yuzu: Display firmware version
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parent
91c12db070
commit
2d4e7c8264
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@ -19,19 +19,8 @@
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namespace Service::Set {
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namespace {
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constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05;
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enum class GetFirmwareVersionType {
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Version1,
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Version2,
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};
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void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
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Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
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GetFirmwareVersionType type) {
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ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
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"FirmwareVersion output buffer must be 0x100 bytes in size!");
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constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809;
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auto& fsc = system.GetFileSystemController();
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@ -52,39 +41,34 @@ void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
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FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId));
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}
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const auto early_exit_failure = [&ctx](std::string_view desc, Result code) {
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const auto early_exit_failure = [](std::string_view desc, Result code) {
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LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
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desc);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(code);
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return code;
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};
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const auto ver_file = romfs->GetFile("file");
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if (ver_file == nullptr) {
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early_exit_failure("The system version archive didn't contain the file 'file'.",
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return early_exit_failure("The system version archive didn't contain the file 'file'.",
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FileSys::ERROR_INVALID_ARGUMENT);
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return;
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}
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auto data = ver_file->ReadAllBytes();
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if (data.size() != 0x100) {
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early_exit_failure("The system version file 'file' was not the correct size.",
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if (data.size() != sizeof(FirmwareVersionFormat)) {
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return early_exit_failure("The system version file 'file' was not the correct size.",
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FileSys::ERROR_OUT_OF_BOUNDS);
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return;
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}
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std::memcpy(&out_firmware, data.data(), sizeof(FirmwareVersionFormat));
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// If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
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// zero out the REVISION_MINOR field.
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if (type == GetFirmwareVersionType::Version1) {
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data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0;
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out_firmware.revision_minor = 0;
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}
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ctx.WriteBuffer(data);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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return ResultSuccess;
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}
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} // Anonymous namespace
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void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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@ -98,12 +82,32 @@ void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
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void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
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LOG_DEBUG(Service_SET, "called");
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GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version1);
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FirmwareVersionFormat firmware_data{};
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const auto result =
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GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version1);
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if (result.IsSuccess()) {
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ctx.WriteBuffer(firmware_data);
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
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LOG_DEBUG(Service_SET, "called");
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GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version2);
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FirmwareVersionFormat firmware_data{};
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const auto result =
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GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version2);
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if (result.IsSuccess()) {
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ctx.WriteBuffer(firmware_data);
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
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@ -4,6 +4,7 @@
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#pragma once
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#include "common/uuid.h"
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#include "core/hle/result.h"
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#include "core/hle/service/service.h"
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#include "core/hle/service/time/clock_types.h"
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@ -12,6 +13,29 @@ class System;
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}
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namespace Service::Set {
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enum class LanguageCode : u64;
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enum class GetFirmwareVersionType {
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Version1,
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Version2,
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};
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struct FirmwareVersionFormat {
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u8 major;
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u8 minor;
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u8 micro;
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INSERT_PADDING_BYTES(1);
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u8 revision_major;
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u8 revision_minor;
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INSERT_PADDING_BYTES(2);
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std::array<char, 0x20> platform;
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std::array<u8, 0x40> version_hash;
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std::array<char, 0x18> display_version;
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std::array<char, 0x80> display_title;
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};
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static_assert(sizeof(FirmwareVersionFormat) == 0x100, "FirmwareVersionFormat is an invalid size");
