Merge pull request #1272 from yuriks/merge-rasterizer
VideoCore: Unify interface to OpenGL and SW rasterizers
This commit is contained in:
		| @@ -275,7 +275,7 @@ static void FlushDataCache(Service::Interface* self) { | ||||
|     u32 size    = cmd_buff[2]; | ||||
|     u32 process = cmd_buff[4]; | ||||
|  | ||||
|     VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(address), size); | ||||
|     VideoCore::g_renderer->rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(address), size); | ||||
|  | ||||
|     // TODO(purpasmart96): Verify return header on HW | ||||
|  | ||||
| @@ -365,7 +365,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||
|  | ||||
|     // GX request DMA - typically used for copying memory from GSP heap to VRAM | ||||
|     case CommandId::REQUEST_DMA: | ||||
|         VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(Memory::VirtualToPhysicalAddress(command.dma_request.source_address), | ||||
|         VideoCore::g_renderer->rasterizer->FlushRegion(Memory::VirtualToPhysicalAddress(command.dma_request.source_address), | ||||
|                                                             command.dma_request.size); | ||||
|  | ||||
|         memcpy(Memory::GetPointer(command.dma_request.dest_address), | ||||
| @@ -373,7 +373,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||
|                command.dma_request.size); | ||||
|         SignalInterrupt(InterruptId::DMA); | ||||
|  | ||||
|         VideoCore::g_renderer->hw_rasterizer->NotifyFlush(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address), | ||||
|         VideoCore::g_renderer->rasterizer->InvalidateRegion(Memory::VirtualToPhysicalAddress(command.dma_request.dest_address), | ||||
|                                                           command.dma_request.size); | ||||
|         break; | ||||
|  | ||||
| @@ -467,7 +467,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) { | ||||
|             if (region.size == 0) | ||||
|                 break; | ||||
|  | ||||
|             VideoCore::g_renderer->hw_rasterizer->NotifyFlush( | ||||
|             VideoCore::g_renderer->rasterizer->InvalidateRegion( | ||||
|                 Memory::VirtualToPhysicalAddress(region.address), region.size); | ||||
|         } | ||||
|         break; | ||||
|   | ||||
| @@ -267,7 +267,7 @@ static void StartConversion(Service::Interface* self) { | ||||
|     // dst_image_size would seem to be perfect for this, but it doesn't include the gap :( | ||||
|     u32 total_output_size = conversion.input_lines * | ||||
|         (conversion.dst.transfer_unit + conversion.dst.gap); | ||||
|     VideoCore::g_renderer->hw_rasterizer->NotifyFlush( | ||||
|     VideoCore::g_renderer->rasterizer->InvalidateRegion( | ||||
|         Memory::VirtualToPhysicalAddress(conversion.dst.address), total_output_size); | ||||
|  | ||||
|     LOG_DEBUG(Service_Y2R, "called"); | ||||
|   | ||||
| @@ -26,7 +26,7 @@ | ||||
| #include "core/tracer/recorder.h" | ||||
|  | ||||
| #include "video_core/command_processor.h" | ||||
| #include "video_core/hwrasterizer_base.h" | ||||
| #include "video_core/rasterizer_interface.h" | ||||
| #include "video_core/renderer_base.h" | ||||
| #include "video_core/utils.h" | ||||
| #include "video_core/video_core.h" | ||||
| @@ -141,7 +141,7 @@ inline void Write(u32 addr, const T data) { | ||||
|                     GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); | ||||
|                 } | ||||
|  | ||||
|                 VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); | ||||
|                 VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); | ||||
|             } | ||||
|  | ||||
|             // Reset "trigger" flag and set the "finish" flag | ||||
| @@ -172,7 +172,7 @@ inline void Write(u32 addr, const T data) { | ||||
|                 u32 output_gap = config.texture_copy.output_gap * 16; | ||||
|  | ||||
|                 size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap); | ||||
