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Author SHA1 Message Date
7b098dc0ac Android #71 2023-09-15 00:57:25 +00:00
214 changed files with 1933 additions and 10633 deletions

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@ -333,7 +333,6 @@ find_package(LLVM 17 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)

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@ -1,19 +0,0 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(RenderDoc_INCLUDE_DIR renderdoc_app.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(RenderDoc
REQUIRED_VARS RenderDoc_INCLUDE_DIR
)
if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API)
add_library(RenderDoc::API INTERFACE IMPORTED)
set_target_properties(RenderDoc::API PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${RenderDoc_INCLUDE_DIR}"
)
endif()
mark_as_advanced(RenderDoc_INCLUDE_DIR)

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@ -174,12 +174,6 @@ target_include_directories(stb PUBLIC ./stb)
add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
add_library(RenderDoc::API ALIAS renderdoc)
endif()
if (ANDROID)
if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools)

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@ -1,744 +0,0 @@
// SPDX-FileCopyrightText: Baldur Karlsson
// SPDX-License-Identifier: MIT
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2023 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
//
#if !defined(RENDERDOC_NO_STDINT)
#include <stdint.h>
#endif
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
#define RENDERDOC_CC __cdecl
#elif defined(__linux__)
#define RENDERDOC_CC
#elif defined(__APPLE__)
#define RENDERDOC_CC
#else
#error "Unknown platform"
#endif
#ifdef __cplusplus
extern "C" {
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////
// Constants not used directly in below API
// This is a GUID/magic value used for when applications pass a path where shader debug
// information can be found to match up with a stripped shader.
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
// RENDERDOC_ShaderDebugMagicValue_value
#define RENDERDOC_ShaderDebugMagicValue_struct \
{ \
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// as an alternative when you want a byte array (assuming x86 endianness):
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
{ \
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
typedef enum RENDERDOC_CaptureOption
{
// Allow the application to enable vsync
//
// Default - enabled
//
// 1 - The application can enable or disable vsync at will
// 0 - vsync is force disabled
eRENDERDOC_Option_AllowVSync = 0,
// Allow the application to enable fullscreen
//
// Default - enabled
//
// 1 - The application can enable or disable fullscreen at will
// 0 - fullscreen is force disabled
eRENDERDOC_Option_AllowFullscreen = 1,
// Record API debugging events and messages
//
// Default - disabled
//
// 1 - Enable built-in API debugging features and records the results into
// the capture, which is matched up with events on replay
// 0 - no API debugging is forcibly enabled
eRENDERDOC_Option_APIValidation = 2,
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
// Capture CPU callstacks for API events
//
// Default - disabled
//
// 1 - Enables capturing of callstacks
// 0 - no callstacks are captured
eRENDERDOC_Option_CaptureCallstacks = 3,
// When capturing CPU callstacks, only capture them from actions.
// This option does nothing without the above option being enabled
//
// Default - disabled
//
// 1 - Only captures callstacks for actions.
// Ignored if CaptureCallstacks is disabled
// 0 - Callstacks, if enabled, are captured for every event.
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
// Specify a delay in seconds to wait for a debugger to attach, after
// creating or injecting into a process, before continuing to allow it to run.
//
// 0 indicates no delay, and the process will run immediately after injection
//
// Default - 0 seconds
//
eRENDERDOC_Option_DelayForDebugger = 5,
// Verify buffer access. This includes checking the memory returned by a Map() call to
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
// to a marker value to catch use of uninitialised memory.
//
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
// not do the same kind of interception & checking and undefined contents are really undefined.
//
// Default - disabled
//
// 1 - Verify buffer access
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
// RenderDoc.
eRENDERDOC_Option_VerifyBufferAccess = 6,
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
// previously always enabled
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
// Hooks any system API calls that create child processes, and injects
// RenderDoc into them recursively with the same options.
//
// Default - disabled
//
// 1 - Hooks into spawned child processes
// 0 - Child processes are not hooked by RenderDoc
eRENDERDOC_Option_HookIntoChildren = 7,
// By default RenderDoc only includes resources in the final capture necessary
// for that frame, this allows you to override that behaviour.
//
// Default - disabled
//
// 1 - all live resources at the time of capture are included in the capture
// and available for inspection
// 0 - only the resources referenced by the captured frame are included
eRENDERDOC_Option_RefAllResources = 8,
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
// getting it will be ignored, to allow compatibility with older versions.
// In v1.1 the option acts as if it's always enabled.
//
// By default RenderDoc skips saving initial states for resources where the
// previous contents don't appear to be used, assuming that writes before
// reads indicate previous contents aren't used.
//
// Default - disabled
//
// 1 - initial contents at the start of each captured frame are saved, even if
// they are later overwritten or cleared before being used.
// 0 - unless a read is detected, initial contents will not be saved and will
// appear as black or empty data.
eRENDERDOC_Option_SaveAllInitials = 9,
// In APIs that allow for the recording of command lists to be replayed later,
// RenderDoc may choose to not capture command lists before a frame capture is
// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
// NOTE: This is only true for APIs where multithreading is difficult or
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
// and always capture all command lists since the API is heavily oriented
// around it and the overheads have been reduced by API design.
//
// 1 - All command lists are captured from the start of the application
// 0 - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
eRENDERDOC_Option_CaptureAllCmdLists = 10,
// Mute API debugging output when the API validation mode option is enabled
//
// Default - enabled
//
// 1 - Mute any API debug messages from being displayed or passed through
// 0 - API debugging is displayed as normal
eRENDERDOC_Option_DebugOutputMute = 11,
// Option to allow vendor extensions to be used even when they may be
// incompatible with RenderDoc and cause corrupted replays or crashes.
//
// Default - inactive
//
// No values are documented, this option should only be used when absolutely
// necessary as directed by a RenderDoc developer.
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
// Define a soft memory limit which some APIs may aim to keep overhead under where
// possible. Anything above this limit will where possible be saved directly to disk during
// capture.
// This will cause increased disk space use (which may cause a capture to fail if disk space is
// exhausted) as well as slower capture times.
//
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
// limit.
//
// Units are in MBs, suggested values would range from 200MB to 1000MB.
//
// Default - 0 Megabytes
eRENDERDOC_Option_SoftMemoryLimit = 13,
} RENDERDOC_CaptureOption;
// Sets an option that controls how RenderDoc behaves on capture.
//
// Returns 1 if the option and value are valid
// Returns 0 if either is invalid and the option is unchanged
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
// Gets the current value of an option as a uint32_t
//
// If the option is invalid, 0xffffffff is returned
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
// Gets the current value of an option as a float
//
// If the option is invalid, -FLT_MAX is returned
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
typedef enum RENDERDOC_InputButton
{
// '0' - '9' matches ASCII values
eRENDERDOC_Key_0 = 0x30,
eRENDERDOC_Key_1 = 0x31,
eRENDERDOC_Key_2 = 0x32,
eRENDERDOC_Key_3 = 0x33,
eRENDERDOC_Key_4 = 0x34,
eRENDERDOC_Key_5 = 0x35,
eRENDERDOC_Key_6 = 0x36,
eRENDERDOC_Key_7 = 0x37,
eRENDERDOC_Key_8 = 0x38,
eRENDERDOC_Key_9 = 0x39,
// 'A' - 'Z' matches ASCII values
eRENDERDOC_Key_A = 0x41,
eRENDERDOC_Key_B = 0x42,
eRENDERDOC_Key_C = 0x43,
eRENDERDOC_Key_D = 0x44,
eRENDERDOC_Key_E = 0x45,
eRENDERDOC_Key_F = 0x46,
eRENDERDOC_Key_G = 0x47,
eRENDERDOC_Key_H = 0x48,
eRENDERDOC_Key_I = 0x49,
eRENDERDOC_Key_J = 0x4A,
eRENDERDOC_Key_K = 0x4B,
eRENDERDOC_Key_L = 0x4C,
eRENDERDOC_Key_M = 0x4D,
eRENDERDOC_Key_N = 0x4E,
eRENDERDOC_Key_O = 0x4F,
eRENDERDOC_Key_P = 0x50,
eRENDERDOC_Key_Q = 0x51,
eRENDERDOC_Key_R = 0x52,
eRENDERDOC_Key_S = 0x53,
eRENDERDOC_Key_T = 0x54,
eRENDERDOC_Key_U = 0x55,
eRENDERDOC_Key_V = 0x56,
eRENDERDOC_Key_W = 0x57,
eRENDERDOC_Key_X = 0x58,
eRENDERDOC_Key_Y = 0x59,
eRENDERDOC_Key_Z = 0x5A,
// leave the rest of the ASCII range free
// in case we want to use it later
eRENDERDOC_Key_NonPrintable = 0x100,
eRENDERDOC_Key_Divide,
eRENDERDOC_Key_Multiply,
eRENDERDOC_Key_Subtract,
eRENDERDOC_Key_Plus,
eRENDERDOC_Key_F1,
eRENDERDOC_Key_F2,
eRENDERDOC_Key_F3,
eRENDERDOC_Key_F4,
eRENDERDOC_Key_F5,
eRENDERDOC_Key_F6,
eRENDERDOC_Key_F7,
eRENDERDOC_Key_F8,
eRENDERDOC_Key_F9,
eRENDERDOC_Key_F10,
eRENDERDOC_Key_F11,
eRENDERDOC_Key_F12,
eRENDERDOC_Key_Home,
eRENDERDOC_Key_End,
eRENDERDOC_Key_Insert,
eRENDERDOC_Key_Delete,
eRENDERDOC_Key_PageUp,
eRENDERDOC_Key_PageDn,
eRENDERDOC_Key_Backspace,
eRENDERDOC_Key_Tab,
eRENDERDOC_Key_PrtScrn,
eRENDERDOC_Key_Pause,
eRENDERDOC_Key_Max,
} RENDERDOC_InputButton;
// Sets which key or keys can be used to toggle focus between multiple windows
//
// If keys is NULL or num is 0, toggle keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
// Sets which key or keys can be used to capture the next frame
//
// If keys is NULL or num is 0, captures keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
typedef enum RENDERDOC_OverlayBits
{
// This single bit controls whether the overlay is enabled or disabled globally
eRENDERDOC_Overlay_Enabled = 0x1,
// Show the average framerate over several seconds as well as min/max
eRENDERDOC_Overlay_FrameRate = 0x2,
// Show the current frame number
eRENDERDOC_Overlay_FrameNumber = 0x4,
// Show a list of recent captures, and how many captures have been made
eRENDERDOC_Overlay_CaptureList = 0x8,
// Default values for the overlay mask
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
// Enable all bits
eRENDERDOC_Overlay_All = ~0U,
// Disable all bits
eRENDERDOC_Overlay_None = 0,
} RENDERDOC_OverlayBits;
// returns the overlay bits that have been set
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
// sets the overlay bits with an and & or mask
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
// this function will attempt to remove RenderDoc's hooks in the application.
//
// Note: that this can only work correctly if done immediately after
// the module is loaded, before any API work happens. RenderDoc will remove its
