Files
yuzu-android/src/android/app/src/main/jni/native_config.cpp
2024-02-17 12:32:33 -05:00

544 lines
25 KiB
C++

// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include <jni.h>
#include "android_config.h"
#include "android_settings.h"
#include "common/android/android_common.h"
#include "common/android/id_cache.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "frontend_common/config.h"
#include "native.h"
std::unique_ptr<AndroidConfig> global_config;
std::unique_ptr<AndroidConfig> per_game_config;
template <typename T>
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
auto key = Common::Android::GetJString(env, jkey);
auto basic_setting = Settings::values.linkage.by_key[key];
if (basic_setting != 0) {
return static_cast<Settings::Setting<T>*>(basic_setting);
}
auto basic_android_setting = AndroidSettings::values.linkage.by_key[key];
if (basic_android_setting != 0) {
return static_cast<Settings::Setting<T>*>(basic_android_setting);
}
LOG_ERROR(Frontend, "[Android Native] Could not find setting - {}", key);
return nullptr;
}
extern "C" {
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeGlobalConfig(JNIEnv* env, jobject obj) {
global_config = std::make_unique<AndroidConfig>();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadGlobalConfig(JNIEnv* env, jobject obj) {
global_config.reset();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::ReloadAllValues();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveGlobalConfig(JNIEnv* env, jobject obj) {
global_config->AndroidConfig::SaveAllValues();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializePerGameConfig(JNIEnv* env, jobject obj,
jstring jprogramId,
jstring jfileName) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto file_name = Common::Android::GetJString(env, jfileName);
const auto config_file_name = program_id == 0 ? file_name : fmt::format("{:016X}", program_id);
per_game_config =
std::make_unique<AndroidConfig>(config_file_name, Config::ConfigType::PerGameConfig);
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_isPerGameConfigLoaded(JNIEnv* env,
jobject obj) {
return per_game_config != nullptr;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_savePerGameConfig(JNIEnv* env, jobject obj) {
per_game_config->AndroidConfig::SaveAllValues();
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadPerGameConfig(JNIEnv* env, jobject obj) {
per_game_config.reset();
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
jstring jkey, jboolean needGlobal) {
auto setting = getSetting<bool>(env, jkey);
if (setting == nullptr) {
return false;
}
return setting->GetValue(static_cast<bool>(needGlobal));
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setBoolean(JNIEnv* env, jobject obj, jstring jkey,
jboolean value) {
auto setting = getSetting<bool>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(static_cast<bool>(value));
}
jbyte Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getByte(JNIEnv* env, jobject obj, jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<u8>(env, jkey);
if (setting == nullptr) {
return -1;
}
return setting->GetValue(static_cast<bool>(needGlobal));
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setByte(JNIEnv* env, jobject obj, jstring jkey,
jbyte value) {
auto setting = getSetting<u8>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(value);
}
jshort Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getShort(JNIEnv* env, jobject obj, jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<u16>(env, jkey);
if (setting == nullptr) {
return -1;
}
return setting->GetValue(static_cast<bool>(needGlobal));
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setShort(JNIEnv* env, jobject obj, jstring jkey,
jshort value) {
auto setting = getSetting<u16>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(value);
}
jint Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getInt(JNIEnv* env, jobject obj, jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<int>(env, jkey);
if (setting == nullptr) {
return -1;
}
