yuzu-android/src
lat9nq 8160e142e1 main: Set async gpu properly after loading per-game setting
Another error that got pass me and only noticed when I was doing the per-game settings UI rework. This prevents asynchronous GPU emulation from being disabled while multi core is enabled as a result of a poorly put together per-game config.
2020-07-14 01:02:10 -04:00
..
audio_core configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
common common/alignment: Fix compilation errors (#4303) 2020-07-12 16:45:49 +02:00
core Merge pull request #4265 from Morph1984/file-rename 2020-07-12 13:00:09 -04:00
input_common input_common: drop unused libusb.h include 2020-07-14 01:50:34 +00:00
tests Core/Common: Address Feedback. 2020-06-27 18:20:06 -04:00
video_core vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT 2020-07-10 18:15:32 -03:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu main: Set async gpu properly after loading per-game setting 2020-07-14 01:02:10 -04:00
yuzu_cmd configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
yuzu_tester configuration: implement per-game configurations (#4098) 2020-07-09 22:42:09 -04:00
.clang-format
CMakeLists.txt Build System: Fix GCC & MINGW Build. 2020-06-27 11:36:28 -04:00