|                 VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(config.GetPhysicalInputAddress(), contiguous_input_size); | ||||
|                 VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size); | ||||
|  | ||||
|                 u32 remaining_size = config.texture_copy.size; | ||||
|                 u32 remaining_input = input_width; | ||||
| @@ -205,7 +205,7 @@ inline void Write(u32 addr, const T data) { | ||||
|                     config.flags); | ||||
|  | ||||
|                 size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap); | ||||
|                 VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), contiguous_output_size); | ||||
|                 VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size); | ||||
|  | ||||
|                 GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); | ||||
|                 break; | ||||
| @@ -232,7 +232,7 @@ inline void Write(u32 addr, const T data) { | ||||
|             u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format); | ||||
|             u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format); | ||||
|  | ||||
|             VideoCore::g_renderer->hw_rasterizer->NotifyPreRead(config.GetPhysicalInputAddress(), input_size); | ||||
|             VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), input_size); | ||||
|  | ||||
|             for (u32 y = 0; y < output_height; ++y) { | ||||
|                 for (u32 x = 0; x < output_width; ++x) { | ||||
| @@ -339,7 +339,7 @@ inline void Write(u32 addr, const T data) { | ||||
|             g_regs.display_transfer_config.trigger = 0; | ||||
|             GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); | ||||
|  | ||||
|             VideoCore::g_renderer->hw_rasterizer->NotifyFlush(config.GetPhysicalOutputAddress(), output_size); | ||||
|             VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size); | ||||
|         } | ||||
|         break; | ||||
|     } | ||||
|   | ||||
| @@ -11,8 +11,10 @@ set(SRCS | ||||
|             pica.cpp | ||||
|             primitive_assembly.cpp | ||||
|             rasterizer.cpp | ||||
|             renderer_base.cpp | ||||
|             shader/shader.cpp | ||||
|             shader/shader_interpreter.cpp | ||||
|             swrasterizer.cpp | ||||
|             utils.cpp | ||||
|             video_core.cpp | ||||
|             ) | ||||
| @@ -30,13 +32,14 @@ set(HEADERS | ||||
|             clipper.h | ||||
|             command_processor.h | ||||
|             gpu_debugger.h | ||||
|             hwrasterizer_base.h | ||||
|             pica.h | ||||
|             primitive_assembly.h | ||||
|             rasterizer.h | ||||
|             rasterizer_interface.h | ||||
|             renderer_base.h | ||||
|             shader/shader.h | ||||
|             shader/shader_interpreter.h | ||||
|             swrasterizer.h | ||||
|             utils.h | ||||
|             video_core.h | ||||
|             ) | ||||
|   | ||||
| @@ -78,7 +78,7 @@ static void InitScreenCoordinates(OutputVertex& vtx) | ||||
|     vtx.screenpos[2] = viewport.offset_z + vtx.pos.z * inv_w * viewport.zscale; | ||||
| } | ||||
|  | ||||
| void ProcessTriangle(OutputVertex &v0, OutputVertex &v1, OutputVertex &v2) { | ||||
| void ProcessTriangle(const OutputVertex &v0, const OutputVertex &v1, const OutputVertex &v2) { | ||||
|     using boost::container::static_vector; | ||||
|  | ||||
|     // Clipping a planar n-gon against a plane will remove at least 1 vertex and introduces 2 at | ||||
|   | ||||
| @@ -14,7 +14,7 @@ namespace Clipper { | ||||
|  | ||||
| using Shader::OutputVertex; | ||||
|  | ||||
| void ProcessTriangle(OutputVertex& v0, OutputVertex& v1, OutputVertex& v2); | ||||
| void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2); | ||||
|  | ||||
| } // namespace | ||||
|  | ||||
|   | ||||
| @@ -336,19 +336,14 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||
|                     } | ||||
|                 } | ||||
|  | ||||
|                 if (Settings::values.use_hw_renderer) { | ||||