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Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
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GetFirmwareVersionType type);
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class SET_SYS final : public ServiceFramework<SET_SYS> {
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public:
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@ -47,6 +47,7 @@
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#include "core/hle/service/am/applet_ae.h"
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#include "core/hle/service/am/applet_oe.h"
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#include "core/hle/service/am/applets/applets.h"
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#include "core/hle/service/set/set_sys.h"
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#include "yuzu/multiplayer/state.h"
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#include "yuzu/util/controller_navigation.h"
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@ -1047,7 +1048,12 @@ void GMainWindow::InitializeWidgets() {
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statusBar()->addPermanentWidget(label);
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}
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// TODO (flTobi): Add the widget when multiplayer is fully implemented
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firmware_label = new QLabel();
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firmware_label->setObjectName(QStringLiteral("FirmwareLabel"));
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firmware_label->setVisible(false);
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firmware_label->setFocusPolicy(Qt::NoFocus);
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statusBar()->addPermanentWidget(firmware_label);
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statusBar()->addPermanentWidget(multiplayer_state->GetStatusText(), 0);
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statusBar()->addPermanentWidget(multiplayer_state->GetStatusIcon(), 0);
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@ -2161,6 +2167,10 @@ void GMainWindow::OnEmulationStopped() {
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emu_frametime_label->setVisible(false);
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renderer_status_button->setEnabled(!UISettings::values.has_broken_vulkan);
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if (!firmware_label->text().isEmpty()) {
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firmware_label->setVisible(true);
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}
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current_game_path.clear();
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// When closing the game, destroy the GLWindow to clear the context after the game is closed
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@ -4586,6 +4596,7 @@ void GMainWindow::UpdateStatusBar() {
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emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue());
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game_fps_label->setVisible(true);
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emu_frametime_label->setVisible(true);
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firmware_label->setVisible(false);
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}
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void GMainWindow::UpdateGPUAccuracyButton() {
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@ -4803,6 +4814,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
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"games."));
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}
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SetFirmwareVersion();
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if (behavior == ReinitializeKeyBehavior::Warning) {
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game_list->PopulateAsync(UISettings::values.game_dirs);
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}
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@ -4830,7 +4843,7 @@ bool GMainWindow::CheckSystemArchiveDecryption() {
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}
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bool GMainWindow::CheckFirmwarePresence() {
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constexpr u64 MiiEditId = 0x0100000000001009ull;
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constexpr u64 MiiEditId = static_cast<u64>(Service::AM::Applets::AppletProgramId::MiiEdit);
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auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
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if (!bis_system) {
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@ -4845,6 +4858,28 @@ bool GMainWindow::CheckFirmwarePresence() {
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return true;
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}
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void GMainWindow::SetFirmwareVersion() {
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Service::Set::FirmwareVersionFormat firmware_data{};
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const auto result = Service::Set::GetFirmwareVersionImpl(
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firmware_data, *system, Service::Set::GetFirmwareVersionType::Version2);
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if (result.IsError() || !CheckFirmwarePresence()) {
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LOG_INFO(Frontend, "Installed firmware: No firmware available");
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firmware_label->setVisible(false);
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return;
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}
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firmware_label->setVisible(true);
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const std::string display_version(firmware_data.display_version.data());
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const std::string display_title(firmware_data.display_title.data());
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LOG_INFO(Frontend, "Installed firmware: {}", display_title);
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firmware_label->setText(QString::fromStdString(display_version));
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firmware_label->setToolTip(QString::fromStdString(display_title));
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}
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bool GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProvider& installed, u64 program_id,
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u64* selected_title_id, u8* selected_content_record_type) {
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using ContentInfo = std::tuple<u64, FileSys::TitleType, FileSys::ContentRecordType>;
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@ -457,6 +457,7 @@ private:
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bool CheckDarkMode();
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bool CheckSystemArchiveDecryption();
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bool CheckFirmwarePresence();
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void SetFirmwareVersion();
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void ConfigureFilesystemProvider(const std::string& filepath);
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/**
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* Open (or not) the right confirm dialog based on current setting and game exit lock
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@ -511,6 +512,7 @@ private:
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QLabel* game_fps_label = nullptr;
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QLabel* emu_frametime_label = nullptr;
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QLabel* tas_label = nullptr;
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QLabel* firmware_label = nullptr;
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QPushButton* gpu_accuracy_button = nullptr;
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QPushButton* renderer_status_button = nullptr;
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QPushButton* dock_status_button = nullptr;
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