Merge pull request #8914 from lioncash/audio-const
audio_core: Mark several member functions as const
This commit is contained in:
		| @@ -25,8 +25,8 @@ SystemManager& Manager::GetSystemManager() { | ||||
|     return *system_manager; | ||||
| } | ||||
|  | ||||
| auto Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) | ||||
|     -> Result { | ||||
| Result Manager::GetWorkBufferSize(const AudioRendererParameterInternal& params, | ||||
|                                   u64& out_count) const { | ||||
|     if (!CheckValidRevision(params.revision)) { | ||||
|         return Service::Audio::ERR_INVALID_REVISION; | ||||
|     } | ||||
| @@ -54,7 +54,7 @@ void Manager::ReleaseSessionId(const s32 session_id) { | ||||
|     session_ids[--session_count] = session_id; | ||||
| } | ||||
|  | ||||
| u32 Manager::GetSessionCount() { | ||||
| u32 Manager::GetSessionCount() const { | ||||
|     std::scoped_lock l{session_lock}; | ||||
|     return session_count; | ||||
| } | ||||
|   | ||||
| @@ -46,7 +46,7 @@ public: | ||||
|      * @param out_count - Output size of the required workbuffer. | ||||
|      * @return Result code. | ||||
|      */ | ||||
|     Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count); | ||||
|     Result GetWorkBufferSize(const AudioRendererParameterInternal& params, u64& out_count) const; | ||||
|  | ||||
|     /** | ||||
|      * Get a new session id. | ||||
| @@ -60,7 +60,7 @@ public: | ||||
|      * | ||||
|      * @return The number of active sessions. | ||||
|      */ | ||||
|     u32 GetSessionCount(); | ||||
|     u32 GetSessionCount() const; | ||||
|  | ||||
|     /** | ||||
|      * Add a renderer system to the manager. | ||||
| @@ -94,7 +94,7 @@ private: | ||||
|     /// Number of active renderers | ||||
|     u32 session_count{}; | ||||
|     /// Lock for interacting with the sessions | ||||
|     std::mutex session_lock{}; | ||||
|     mutable std::mutex session_lock{}; | ||||
|     /// Regularly generates commands from the registered systems for the AudioRenderer | ||||
|     std::unique_ptr<SystemManager> system_manager{}; | ||||
| }; | ||||
|   | ||||
| @@ -36,7 +36,7 @@ public: | ||||
|      * | ||||
|      * @param buffer - The new buffer. | ||||
|      */ | ||||
|     void AppendBuffer(AudioBuffer& buffer) { | ||||
|     void AppendBuffer(const AudioBuffer& buffer) { | ||||
|         std::scoped_lock l{lock}; | ||||
|         buffers[appended_index] = buffer; | ||||
|         appended_count++; | ||||
| @@ -93,7 +93,7 @@ public: | ||||
|      * | ||||
|      * @return Is the buffer was released. | ||||
|      */ | ||||
|     bool ReleaseBuffers(Core::Timing::CoreTiming& core_timing, DeviceSession& session) { | ||||
|     bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) { | ||||
|         std::scoped_lock l{lock}; | ||||
|         bool buffer_released{false}; | ||||
|         while (registered_count > 0) { | ||||
|   | ||||
| @@ -73,12 +73,12 @@ void DeviceSession::Stop() { | ||||
|     } | ||||
| } | ||||
|  | ||||
| void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const { | ||||
|     for (size_t i = 0; i < buffers.size(); i++) { | ||||
| void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const { | ||||
|     for (const auto& buffer : buffers) { | ||||
|         Sink::SinkBuffer new_buffer{ | ||||
|             .frames = buffers[i].size / (channel_count * sizeof(s16)), | ||||
|             .frames = buffer.size / (channel_count * sizeof(s16)), | ||||
|             .frames_played = 0, | ||||
|             .tag = buffers[i].tag, | ||||
|             .tag = buffer.tag, | ||||
|             .consumed = false, | ||||
|         }; | ||||
|  | ||||
| @@ -86,21 +86,21 @@ void DeviceSession::AppendBuffers(std::span<AudioBuffer> buffers) const { | ||||
|             std::vector<s16> samples{}; | ||||
|             stream->AppendBuffer(new_buffer, samples); | ||||
|         } else { | ||||
|             std::vector<s16> samples(buffers[i].size / sizeof(s16)); | ||||
|             system.Memory().ReadBlockUnsafe(buffers[i].samples, samples.data(), buffers[i].size); | ||||
