey(const std::string& host) { | |||||||
|  |  | ||||||
| VerifyUserJWT::VerifyUserJWT(const std::string& host) : pub_key(GetPublicKey(host)) {} | VerifyUserJWT::VerifyUserJWT(const std::string& host) : pub_key(GetPublicKey(host)) {} | ||||||
|  |  | ||||||
| Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& verify_UID, | Network::VerifyUser::UserData VerifyUserJWT::LoadUserData(const std::string& verify_uid, | ||||||
|                                                           const std::string& token) { |                                                           const std::string& token) { | ||||||
|     const std::string audience = fmt::format("external-{}", verify_UID); |     const std::string audience = fmt::format("external-{}", verify_uid); | ||||||
|     using namespace jwt::params; |     using namespace jwt::params; | ||||||
|     std::error_code error; |     std::error_code error; | ||||||
|     auto decoded = |     auto decoded = | ||||||
|   | |||||||
| @@ -17,7 +17,7 @@ public: | |||||||
|     VerifyUserJWT(const std::string& host); |     VerifyUserJWT(const std::string& host); | ||||||
|     ~VerifyUserJWT() = default; |     ~VerifyUserJWT() = default; | ||||||
|  |  | ||||||
|     Network::VerifyUser::UserData LoadUserData(const std::string& verify_UID, |     Network::VerifyUser::UserData LoadUserData(const std::string& verify_uid, | ||||||
|                                                const std::string& token) override; |                                                const std::string& token) override; | ||||||
|  |  | ||||||
| private: | private: | ||||||
|   | |||||||
| @@ -163,7 +163,7 @@ void HostRoomWindow::Host() { | |||||||
|         // Start the announce session if they chose Public |         // Start the announce session if they chose Public | ||||||
|         if (is_public) { |         if (is_public) { | ||||||
|             if (auto session = announce_multiplayer_session.lock()) { |             if (auto session = announce_multiplayer_session.lock()) { | ||||||
|                 // Register the room first to ensure verify_UID is present when we connect |                 // Register the room first to ensure verify_uid is present when we connect | ||||||
|                 WebService::WebResult result = session->Register(); |                 WebService::WebResult result = session->Register(); | ||||||
|                 if (result.result_code != WebService::WebResult::Code::Success) { |                 if (result.result_code != WebService::WebResult::Code::Success) { | ||||||
|                     QMessageBox::warning( |                     QMessageBox::warning( | ||||||
|   | |||||||
| @@ -149,11 +149,11 @@ void Lobby::OnJoinRoom(const QModelIndex& source) { | |||||||
|     const std::string ip = |     const std::string ip = | ||||||
|         proxy->data(connection_index, LobbyItemHost::HostIPRole).toString().toStdString(); |         proxy->data(connection_index, LobbyItemHost::HostIPRole).toString().toStdString(); | ||||||
|     int port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt(); |     int port = proxy->data(connection_index, LobbyItemHost::HostPortRole).toInt(); | ||||||
|     const std::string verify_UID = |     const std::string verify_uid = | ||||||
|         proxy->data(connection_index, LobbyItemHost::HostVerifyUIDRole).toString().toStdString(); |         proxy->data(connection_index, LobbyItemHost::HostVerifyUIDRole).toString().toStdString(); | ||||||
|  |  | ||||||
|     // attempt to connect in a different thread |     // attempt to connect in a different thread | ||||||
|     QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_UID, this] { |     QFuture<void> f = QtConcurrent::run([nickname, ip, port, password, verify_uid, this] { | ||||||
|         std::string token; |         std::string token; | ||||||
| #ifdef ENABLE_WEB_SERVICE | #ifdef ENABLE_WEB_SERVICE | ||||||
|         if (!Settings::values.yuzu_username.GetValue().empty() && |         if (!Settings::values.yuzu_username.GetValue().empty() && | ||||||
| @@ -161,7 +161,7 @@ void Lobby::OnJoinRoom(const QModelIndex& source) { | |||||||