// injected hooks and shut down. Behaviour is undefined if this is called
// after any API functions have been called, and there is still no guarantee of
// success.
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
// This function will unload RenderDoc's crash handler.
//
// If you use your own crash handler and don't want RenderDoc's handler to
// intercede, you can call this function to unload it and any unhandled
// exceptions will pass to the next handler.
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
// Sets the capture file path template
//
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
// and where they will be saved.
//
// Any extension is stripped off the path, and captures are saved in the directory
// specified, and named with the filename and the frame number appended. If the
// directory does not exist it will be created, including any parent directories.
//
// If pathtemplate is NULL, the template will remain unchanged
//
// Example:
//
// SetCaptureFilePathTemplate("my_captures/example");
//
// Capture #1 -> my_captures/example_frame123.rdc
// Capture #2 -> my_captures/example_frame456.rdc
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
// returns the number of captures that have been made
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
// This function returns the details of a capture, by index. New captures are added
// to the end of the list.
//
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
// pathlength will be written with the length in bytes of the filename string
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
//
// Any of the parameters can be NULL and they'll be skipped.
//
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
// If the index is invalid, the values will be unchanged
//
// Note: when captures are deleted in the UI they will remain in this list, so the
// capture path may not exist anymore.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
uint32_t *pathlength, uint64_t *timestamp);
// Sets the comments associated with a capture file. These comments are displayed in the
// UI program when opening.
//
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
// the most recent capture file created made will be used instead.
// comments should be a NULL-terminated UTF-8 string to add as comments.
//
// Any existing comments will be overwritten.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
const char *comments);
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
// backwards compatibility with old code, it is castable either way since it's ABI compatible
// as the same function pointer type.
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
// This function will launch the Replay UI associated with the RenderDoc library injected
// into the running application.
//
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
// to connect to this application
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
// if cmdline is NULL, the command line will be empty.
//
// returns the PID of the replay UI if successful, 0 if not successful.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
const char *cmdline);
// RenderDoc can return a higher version than requested if it's backwards compatible,
// this function returns the actual version returned. If a parameter is NULL, it will be
// ignored and the others will be filled out.
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
// showing the UI after making a capture.
//
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
// target control connection to make such a request, or if there was another error
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
//////////////////////////////////////////////////////////////////////////
// Capturing functions
//
// A device pointer is a pointer to the API's root handle.
//
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
typedef void *RENDERDOC_DevicePointer;
// A window handle is the OS's native window handle
//
// This would be an HWND, GLXDrawable, etc
typedef void *RENDERDOC_WindowHandle;
// A helper macro for Vulkan, where the device handle cannot be used directly.
//
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
//
// Specifically, the value needed is the dispatch table pointer, which sits as the first
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
// indirect once.
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
// respond to keypresses. Neither parameter can be NULL
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// capture the next frame on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
// capture the next N frames on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
// any API rendering to a specific window, or a specific API instance rendering to any window,
// or in the simplest case of one window and one API, you can just pass NULL for both.
//
// In either case, if there are two or more possible matching (device,window) pairs it
// is undefined which one will be captured.
//
// Note: for headless rendering you can pass NULL for the window handle and either specify
// a device pointer or leave it NULL as above.
// Immediately starts capturing API calls on the specified device pointer and window handle.
//
// If there is no matching thing to capture (e.g. no supported API has been initialised),
// this will do nothing.
//
// The results are undefined (including crashes) if two captures are started overlapping,
// even on separate devices and/oror windows.
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Returns whether or not a frame capture is currently ongoing anywhere.
//
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
// Ends capturing immediately.
//
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Ends capturing immediately and discard any data stored without saving to disk.
//
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
// was in progress
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
// title to the capture produced which will be displayed in the UI.
//
// If multiple captures are ongoing, this title will be applied to the first capture to end after
// this call. The second capture to end will have no title, unless this function is called again.
//
// Calling this function has no effect if no capture is currently running, and if it is called
// multiple times only the last title will be used.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
// RenderDoc uses semantic versioning (http://semver.org/).
//
// MAJOR version is incremented when incompatible API changes happen.
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
// PATCH version is incremented when backwards-compatible bug fixes happen.
//
// Note that this means the API returned can be higher than the one you might have requested.
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
typedef enum RENDERDOC_Version
{
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
} RENDERDOC_Version;
// API version changelog:
//
// 1.0.0 - initial release
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
// function pointer is added to the end of the struct, the original layout is identical
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
// replay/remote server concept in replay UI)
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
// are captures and not debug logging files. This is the first API version in the v1.0
// branch.
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
// displayed in the UI program on load.
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
// which allows users to opt-in to allowing unsupported vendor extensions to function.
// Should be used at the user's own risk.
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
// 0xdddddddd of uninitialised buffer contents.
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
// capturing without saving anything to disk.
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
pRENDERDOC_GetOverlayBits GetOverlayBits;
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
// Shutdown was renamed to RemoveHooks in 1.4.1.
// These unions allow old code to continue compiling without changes
union
{
pRENDERDOC_Shutdown Shutdown;
pRENDERDOC_RemoveHooks RemoveHooks;
};
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
// These unions allow old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
// current name
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
};
union
{
// deprecated name
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
// current name
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
};
pRENDERDOC_GetNumCaptures GetNumCaptures;
pRENDERDOC_GetCapture GetCapture;
pRENDERDOC_TriggerCapture TriggerCapture;
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
// This union allows old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
// current name
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
};
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
pRENDERDOC_SetActiveWindow SetActiveWindow;
pRENDERDOC_StartFrameCapture StartFrameCapture;
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
pRENDERDOC_EndFrameCapture EndFrameCapture;
// new function in 1.1.0
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
// new function in 1.2.0
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
// new function in 1.4.0
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
// new function in 1.5.0
pRENDERDOC_ShowReplayUI ShowReplayUI;
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point
//
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
//
// The name is the same as the typedef - "RENDERDOC_GetAPI"
//
// This function is not thread safe, and should not be called on multiple threads at once.
// Ideally, call this once as early as possible in your application's startup, before doing
// any API work, since some configuration functionality etc has to be done also before
// initialising any APIs.
//
// Parameters:
// version is a single value from the RENDERDOC_Version above.
//
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
// pointers.
//
// Returns:
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
// 0 - if the requested version is not supported or the arguments are invalid.
//
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
#ifdef __cplusplus
} // extern "C"
#endif

View File

@ -63,6 +63,3 @@ fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
fastlane/readme.md
# Autogenerated library for vulkan validation layers
libVkLayer_khronos_validation.so

View File

@ -77,30 +77,13 @@ android {
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
}
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
if (keystoreFile != null) {
signingConfigs {
create("release") {
storeFile = file(keystoreFile)
storePassword = System.getenv("ANDROID_KEYSTORE_PASS")
keyAlias = System.getenv("ANDROID_KEY_ALIAS")
keyPassword = System.getenv("ANDROID_KEYSTORE_PASS")
}
}
}
// Define build types, which are orthogonal to product flavors.
buildTypes {
// Signed by release key, allowing for upload to Play Store.
release {
signingConfig = if (keystoreFile != null) {
signingConfigs.getByName("release")
} else {
signingConfigs.getByName("debug")
}
resValue("string", "app_name_suffixed", "yuzu")
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
isDebuggable = false
proguardFiles(
@ -214,7 +197,7 @@ dependencies {
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.2.0-beta03")
implementation("androidx.window:window:1.1.0")
implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")

