Texture Cache: fix memory managment and optimize scaled downloads, uploads.

This commit is contained in:
Fernando Sahmkow
2021-10-18 22:56:36 +02:00
parent c2ca55c9d5
commit 3b61de74e6
7 changed files with 57 additions and 28 deletions

View File

@ -61,7 +61,7 @@ ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_
: info{info_}, guest_size_bytes{CalculateGuestSizeInBytes(info)},
unswizzled_size_bytes{CalculateUnswizzledSizeBytes(info)},
converted_size_bytes{CalculateConvertedSizeBytes(info)}, scale_rating{}, scale_tick{},
scale_count{}, gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_},
has_scaled{}, gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_},
cpu_addr_end{cpu_addr + guest_size_bytes}, mip_level_offsets{CalculateMipLevelOffsets(info)} {
if (info.type == ImageType::e3D) {
slice_offsets = CalculateSliceOffsets(info);