59 lines
1.2 KiB
C++
59 lines
1.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include "common/common_types.h"
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#include "common/polyfill_thread.h"
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#include "common/thread.h"
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#include "core/hle/service/vi/vsync_manager.h"
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namespace Core {
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class System;
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}
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namespace Core::Timing {
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struct EventType;
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}
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namespace Service {
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class Event;
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}
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namespace Service::VI {
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class Container;
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class DisplayList;
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class Conductor {
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public:
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explicit Conductor(Core::System& system, Container& container, DisplayList& displays);
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~Conductor();
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void LinkVsyncEvent(u64 display_id, Event* event);
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void UnlinkVsyncEvent(u64 display_id, Event* event);
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private:
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void ProcessVsync();
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void VsyncThread(std::stop_token token);
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s64 GetNextTicks() const;
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private:
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Core::System& m_system;
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Container& m_container;
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std::unordered_map<u64, VsyncManager> m_vsync_managers;
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std::shared_ptr<Core::Timing::EventType> m_event;
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Common::Event m_signal;
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std::jthread m_thread;
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private:
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s32 m_swap_interval = 1;
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f32 m_compose_speed_scale = 1.0f;
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};
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} // namespace Service::VI
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