android: Search game directory recursively

This commit is contained in:
Charles Lombardo 2023-08-22 15:16:20 -04:00
parent bc4ad5e62d
commit 35b77b9599
1 changed files with 26 additions and 9 deletions

View File

@ -11,6 +11,7 @@ import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
object GameHelper { object GameHelper {
const val KEY_GAME_PATH = "game_path" const val KEY_GAME_PATH = "game_path"
@ -29,15 +30,7 @@ object GameHelper {
// Ensure keys are loaded so that ROM metadata can be decrypted. // Ensure keys are loaded so that ROM metadata can be decrypted.
NativeLibrary.reloadKeys() NativeLibrary.reloadKeys()
val children = FileUtil.listFiles(context, gamesUri) addGamesRecursive(games, FileUtil.listFiles(context, gamesUri), 3)
for (file in children) {
if (!file.isDirectory) {
// Check that the file has an extension we care about before trying to read out of it.
if (Game.extensions.contains(FileUtil.getExtension(file.uri))) {
games.add(getGame(file.uri))
}
}
}
// Cache list of games found on disk // Cache list of games found on disk
val serializedGames = mutableSetOf<String>() val serializedGames = mutableSetOf<String>()
@ -52,6 +45,30 @@ object GameHelper {
return games.toList() return games.toList()
} }
private fun addGamesRecursive(
games: MutableList<Game>,
files: Array<MinimalDocumentFile>,
depth: Int
) {
if (depth <= 0) {
return
}
files.forEach {
if (it.isDirectory) {
addGamesRecursive(
games,
FileUtil.listFiles(YuzuApplication.appContext, it.uri),
depth - 1
)
} else {
if (Game.extensions.contains(FileUtil.getExtension(it.uri))) {
games.add(getGame(it.uri))
}
}
}
}
private fun getGame(uri: Uri): Game { private fun getGame(uri: Uri): Game {
val filePath = uri.toString() val filePath = uri.toString()
var name = NativeLibrary.getTitle(filePath) var name = NativeLibrary.getTitle(filePath)