- added ThreadContext struct
- cleaned up CreateThread svc
This commit is contained in:
parent
cf2eb8e3d3
commit
367d63691f
|
@ -9,6 +9,7 @@
|
|||
#include "core/hle/function_wrappers.h"
|
||||
#include "core/hle/syscall.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
#include "common/symbols.h"
|
||||
|
||||
|
@ -139,16 +140,19 @@ Result GetResourceLimitCurrentValues(void* _values, Handle resource_limit, void*
|
|||
return 0;
|
||||
}
|
||||
|
||||
Result CreateThread(void* thread, u32 threadpriority, u32 entrypoint, u32 arg, u32 stacktop, u32 processorid) {
|
||||
std::string symbol_name = "unknown";
|
||||
if (Symbols::HasSymbol(entrypoint)) {
|
||||
TSymbol symbol = Symbols::GetSymbol(entrypoint);
|
||||
symbol_name = symbol.name;
|
||||
Result CreateThread(void* thread, u32 thread_priority, u32 entry_point, u32 arg, u32 stack_top, u32 processor_id) {
|
||||
std::string thread_name;
|
||||
if (Symbols::HasSymbol(entry_point)) {
|
||||
TSymbol symbol = Symbols::GetSymbol(entry_point);
|
||||
thread_name = symbol.name;
|
||||
} else {
|
||||
char buff[100];
|
||||
sprintf(buff, "%s", "unk-%08X", entry_point);
|
||||
thread_name = buff;
|
||||
}
|
||||
// stack top: 0x0056A4A0
|
||||
DEBUG_LOG(SVC, "(UNIMPLEMENTED) CreateThread called entrypoint=0x%08X (%s), arg=0x%08X, "
|
||||
"stacktop=0x%08X, threadpriority=0x%08X, processorid=0x%08X", entrypoint,
|
||||
symbol_name.c_str(), arg, stacktop, threadpriority, processorid);
|
||||
"stacktop=0x%08X, threadpriority=0x%08X, processorid=0x%08X", entry_point,
|
||||
thread_name.c_str(), arg, stack_top, thread_priority, processor_id);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -6,6 +6,20 @@
|
|||
|
||||
#include "common/common_types.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// SVC structures
|
||||
|
||||
struct ThreadContext {
|
||||
u32 cpu_registers[13];
|
||||
u32 sp;
|
||||
u32 lr;
|
||||
u32 pc;
|
||||
u32 cpsr;
|
||||
u32 fpu_registers[32];
|
||||
u32 fpscr;
|
||||
u32 fpexc;
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Namespace Syscall
|
||||
|
||||
|
|
Loading…
Reference in New Issue