View File

@ -247,12 +247,7 @@ object NativeLibrary {
external fun setAppDirectory(directory: String)
/**
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
* @param extension Lowercase string representation of file extension without "."
*/
external fun installFileToNand(filename: String, extension: String): Int
external fun installFileToNand(filename: String): Int
external fun initializeGpuDriver(
hookLibDir: String?,
@ -312,6 +307,21 @@ object NativeLibrary {
*/
external fun isPaused(): Boolean
/**
* Mutes emulation sound
*/
external fun muteAudio(): Boolean
/**
* Unmutes emulation sound
*/
external fun unmuteAudio(): Boolean
/**
* Returns true if emulation audio is muted.
*/
external fun isMuted(): Boolean
/**
* Returns the performance stats for the current game
*/
@ -516,11 +526,6 @@ object NativeLibrary {
*/
external fun submitInlineKeyboardInput(key_code: Int)
/**
* Creates a generic user directory if it doesn't exist already
*/
external fun initializeEmptyUserDirectory()
/**
* Button type for use in onTouchEvent
*/

View File

@ -3,7 +3,6 @@
package org.yuzu.yuzu_emu.activities
import android.annotation.SuppressLint
import android.app.Activity
import android.app.PendingIntent
import android.app.PictureInPictureParams
@ -333,7 +332,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
pictureInPictureActions.add(pauseRemoteAction)
}
if (BooleanSetting.AUDIO_MUTED.boolean) {
if (NativeLibrary.isMuted()) {
val unmuteIcon = Icon.createWithResource(
this@EmulationActivity,
R.drawable.ic_pip_unmute
@ -390,15 +389,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
}
if (intent.action == actionUnmute) {
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
} else if (intent.action == actionMute) {
if (!BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(true)
if (!NativeLibrary.isMuted()) NativeLibrary.muteAudio()
}
buildPictureInPictureParams()
}
}
@SuppressLint("UnspecifiedRegisterReceiverFlag")
override fun onPictureInPictureModeChanged(
isInPictureInPictureMode: Boolean,
newConfig: Configuration
@ -411,19 +409,15 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
addAction(actionMute)
addAction(actionUnmute)
}.also {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) {
registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
} else {
registerReceiver(pictureInPictureReceiver, it)
}
}
} else {
try {
unregisterReceiver(pictureInPictureReceiver)
} catch (ignored: Exception) {
}
// Always resume audio, since there is no UI button
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false)
if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
}
}

View File

@ -4,8 +4,7 @@
package org.yuzu.yuzu_emu.adapters
import android.content.Intent
import android.graphics.Bitmap
import android.graphics.drawable.LayerDrawable
import android.graphics.drawable.BitmapDrawable
import android.net.Uri
import android.text.TextUtils
import android.view.LayoutInflater
@ -16,10 +15,7 @@ import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.pm.ShortcutInfoCompat
import androidx.core.content.pm.ShortcutManagerCompat
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.drawable.IconCompat
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider
import androidx.navigation.findNavController
@ -91,24 +87,11 @@ class GameAdapter(private val activity: AppCompatActivity) :
action = Intent.ACTION_VIEW
data = Uri.parse(holder.game.path)
}
val layerDrawable = ResourcesCompat.getDrawable(
YuzuApplication.appContext.resources,
R.drawable.shortcut,
null
) as LayerDrawable
layerDrawable.setDrawableByLayerId(
R.id.shortcut_foreground,
GameIconUtils.getGameIcon(holder.game).toDrawable(YuzuApplication.appContext.resources)
)
val inset = YuzuApplication.appContext.resources
.getDimensionPixelSize(R.dimen.icon_inset)
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
.setShortLabel(holder.game.title)
.setIcon(
IconCompat.createWithAdaptiveBitmap(
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888)
IconCompat.createWithBitmap(
(holder.binding.imageGameScreen.drawable as BitmapDrawable).bitmap
)
)
.setIntent(openIntent)

View File

@ -49,7 +49,6 @@ class HomeSettingAdapter(
holder.option.onClick.invoke()
} else {
MessageDialogFragment.newInstance(
activity,
titleId = holder.option.disabledTitleId,
descriptionId = holder.option.disabledMessageId
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)

View File

@ -1,49 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
import org.yuzu.yuzu_emu.model.Installable
class InstallableAdapter(private val installables: List<Installable>) :
RecyclerView.Adapter<InstallableAdapter.InstallableViewHolder>() {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): InstallableAdapter.InstallableViewHolder {
val binding =
CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return InstallableViewHolder(binding)
}
override fun getItemCount(): Int = installables.size
override fun onBindViewHolder(holder: InstallableAdapter.InstallableViewHolder, position: Int) =
holder.bind(installables[position])
inner class InstallableViewHolder(val binding: CardInstallableBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var installable: Installable
fun bind(installable: Installable) {
this.installable = installable
binding.title.setText(installable.titleId)
binding.description.setText(installable.descriptionId)
if (installable.install != null) {
binding.buttonInstall.visibility = View.VISIBLE
binding.buttonInstall.setOnClickListener { installable.install.invoke() }
}
if (installable.export != null) {
binding.buttonExport.visibility = View.VISIBLE
binding.buttonExport.setOnClickListener { installable.export.invoke() }
}
}
}
}

View File

@ -10,7 +10,6 @@ enum class BooleanSetting(
override val category: Settings.Category,
override val androidDefault: Boolean? = null
) : AbstractBooleanSetting {
AUDIO_MUTED("audio_muted", Settings.Category.Audio),
CPU_DEBUG_MODE("cpu_debug_mode", Settings.Category.Cpu),
FASTMEM("cpuopt_fastmem", Settings.Category.Cpu),
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.Category.Cpu),

View File

@ -21,7 +21,6 @@ import androidx.navigation.navArgs
import com.google.android.material.color.MaterialColors
import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
@ -169,7 +168,7 @@ class SettingsActivity : AppCompatActivity() {
if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile")
}
NativeLibrary.reloadSettings()
Settings.settingsList.forEach { it.reset() }
Toast.makeText(
applicationContext,
@ -182,14 +181,12 @@ class SettingsActivity : AppCompatActivity() {
private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener(
binding.navigationBarShade
) { _: View, windowInsets: WindowInsetsCompat ->
) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
// The only situation where we care to have a nav bar shade is when it's at the bottom
// of the screen where scrolling list elements can go behind it.
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams
mlpNavShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
val mlpShade = view.layoutParams as MarginLayoutParams
mlpShade.height = barInsets.bottom
view.layoutParams = mlpShade
windowInsets
}

View File

@ -15,9 +15,9 @@ import android.net.Uri
import android.os.Bundle
import android.os.Handler
import android.os.Looper
import android.util.Rational
import android.view.*
import android.widget.TextView
import android.widget.Toast
import androidx.activity.OnBackPressedCallback
import androidx.appcompat.widget.PopupMenu
import androidx.core.content.res.ResourcesCompat
@ -54,7 +54,6 @@ import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.utils.*
import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences
@ -106,21 +105,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
null
}
}
try {
game = if (args.game != null) {
args.game!!
} else {
intentGame!!
}
} catch (e: NullPointerException) {
Toast.makeText(
requireContext(),
R.string.no_game_present,
Toast.LENGTH_SHORT
).show()
requireActivity().finish()
return
intentGame ?: error("[EmulationFragment] No bootable game present!")
}
// So this fragment doesn't restart on configuration changes; i.e. rotation.
@ -144,11 +132,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
if (requireActivity().isFinishing) {
return
}
binding.surfaceEmulation.holder.addCallback(this)
binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
@ -304,24 +287,25 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
if (_binding == null) {
return
}
updateScreenLayout()
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.VISIBLE
}
}
} else {
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.VISIBLE
}
} else {
binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
binding.surfaceInputOverlay.layout = InputOverlay.PORTRAIT
@ -344,7 +328,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
override fun onPause() {
if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) {
if (emulationState.isRunning) {
emulationState.pause()
}
super.onPause()
@ -410,7 +394,16 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun updateScreenLayout() {
binding.surfaceEmulation.setAspectRatio(null)
binding.surfaceEmulation.setAspectRatio(
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
4 -> null // Stretch
else -> Rational(16, 9)
}
)
emulationActivity?.buildPictureInPictureParams()
updateOrientation()
}
@ -700,6 +693,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private class EmulationState(private val gamePath: String) {
private var state: State
private var surface: Surface? = null
private var runWhenSurfaceIsValid = false
init {
// Starting state is stopped.
@ -757,6 +751,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) {
runWithValidSurface()
} else {
runWhenSurfaceIsValid = true
}
}
@ -764,7 +760,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized
fun newSurface(surface: Surface?) {
this.surface = surface
if (this.surface != null) {
if (runWhenSurfaceIsValid) {
runWithValidSurface()
}
}
@ -792,9 +788,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
private fun runWithValidSurface() {
NativeLibrary.surfaceChanged(surface)
runWhenSurfaceIsValid = false
when (state) {
State.STOPPED -> {
NativeLibrary.surfaceChanged(surface)
val emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath)
@ -804,6 +801,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.surfaceChanged(surface)
NativeLibrary.unpauseEmulation()
}

