From 02624c35ec2d99c1157608e7aeeae7fb641729c2 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 14 Jan 2020 17:37:23 -0300 Subject: [PATCH] gl_texture_cache: Use Snorm internal format for ABGR8S --- src/video_core/renderer_opengl/gl_texture_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index b790b0ef4..123eba78c 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -44,7 +44,7 @@ struct FormatTuple { constexpr std::array tex_format_tuples = {{ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U - {GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S + {GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, false}, // ABGR8S {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U