|                     // Send to hardware renderer | ||||
|                     static auto AddHWTriangle = [](const Pica::Shader::OutputVertex& v0, | ||||
|                                                    const Pica::Shader::OutputVertex& v1, | ||||
|                                                    const Pica::Shader::OutputVertex& v2) { | ||||
|                         VideoCore::g_renderer->hw_rasterizer->AddTriangle(v0, v1, v2); | ||||
|                 // Send to renderer | ||||
|                 using Pica::Shader::OutputVertex; | ||||
|                 auto AddTriangle = []( | ||||
|                         const OutputVertex& v0, const OutputVertex& v1, const OutputVertex& v2) { | ||||
|                     VideoCore::g_renderer->rasterizer->AddTriangle(v0, v1, v2); | ||||
|                 }; | ||||
|  | ||||
|                     primitive_assembler.SubmitVertex(output, AddHWTriangle); | ||||
|                 } else { | ||||
|                     // Send to triangle clipper | ||||
|                     primitive_assembler.SubmitVertex(output, Clipper::ProcessTriangle); | ||||
|                 } | ||||
|                 primitive_assembler.SubmitVertex(output, AddTriangle); | ||||
|             } | ||||
|  | ||||
|             for (auto& range : memory_accesses.ranges) { | ||||
| @@ -356,9 +351,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||
|                                                           range.second, range.first); | ||||
|             } | ||||
|  | ||||
|             if (Settings::values.use_hw_renderer) { | ||||
|                 VideoCore::g_renderer->hw_rasterizer->DrawTriangles(); | ||||
|             } | ||||
|             VideoCore::g_renderer->rasterizer->DrawTriangles(); | ||||
|  | ||||
| #if PICA_DUMP_GEOMETRY | ||||
|             geometry_dumper.Dump(); | ||||
| @@ -475,7 +468,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||
|             break; | ||||
|     } | ||||
|  | ||||
|     VideoCore::g_renderer->hw_rasterizer->NotifyPicaRegisterChanged(id); | ||||
|     VideoCore::g_renderer->rasterizer->NotifyPicaRegisterChanged(id); | ||||
|  | ||||
|     if (g_debug_context) | ||||
|         g_debug_context->OnEvent(DebugContext::Event::PicaCommandProcessed, reinterpret_cast<void*>(&id)); | ||||
|   | ||||
| @@ -46,10 +46,8 @@ void DebugContext::OnEvent(Event event, void* data) { | ||||
|     { | ||||
|         std::unique_lock<std::mutex> lock(breakpoint_mutex); | ||||
|  | ||||
|         if (Settings::values.use_hw_renderer) { | ||||
|         // Commit the hardware renderer's framebuffer so it will show on debug widgets | ||||
|             VideoCore::g_renderer->hw_rasterizer->CommitFramebuffer(); | ||||
|         } | ||||
|         VideoCore::g_renderer->rasterizer->FlushFramebuffer(); | ||||
|  | ||||
|         // TODO: Should stop the CPU thread here once we multithread emulation. | ||||
|  | ||||
|   | ||||
| @@ -12,10 +12,11 @@ struct OutputVertex; | ||||
| } | ||||
| } | ||||
| 
 | ||||
| class HWRasterizer { | ||||
| namespace VideoCore { | ||||
| 
 | ||||
| class RasterizerInterface { | ||||
| public: | ||||
|     virtual ~HWRasterizer() { | ||||
|     } | ||||
|     virtual ~RasterizerInterface() {} | ||||
| 
 | ||||
|     /// Initialize API-specific GPU objects
 | ||||
|     virtual void InitObjects() = 0; | ||||
| @@ -32,14 +33,16 @@ public: | ||||
|     virtual void DrawTriangles() = 0; | ||||
| 
 | ||||
|     /// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer
 | ||||
|     virtual void CommitFramebuffer() = 0; | ||||
|     virtual void FlushFramebuffer() = 0; | ||||
| 
 | ||||
|     /// Notify rasterizer that the specified PICA register has been changed
 | ||||
|     virtual void NotifyPicaRegisterChanged(u32 id) = 0; | ||||
| 
 | ||||
|     /// Notify rasterizer that the specified 3DS memory region will be read from after this notification
 | ||||
|     virtual void NotifyPreRead(PAddr addr, u32 size) = 0; | ||||
|     /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory.