View File

@ -118,13 +118,18 @@ class HomeSettingsFragment : Fragment() {
)
add(
HomeSetting(
R.string.manage_yuzu_data,
R.string.manage_yuzu_data_description,
R.drawable.ic_install,
{
binding.root.findNavController()
.navigate(R.id.action_homeSettingsFragment_to_installableFragment)
}
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
R.drawable.ic_nfc,
{ mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt,
{ mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
)
)
add(
@ -143,6 +148,35 @@ class HomeSettingsFragment : Fragment() {
homeViewModel.gamesDir
)
)
add(
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save,
{
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
)
)
add(
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock,
{ mainActivity.getProdKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware,
{ mainActivity.getFirmware.launch(arrayOf("application/zip")) }
)
)
add(
HomeSetting(
R.string.share_log,

View File

@ -0,0 +1,213 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.DocumentsContract
import android.widget.Toast
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
import java.io.FilenameFilter
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipOutputStream
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.utils.FileUtil
class ImportExportSavesFragment : DialogFragment() {
private val context = YuzuApplication.appContext
private val savesFolder =
"${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
private lateinit var startForResultExportSave: ActivityResultLauncher<Intent>
private lateinit var documentPicker: ActivityResultLauncher<Array<String>>
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val activity = requireActivity() as AppCompatActivity
val activityResultRegistry = requireActivity().activityResultRegistry
startForResultExportSave = activityResultRegistry.register(
"startForResultExportSaveKey",
ActivityResultContracts.StartActivityForResult()
) {
File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
documentPicker = activityResultRegistry.register(
"documentPickerKey",
ActivityResultContracts.OpenDocument()
) {
it?.let { uri -> importSave(uri, activity) }
}
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
return if (savesFolderRoot == "") {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.import_export_saves_no_profile)
.setPositiveButton(android.R.string.ok, null)
.show()
} else {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.manage_save_data_description)
.setNegativeButton(R.string.export_saves) { _, _ ->
exportSave()
}
.setPositiveButton(R.string.import_saves) { _, _ ->
documentPicker.launch(arrayOf("application/zip"))
}
.setNeutralButton(android.R.string.cancel, null)
.show()
}
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
saveFolder.walkTopDown().forEach { file ->
val zipFileName =
file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/")
if (zipFileName == "") {
return@forEach
}
val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}")
zos.putNextEntry(entry)
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
private fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
context,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(Intent.createChooser(intent, "Share save file"))
}
}
}
/**
* Imports the save files contained in the zip file, and replaces any existing ones with the new save file.
* @param zipUri The Uri of the zip file containing the save file(s) to import.
*/
private fun importSave(zipUri: Uri, activity: AppCompatActivity) {
val inputZip = context.contentResolver.openInputStream(zipUri)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${context.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
return
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzip(inputZip, cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
titleId = R.string.save_file_invalid_zip_structure,
descriptionId = R.string.save_file_invalid_zip_structure_description
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
context,
context.getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
}
}
companion object {
const val TAG = "ImportExportSavesFragment"
}
}

View File

@ -5,11 +5,7 @@ package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.appcompat.app.AlertDialog
import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels
@ -19,60 +15,31 @@ import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.model.TaskViewModel
class IndeterminateProgressDialogFragment : DialogFragment() {
private val taskViewModel: TaskViewModel by activityViewModels()
private lateinit var binding: DialogProgressBarBinding
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE)
val cancellable = requireArguments().getBoolean(CANCELLABLE)
binding = DialogProgressBarBinding.inflate(layoutInflater)
binding.progressBar.isIndeterminate = true
val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
progressBinding.progressBar.isIndeterminate = true
val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(titleId)
.setView(binding.root)
.setView(progressBinding.root)
.create()
dialog.setCanceledOnTouchOutside(false)
if (cancellable) {
dialog.setNegativeButton(android.R.string.cancel, null)
}
val alertDialog = dialog.create()
alertDialog.setCanceledOnTouchOutside(false)
if (!taskViewModel.isRunning.value) {
taskViewModel.runTask()
}
return alertDialog
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
viewLifecycleOwner.lifecycleScope.apply {
launch {
viewLifecycleOwner.lifecycleScope.launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.isComplete.collect {
if (it) {
dismiss()
dialog.dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(
requireContext(),
result,
Toast.LENGTH_LONG
).show()
is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG)
.show()
is MessageDialogFragment -> result.show(
requireActivity().supportFragmentManager,
@ -84,47 +51,27 @@ class IndeterminateProgressDialogFragment : DialogFragment() {
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.cancelled.collect {
if (it) {
dialog?.setTitle(R.string.cancelling)
}
}
}
}
}
}
// By default, the ProgressDialog will immediately dismiss itself upon a button being pressed.
// Setting the OnClickListener again after the dialog is shown overrides this behavior.
override fun onResume() {
super.onResume()
val alertDialog = dialog as AlertDialog
val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE)
negativeButton.setOnClickListener {
alertDialog.setTitle(getString(R.string.cancelling))
taskViewModel.setCancelled(true)
if (!taskViewModel.isRunning.value) {
taskViewModel.runTask()
}
return dialog
}
companion object {
const val TAG = "IndeterminateProgressDialogFragment"
private const val TITLE = "Title"
private const val CANCELLABLE = "Cancellable"
fun newInstance(
activity: AppCompatActivity,
titleId: Int,
cancellable: Boolean = false,
task: () -> Any
): IndeterminateProgressDialogFragment {
val dialog = IndeterminateProgressDialogFragment()
val args = Bundle()
ViewModelProvider(activity)[TaskViewModel::class.java].task = task
args.putInt(TITLE, titleId)
args.putBoolean(CANCELLABLE, cancellable)
dialog.arguments = args
return dialog
}

View File

@ -1,138 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.ui.main.MainActivity
class InstallableFragment : Fragment() {
private var _binding: FragmentInstallablesBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentInstallablesBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
val mainActivity = requireActivity() as MainActivity
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarInstallables.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val installables = listOf(
Installable(
R.string.user_data,
R.string.user_data_description,
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
export = { mainActivity.exportUserData.launch("export.zip") }
),
Installable(
R.string.install_game_content,
R.string.install_game_content_description,
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_firmware,
R.string.install_firmware_description,
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
),
if (mainActivity.savesFolderRoot != "") {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
export = { mainActivity.exportSave() }
)
} else {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) }
)
},
Installable(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
binding.listInstallables.apply {
layoutManager = GridLayoutManager(
requireContext(),
resources.getInteger(R.integer.grid_columns)
)
adapter = InstallableAdapter(installables)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarInstallables.layoutParams = mlpAppBar
val mlpScrollAbout =
binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listInstallables.layoutParams = mlpScrollAbout
binding.listInstallables.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}

View File

@ -4,21 +4,14 @@
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.DialogInterface
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import androidx.fragment.app.DialogFragment
import androidx.fragment.app.FragmentActivity
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.model.MessageDialogViewModel
class MessageDialogFragment : DialogFragment() {
private val messageDialogViewModel: MessageDialogViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE_ID)
val titleString = requireArguments().getString(TITLE_STRING)!!
@ -44,12 +37,6 @@ class MessageDialogFragment : DialogFragment() {
return dialog.show()
}
override fun onDismiss(dialog: DialogInterface) {
super.onDismiss(dialog)
messageDialogViewModel.dismissAction.invoke()
messageDialogViewModel.clear()
}
private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent)
@ -65,13 +52,11 @@ class MessageDialogFragment : DialogFragment() {
private const val HELP_LINK = "Link"
fun newInstance(
activity: FragmentActivity,
titleId: Int = 0,
titleString: String = "",
descriptionId: Int = 0,
descriptionString: String = "",
helpLinkId: Int = 0,
dismissAction: () -> Unit = {}
helpLinkId: Int = 0
): MessageDialogFragment {
val dialog = MessageDialogFragment()
val bundle = Bundle()
@ -82,8 +67,6 @@ class MessageDialogFragment : DialogFragment() {
putString(DESCRIPTION_STRING, descriptionString)
putInt(HELP_LINK, helpLinkId)
}
ViewModelProvider(activity)[MessageDialogViewModel::class.java].dismissAction =
dismissAction
dialog.arguments = bundle
return dialog
}

View File

@ -295,10 +295,8 @@ class SetupFragment : Fragment() {
override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState)
if (_binding != null) {
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
}
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
}
@ -355,15 +353,11 @@ class SetupFragment : Fragment() {
}
fun pageForward() {
if (_binding != null) {
binding.viewPager2.currentItem += 1
}
binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
}
fun pageBackward() {
if (_binding != null) {
binding.viewPager2.currentItem -= 1
}
binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
}
fun setPageWarned(page: Int) {

