diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 04adfc7d8..9217ef040 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -31,11 +31,11 @@ constexpr s64 frame_ticks_30fps = static_cast(Core::Timing::BASE_CLOCK_RATE NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing, Core::System& system) : core_timing{core_timing}, system(system) { - displays.emplace_back(0, "Default"); - displays.emplace_back(1, "External"); - displays.emplace_back(2, "Edid"); - displays.emplace_back(3, "Internal"); - displays.emplace_back(4, "Null"); + displays.emplace_back(0, "Default", system); + displays.emplace_back(1, "External", system); + displays.emplace_back(2, "Edid", system); + displays.emplace_back(3, "Internal", system); + displays.emplace_back(4, "Null", system); // Schedule the screen composition events composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp index a8d088305..006a6d9ff 100644 --- a/src/core/hle/service/vi/display/vi_display.cpp +++ b/src/core/hle/service/vi/display/vi_display.cpp @@ -15,8 +15,8 @@ namespace Service::VI { -Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { - auto& kernel = Core::System::GetInstance().Kernel(); +Display::Display(u64 id, std::string name, Core::System& system) : id{id}, name{std::move(name)} { + auto& kernel = system.Kernel(); vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Manual, fmt::format("Display VSync Event {}", id)); } diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h index 2acd46ff8..f56b5badc 100644 --- a/src/core/hle/service/vi/display/vi_display.h +++ b/src/core/hle/service/vi/display/vi_display.h @@ -26,7 +26,7 @@ public: /// @param id The unique ID for this display. /// @param name The name for this display. /// - Display(u64 id, std::string name); + Display(u64 id, std::string name, Core::System& system); ~Display(); Display(const Display&) = delete;