 | ||||
|     virtual void FlushRegion(PAddr addr, u32 size) = 0; | ||||
| 
 | ||||
|     /// Notify rasterizer that a 3DS memory region has been changed
 | ||||
|     virtual void NotifyFlush(PAddr addr, u32 size) = 0; | ||||
|     /// Notify rasterizer that any caches of the specified region should be discraded and reloaded from 3DS memory.
 | ||||
|     virtual void InvalidateRegion(PAddr addr, u32 size) = 0; | ||||
| }; | ||||
| 
 | ||||
| } | ||||
							
								
								
									
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							| @@ -0,0 +1,28 @@ | ||||
| // Copyright 2015 Citra Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include <memory> | ||||
|  | ||||
| #include "common/make_unique.h" | ||||
|  | ||||
| #include "core/settings.h" | ||||
|  | ||||
| #include "video_core/renderer_base.h" | ||||
| #include "video_core/video_core.h" | ||||
| #include "video_core/swrasterizer.h" | ||||
| #include "video_core/renderer_opengl/gl_rasterizer.h" | ||||
|  | ||||
| void RendererBase::RefreshRasterizerSetting() { | ||||
|     bool hw_renderer_enabled = VideoCore::g_hw_renderer_enabled; | ||||
|     if (rasterizer == nullptr || opengl_rasterizer_active != hw_renderer_enabled) { | ||||
|         opengl_rasterizer_active = hw_renderer_enabled; | ||||
|  | ||||
|         if (hw_renderer_enabled) { | ||||
|             rasterizer = Common::make_unique<RasterizerOpenGL>(); | ||||
|         } else { | ||||
|             rasterizer = Common::make_unique<VideoCore::SWRasterizer>(); | ||||
|         } | ||||
|         rasterizer->InitObjects(); | ||||
|     } | ||||
| } | ||||
| @@ -8,7 +8,7 @@ | ||||
|  | ||||
| #include "common/common_types.h" | ||||
|  | ||||
| #include "video_core/hwrasterizer_base.h" | ||||
| #include "video_core/rasterizer_interface.h" | ||||
|  | ||||
| class EmuWindow; | ||||
|  | ||||
| @@ -54,10 +54,14 @@ public: | ||||
|         return m_current_frame; | ||||
|     } | ||||
|  | ||||
|     std::unique_ptr<HWRasterizer> hw_rasterizer; | ||||
|     void RefreshRasterizerSetting(); | ||||
|  | ||||
|     std::unique_ptr<VideoCore::RasterizerInterface> rasterizer; | ||||
|  | ||||
| protected: | ||||
|     f32 m_current_fps;              ///< Current framerate, should be set by the renderer | ||||
|     int m_current_frame;            ///< Current frame, should be set by the renderer | ||||
|  | ||||
| private: | ||||
|     bool opengl_rasterizer_active = false; | ||||
| }; | ||||
|   | ||||
| @@ -135,7 +135,7 @@ void RasterizerOpenGL::Reset() { | ||||
|  | ||||
|     SetShader(); | ||||
|  | ||||
|     res_cache.FullFlush(); | ||||
|     res_cache.InvalidateAll(); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::AddTriangle(const Pica::Shader::OutputVertex& v0, | ||||
| @@ -176,11 +176,11 @@ void RasterizerOpenGL::DrawTriangles() { | ||||
|     u32 cur_fb_depth_size = Pica::Regs::BytesPerDepthPixel(regs.framebuffer.depth_format) | ||||
|                             * regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight(); | ||||
|  | ||||
|     res_cache.NotifyFlush(cur_fb_color_addr, cur_fb_color_size, true); | ||||
|     res_cache.NotifyFlush(cur_fb_depth_addr, cur_fb_depth_size, true); | ||||
|     res_cache.InvalidateInRange(cur_fb_color_addr, cur_fb_color_size, true); | ||||
|     res_cache.InvalidateInRange(cur_fb_depth_addr, cur_fb_depth_size, true); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::CommitFramebuffer() { | ||||
| void RasterizerOpenGL::FlushFramebuffer() { | ||||