View File

@ -1,13 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.annotation.StringRes
data class Installable(
@StringRes val titleId: Int,
@StringRes val descriptionId: Int,
val install: (() -> Unit)? = null,
val export: (() -> Unit)? = null
)

View File

@ -1,14 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
class MessageDialogViewModel : ViewModel() {
var dismissAction: () -> Unit = {}
fun clear() {
dismissAction = {}
}
}

View File

@ -20,20 +20,12 @@ class TaskViewModel : ViewModel() {
val isRunning: StateFlow<Boolean> get() = _isRunning
private val _isRunning = MutableStateFlow(false)
val cancelled: StateFlow<Boolean> get() = _cancelled
private val _cancelled = MutableStateFlow(false)
lateinit var task: () -> Any
fun clear() {
_result.value = Any()
_isComplete.value = false
_isRunning.value = false
_cancelled.value = false
}
fun setCancelled(value: Boolean) {
_cancelled.value = value
}
fun runTask() {
@ -50,9 +42,3 @@ class TaskViewModel : ViewModel() {
}
}
}
enum class TaskState {
Completed,
Failed,
Cancelled
}

View File

@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
val windowSize = getSafeScreenSize(context)
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add(
initializeOverlayButton(
@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
}
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight))
val windowSize = getSafeScreenSize(context)
val min = windowSize.first
val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
@ -968,17 +968,14 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @return A pair of points, the first being the top left corner of the safe area,
* the second being the bottom right corner of the safe area
*/
private fun getSafeScreenSize(
context: Context,
screenSize: Pair<Int, Int>
): Pair<Point, Point> {
private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
// Get screen size
val windowMetrics = WindowMetricsCalculator.getOrCreate()
.computeCurrentWindowMetrics(context as Activity)
var maxX = screenSize.first.toFloat()
var maxY = screenSize.second.toFloat()
var minX = 0
var maxY = windowMetrics.bounds.height().toFloat()
var maxX = windowMetrics.bounds.width().toFloat()
var minY = 0
var minX = 0
// If we have API access, calculate the safe area to draw the overlay
var cutoutLeft = 0

View File

@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.DocumentsContract
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
import android.view.WindowManager
@ -20,7 +19,6 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
@ -31,7 +29,6 @@ import androidx.preference.PreferenceManager
import com.google.android.material.color.MaterialColors
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.navigation.NavigationBarView
import kotlinx.coroutines.CoroutineScope
import java.io.File
import java.io.FilenameFilter
import java.io.IOException
@ -44,40 +41,21 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.*
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.FileOutputStream
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
private val homeViewModel: HomeViewModel by viewModels()
private val gamesViewModel: GamesViewModel by viewModels()
private val taskViewModel: TaskViewModel by viewModels()
override var themeId: Int = 0
private val savesFolder
get() = "${getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
@ -329,7 +307,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
fun processKey(result: Uri): Boolean {
if (FileUtil.getExtension(result) != "keys") {
MessageDialogFragment.newInstance(
this,
titleId = R.string.reading_keys_failure,
descriptionId = R.string.install_prod_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
@ -359,7 +336,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return true
} else {
MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_keys_error,
descriptionId = R.string.install_keys_failure_description,
helpLinkId = R.string.dumping_keys_quickstart_link
@ -395,12 +371,11 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
val task: () -> Any = {
var messageToShow: Any
try {
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheFirmwareDir)
FileUtil.unzip(inputZip, cacheFirmwareDir)
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
MessageDialogFragment.newInstance(
this,
titleId = R.string.firmware_installed_failure,
descriptionId = R.string.firmware_installed_failure_description
)
@ -420,7 +395,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.firmware_installing,
task = task
task
).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
@ -432,7 +407,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (FileUtil.getExtension(result) != "bin") {
MessageDialogFragment.newInstance(
this,
titleId = R.string.reading_keys_failure,
descriptionId = R.string.install_amiibo_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
@ -460,7 +434,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
).show()
} else {
MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_keys_error,
descriptionId = R.string.install_keys_failure_description,
helpLinkId = R.string.dumping_keys_quickstart_link
@ -528,7 +501,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (documents.isNotEmpty()) {
IndeterminateProgressDialogFragment.newInstance(
this@MainActivity,
R.string.installing_game_content
R.string.install_game_content
) {
var installSuccess = 0
var installOverwrite = 0
@ -536,12 +509,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
var errorExtension = 0
var errorOther = 0
documents.forEach {
when (
NativeLibrary.installFileToNand(
it.toString(),
FileUtil.getExtension(it)
)
) {
when (NativeLibrary.installFileToNand(it.toString())) {
NativeLibrary.InstallFileToNandResult.Success -> {
installSuccess += 1
}
@ -615,14 +583,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
installResult.append(separator)
}
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_failure,
descriptionString = installResult.toString().trim(),
helpLinkId = R.string.install_game_content_help_link
)
} else {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_success,
descriptionString = installResult.toString().trim()
)
@ -630,228 +596,4 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
}
val exportUserData = registerForActivityResult(
ActivityResultContracts.CreateDocument("application/zip")
) { result ->
if (result == null) {
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.exporting_user_data,
true
) {
val zipResult = FileUtil.zipFromInternalStorage(
File(DirectoryInitialization.userDirectory!!),
DirectoryInitialization.userDirectory!!,
BufferedOutputStream(contentResolver.openOutputStream(result)),
taskViewModel.cancelled
)
return@newInstance when (zipResult) {
TaskState.Completed -> getString(R.string.user_data_export_success)
TaskState.Failed -> R.string.export_failed
TaskState.Cancelled -> R.string.user_data_export_cancelled
}
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
val importUserData =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.importing_user_data
) {
val checkStream =
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
var isYuzuBackup = false
checkStream.use { stream ->
var ze: ZipEntry? = null
while (stream.nextEntry?.also { ze = it } != null) {
val itemName = ze!!.name.trim()
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
isYuzuBackup = true
return@use
}
}
}
if (!isYuzuBackup) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_yuzu_backup,
descriptionId = R.string.user_data_import_failed_description
)
}
// Clear existing user data
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
// Copy archive to internal storage
try {
FileUtil.unzipToInternalStorage(
BufferedInputStream(contentResolver.openInputStream(result)),
File(DirectoryInitialization.userDirectory!!)
)
} catch (e: Exception) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.import_failed,
descriptionId = R.string.user_data_import_failed_description
)
}
// Reinitialize relevant data
NativeLibrary.initializeEmulation()
gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success)
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
val result = FileUtil.zipFromInternalStorage(
saveFolder,
savesFolderRoot,
BufferedOutputStream(FileOutputStream(outputZipFile))
)
if (result == TaskState.Failed) {
return false
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(
this@MainActivity,
getString(R.string.export_save_failed),
Toast.LENGTH_LONG
).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
this@MainActivity,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(
Intent.createChooser(
intent,
getString(R.string.share_save_file)
)
)
}
}
}
private val startForResultExportSave =
registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { _ ->
File(getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
val importSaves =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {
return@registerForActivityResult
}
NativeLibrary.initializeEmptyUserDirectory()
val inputZip = contentResolver.openInputStream(result)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${applicationContext.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
return@registerForActivityResult
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(
File(savesFolder, savePath),
true
)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
this@MainActivity,
titleId = R.string.save_file_invalid_zip_structure,
descriptionId = R.string.save_file_invalid_zip_structure_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
applicationContext,
getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
}
}
}

View File

@ -8,7 +8,6 @@ import android.database.Cursor
import android.net.Uri
import android.provider.DocumentsContract
import androidx.documentfile.provider.DocumentFile
import kotlinx.coroutines.flow.StateFlow
import java.io.BufferedInputStream
import java.io.File
import java.io.FileOutputStream
@ -19,9 +18,6 @@ import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
import org.yuzu.yuzu_emu.model.TaskState
import java.io.BufferedOutputStream
import java.util.zip.ZipOutputStream
object FileUtil {
const val PATH_TREE = "tree"
@ -286,65 +282,30 @@ object FileUtil {
/**
* Extracts the given zip file into the given directory.
* @exception IOException if the file was being created outside of the target directory
*/
@Throws(SecurityException::class)
fun unzipToInternalStorage(zipStream: BufferedInputStream, destDir: File) {
ZipInputStream(zipStream).use { zis ->
fun unzip(zipStream: InputStream, destDir: File): Boolean {
ZipInputStream(BufferedInputStream(zipStream)).use { zis ->
var entry: ZipEntry? = zis.nextEntry
while (entry != null) {
val newFile = File(destDir, entry.name)
val destinationDirectory = if (entry.isDirectory) newFile else newFile.parentFile
if (!newFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
throw SecurityException("Zip file attempted path traversal! ${entry.name}")
val entryName = entry.name
val entryFile = File(destDir, entryName)
if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
throw SecurityException("Entry is outside of the target dir: " + entryFile.name)
}
if (!destinationDirectory.isDirectory && !destinationDirectory.mkdirs()) {
throw IOException("Failed to create directory $destinationDirectory")
}
if (!entry.isDirectory) {
newFile.outputStream().use { fos -> zis.copyTo(fos) }
if (entry.isDirectory) {
entryFile.mkdirs()
} else {
entryFile.parentFile?.mkdirs()
entryFile.createNewFile()
entryFile.outputStream().use { fos -> zis.copyTo(fos) }
}
entry = zis.nextEntry
}
}
}
/**
* Creates a zip file from a directory within internal storage
* @param inputFile File representation of the item that will be zipped
* @param rootDir Directory containing the inputFile
* @param outputStream Stream where the zip file will be output
*/
fun zipFromInternalStorage(
inputFile: File,
rootDir: String,
outputStream: BufferedOutputStream,
cancelled: StateFlow<Boolean>? = null
): TaskState {
try {
ZipOutputStream(outputStream).use { zos ->
inputFile.walkTopDown().forEach { file ->
if (cancelled?.value == true) {
return TaskState.Cancelled
}
if (!file.isDirectory) {
val entryName =
file.absolutePath.removePrefix(rootDir).removePrefix("/")
val entry = ZipEntry(entryName)
zos.putNextEntry(entry)
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
}
}
} catch (e: Exception) {
return TaskState.Failed
}
return TaskState.Completed
return true
}
fun isRootTreeUri(uri: Uri): Boolean {

