Chloe Marcec e9a1f29e93 pctl: Rework how pctl works to be more accurate
Introduces the usage of compatibilities to allow it the module to be closer to how it works on hardware.
2021-03-27 02:03:18 +11:00

50 lines
1.2 KiB
C++

// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::PCTL {
enum class Capability : s32 {
None = 0x0,
Application = 1 << 0,
SnsPost = 1 << 1,
Recovery = 1 << 6,
Status = 1 << 8,
SteroVision = 1 << 9,
System = 1 << 15,
};
DECLARE_ENUM_FLAG_OPERATORS(Capability);
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(Core::System& system_, std::shared_ptr<Module> module_, const char* name,
Capability capability);
~Interface() override;
void CreateService(Kernel::HLERequestContext& ctx);
void CreateServiceWithoutInitialize(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
private:
Capability capability{};
};
};
/// Registers all PCTL services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::PCTL