|     CommitColorBuffer(); | ||||
|     CommitDepthBuffer(); | ||||
| } | ||||
| @@ -188,9 +188,6 @@ void RasterizerOpenGL::CommitFramebuffer() { | ||||
| void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { | ||||
|     const auto& regs = Pica::g_state.regs; | ||||
|  | ||||
|     if (!Settings::values.use_hw_renderer) | ||||
|         return; | ||||
|  | ||||
|     switch(id) { | ||||
|     // Culling | ||||
|     case PICA_REG_INDEX(cull_mode): | ||||
| @@ -284,12 +281,9 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) { | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) { | ||||
| void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) { | ||||
|     const auto& regs = Pica::g_state.regs; | ||||
|  | ||||
|     if (!Settings::values.use_hw_renderer) | ||||
|         return; | ||||
|  | ||||
|     PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress(); | ||||
|     u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(regs.framebuffer.color_format) | ||||
|                             * regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight(); | ||||
| @@ -306,12 +300,9 @@ void RasterizerOpenGL::NotifyPreRead(PAddr addr, u32 size) { | ||||
|         CommitDepthBuffer(); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) { | ||||
| void RasterizerOpenGL::InvalidateRegion(PAddr addr, u32 size) { | ||||
|     const auto& regs = Pica::g_state.regs; | ||||
|  | ||||
|     if (!Settings::values.use_hw_renderer) | ||||
|         return; | ||||
|  | ||||
|     PAddr cur_fb_color_addr = regs.framebuffer.GetColorBufferPhysicalAddress(); | ||||
|     u32 cur_fb_color_size = Pica::Regs::BytesPerColorPixel(regs.framebuffer.color_format) | ||||
|                             * regs.framebuffer.GetWidth() * regs.framebuffer.GetHeight(); | ||||
| @@ -328,7 +319,7 @@ void RasterizerOpenGL::NotifyFlush(PAddr addr, u32 size) { | ||||
|         ReloadDepthBuffer(); | ||||
|  | ||||
|     // Notify cache of flush in case the region touches a cached resource | ||||
|     res_cache.NotifyFlush(addr, size); | ||||
|     res_cache.InvalidateInRange(addr, size); | ||||
| } | ||||
|  | ||||
| void RasterizerOpenGL::SamplerInfo::Create() { | ||||
|   | ||||
| @@ -14,7 +14,7 @@ | ||||
| #include "common/hash.h" | ||||
|  | ||||
| #include "video_core/pica.h" | ||||
| #include "video_core/hwrasterizer_base.h" | ||||
| #include "video_core/rasterizer_interface.h" | ||||
| #include "video_core/renderer_opengl/gl_rasterizer_cache.h" | ||||
| #include "video_core/renderer_opengl/gl_state.h" | ||||
| #include "video_core/shader/shader_interpreter.h" | ||||
| @@ -102,37 +102,22 @@ struct hash<PicaShaderConfig> { | ||||
|  | ||||
| } // namespace std | ||||
|  | ||||
| class RasterizerOpenGL : public HWRasterizer { | ||||
| class RasterizerOpenGL : public VideoCore::RasterizerInterface { | ||||
| public: | ||||
|  | ||||
|     RasterizerOpenGL(); | ||||
|     ~RasterizerOpenGL() override; | ||||
|  | ||||
|     /// Initialize API-specific GPU objects | ||||
|     void InitObjects() override; | ||||
|  | ||||
|     /// Reset the rasterizer, such as flushing all caches and updating all state | ||||
|     void Reset() override; | ||||
|  | ||||
|     /// Queues the primitive formed by the given vertices for rendering | ||||
|     void AddTriangle(const Pica::Shader::OutputVertex& v0, | ||||
|                      const Pica::Shader::OutputVertex& v1, | ||||
|                      const Pica::Shader::OutputVertex& v2) override; | ||||
|  | ||||