|             std::vector<s16> samples(buffer.size / sizeof(s16)); | ||||
|             system.Memory().ReadBlockUnsafe(buffer.samples, samples.data(), buffer.size); | ||||
|             stream->AppendBuffer(new_buffer, samples); | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| void DeviceSession::ReleaseBuffer(AudioBuffer& buffer) const { | ||||
| void DeviceSession::ReleaseBuffer(const AudioBuffer& buffer) const { | ||||
|     if (type == Sink::StreamType::In) { | ||||
|         auto samples{stream->ReleaseBuffer(buffer.size / sizeof(s16))}; | ||||
|         system.Memory().WriteBlockUnsafe(buffer.samples, samples.data(), buffer.size); | ||||
|     } | ||||
| } | ||||
|  | ||||
| bool DeviceSession::IsBufferConsumed(AudioBuffer& buffer) const { | ||||
| bool DeviceSession::IsBufferConsumed(const AudioBuffer& buffer) const { | ||||
|     return played_sample_count >= buffer.end_timestamp; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -62,14 +62,14 @@ public: | ||||
|      * | ||||
|      * @param buffers - The buffers to play. | ||||
|      */ | ||||
|     void AppendBuffers(std::span<AudioBuffer> buffers) const; | ||||
|     void AppendBuffers(std::span<const AudioBuffer> buffers) const; | ||||
|  | ||||
|     /** | ||||
|      * (Audio In only) Pop samples from the backend, and write them back to this buffer's address. | ||||
|      * | ||||
|      * @param buffer - The buffer to write to. | ||||
|      */ | ||||
|     void ReleaseBuffer(AudioBuffer& buffer) const; | ||||
|     void ReleaseBuffer(const AudioBuffer& buffer) const; | ||||
|  | ||||
|     /** | ||||
|      * Check if the buffer for the given tag has been consumed by the backend. | ||||
| @@ -78,7 +78,7 @@ public: | ||||
|      * | ||||
|      * @return true if the buffer has been consumed, otherwise false. | ||||
|      */ | ||||
|     bool IsBufferConsumed(AudioBuffer& buffer) const; | ||||
|     bool IsBufferConsumed(const AudioBuffer& buffer) const; | ||||
|  | ||||
|     /** | ||||
|      * Start this device session, starting the backend stream. | ||||
|   | ||||
| @@ -72,7 +72,7 @@ Kernel::KReadableEvent& In::GetBufferEvent() { | ||||
|     return event->GetReadableEvent(); | ||||
| } | ||||
|  | ||||
| f32 In::GetVolume() { | ||||
| f32 In::GetVolume() const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.GetVolume(); | ||||
| } | ||||
| @@ -82,17 +82,17 @@ void In::SetVolume(f32 volume) { | ||||
|     system.SetVolume(volume); | ||||
| } | ||||
|  | ||||
| bool In::ContainsAudioBuffer(u64 tag) { | ||||
| bool In::ContainsAudioBuffer(u64 tag) const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.ContainsAudioBuffer(tag); | ||||
| } | ||||
|  | ||||
| u32 In::GetBufferCount() { | ||||
| u32 In::GetBufferCount() const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.GetBufferCount(); | ||||
| } | ||||
|  | ||||
| u64 In::GetPlayedSampleCount() { | ||||
| u64 In::GetPlayedSampleCount() const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.GetPlayedSampleCount(); | ||||
| } | ||||
|   | ||||
| @@ -102,7 +102,7 @@ public: | ||||
|      * | ||||
|      * @return The current volume. | ||||
|      */ | ||||
|     f32 GetVolume(); | ||||
|     f32 GetVolume() const; | ||||
|  | ||||
|     /** | ||||
|      * Set the system volume. | ||||
| @@ -117,21 +117,21 @@ public: | ||||
|      * @param tag - The tag to search for. | ||||
|      * @return True if the buffer is in the system, otherwise false. | ||||
|      */ | ||||
|     bool ContainsAudioBuffer(u64 tag); | ||||
|     bool ContainsAudioBuffer(u64 tag) const; | ||||
|  | ||||
|     /** | ||||
|      * Get the maximum number of buffers. | ||||
|      * | ||||
|      * @return The maximum number of buffers. | ||||
|      */ | ||||
|     u32 GetBufferCount(); | ||||
|     u32 GetBufferCount() const; | ||||
|  | ||||
|     /** | ||||
|      * Get the total played sample count for this audio in. | ||||
|      * | ||||
|      * @return The played sample count. | ||||
|      */ | ||||
