common/input: Add helpers functions for creating input and output devices
Avoids the redundancy of needing to explictly specify the common namespace and the type.
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@ -69,8 +69,7 @@ private:
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std::unique_ptr<Common::Input::InputDevice> TouchFromButton::Create(
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const Common::ParamPackage& params) {
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const std::string null_engine = Common::ParamPackage{{"engine", "null"}}.Serialize();
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auto button = Common::Input::CreateDeviceFromString<Common::Input::InputDevice>(
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params.Get("button", null_engine));
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auto button = Common::Input::CreateInputDeviceFromString(params.Get("button", null_engine));
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const float x = params.Get("x", 0.0f) / 1280.0f;
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const float y = params.Get("y", 0.0f) / 720.0f;
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return std::make_unique<TouchFromButtonDevice>(std::move(button), x, y);
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