From 15cc729ebdd9f5053a16e2d9e1e7bab6d62aff8a Mon Sep 17 00:00:00 2001 From: bunnei Date: Fri, 14 Sep 2018 12:18:06 -0400 Subject: [PATCH] gl_shader_decompiler: TEXS: Implement TextureType::TextureCube. --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index b3e95187e..320babdb1 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -2000,6 +2000,14 @@ private: } break; } + case Tegra::Shader::TextureType::TextureCube: { + ASSERT_MSG(!is_array, "Unimplemented"); + std::string x = regs.GetRegisterAsFloat(instr.gpr8); + std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); + std::string z = regs.GetRegisterAsFloat(instr.gpr20); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + break; + } default: LOG_CRITICAL(HW_GPU, "Unhandled texture type {}", static_cast(texture_type));