|     u64 GetPlayedSampleCount(); | ||||
|     u64 GetPlayedSampleCount() const; | ||||
|  | ||||
| private: | ||||
|     /// The AudioIn::Manager this audio in is registered with | ||||
|   | ||||
| @@ -34,16 +34,16 @@ size_t System::GetSessionId() const { | ||||
|     return session_id; | ||||
| } | ||||
|  | ||||
| std::string_view System::GetDefaultDeviceName() { | ||||
| std::string_view System::GetDefaultDeviceName() const { | ||||
|     return "BuiltInHeadset"; | ||||
| } | ||||
|  | ||||
| std::string_view System::GetDefaultUacDeviceName() { | ||||
| std::string_view System::GetDefaultUacDeviceName() const { | ||||
|     return "Uac"; | ||||
| } | ||||
|  | ||||
| Result System::IsConfigValid(const std::string_view device_name, | ||||
|                              const AudioInParameter& in_params) { | ||||
|                              const AudioInParameter& in_params) const { | ||||
|     if ((device_name.size() > 0) && | ||||
|         (device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) { | ||||
|         return Service::Audio::ERR_INVALID_DEVICE_NAME; | ||||
| @@ -114,12 +114,14 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) { | ||||
|     } | ||||
|  | ||||
|     const auto timestamp{buffers.GetNextTimestamp()}; | ||||
|     AudioBuffer new_buffer{.start_timestamp = timestamp, | ||||
|     const AudioBuffer new_buffer{ | ||||
|         .start_timestamp = timestamp, | ||||
|         .end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)), | ||||
|         .played_timestamp = 0, | ||||
|         .samples = buffer.samples, | ||||
|         .tag = tag, | ||||
|                            .size = buffer.size}; | ||||
|         .size = buffer.size, | ||||
|     }; | ||||
|  | ||||
|     buffers.AppendBuffer(new_buffer); | ||||
|     RegisterBuffers(); | ||||
| @@ -200,11 +202,11 @@ void System::SetVolume(const f32 volume_) { | ||||
|     session->SetVolume(volume_); | ||||
| } | ||||
|  | ||||
| bool System::ContainsAudioBuffer(const u64 tag) { | ||||
| bool System::ContainsAudioBuffer(const u64 tag) const { | ||||
|     return buffers.ContainsBuffer(tag); | ||||
| } | ||||
|  | ||||
| u32 System::GetBufferCount() { | ||||
| u32 System::GetBufferCount() const { | ||||
|     return buffers.GetAppendedRegisteredCount(); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -68,7 +68,7 @@ public: | ||||
|      * | ||||
|      * @return The default audio input device name. | ||||
|      */ | ||||
|     std::string_view GetDefaultDeviceName(); | ||||
|     std::string_view GetDefaultDeviceName() const; | ||||
|  | ||||
|     /** | ||||
|      * Get the default USB audio input device name. | ||||
| @@ -77,7 +77,7 @@ public: | ||||
|      * | ||||
|      * @return The default USB audio input device name. | ||||
|      */ | ||||
|     std::string_view GetDefaultUacDeviceName(); | ||||
|     std::string_view GetDefaultUacDeviceName() const; | ||||
|  | ||||
|     /** | ||||
|      * Is the given initialize config valid? | ||||
| @@ -86,7 +86,7 @@ public: | ||||
|      * @param in_params   - Input parameters, see AudioInParameter. | ||||
|      * @return Result code. | ||||
|      */ | ||||
|     Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params); | ||||
|     Result IsConfigValid(std::string_view device_name, const AudioInParameter& in_params) const; | ||||
|  | ||||
|     /** | ||||
|      * Initialize this system. | ||||
| @@ -218,14 +218,14 @@ public: | ||||
|      * @param tag - Unique tag to search for. | ||||
|      * @return True if the buffer is in the system, otherwise false. | ||||
|      */ | ||||
|     bool ContainsAudioBuffer(u64 tag); | ||||
|     bool ContainsAudioBuffer(u64 tag) const; | ||||
|  | ||||
|     /** | ||||
|      * Get the maximum number of usable buffers (default 32). | ||||
|      * | ||||
|      * @return The number of buffers. | ||||
|      */ | ||||
|     u32 GetBufferCount(); | ||||
|     u32 GetBufferCount() const; | ||||
|  | ||||
|     /** | ||||
|      * Get the total number of samples played by this system. | ||||
