add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table
Should fix and close #11711
This commit is contained in:
parent
bd42bba71c
commit
54fa1115a6
|
@ -138,6 +138,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
|
|||
return PixelFormat::E5B9G9R9_FLOAT;
|
||||
case Hash(TextureFormat::Z32, FLOAT):
|
||||
return PixelFormat::D32_FLOAT;
|
||||
case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR):
|
||||
return PixelFormat::D32_FLOAT;
|
||||
case Hash(TextureFormat::Z16, UNORM):
|
||||
return PixelFormat::D16_UNORM;
|
||||
case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):
|
||||
|
|
Loading…
Reference in New Issue