View File

@ -6,11 +6,9 @@ package org.yuzu.yuzu_emu.utils
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.widget.ImageView
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import coil.ImageLoader
import coil.decode.DataSource
import coil.executeBlocking
import coil.fetch.DrawableResult
import coil.fetch.FetchResult
import coil.fetch.Fetcher
@ -76,13 +74,4 @@ object GameIconUtils {
.build()
imageLoader.enqueue(request)
}
fun getGameIcon(game: Game): Bitmap {
val request = ImageRequest.Builder(YuzuApplication.appContext)
.data(game)
.error(R.drawable.default_icon)
.build()
return imageLoader.executeBlocking(request)
.drawable!!.toBitmap(config = Bitmap.Config.ARGB_8888)
}
}

View File

@ -282,7 +282,7 @@ void Config::ReadValues() {
std::stringstream ss(title_list);
std::string line;
while (std::getline(ss, line, '|')) {
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
const auto title_id = std::stoul(line, nullptr, 16);
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
std::stringstream inner_ss(disabled_list);

View File

@ -11,12 +11,6 @@
#include "jni/emu_window/emu_window.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
// Ensures that we emulate with the correct aspect ratio.
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.render_surface = reinterpret_cast<void*>(surface);
}
@ -68,8 +62,14 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
return;
}
OnSurfaceChanged(surface);
m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
// Ensures that we emulate with the correct aspect ratio.
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.type = Core::Frontend::WindowSystemType::Android;
window_info.render_surface = reinterpret_cast<void*>(surface);
m_input_subsystem->Initialize();
}

View File

@ -13,8 +13,6 @@
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include <common/fs/fs.h>
#include <core/file_sys/savedata_factory.h>
#include <core/loader/nro.h>
#include <jni.h>
@ -104,7 +102,7 @@ public:
m_native_window = native_window;
}
int InstallFileToNand(std::string filename, std::string file_extension) {
int InstallFileToNand(std::string filename) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
@ -136,11 +134,15 @@ public:
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") {
if (filename.ends_with("nsp")) {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else if (filename.ends_with("xci")) {
jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
} else {
return ErrorFilenameExtension;
}
@ -260,6 +262,9 @@ public:
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
// Loads the configuration.
Config{};
// Create the render window.
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
m_vulkan_library);
@ -325,13 +330,12 @@ public:
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
}
// Tear down the render window.
m_window.reset();
OnEmulationStopped(m_load_result);
}
void PauseEmulation() {
@ -605,10 +609,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
jstring j_file,
jstring j_file_extension) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
GetJString(env, j_file_extension));
[[maybe_unused]] jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
@ -670,6 +672,18 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass claz
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_muteAduio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = true;
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unmuteAudio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = false;
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isMuted(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(Settings::values.audio_muted.GetValue());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
return EmulationSession::GetInstance().IsHandheldOnly();
}
@ -879,24 +893,4 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env,
jobject instance) {
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
ASSERT(user_id);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0);
const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
if (!Common::FS::CreateParentDirs(full_path)) {
LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory");
}
}
} // extern "C"

View File

@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M9,16h6v-6h4l-7,-7 -7,7h4zM5,18h14v2L5,20z" />
</vector>

View File

@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M19,9h-4V3H9v6H5l7,7 7,-7zM5,18v2h14v-2H5z" />
</vector>

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<color android:color="@android:color/white" />
</item>
<item android:id="@+id/shortcut_foreground">
<bitmap android:src="@drawable/default_icon" />
</item>
</layer-list>

View File

@ -22,7 +22,7 @@
<View
android:id="@+id/navigation_bar_shade"
android:layout_width="0dp"
android:layout_width="match_parent"
android:layout_height="1px"
android:background="@android:color/transparent"
android:clickable="false"

View File

@ -1,71 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="?attr/materialCardViewOutlinedStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:orientation="horizontal"
android:layout_gravity="center">
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
</LinearLayout>
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginStart="12dp"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>

View File

@ -1,8 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.progressindicator.LinearProgressIndicator xmlns:android="http://schemas.android.com/apk/res/android"
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical">
<com.google.android.material.progressindicator.LinearProgressIndicator
android:id="@+id/progress_bar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="24dp"
android:layout_margin="24dp"
app:trackCornerRadius="4dp" />
<TextView
android:id="@+id/progress_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="24dp"
android:layout_marginRight="24dp"
android:layout_marginBottom="24dp"
android:gravity="end" />
</LinearLayout>

View File

@ -32,8 +32,7 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center"
android:focusable="false"
android:clickable="false">
android:focusable="false">
<androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/loading_layout"
@ -156,7 +155,7 @@
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start"
android:layout_gravity="start|bottom"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game"
tools:visibility="gone" />

View File

@ -1,31 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coordinator_licenses"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_installables"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_installables"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:title="@string/manage_yuzu_data"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_installables"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@ -27,7 +27,7 @@
app:nullable="true" />
<argument
android:name="menuTag"
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" />
app:argType="string" />
</activity>
<action

View File

@ -19,9 +19,6 @@
<action
android:id="@+id/action_homeSettingsFragment_to_earlyAccessFragment"
app:destination="@id/earlyAccessFragment" />
<action
android:id="@+id/action_homeSettingsFragment_to_installableFragment"
app:destination="@id/installableFragment" />
</fragment>
<fragment
@ -91,9 +88,5 @@
<action
android:id="@+id/action_global_settingsActivity"
app:destination="@id/settingsActivity" />
<fragment
android:id="@+id/installableFragment"
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
android:label="InstallableFragment" />
</navigation>

View File

@ -79,6 +79,7 @@
<string name="manage_save_data">Speicherdaten verwalten</string>
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
<string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string>
<string name="import_export_saves_no_profile">Keine Speicherdaten gefunden. Bitte starte ein Spiel und versuche es erneut.</string>
<string name="save_file_imported_success">Erfolgreich importiert</string>
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Administrar datos de guardado</string>
<string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string>
<string name="import_export_saves_description">Importar o exportar archivos de guardado</string>
<string name="import_export_saves_no_profile">No se han encontrado datos de guardado. Por favor, ejecute un juego y vuelva a intentarlo.</string>
<string name="save_file_imported_success">Importado correctamente</string>
<string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string>
<string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Gérer les données de sauvegarde</string>
<string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string>
<string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string>
<string name="import_export_saves_no_profile">Aucune données de sauvegarde trouvées. Veuillez lancer un jeu et réessayer.</string>
<string name="save_file_imported_success">Importé avec succès</string>
<string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string>
<string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Gestisci i salvataggi</string>
<string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string>
<string name="import_export_saves_description">Importa o esporta i salvataggi</string>
<string name="import_export_saves_no_profile">Nessun salvataggio trovato. Avvia un gioco e riprova.</string>
<string name="save_file_imported_success">Importato con successo</string>
<string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string>
<string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string>

