Texture Cache: Implement Rating System.

This commit is contained in:
Fernando Sahmkow
2021-07-27 01:29:55 +02:00
parent cee7eba64e
commit 07c564f38b
5 changed files with 47 additions and 15 deletions

View File

@ -60,9 +60,9 @@ namespace {
ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_)
: info{info_}, guest_size_bytes{CalculateGuestSizeInBytes(info)},
unswizzled_size_bytes{CalculateUnswizzledSizeBytes(info)},
converted_size_bytes{CalculateConvertedSizeBytes(info)}, gpu_addr{gpu_addr_},
cpu_addr{cpu_addr_}, cpu_addr_end{cpu_addr + guest_size_bytes},
mip_level_offsets{CalculateMipLevelOffsets(info)} {
converted_size_bytes{CalculateConvertedSizeBytes(info)}, scale_rating{},
scale_tick{}, gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_},
cpu_addr_end{cpu_addr + guest_size_bytes}, mip_level_offsets{CalculateMipLevelOffsets(info)} {
if (info.type == ImageType::e3D) {
slice_offsets = CalculateSliceOffsets(info);
slice_subresources = CalculateSliceSubresources(info);