return setting->GetValue(needGlobal);
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setInt(JNIEnv* env, jobject obj, jstring jkey,
jint value) {
auto setting = getSetting<int>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(value);
}
jfloat Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getFloat(JNIEnv* env, jobject obj, jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<float>(env, jkey);
if (setting == nullptr) {
return -1;
}
return setting->GetValue(static_cast<bool>(needGlobal));
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setFloat(JNIEnv* env, jobject obj, jstring jkey,
jfloat value) {
auto setting = getSetting<float>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(value);
}
jlong Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getLong(JNIEnv* env, jobject obj, jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<s64>(env, jkey);
if (setting == nullptr) {
return -1;
}
return setting->GetValue(static_cast<bool>(needGlobal));
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setLong(JNIEnv* env, jobject obj, jstring jkey,
jlong value) {
auto setting = getSetting<long>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(value);
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getString(JNIEnv* env, jobject obj, jstring jkey,
jboolean needGlobal) {
auto setting = getSetting<std::string>(env, jkey);
if (setting == nullptr) {
return Common::Android::ToJString(env, "");
}
return Common::Android::ToJString(env, setting->GetValue(static_cast<bool>(needGlobal)));
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setString(JNIEnv* env, jobject obj, jstring jkey,
jstring value) {
auto setting = getSetting<std::string>(env, jkey);
if (setting == nullptr) {
return;
}
setting->SetValue(Common::Android::GetJString(env, value));
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getIsRuntimeModifiable(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
if (setting != nullptr) {
return setting->RuntimeModifiable();
}
return true;
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getPairedSettingKey(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
if (setting == nullptr) {
return Common::Android::ToJString(env, "");
}
if (setting->PairedSetting() == nullptr) {
return Common::Android::ToJString(env, "");
}
return Common::Android::ToJString(env, setting->PairedSetting()->GetLabel());
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getIsSwitchable(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
if (setting != nullptr) {
return setting->Switchable();
}
return false;
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_usingGlobal(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
if (setting != nullptr) {
return setting->UsingGlobal();
}
return true;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGlobal(JNIEnv* env, jobject obj, jstring jkey,
jboolean global) {
auto setting = getSetting<std::string>(env, jkey);
if (setting != nullptr) {
setting->SetGlobal(static_cast<bool>(global));
}
}
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getIsSaveable(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
if (setting != nullptr) {
return setting->Save();
}
return false;
}
jstring Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDefaultToString(JNIEnv* env, jobject obj,
jstring jkey) {
auto setting = getSetting<std::string>(env, jkey);
if (setting != nullptr) {
return Common::Android::ToJString(env, setting->DefaultToString());
}
return Common::Android::ToJString(env, "");
}
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getGameDirs(JNIEnv* env, jobject obj) {
jclass gameDirClass = Common::Android::GetGameDirClass();
jmethodID gameDirConstructor = Common::Android::GetGameDirConstructor();
jobjectArray jgameDirArray =
env->NewObjectArray(AndroidSettings::values.game_dirs.size(), gameDirClass, nullptr);
for (size_t i = 0; i < AndroidSettings::values.game_dirs.size(); ++i) {
jobject jgameDir = env->NewObject(
gameDirClass, gameDirConstructor,