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@ -80,6 +80,7 @@
<string name="manage_save_data">セーブデータを管理</string>
<string name="manage_save_data_description">セーブデータが見つかりました。以下のオプションから選択してください。</string>
<string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string>
<string name="import_export_saves_no_profile">セーブデータがありません。ゲームを起動してから再度お試しください。</string>
<string name="save_file_imported_success">インポートが完了しました</string>
<string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効です</string>
<string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">저장 데이터 관리</string>
<string name="manage_save_data_description">데이터를 저장했습니다. 아래에서 옵션을 선택하세요.</string>
<string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string>
<string name="import_export_saves_no_profile">저장 데이터를 찾을 수 없습니다. 게임을 실행한 후 다시 시도하세요.</string>
<string name="save_file_imported_success">가져오기 성공</string>
<string name="save_file_invalid_zip_structure">저장 디렉터리 구조가 잘못됨</string>
<string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Administrere lagringsdata</string>
<string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string>
<string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string>
<string name="import_export_saves_no_profile">Ingen lagringsdata funnet. Start et nytt spill og prøv på nytt.</string>
<string name="save_file_imported_success">Vellykket import</string>
<string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string>
<string name="save_file_invalid_zip_structure_description">Det første undermappenavnet må være spillets tittel-ID.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Zarządzaj plikami zapisów gier</string>
<string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcję poniżej.</string>
<string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string>
<string name="import_export_saves_no_profile">Nie znaleziono plików zapisów. Uruchom grę i spróbuj ponownie.</string>
<string name="save_file_imported_success">Zaimportowano pomyślnie</string>
<string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string>
<string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytułu gry.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Управление данными сохранений</string>
<string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string>
<string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string>
<string name="import_export_saves_no_profile">Данные сохранений не найдены. Пожалуйста, запустите игру и повторите попытку.</string>
<string name="save_file_imported_success">Успешно импортировано</string>
<string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string>
<string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Керування даними збережень</string>
<string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string>
<string name="import_export_saves_description">Імпорт або експорт файлів збереження</string>
<string name="import_export_saves_no_profile">Дані збережень не знайдено. Будь ласка, запустіть гру та повторіть спробу.</string>
<string name="save_file_imported_success">Успішно імпортовано</string>
<string name="save_file_invalid_zip_structure">Неприпустима структура папки збереження</string>
<string name="save_file_invalid_zip_structure_description">Назва першої вкладеної папки має бути ідентифікатором гри.</string>

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<integer name="grid_columns">2</integer>
</resources>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">管理存档数据</string>
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
<string name="import_export_saves_description">导入或导出存档</string>
<string name="import_export_saves_no_profile">找不到存档数据,请启动游戏并重试。</string>
<string name="save_file_imported_success">已成功导入存档</string>
<string name="save_file_invalid_zip_structure">无效的存档目录</string>
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">管理儲存資料</string>
<string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string>
<string name="import_export_saves_description">匯入或匯出儲存檔案</string>
<string name="import_export_saves_no_profile">找不到儲存資料,請啟動遊戲並重試。</string>
<string name="save_file_imported_success">已成功匯入</string>
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string>

View File

@ -12,7 +12,6 @@
<dimen name="spacing_refresh_end">72dp</dimen>
<dimen name="menu_width">256dp</dimen>
<dimen name="card_width">165dp</dimen>
<dimen name="icon_inset">24dp</dimen>
<dimen name="dialog_margin">20dp</dimen>
<dimen name="elevated_app_bar">3dp</dimen>

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<integer name="grid_columns">1</integer>
<integer name="game_title_lines">2</integer>
<!-- Default SWITCH landscape layout -->
<integer name="SWITCH_BUTTON_A_X">760</integer>

View File

@ -90,6 +90,7 @@
<string name="manage_save_data">Manage save data</string>
<string name="manage_save_data_description">Save data found. Please select an option below.</string>
<string name="import_export_saves_description">Import or export save files</string>
<string name="import_export_saves_no_profile">No save data found. Please launch a game and retry.</string>
<string name="save_file_imported_success">Imported successfully</string>
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
@ -100,13 +101,12 @@
<string name="firmware_installing">Installing firmware</string>
<string name="firmware_installed_success">Firmware installed successfully</string>
<string name="firmware_installed_failure">Firmware installation failed</string>
<string name="firmware_installed_failure_description">Make sure the firmware nca files are at the root of the zip and try again.</string>
<string name="firmware_installed_failure_description">Verify that the ZIP contains valid firmware and try again.</string>
<string name="share_log">Share debug logs</string>
<string name="share_log_description">Share yuzu\'s log file to debug issues</string>
<string name="share_log_missing">No log file found</string>
<string name="install_game_content">Install game content</string>
<string name="install_game_content_description">Install game updates or DLC</string>
<string name="installing_game_content">Installing content…</string>
<string name="install_game_content_failure">Error installing file(s) to NAND</string>
<string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string>
@ -118,10 +118,6 @@
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
<string name="custom_driver_not_supported">Custom drivers not supported</string>
<string name="custom_driver_not_supported_description">Custom driver loading isn\'t currently supported for this device.\nCheck this option again in the future to see if support was added!</string>
<string name="manage_yuzu_data">Manage yuzu data</string>
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
<string name="share_save_file">Share save file</string>
<string name="export_save_failed">Failed to export save</string>
<!-- About screen strings -->
<string name="gaia_is_not_real">Gaia isn\'t real</string>
@ -132,16 +128,6 @@
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">Projects that make yuzu for Android possible</string>
<string name="build">Build</string>
<string name="user_data">User data</string>
<string name="user_data_description">Import/export all app data.\n\nWhen importing user data, all existing user data will be deleted!</string>
<string name="exporting_user_data">Exporting user data…</string>
<string name="importing_user_data">Importing user data…</string>
<string name="import_user_data">Import user data</string>
<string name="invalid_yuzu_backup">Invalid yuzu backup</string>
<string name="user_data_export_success">User data exported successfully</string>
<string name="user_data_import_success">User data imported successfully</string>
<string name="user_data_export_cancelled">Export cancelled</string>
<string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string>
<string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string>
<string name="github_link">https://github.com/yuzu-emu</string>
@ -229,11 +215,6 @@
<string name="auto">Auto</string>
<string name="submit">Submit</string>
<string name="string_null">Null</string>
<string name="string_import">Import</string>
<string name="export">Export</string>
<string name="export_failed">Export failed</string>
<string name="import_failed">Import failed</string>
<string name="cancelling">Cancelling</string>
<!-- GPU driver installation -->
<string name="select_gpu_driver">Select GPU driver</string>
@ -300,7 +281,6 @@
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
<string name="memory_formatted">%1$s %2$s</string>
<string name="no_game_present">No bootable game present!</string>
<!-- Region Names -->
<string name="region_japan">Japan</string>

View File

@ -10,13 +10,6 @@ add_library(audio_core STATIC
adsp/apps/audio_renderer/command_buffer.h
adsp/apps/audio_renderer/command_list_processor.cpp
adsp/apps/audio_renderer/command_list_processor.h
adsp/apps/opus/opus_decoder.cpp
adsp/apps/opus/opus_decoder.h
adsp/apps/opus/opus_decode_object.cpp
adsp/apps/opus/opus_decode_object.h
adsp/apps/opus/opus_multistream_decode_object.cpp
adsp/apps/opus/opus_multistream_decode_object.h
adsp/apps/opus/shared_memory.h
audio_core.cpp
audio_core.h
audio_event.h
@ -42,13 +35,6 @@ add_library(audio_core STATIC
in/audio_in.h
in/audio_in_system.cpp
in/audio_in_system.h
opus/hardware_opus.cpp
opus/hardware_opus.h
opus/decoder_manager.cpp
opus/decoder_manager.h
opus/decoder.cpp
opus/decoder.h
opus/parameters.h
out/audio_out.cpp
out/audio_out.h
out/audio_out_system.cpp
@ -228,7 +214,7 @@ else()
)
endif()
target_link_libraries(audio_core PUBLIC common core Opus::opus)
target_link_libraries(audio_core PUBLIC common core)
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
endif()

View File

@ -7,21 +7,12 @@
namespace AudioCore::ADSP {
ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
audio_renderer = std::make_unique<AudioRenderer::AudioRenderer>(system, sink);
opus_decoder = std::make_unique<OpusDecoder::OpusDecoder>(system);
opus_decoder->Send(Direction::DSP, OpusDecoder::Message::Start);
if (opus_decoder->Receive(Direction::Host) != OpusDecoder::Message::StartOK) {
LOG_ERROR(Service_Audio, "OpusDeocder failed to initialize.");
return;
}
audio_renderer =
std::make_unique<AudioRenderer::AudioRenderer>(system, system.ApplicationMemory(), sink);
}
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
return *audio_renderer.get();
}
OpusDecoder::OpusDecoder& ADSP::OpusDecoder() {
return *opus_decoder.get();
}
} // namespace AudioCore::ADSP

View File

@ -4,7 +4,6 @@
#pragma once
#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h"
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "common/common_types.h"
namespace Core {
@ -41,12 +40,10 @@ public:
~ADSP() = default;
AudioRenderer::AudioRenderer& AudioRenderer();
OpusDecoder::OpusDecoder& OpusDecoder();
private:
/// AudioRenderer app
std::unique_ptr<AudioRenderer::AudioRenderer> audio_renderer{};
std::unique_ptr<OpusDecoder::OpusDecoder> opus_decoder{};
};
} // namespace ADSP