|   | ||||
| @@ -72,7 +72,7 @@ Kernel::KReadableEvent& Out::GetBufferEvent() { | ||||
|     return event->GetReadableEvent(); | ||||
| } | ||||
|  | ||||
| f32 Out::GetVolume() { | ||||
| f32 Out::GetVolume() const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.GetVolume(); | ||||
| } | ||||
| @@ -82,17 +82,17 @@ void Out::SetVolume(const f32 volume) { | ||||
|     system.SetVolume(volume); | ||||
| } | ||||
|  | ||||
| bool Out::ContainsAudioBuffer(const u64 tag) { | ||||
| bool Out::ContainsAudioBuffer(const u64 tag) const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.ContainsAudioBuffer(tag); | ||||
| } | ||||
|  | ||||
| u32 Out::GetBufferCount() { | ||||
| u32 Out::GetBufferCount() const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.GetBufferCount(); | ||||
| } | ||||
|  | ||||
| u64 Out::GetPlayedSampleCount() { | ||||
| u64 Out::GetPlayedSampleCount() const { | ||||
|     std::scoped_lock l{parent_mutex}; | ||||
|     return system.GetPlayedSampleCount(); | ||||
| } | ||||
|   | ||||
| @@ -102,7 +102,7 @@ public: | ||||
|      * | ||||
|      * @return The current volume. | ||||
|      */ | ||||
|     f32 GetVolume(); | ||||
|     f32 GetVolume() const; | ||||
|  | ||||
|     /** | ||||
|      * Set the system volume. | ||||
| @@ -117,21 +117,21 @@ public: | ||||
|      * @param tag - The tag to search for. | ||||
|      * @return True if the buffer is in the system, otherwise false. | ||||
|      */ | ||||
|     bool ContainsAudioBuffer(u64 tag); | ||||
|     bool ContainsAudioBuffer(u64 tag) const; | ||||
|  | ||||
|     /** | ||||
|      * Get the maximum number of buffers. | ||||
|      * | ||||
|      * @return The maximum number of buffers. | ||||
|      */ | ||||
|     u32 GetBufferCount(); | ||||
|     u32 GetBufferCount() const; | ||||
|  | ||||
|     /** | ||||
|      * Get the total played sample count for this audio out. | ||||
|      * | ||||
|      * @return The played sample count. | ||||
|      */ | ||||
|     u64 GetPlayedSampleCount(); | ||||
|     u64 GetPlayedSampleCount() const; | ||||
|  | ||||
| private: | ||||
|     /// The AudioOut::Manager this audio out is registered with | ||||
|   | ||||
| @@ -27,11 +27,12 @@ void System::Finalize() { | ||||
|     buffer_event->GetWritableEvent().Signal(); | ||||
| } | ||||
|  | ||||
| std::string_view System::GetDefaultOutputDeviceName() { | ||||
| std::string_view System::GetDefaultOutputDeviceName() const { | ||||
|     return "DeviceOut"; | ||||
| } | ||||
|  | ||||
| Result System::IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) { | ||||
| Result System::IsConfigValid(std::string_view device_name, | ||||
|                              const AudioOutParameter& in_params) const { | ||||
|     if ((device_name.size() > 0) && (device_name != GetDefaultOutputDeviceName())) { | ||||
|         return Service::Audio::ERR_INVALID_DEVICE_NAME; | ||||
|     } | ||||
| @@ -113,12 +114,14 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) { | ||||
|     } | ||||
|  | ||||
|     const auto timestamp{buffers.GetNextTimestamp()}; | ||||
|     AudioBuffer new_buffer{.start_timestamp = timestamp, | ||||
|     const AudioBuffer new_buffer{ | ||||
|         .start_timestamp = timestamp, | ||||
|         .end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)), | ||||
|         .played_timestamp = 0, | ||||
|         .samples = buffer.samples, | ||||
|         .tag = tag, | ||||
|                            .size = buffer.size}; | ||||
|         .size = buffer.size, | ||||
|     }; | ||||
|  | ||||
|     buffers.AppendBuffer(new_buffer); | ||||
|     RegisterBuffers(); | ||||
| @@ -198,11 +201,11 @@ void System::SetVolume(const f32 volume_) { | ||||
|     session->SetVolume(volume_); | ||||
| } | ||||
|  | ||||
| bool System::ContainsAudioBuffer(const u64 tag) { | ||||
| bool System::ContainsAudioBuffer(const u64 tag) const { | ||||
|     return buffers.ContainsBuffer(tag); | ||||
| } | ||||
|  | ||||
| u32 System::GetBufferCount() { | ||||
| u32 System::GetBufferCount() const { | ||||
