VideoCore: Sync state after changing rasterizers
This fixes various bugs that appear in the HW rasterizer after switching between it and the SW one during emulation.
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		| @@ -24,5 +24,6 @@ void RendererBase::RefreshRasterizerSetting() { | |||||||
|             rasterizer = Common::make_unique<VideoCore::SWRasterizer>(); |             rasterizer = Common::make_unique<VideoCore::SWRasterizer>(); | ||||||
|         } |         } | ||||||
|         rasterizer->InitObjects(); |         rasterizer->InitObjects(); | ||||||
|  |         rasterizer->Reset(); | ||||||
|     } |     } | ||||||
| } | } | ||||||
|   | |||||||
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