|     /// Draw the current batch of triangles | ||||
|     void DrawTriangles() override; | ||||
|  | ||||
|     /// Commit the rasterizer's framebuffer contents immediately to the current 3DS memory framebuffer | ||||
|     void CommitFramebuffer() override; | ||||
|  | ||||
|     /// Notify rasterizer that the specified PICA register has been changed | ||||
|     void FlushFramebuffer() override; | ||||
|     void NotifyPicaRegisterChanged(u32 id) override; | ||||
|  | ||||
|     /// Notify rasterizer that the specified 3DS memory region will be read from after this notification | ||||
|     void NotifyPreRead(PAddr addr, u32 size) override; | ||||
|  | ||||
|     /// Notify rasterizer that a 3DS memory region has been changed | ||||
|     void NotifyFlush(PAddr addr, u32 size) override; | ||||
|     void FlushRegion(PAddr addr, u32 size) override; | ||||
|     void InvalidateRegion(PAddr addr, u32 size) override; | ||||
|  | ||||
|     /// OpenGL shader generated for a given Pica register state | ||||
|     struct PicaShader { | ||||
|   | ||||
| @@ -15,7 +15,7 @@ | ||||
| #include "video_core/renderer_opengl/pica_to_gl.h" | ||||
|  | ||||
| RasterizerCacheOpenGL::~RasterizerCacheOpenGL() { | ||||
|     FullFlush(); | ||||
|     InvalidateAll(); | ||||
| } | ||||
|  | ||||
| MICROPROFILE_DEFINE(OpenGL_TextureUpload, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); | ||||
| @@ -58,8 +58,7 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) { | ||||
|     // Flush any texture that falls in the flushed region | ||||
| void RasterizerCacheOpenGL::InvalidateInRange(PAddr addr, u32 size, bool ignore_hash) { | ||||
|     // TODO: Optimize by also inserting upper bound (addr + size) of each texture into the same map and also narrow using lower_bound | ||||
|     auto cache_upper_bound = texture_cache.upper_bound(addr + size); | ||||
|  | ||||
| @@ -77,6 +76,6 @@ void RasterizerCacheOpenGL::NotifyFlush(PAddr addr, u32 size, bool ignore_hash) | ||||
|     } | ||||
| } | ||||
|  | ||||
| void RasterizerCacheOpenGL::FullFlush() { | ||||
| void RasterizerCacheOpenGL::InvalidateAll() { | ||||
|     texture_cache.clear(); | ||||
| } | ||||
|   | ||||
| @@ -23,11 +23,11 @@ public: | ||||
|         LoadAndBindTexture(state, texture_unit, Pica::DebugUtils::TextureInfo::FromPicaRegister(config.config, config.format)); | ||||
|     } | ||||
|  | ||||
|     /// Flush any cached resource that touches the flushed region | ||||
|     void NotifyFlush(PAddr addr, u32 size, bool ignore_hash = false); | ||||
|     /// Invalidate any cached resource intersecting the specified region. | ||||
|     void InvalidateInRange(PAddr addr, u32 size, bool ignore_hash = false); | ||||
|  | ||||
|     /// Flush all cached OpenGL resources tracked by this cache manager | ||||
|     void FullFlush(); | ||||
|     /// Invalidate all cached OpenGL resources tracked by this cache manager | ||||
|     void InvalidateAll(); | ||||
|  | ||||
| private: | ||||
|     struct CachedTexture { | ||||
|   | ||||
| @@ -93,7 +93,6 @@ static std::array<GLfloat, 3*2> MakeOrthographicMatrix(const float width, const | ||||
|  | ||||
| /// RendererOpenGL constructor | ||||
| RendererOpenGL::RendererOpenGL() { | ||||
|     hw_rasterizer.reset(new RasterizerOpenGL()); | ||||
|     resolution_width  = std::max(VideoCore::kScreenTopWidth, VideoCore::kScreenBottomWidth); | ||||
|     resolution_height = VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight; | ||||
| } | ||||
| @@ -157,15 +156,7 @@ void RendererOpenGL::SwapBuffers() { | ||||