Common::Android::ToJString(env, AndroidSettings::values.game_dirs[i].path),
static_cast<jboolean>(AndroidSettings::values.game_dirs[i].deep_scan));
env->SetObjectArrayElement(jgameDirArray, i, jgameDir);
}
return jgameDirArray;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setGameDirs(JNIEnv* env, jobject obj,
jobjectArray gameDirs) {
AndroidSettings::values.game_dirs.clear();
int size = env->GetArrayLength(gameDirs);
if (size == 0) {
return;
}
jobject dir = env->GetObjectArrayElement(gameDirs, 0);
jclass gameDirClass = Common::Android::GetGameDirClass();
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
for (int i = 0; i < size; ++i) {
dir = env->GetObjectArrayElement(gameDirs, i);
jstring juriString = static_cast<jstring>(env->GetObjectField(dir, uriStringField));
jboolean jdeepScanBoolean = env->GetBooleanField(dir, deepScanBooleanField);
std::string uriString = Common::Android::GetJString(env, juriString);
AndroidSettings::values.game_dirs.push_back(
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
}
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_addGameDir(JNIEnv* env, jobject obj,
jobject gameDir) {
jclass gameDirClass = Common::Android::GetGameDirClass();
jfieldID uriStringField = env->GetFieldID(gameDirClass, "uriString", "Ljava/lang/String;");
jfieldID deepScanBooleanField = env->GetFieldID(gameDirClass, "deepScan", "Z");
jstring juriString = static_cast<jstring>(env->GetObjectField(gameDir, uriStringField));
jboolean jdeepScanBoolean = env->GetBooleanField(gameDir, deepScanBooleanField);
std::string uriString = Common::Android::GetJString(env, juriString);
AndroidSettings::values.game_dirs.push_back(
AndroidSettings::GameDir{uriString, static_cast<bool>(jdeepScanBoolean)});
}
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
auto& disabledAddons = Settings::values.disabled_addons[program_id];
jobjectArray jdisabledAddonsArray =
env->NewObjectArray(disabledAddons.size(), Common::Android::GetStringClass(),
Common::Android::ToJString(env, ""));
for (size_t i = 0; i < disabledAddons.size(); ++i) {
env->SetObjectArrayElement(jdisabledAddonsArray, i,
Common::Android::ToJString(env, disabledAddons[i]));
}
return jdisabledAddonsArray;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setDisabledAddons(JNIEnv* env, jobject obj,
jstring jprogramId,
jobjectArray jdisabledAddons) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
Settings::values.disabled_addons[program_id].clear();
std::vector<std::string> disabled_addons;
const int size = env->GetArrayLength(jdisabledAddons);
for (int i = 0; i < size; ++i) {
auto jaddon = static_cast<jstring>(env->GetObjectArrayElement(jdisabledAddons, i));
disabled_addons.push_back(Common::Android::GetJString(env, jaddon));
}
Settings::values.disabled_addons[program_id] = disabled_addons;
}
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getOverlayControlData(JNIEnv* env,
jobject obj) {
jobjectArray joverlayControlDataArray =
env->NewObjectArray(AndroidSettings::values.overlay_control_data.size(),
Common::Android::GetOverlayControlDataClass(), nullptr);
for (size_t i = 0; i < AndroidSettings::values.overlay_control_data.size(); ++i) {
const auto& control_data = AndroidSettings::values.overlay_control_data[i];
jobject jlandscapePosition =
env->NewObject(Common::Android::GetPairClass(), Common::Android::GetPairConstructor(),
Common::Android::ToJDouble(env, control_data.landscape_position.first),
Common::Android::ToJDouble(env, control_data.landscape_position.second));
jobject jportraitPosition =
env->NewObject(Common::Android::GetPairClass(), Common::Android::GetPairConstructor(),
Common::Android::ToJDouble(env, control_data.portrait_position.first),
Common::Android::ToJDouble(env, control_data.portrait_position.second));
jobject jfoldablePosition =
env->NewObject(Common::Android::GetPairClass(), Common::Android::GetPairConstructor(),
Common::Android::ToJDouble(env, control_data.foldable_position.first),
Common::Android::ToJDouble(env, control_data.foldable_position.second));
jobject jcontrolData =