|             WebService::Client client(Settings::values.web_api_url.GetValue(), |             WebService::Client client(Settings::values.web_api_url.GetValue(), | ||||||
|                                       Settings::values.yuzu_username.GetValue(), |                                       Settings::values.yuzu_username.GetValue(), | ||||||
|                                       Settings::values.yuzu_token.GetValue()); |                                       Settings::values.yuzu_token.GetValue()); | ||||||
|             token = client.GetExternalJWT(verify_UID).returned_data; |             token = client.GetExternalJWT(verify_uid).returned_data; | ||||||
|             if (token.empty()) { |             if (token.empty()) { | ||||||
|                 LOG_ERROR(WebService, "Could not get external JWT, verification may fail"); |                 LOG_ERROR(WebService, "Could not get external JWT, verification may fail"); | ||||||
|             } else { |             } else { | ||||||
| @@ -239,7 +239,7 @@ void Lobby::OnRefreshLobby() { | |||||||
|                               smdh_icon), |                               smdh_icon), | ||||||
|             new LobbyItemHost(QString::fromStdString(room.information.host_username), |             new LobbyItemHost(QString::fromStdString(room.information.host_username), | ||||||
|                               QString::fromStdString(room.ip), room.information.port, |                               QString::fromStdString(room.ip), room.information.port, | ||||||
|                               QString::fromStdString(room.verify_UID)), |                               QString::fromStdString(room.verify_uid)), | ||||||
|             new LobbyItemMemberList(members, room.information.member_slots), |             new LobbyItemMemberList(members, room.information.member_slots), | ||||||
|         }); |         }); | ||||||
|         model->appendRow(row); |         model->appendRow(row); | ||||||
|   | |||||||
| @@ -123,11 +123,11 @@ public: | |||||||
|     static const int HostVerifyUIDRole = Qt::UserRole + 4; |     static const int HostVerifyUIDRole = Qt::UserRole + 4; | ||||||
|  |  | ||||||
|     LobbyItemHost() = default; |     LobbyItemHost() = default; | ||||||
|     explicit LobbyItemHost(QString username, QString ip, u16 port, QString verify_UID) { |     explicit LobbyItemHost(QString username, QString ip, u16 port, QString verify_uid) { | ||||||
|         setData(username, HostUsernameRole); |         setData(username, HostUsernameRole); | ||||||
|         setData(ip, HostIPRole); |         setData(ip, HostIPRole); | ||||||
|         setData(port, HostPortRole); |         setData(port, HostPortRole); | ||||||
|         setData(verify_UID, HostVerifyUIDRole); |         setData(verify_uid, HostVerifyUIDRole); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     QVariant data(int role) const override { |     QVariant data(int role) const override { | ||||||
|   | |||||||
| @@ -98,14 +98,18 @@ void MultiplayerState::retranslateUi() { | |||||||
|         status_text->setText(tr("Not Connected")); |         status_text->setText(tr("Not Connected")); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     if (lobby) |     if (lobby) { | ||||||
|         lobby->RetranslateUi(); |         lobby->RetranslateUi(); | ||||||
|     if (host_room) |     } | ||||||
|  |     if (host_room) { | ||||||
|         host_room->RetranslateUi(); |         host_room->RetranslateUi(); | ||||||
|     if (client_room) |     } | ||||||
|  |     if (client_room) { | ||||||
|         client_room->RetranslateUi(); |         client_room->RetranslateUi(); | ||||||
|     if (direct_connect) |     } | ||||||
|  |     if (direct_connect) { | ||||||
|         direct_connect->RetranslateUi(); |         direct_connect->RetranslateUi(); | ||||||
|  |     } | ||||||
| } | } | ||||||
|  |  | ||||||
| void MultiplayerState::OnNetworkStateChanged(const Network::RoomMember::State& state) { | void MultiplayerState::OnNetworkStateChanged(const Network::RoomMember::State& state) { | ||||||
|   | |||||||
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