video_core: tune garbage collection aggressiveness
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		| @@ -30,8 +30,8 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_, | ||||
|     } | ||||
|  | ||||
|     const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory()); | ||||
|     const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB; | ||||
|     const s64 min_spacing_critical = device_memory - 1_GiB; | ||||
|     const s64 min_spacing_expected = device_memory - 1_GiB; | ||||
|     const s64 min_spacing_critical = device_memory - 512_MiB; | ||||
|     const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD); | ||||
|     const s64 min_vacancy_expected = (6 * mem_threshold) / 10; | ||||
|     const s64 min_vacancy_critical = (3 * mem_threshold) / 10; | ||||
|   | ||||
| @@ -49,8 +49,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& | ||||
|  | ||||
|     if constexpr (HAS_DEVICE_MEMORY_INFO) { | ||||
|         const s64 device_memory = static_cast<s64>(runtime.GetDeviceLocalMemory()); | ||||
|         const s64 min_spacing_expected = device_memory - 1_GiB - 512_MiB; | ||||
|         const s64 min_spacing_critical = device_memory - 1_GiB; | ||||
|         const s64 min_spacing_expected = device_memory - 1_GiB; | ||||
|         const s64 min_spacing_critical = device_memory - 512_MiB; | ||||
|         const s64 mem_threshold = std::min(device_memory, TARGET_THRESHOLD); | ||||
|         const s64 min_vacancy_expected = (6 * mem_threshold) / 10; | ||||
|         const s64 min_vacancy_critical = (3 * mem_threshold) / 10; | ||||
| @@ -86,10 +86,12 @@ void TextureCache<P>::RunGarbageCollector() { | ||||
|             // used by the async decoder thread. | ||||
|             return false; | ||||
|         } | ||||
|         if (!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) { | ||||
|             return false; | ||||
|         } | ||||
|         const bool must_download = | ||||
|             image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap); | ||||
|         if (!high_priority_mode && | ||||
|             (must_download || True(image.flags & ImageFlagBits::CostlyLoad))) { | ||||
|         if (!high_priority_mode && must_download) { | ||||
|             return false; | ||||
|         } | ||||
|         if (must_download) { | ||||
|   | ||||
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