env->NewObject(Common::Android::GetOverlayControlDataClass(),
Common::Android::GetOverlayControlDataConstructor(),
Common::Android::ToJString(env, control_data.id), control_data.enabled,
jlandscapePosition, jportraitPosition, jfoldablePosition);
env->SetObjectArrayElement(joverlayControlDataArray, i, jcontrolData);
}
return joverlayControlDataArray;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setOverlayControlData(
JNIEnv* env, jobject obj, jobjectArray joverlayControlDataArray) {
AndroidSettings::values.overlay_control_data.clear();
int size = env->GetArrayLength(joverlayControlDataArray);
if (size == 0) {
return;
}
for (int i = 0; i < size; ++i) {
jobject joverlayControlData = env->GetObjectArrayElement(joverlayControlDataArray, i);
jstring jidString = static_cast<jstring>(env->GetObjectField(
joverlayControlData, Common::Android::GetOverlayControlDataIdField()));
bool enabled = static_cast<bool>(env->GetBooleanField(
joverlayControlData, Common::Android::GetOverlayControlDataEnabledField()));
jobject jlandscapePosition = env->GetObjectField(
joverlayControlData, Common::Android::GetOverlayControlDataLandscapePositionField());
std::pair<double, double> landscape_position = std::make_pair(
Common::Android::GetJDouble(
env, env->GetObjectField(jlandscapePosition, Common::Android::GetPairFirstField())),
Common::Android::GetJDouble(
env,
env->GetObjectField(jlandscapePosition, Common::Android::GetPairSecondField())));
jobject jportraitPosition = env->GetObjectField(
joverlayControlData, Common::Android::GetOverlayControlDataPortraitPositionField());
std::pair<double, double> portrait_position = std::make_pair(
Common::Android::GetJDouble(
env, env->GetObjectField(jportraitPosition, Common::Android::GetPairFirstField())),
Common::Android::GetJDouble(
env,
env->GetObjectField(jportraitPosition, Common::Android::GetPairSecondField())));
jobject jfoldablePosition = env->GetObjectField(
joverlayControlData, Common::Android::GetOverlayControlDataFoldablePositionField());
std::pair<double, double> foldable_position = std::make_pair(
Common::Android::GetJDouble(
env, env->GetObjectField(jfoldablePosition, Common::Android::GetPairFirstField())),
Common::Android::GetJDouble(
env,
env->GetObjectField(jfoldablePosition, Common::Android::GetPairSecondField())));
AndroidSettings::values.overlay_control_data.push_back(AndroidSettings::OverlayControlData{
Common::Android::GetJString(env, jidString), enabled, landscape_position,
portrait_position, foldable_position});
}
}
jobjectArray Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getInputSettings(JNIEnv* env, jobject obj,
jboolean j_global) {
Settings::values.players.SetGlobal(static_cast<bool>(j_global));
auto& players = Settings::values.players.GetValue();
jobjectArray j_input_settings =
env->NewObjectArray(players.size(), Common::Android::GetPlayerInputClass(), nullptr);
for (size_t i = 0; i < players.size(); ++i) {
auto j_connected = static_cast<jboolean>(players[i].connected);
jobjectArray j_buttons = env->NewObjectArray(
players[i].buttons.size(), Common::Android::GetStringClass(), env->NewStringUTF(""));
for (size_t j = 0; j < players[i].buttons.size(); ++j) {
env->SetObjectArrayElement(j_buttons, j,
Common::Android::ToJString(env, players[i].buttons[j]));
}
jobjectArray j_analogs = env->NewObjectArray(
players[i].analogs.size(), Common::Android::GetStringClass(), env->NewStringUTF(""));
for (size_t j = 0; j < players[i].analogs.size(); ++j) {
env->SetObjectArrayElement(j_analogs, j,
Common::Android::ToJString(env, players[i].analogs[j]));
}
jobjectArray j_motions = env->NewObjectArray(
players[i].motions.size(), Common::Android::GetStringClass(), env->NewStringUTF(""));
for (size_t j = 0; j < players[i].motions.size(); ++j) {
env->SetObjectArrayElement(j_motions, j,
Common::Android::ToJString(env, players[i].motions[j]));
}
auto j_vibration_enabled = static_cast<jboolean>(players[i].vibration_enabled);
auto j_vibration_strength = static_cast<jint>(players[i].vibration_strength);
