renderer_vulkan: Throw when enumerating devices fails
Report device enumeration errors with exceptions to be consistent with other initialization related function calls. Reduces the amount of code to maintain.
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@ -170,7 +170,6 @@ void RendererVulkan::ShutDown() {
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if (const auto& dev = device->GetLogical()) {
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if (const auto& dev = device->GetLogical()) {
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dev.WaitIdle();
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dev.WaitIdle();
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}
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}
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rasterizer.reset();
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rasterizer.reset();
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blit_screen.reset();
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blit_screen.reset();
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scheduler.reset();
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scheduler.reset();
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@ -180,19 +179,13 @@ void RendererVulkan::ShutDown() {
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}
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}
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bool RendererVulkan::PickDevices() {
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bool RendererVulkan::PickDevices() {
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const auto devices = instance.EnumeratePhysicalDevices();
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const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
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if (!devices) {
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LOG_ERROR(Render_Vulkan, "Failed to enumerate physical devices");
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return false;
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}
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const s32 device_index = Settings::values.vulkan_device.GetValue();
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const s32 device_index = Settings::values.vulkan_device.GetValue();
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if (device_index < 0 || device_index >= static_cast<s32>(devices->size())) {
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if (device_index < 0 || device_index >= static_cast<s32>(devices.size())) {
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LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
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LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index);
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return false;
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return false;
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}
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}
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const vk::PhysicalDevice physical_device((*devices)[static_cast<std::size_t>(device_index)],
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const vk::PhysicalDevice physical_device(devices[static_cast<std::size_t>(device_index)], dld);
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dld);
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if (!VKDevice::IsSuitable(physical_device, *surface)) {
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if (!VKDevice::IsSuitable(physical_device, *surface)) {
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return false;
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return false;
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}
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}
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@ -224,23 +217,21 @@ void RendererVulkan::Report() const {
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telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
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telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
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}
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}
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std::vector<std::string> RendererVulkan::EnumerateDevices() {
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std::vector<std::string> RendererVulkan::EnumerateDevices() try {
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vk::InstanceDispatch dld;
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vk::InstanceDispatch dld;
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Common::DynamicLibrary library = OpenLibrary();
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const Common::DynamicLibrary library = OpenLibrary();
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vk::Instance instance = CreateInstance(library, dld).first;
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const vk::Instance instance = CreateInstance(library, dld).first;
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if (!instance) {
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const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
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return {};
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}
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const std::optional physical_devices = instance.EnumeratePhysicalDevices();
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if (!physical_devices) {
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return {};
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}
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std::vector<std::string> names;
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std::vector<std::string> names;
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names.reserve(physical_devices->size());
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names.reserve(physical_devices.size());
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for (const auto& device : *physical_devices) {
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for (const VkPhysicalDevice device : physical_devices) {
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names.push_back(vk::PhysicalDevice(device, dld).GetProperties().deviceName);
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names.push_back(vk::PhysicalDevice(device, dld).GetProperties().deviceName);
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}
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}
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return names;
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return names;
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} catch (const vk::Exception& exception) {
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LOG_ERROR(Render_Vulkan, "Failed to enumerate devices with error: {}", exception.what());
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return {};
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}
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}
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} // namespace Vulkan
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} // namespace Vulkan
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@ -111,7 +111,7 @@ void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector<const
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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std::pair<vk::Instance, u32> CreateInstance(Common::DynamicLibrary& library,
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std::pair<vk::Instance, u32> CreateInstance(const Common::DynamicLibrary& library,
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vk::InstanceDispatch& dld,
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vk::InstanceDispatch& dld,
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Core::Frontend::WindowSystemType window_type,
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Core::Frontend::WindowSystemType window_type,
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bool enable_debug_utils, bool enable_layers) {
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bool enable_debug_utils, bool enable_layers) {
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@ -14,7 +14,7 @@
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namespace Vulkan {
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namespace Vulkan {
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[[nodiscard]] std::pair<vk::Instance, u32> CreateInstance(
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[[nodiscard]] std::pair<vk::Instance, u32> CreateInstance(
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Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
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const Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
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Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless,
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Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless,
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bool enable_debug_utils = false, bool enable_layers = false);
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bool enable_debug_utils = false, bool enable_layers = false);
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@ -465,17 +465,13 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
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return Instance(instance, dispatch);
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return Instance(instance, dispatch);
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}
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}
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std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices() const {
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std::vector<VkPhysicalDevice> Instance::EnumeratePhysicalDevices() const {
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u32 num;
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u32 num;
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if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) {
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Check(dld->vkEnumeratePhysicalDevices(handle, &num, nullptr));
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return std::nullopt;
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}
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std::vector<VkPhysicalDevice> physical_devices(num);
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std::vector<VkPhysicalDevice> physical_devices(num);
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if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) {
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Check(dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()));
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return std::nullopt;
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}
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SortPhysicalDevices(physical_devices, *dld);
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SortPhysicalDevices(physical_devices, *dld);
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return std::make_optional(std::move(physical_devices));
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return physical_devices;
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}
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}
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DebugUtilsMessenger Instance::CreateDebugUtilsMessenger(
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DebugUtilsMessenger Instance::CreateDebugUtilsMessenger(
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@ -580,7 +580,8 @@ public:
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/// Enumerates physical devices.
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/// Enumerates physical devices.
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/// @return Physical devices and an empty handle on failure.
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/// @return Physical devices and an empty handle on failure.
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std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices() const;
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/// @throw Exception on Vulkan error.
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std::vector<VkPhysicalDevice> EnumeratePhysicalDevices() const;
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/// Creates a debug callback messenger.
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/// Creates a debug callback messenger.
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/// @throw Exception on creation failure.
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/// @throw Exception on creation failure.
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