|     return buffers.GetAppendedRegisteredCount(); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -68,7 +68,7 @@ public: | ||||
|      * | ||||
|      * @return The default audio output device name. | ||||
|      */ | ||||
|     std::string_view GetDefaultOutputDeviceName(); | ||||
|     std::string_view GetDefaultOutputDeviceName() const; | ||||
|  | ||||
|     /** | ||||
|      * Is the given initialize config valid? | ||||
| @@ -77,7 +77,7 @@ public: | ||||
|      * @param in_params   - Input parameters, see AudioOutParameter. | ||||
|      * @return Result code. | ||||
|      */ | ||||
|     Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params); | ||||
|     Result IsConfigValid(std::string_view device_name, const AudioOutParameter& in_params) const; | ||||
|  | ||||
|     /** | ||||
|      * Initialize this system. | ||||
| @@ -209,14 +209,14 @@ public: | ||||
|      * @param tag - Unique tag to search for. | ||||
|      * @return True if the buffer is in the system, otherwise false. | ||||
|      */ | ||||
|     bool ContainsAudioBuffer(u64 tag); | ||||
|     bool ContainsAudioBuffer(u64 tag) const; | ||||
|  | ||||
|     /** | ||||
|      * Get the maximum number of usable buffers (default 32). | ||||
|      * | ||||
|      * @return The number of buffers. | ||||
|      */ | ||||
|     u32 GetBufferCount(); | ||||
|     u32 GetBufferCount() const; | ||||
|  | ||||
|     /** | ||||
|      * Get the total number of samples played by this system. | ||||
|   | ||||
| @@ -50,7 +50,7 @@ u32 ADSP::GetRemainCommandCount(const u32 session_id) const { | ||||
|     return render_mailbox.GetRemainCommandCount(session_id); | ||||
| } | ||||
|  | ||||
| void ADSP::SendCommandBuffer(const u32 session_id, CommandBuffer& command_buffer) { | ||||
| void ADSP::SendCommandBuffer(const u32 session_id, const CommandBuffer& command_buffer) { | ||||
|     render_mailbox.SetCommandBuffer(session_id, command_buffer); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -131,7 +131,7 @@ public: | ||||
|      * @param session_id     - The session id to check (0 or 1). | ||||
|      * @param command_buffer - The command buffer to process. | ||||
|      */ | ||||
|     void SendCommandBuffer(u32 session_id, CommandBuffer& command_buffer); | ||||
|     void SendCommandBuffer(u32 session_id, const CommandBuffer& command_buffer); | ||||
|  | ||||
|     /** | ||||
|      * Clear the command buffers (does not clear the time taken or the remaining command count) | ||||
|   | ||||
| @@ -51,7 +51,7 @@ CommandBuffer& AudioRenderer_Mailbox::GetCommandBuffer(const s32 session_id) { | ||||
|     return command_buffers[session_id]; | ||||
| } | ||||
|  | ||||
| void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, CommandBuffer& buffer) { | ||||
| void AudioRenderer_Mailbox::SetCommandBuffer(const u32 session_id, const CommandBuffer& buffer) { | ||||
|     command_buffers[session_id] = buffer; | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -91,7 +91,7 @@ public: | ||||
|      * @param session_id - The session id to get (0 or 1). | ||||
|      * @param buffer     - The command buffer to set. | ||||
|      */ | ||||
|     void SetCommandBuffer(u32 session_id, CommandBuffer& buffer); | ||||
|     void SetCommandBuffer(u32 session_id, const CommandBuffer& buffer); | ||||
|  | ||||
|     /** | ||||
|      * Get the total render time taken for the last command lists sent. | ||||
|   | ||||
| @@ -34,7 +34,7 @@ void BehaviorInfo::ClearError() { | ||||
|     error_count = 0; | ||||
| } | ||||
|  | ||||
| void BehaviorInfo::AppendError(ErrorInfo& error) { | ||||
| void BehaviorInfo::AppendError(const ErrorInfo& error) { | ||||
|     LOG_ERROR(Service_Audio, "Error during RequestUpdate, reporting code {:04X} address {:08X}", | ||||
|               error.error_code.raw, error.address); | ||||
|     if (error_count < MaxErrors) { | ||||
| @@ -42,7 +42,7 @@ void BehaviorInfo::AppendError(ErrorInfo& error) { | ||||
|     } | ||||
| } | ||||
|  | ||||
| void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) { | ||||