auto j_body_color_left = static_cast<jlong>(players[i].body_color_left);
auto j_body_color_right = static_cast<jlong>(players[i].body_color_right);
auto j_button_color_left = static_cast<jlong>(players[i].button_color_left);
auto j_button_color_right = static_cast<jlong>(players[i].button_color_right);
auto j_profile_name = Common::Android::ToJString(env, players[i].profile_name);
auto j_use_system_vibrator = players[i].use_system_vibrator;
jobject playerInput = env->NewObject(
Common::Android::GetPlayerInputClass(), Common::Android::GetPlayerInputConstructor(),
j_connected, j_buttons, j_analogs, j_motions, j_vibration_enabled, j_vibration_strength,
j_body_color_left, j_body_color_right, j_button_color_left, j_button_color_right,
j_profile_name, j_use_system_vibrator);
env->SetObjectArrayElement(j_input_settings, i, playerInput);
}
return j_input_settings;
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_setInputSettings(JNIEnv* env, jobject obj,
jobjectArray j_value,
jboolean j_global) {
auto& players = Settings::values.players.GetValue(static_cast<bool>(j_global));
int playersSize = env->GetArrayLength(j_value);
for (int i = 0; i < playersSize; ++i) {
jobject jplayer = env->GetObjectArrayElement(j_value, i);
players[i].connected = static_cast<bool>(
env->GetBooleanField(jplayer, Common::Android::GetPlayerInputConnectedField()));
auto j_buttons_array = static_cast<jobjectArray>(
env->GetObjectField(jplayer, Common::Android::GetPlayerInputButtonsField()));
int buttons_size = env->GetArrayLength(j_buttons_array);
for (int j = 0; j < buttons_size; ++j) {
auto button = static_cast<jstring>(env->GetObjectArrayElement(j_buttons_array, j));
players[i].buttons[j] = Common::Android::GetJString(env, button);
}
auto j_analogs_array = static_cast<jobjectArray>(
env->GetObjectField(jplayer, Common::Android::GetPlayerInputAnalogsField()));
int analogs_size = env->GetArrayLength(j_analogs_array);
for (int j = 0; j < analogs_size; ++j) {
auto analog = static_cast<jstring>(env->GetObjectArrayElement(j_analogs_array, j));
players[i].analogs[j] = Common::Android::GetJString(env, analog);
}
auto j_motions_array = static_cast<jobjectArray>(
env->GetObjectField(jplayer, Common::Android::GetPlayerInputMotionsField()));
int motions_size = env->GetArrayLength(j_motions_array);
for (int j = 0; j < motions_size; ++j) {
auto motion = static_cast<jstring>(env->GetObjectArrayElement(j_motions_array, j));
players[i].motions[j] = Common::Android::GetJString(env, motion);
}
players[i].vibration_enabled = static_cast<bool>(
env->GetBooleanField(jplayer, Common::Android::GetPlayerInputVibrationEnabledField()));
players[i].vibration_strength = static_cast<int>(
env->GetIntField(jplayer, Common::Android::GetPlayerInputVibrationStrengthField()));
players[i].body_color_left = static_cast<u32>(
env->GetLongField(jplayer, Common::Android::GetPlayerInputBodyColorLeftField()));
players[i].body_color_right = static_cast<u32>(
env->GetLongField(jplayer, Common::Android::GetPlayerInputBodyColorRightField()));
players[i].button_color_left = static_cast<u32>(
env->GetLongField(jplayer, Common::Android::GetPlayerInputButtonColorLeftField()));
players[i].button_color_right = static_cast<u32>(
env->GetLongField(jplayer, Common::Android::GetPlayerInputButtonColorRightField()));
auto profileName = static_cast<jstring>(
env->GetObjectField(jplayer, Common::Android::GetPlayerInputProfileNameField()));
players[i].profile_name = Common::Android::GetJString(env, profileName);
players[i].use_system_vibrator =
env->GetBooleanField(jplayer, Common::Android::GetPlayerInputUseSystemVibratorField());
}
}
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveControlPlayerValues(JNIEnv* env, jobject obj) {
Settings::values.players.SetGlobal(false);
// Clear all controls from the config in case the user reverted back to globals
per_game_config->ClearControlPlayerValues();
for (size_t index = 0; index < Settings::values.players.GetValue().size(); ++index) {
per_game_config->SaveAndroidControlPlayerValues(index);
}
}
} // extern "C"