maxwell_dma: Check for valid source in destination before copy.
- Avoid a crash in Octopath Traveler.
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		| @@ -88,6 +88,16 @@ void MaxwellDMA::HandleCopy() { | ||||
|     auto source_ptr{memory_manager.GetPointer(source)}; | ||||
|     auto dst_ptr{memory_manager.GetPointer(dest)}; | ||||
|  | ||||
|     if (!source_ptr) { | ||||
|         LOG_ERROR(HW_GPU, "source_ptr is invalid"); | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     if (!dst_ptr) { | ||||
|         LOG_ERROR(HW_GPU, "dst_ptr is invalid"); | ||||
|         return; | ||||
|     } | ||||
|  | ||||
|     const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) { | ||||
|         // TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated | ||||
|         // copying. | ||||
|   | ||||
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