| void BehaviorInfo::CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const { | ||||
|     out_count = std::min(error_count, MaxErrors); | ||||
|  | ||||
|     for (size_t i = 0; i < MaxErrors; i++) { | ||||
|   | ||||
| @@ -94,7 +94,7 @@ public: | ||||
|      * | ||||
|      * @param error - The new error. | ||||
|      */ | ||||
|     void AppendError(ErrorInfo& error); | ||||
|     void AppendError(const ErrorInfo& error); | ||||
|  | ||||
|     /** | ||||
|      * Copy errors to the given output container. | ||||
| @@ -102,7 +102,7 @@ public: | ||||
|      * @param out_errors - Output container to receive the errors. | ||||
|      * @param out_count  - The number of errors written. | ||||
|      */ | ||||
|     void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count); | ||||
|     void CopyErrorInfo(std::span<ErrorInfo> out_errors, u32& out_count) const; | ||||
|  | ||||
|     /** | ||||
|      * Update the behaviour flags. | ||||
|   | ||||
| @@ -485,7 +485,7 @@ Result InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& behaviour_) { | ||||
|     return ResultSuccess; | ||||
| } | ||||
|  | ||||
| Result InfoUpdater::UpdateErrorInfo(BehaviorInfo& behaviour_) { | ||||
| Result InfoUpdater::UpdateErrorInfo(const BehaviorInfo& behaviour_) { | ||||
|     auto out_params{reinterpret_cast<BehaviorInfo::OutStatus*>(output)}; | ||||
|     behaviour_.CopyErrorInfo(out_params->errors, out_params->error_count); | ||||
|  | ||||
|   | ||||
| @@ -130,7 +130,7 @@ public: | ||||
|      * @param behaviour - Behaviour to update. | ||||
|      * @return Result code. | ||||
|      */ | ||||
|     Result UpdateErrorInfo(BehaviorInfo& behaviour); | ||||
|     Result UpdateErrorInfo(const BehaviorInfo& behaviour); | ||||
|  | ||||
|     /** | ||||
|      * Update splitter. | ||||
|   | ||||
| @@ -99,7 +99,7 @@ public: | ||||
|             return out_sample; | ||||
|         } | ||||
|  | ||||
|         Common::FixedPoint<50, 14> Read() { | ||||
|         Common::FixedPoint<50, 14> Read() const { | ||||
|             return *output; | ||||
|         } | ||||
|  | ||||
| @@ -110,7 +110,7 @@ public: | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         Common::FixedPoint<50, 14> TapOut(const s32 index) { | ||||
|         Common::FixedPoint<50, 14> TapOut(const s32 index) const { | ||||
|             auto out{input - (index + 1)}; | ||||
|             if (out < buffer.data()) { | ||||
|                 out += max_delay + 1; | ||||
|   | ||||
| @@ -95,7 +95,7 @@ public: | ||||
|             return out_sample; | ||||
|         } | ||||
|  | ||||
|         Common::FixedPoint<50, 14> Read() { | ||||
|         Common::FixedPoint<50, 14> Read() const { | ||||
|             return *output; | ||||
|         } | ||||
|  | ||||
| @@ -106,7 +106,7 @@ public: | ||||
|             } | ||||
|         } | ||||
|  | ||||
|         Common::FixedPoint<50, 14> TapOut(const s32 index) { | ||||
|         Common::FixedPoint<50, 14> TapOut(const s32 index) const { | ||||
|             auto out{input - (index + 1)}; | ||||
|             if (out < buffer.data()) { | ||||
|                 out += sample_count; | ||||
|   | ||||
| @@ -56,7 +56,7 @@ class NodeStates { | ||||
|          * | ||||
|          * @return The current stack position. | ||||
|          */ | ||||
|         u32 Count() { | ||||
|         u32 Count() const { | ||||
|             return pos; | ||||
|         } | ||||
|  | ||||
| @@ -83,7 +83,7 @@ class NodeStates { | ||||
|          * | ||||
|          * @return The node on the top of the stack. | ||||
|          */ | ||||
|         u32 top() { | ||||
|         u32 top() const { | ||||
|             return stack[pos - 1]; | ||||
|         } | ||||
|  | ||||
|   | ||||
| @@ -151,7 +151,7 @@ public: | ||||
|      * | ||||
|      * @return The number of queued buffers. | ||||
|      */ | ||||
|     u32 GetQueueSize() { | ||||
|     u32 GetQueueSize() const { | ||||
|         return queued_buffers.load(); | ||||
|     } | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user