yuzu-android/src/core/hle/service/am/lifecycle_manager.h

184 lines
5.1 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/os/event.h"
namespace Core {
class System;
}
namespace Service::AM {
enum class ActivityState : u32 {
ForegroundVisible = 0,
ForegroundObscured = 1,
BackgroundVisible = 2,
BackgroundObscured = 3,
};
enum class FocusHandlingMode : u32 {
AlwaysSuspend = 0,
SuspendHomeSleep = 1,
NoSuspend = 2,
};
enum class SuspendMode : u32 {
NoOverride = 0,
ForceResume = 1,
ForceSuspend = 2,
};
class LifecycleManager {
public:
explicit LifecycleManager(Core::System& system, KernelHelpers::ServiceContext& context,
bool is_application);
~LifecycleManager();
public:
Event& GetSystemEvent();
Event& GetOperationModeChangedSystemEvent();
public:
bool IsApplication() {
return m_is_application;
}
bool GetForcedSuspend() {
return m_forced_suspend;
}
bool GetExitRequested() {
return m_has_requested_exit;
}
ActivityState GetActivityState() {
return m_activity_state;
}
FocusState GetAndClearFocusState() {
m_acknowledged_focus_state = m_requested_focus_state;
return m_acknowledged_focus_state;
}
void SetFocusState(FocusState state) {
if (m_requested_focus_state != state) {
m_has_focus_state_changed = true;
}
m_requested_focus_state = state;
this->SignalSystemEventIfNeeded();
}
void RequestExit() {
m_has_requested_exit = true;
this->SignalSystemEventIfNeeded();
}
void RequestResumeNotification() {
// NOTE: this appears to be a bug in am.
// If an applet makes a concurrent request to receive resume notifications
// while it is being suspended, the first resume notification will be lost.
// This is not the case with other notification types.
if (m_resume_notification_enabled) {
m_has_resume = true;
}
}
void OnOperationAndPerformanceModeChanged();
public:
void SetFocusStateChangedNotificationEnabled(bool enabled) {
m_focus_state_changed_notification_enabled = enabled;
this->SignalSystemEventIfNeeded();
}
void SetOperationModeChangedNotificationEnabled(bool enabled) {
m_operation_mode_changed_notification_enabled = enabled;
this->SignalSystemEventIfNeeded();
}
void SetPerformanceModeChangedNotificationEnabled(bool enabled) {
m_performance_mode_changed_notification_enabled = enabled;
this->SignalSystemEventIfNeeded();
}
void SetResumeNotificationEnabled(bool enabled) {
m_resume_notification_enabled = enabled;
}
void SetActivityState(ActivityState state) {
m_activity_state = state;
}
void SetSuspendMode(SuspendMode mode) {
m_suspend_mode = mode;
}
void SetForcedSuspend(bool enabled) {
m_forced_suspend = enabled;
}
public:
void SetFocusHandlingMode(bool suspend);
void SetOutOfFocusSuspendingEnabled(bool enabled);
void RemoveForceResumeIfPossible();
bool IsRunnable() const;
bool UpdateRequestedFocusState();
void SignalSystemEventIfNeeded();
public:
void PushUnorderedMessage(AppletMessage message);
bool PopMessage(AppletMessage* out_message);
private:
FocusState GetFocusStateWhileForegroundObscured() const;
FocusState GetFocusStateWhileBackground(bool is_obscured) const;
private:
AppletMessage PopMessageInOrderOfPriority();
bool ShouldSignalSystemEvent();
private:
Event m_system_event;
Event m_operation_mode_changed_system_event;
std::list<AppletMessage> m_unordered_messages{};
bool m_is_application{};
bool m_focus_state_changed_notification_enabled{true};
bool m_operation_mode_changed_notification_enabled{true};
bool m_performance_mode_changed_notification_enabled{true};
bool m_resume_notification_enabled{};
bool m_requested_request_to_display_state{};
bool m_acknowledged_request_to_display_state{};
bool m_has_resume{};
bool m_has_focus_state_changed{true};
bool m_has_album_recording_saved{};
bool m_has_album_screen_shot_taken{};
bool m_has_auto_power_down{};
bool m_has_sleep_required_by_low_battery{};
bool m_has_sleep_required_by_high_temperature{};
bool m_has_sd_card_removed{};
bool m_has_performance_mode_changed{};
bool m_has_operation_mode_changed{};
bool m_has_requested_request_to_prepare_sleep{};
bool m_has_acknowledged_request_to_prepare_sleep{};
bool m_has_requested_exit{};
bool m_has_acknowledged_exit{};
bool m_applet_message_available{};
bool m_forced_suspend{};
FocusHandlingMode m_focus_handling_mode{FocusHandlingMode::SuspendHomeSleep};
ActivityState m_activity_state{ActivityState::ForegroundVisible};
SuspendMode m_suspend_mode{SuspendMode::NoOverride};
FocusState m_requested_focus_state{};
FocusState m_acknowledged_focus_state{};
};
} // namespace Service::AM