|  | ||||
|     profiler.BeginFrame(); | ||||
|  | ||||
|     bool hw_renderer_enabled = VideoCore::g_hw_renderer_enabled; | ||||
|     if (Settings::values.use_hw_renderer != hw_renderer_enabled) { | ||||
|         // TODO: Save new setting value to config file for next startup | ||||
|         Settings::values.use_hw_renderer = hw_renderer_enabled; | ||||
|  | ||||
|         if (Settings::values.use_hw_renderer) { | ||||
|             hw_rasterizer->Reset(); | ||||
|         } | ||||
|     } | ||||
|     RefreshRasterizerSetting(); | ||||
|  | ||||
|     if (Pica::g_debug_context && Pica::g_debug_context->recorder) { | ||||
|         Pica::g_debug_context->recorder->FrameFinished(); | ||||
| @@ -286,8 +277,6 @@ void RendererOpenGL::InitOpenGLObjects() { | ||||
|  | ||||
|     state.texture_units[0].texture_2d = 0; | ||||
|     state.Apply(); | ||||
|  | ||||
|     hw_rasterizer->InitObjects(); | ||||
| } | ||||
|  | ||||
| void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, | ||||
| @@ -419,6 +408,8 @@ void RendererOpenGL::Init() { | ||||
|     LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", glGetString(GL_VENDOR)); | ||||
|     LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", glGetString(GL_RENDERER)); | ||||
|     InitOpenGLObjects(); | ||||
|  | ||||
|     RefreshRasterizerSetting(); | ||||
| } | ||||
|  | ||||
| /// Shutdown the renderer | ||||
|   | ||||
							
								
								
									
										16
									
								
								src/video_core/swrasterizer.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								src/video_core/swrasterizer.cpp
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,16 @@ | ||||
| // Copyright 2015 Citra Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #include "video_core/clipper.h" | ||||
| #include "video_core/swrasterizer.h" | ||||
|  | ||||
| namespace VideoCore { | ||||
|  | ||||
| void SWRasterizer::AddTriangle(const Pica::Shader::OutputVertex& v0, | ||||
|         const Pica::Shader::OutputVertex& v1, | ||||
|         const Pica::Shader::OutputVertex& v2) { | ||||
|     Pica::Clipper::ProcessTriangle(v0, v1, v2); | ||||
| } | ||||
|  | ||||
| } | ||||
							
								
								
									
										26
									
								
								src/video_core/swrasterizer.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								src/video_core/swrasterizer.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,26 @@ | ||||
| // Copyright 2015 Citra Emulator Project | ||||
| // Licensed under GPLv2 or any later version | ||||
| // Refer to the license.txt file included. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "common/common_types.h" | ||||
|  | ||||
| #include "video_core/rasterizer_interface.h" | ||||
|  | ||||
| namespace VideoCore { | ||||
|  | ||||
| class SWRasterizer : public RasterizerInterface { | ||||
|     void InitObjects() override {} | ||||
|     void Reset() override {} | ||||
|     void AddTriangle(const Pica::Shader::OutputVertex& v0, | ||||
|             const Pica::Shader::OutputVertex& v1, | ||||
|             const Pica::Shader::OutputVertex& v2); | ||||
|     void DrawTriangles() override {} | ||||
|     void FlushFramebuffer() override {} | ||||
|     void NotifyPicaRegisterChanged(u32 id) override {} | ||||
|     void FlushRegion(PAddr addr, u32 size) override {} | ||||
|     void InvalidateRegion(PAddr addr, u32 size) override {} | ||||
| }; | ||||
|  | ||||
| } | ||||
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