View File

@ -14,12 +14,13 @@
#include "core/core.h"
#include "core/core_timing.h"
MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP_AudioRenderer", MP_RGB(60, 19, 97));
MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP", MP_RGB(60, 19, 97));
namespace AudioCore::ADSP::AudioRenderer {
AudioRenderer::AudioRenderer(Core::System& system_, Sink::Sink& sink_)
: system{system_}, sink{sink_} {}
AudioRenderer::AudioRenderer(Core::System& system_, Core::Memory::Memory& memory_,
Sink::Sink& sink_)
: system{system_}, memory{memory_}, sink{sink_} {}
AudioRenderer::~AudioRenderer() {
Stop();
@ -32,8 +33,8 @@ void AudioRenderer::Start() {
main_thread = std::jthread([this](std::stop_token stop_token) { Main(stop_token); });
mailbox.Send(Direction::DSP, Message::InitializeOK);
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) {
mailbox.Send(Direction::DSP, {Message::InitializeOK, {}});
if (mailbox.Receive(Direction::Host).msg != Message::InitializeOK) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
return;
@ -46,8 +47,8 @@ void AudioRenderer::Stop() {
return;
}
mailbox.Send(Direction::DSP, Message::Shutdown);
if (mailbox.Receive(Direction::Host) != Message::Shutdown) {
mailbox.Send(Direction::DSP, {Message::Shutdown, {}});
if (mailbox.Receive(Direction::Host).msg != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!");
}
@ -66,25 +67,25 @@ void AudioRenderer::Stop() {
void AudioRenderer::Signal() {
signalled_tick = system.CoreTiming().GetGlobalTimeNs().count();
Send(Direction::DSP, Message::Render);
Send(Direction::DSP, {Message::Render, {}});
}
void AudioRenderer::Wait() {
auto msg = Receive(Direction::Host);
if (msg != Message::RenderResponse) {
auto received = Receive(Direction::Host);
if (received.msg != Message::RenderResponse) {
LOG_ERROR(Service_Audio,
"Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}",
Message::RenderResponse, msg);
Message::RenderResponse, received.msg);
}
}
void AudioRenderer::Send(Direction dir, u32 message) {
void AudioRenderer::Send(Direction dir, MailboxMessage message) {
mailbox.Send(dir, std::move(message));
}
u32 AudioRenderer::Receive(Direction dir) {
return mailbox.Receive(dir);
MailboxMessage AudioRenderer::Receive(Direction dir, bool block) {
return mailbox.Receive(dir, block);
}
void AudioRenderer::SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit,
@ -119,7 +120,7 @@ void AudioRenderer::CreateSinkStreams() {
}
void AudioRenderer::Main(std::stop_token stop_token) {
static constexpr char name[]{"DSP_AudioRenderer_Main"};
static constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
@ -127,28 +128,28 @@ void AudioRenderer::Main(std::stop_token stop_token) {
// TODO: Create buffer map/unmap thread + mailbox
// TODO: Create gMix devices, initialize them here
if (mailbox.Receive(Direction::DSP) != Message::InitializeOK) {
if (mailbox.Receive(Direction::DSP).msg != Message::InitializeOK) {
LOG_ERROR(Service_Audio,
"ADSP Audio Renderer -- Failed to receive initialize message from host!");
return;
}
mailbox.Send(Direction::Host, Message::InitializeOK);
mailbox.Send(Direction::Host, {Message::InitializeOK, {}});
// 0.12 seconds (2,304,000 / 19,200,000)
constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) {
auto msg{mailbox.Receive(Direction::DSP)};
switch (msg) {
auto received{mailbox.Receive(Direction::DSP)};
switch (received.msg) {
case Message::Shutdown:
mailbox.Send(Direction::Host, Message::Shutdown);
mailbox.Send(Direction::Host, {Message::Shutdown, {}});
return;
case Message::Render: {
if (system.IsShuttingDown()) [[unlikely]] {
std::this_thread::sleep_for(std::chrono::milliseconds(5));
mailbox.Send(Direction::Host, Message::RenderResponse);
mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
continue;
}
std::array<bool, MaxRendererSessions> buffers_reset{};
@ -204,12 +205,13 @@ void AudioRenderer::Main(std::stop_token stop_token) {
}
}
mailbox.Send(Direction::Host, Message::RenderResponse);
mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
} break;
default:
LOG_WARNING(Service_Audio,
"ADSP AudioRenderer received an invalid message, msg={:02X}!", msg);
"ADSP AudioRenderer received an invalid message, msg={:02X}!",
received.msg);
break;
}
}

View File

@ -17,6 +17,13 @@
namespace Core {
class System;
namespace Timing {
struct EventType;
}
namespace Memory {
class Memory;
}
class System;
} // namespace Core
namespace AudioCore {
@ -27,19 +34,19 @@ class Sink;
namespace ADSP::AudioRenderer {
enum Message : u32 {
Invalid = 0,
MapUnmap_Map = 1,
MapUnmap_MapResponse = 2,
MapUnmap_Unmap = 3,
MapUnmap_UnmapResponse = 4,
MapUnmap_InvalidateCache = 5,
MapUnmap_InvalidateCacheResponse = 6,
MapUnmap_Shutdown = 7,
MapUnmap_ShutdownResponse = 8,
InitializeOK = 22,
RenderResponse = 32,
Render = 42,
Shutdown = 52,
Invalid = 0x00,
MapUnmap_Map = 0x01,
MapUnmap_MapResponse = 0x02,
MapUnmap_Unmap = 0x03,
MapUnmap_UnmapResponse = 0x04,
MapUnmap_InvalidateCache = 0x05,
MapUnmap_InvalidateCacheResponse = 0x06,
MapUnmap_Shutdown = 0x07,
MapUnmap_ShutdownResponse = 0x08,
InitializeOK = 0x16,
RenderResponse = 0x20,
Render = 0x2A,
Shutdown = 0x34,
};
/**
@ -47,7 +54,7 @@ enum Message : u32 {
*/
class AudioRenderer {
public:
explicit AudioRenderer(Core::System& system, Sink::Sink& sink);
explicit AudioRenderer(Core::System& system, Core::Memory::Memory& memory, Sink::Sink& sink);
~AudioRenderer();
/**
@ -65,8 +72,8 @@ public:
void Signal();
void Wait();
void Send(Direction dir, u32 message);
u32 Receive(Direction dir);
void Send(Direction dir, MailboxMessage message);
MailboxMessage Receive(Direction dir, bool block = true);
void SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit,
u64 applet_resource_user_id, bool reset) noexcept;
@ -87,7 +94,9 @@ private:
/// Core system
Core::System& system;
/// The output sink the AudioRenderer will send samples to
/// Memory
Core::Memory::Memory& memory;
/// The output sink the AudioRenderer will use
Sink::Sink& sink;
/// The active mailbox
Mailbox mailbox;
@ -95,13 +104,11 @@ private:
std::jthread main_thread{};
/// The current state
std::atomic<bool> running{};
/// Shared memory of input command buffers, set by host, read by DSP
std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
/// The command lists to process
std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{};
/// The streams which will receive the processed samples
std::array<Sink::SinkStream*, MaxRendererSessions> streams{};
/// CPU Tick when the DSP was signalled to process, uses time rather than tick
u64 signalled_tick{0};
};

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@ -1,107 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
} // namespace
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
if (!IsValidChannelCount(channel_count)) {
return 0;
}
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
}
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
// it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
// provided.
// We could use _create and have libopus allocate it for us, but then we have to separately
// track which decoder is being used between this and multistream in order to call the correct
// destroy from the host side.
// This is a bit cringe, but is safe as these objects are only ever initialized inside the given
// workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
decoder = (LibOpusDecoder*)(this + 1);
s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
if (ret == OPUS_OK) {
magic = DecodeObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusDecodeObject::ResetDecoder() {
return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus.h>
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusDecoder = ::OpusDecoder;
static constexpr u32 DecodeObjectMagic = 0xDEADBEEF;
class OpusDecodeObject {
public:
static u32 GetWorkBufferSize(u32 channel_count);
static OpusDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 channel_count);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
private:
u32 magic;
bool initialized;
bool state_valid;
OpusDecodeObject* self;
u32 final_range;
LibOpusDecoder* decoder;
};
static_assert(std::is_trivially_constructible_v<OpusDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,269 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <chrono>
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/audio_core.h"
#include "audio_core/common/common.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
MICROPROFILE_DEFINE(OpusDecoder, "Audio", "DSP_OpusDecoder", MP_RGB(60, 19, 97));
namespace AudioCore::ADSP::OpusDecoder {
namespace {
constexpr size_t OpusStreamCountMax = 255;
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count <= OpusStreamCountMax;
}
bool IsValidMultiStreamStreamCounts(s32 total_stream_count, s32 sterero_stream_count) {
return IsValidMultiStreamChannelCount(total_stream_count) && total_stream_count > 0 &&
sterero_stream_count > 0 && sterero_stream_count <= total_stream_count;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
init_thread = std::jthread([this](std::stop_token stop_token) { Init(stop_token); });
}
OpusDecoder::~OpusDecoder() {
if (!running) {
init_thread.request_stop();
return;
}
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
auto msg = Receive(Direction::Host);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
Message::ShutdownOK, msg);
main_thread.request_stop();
main_thread.join();
running = false;
}
void OpusDecoder::Send(Direction dir, u32 message) {
mailbox.Send(dir, std::move(message));
}
u32 OpusDecoder::Receive(Direction dir, std::stop_token stop_token) {
return mailbox.Receive(dir, stop_token);
}
void OpusDecoder::Init(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Init");
if (Receive(Direction::DSP, stop_token) != Message::Start) {
LOG_ERROR(Service_Audio,
"DSP OpusDecoder failed to receive Start message. Opus initialization failed.");
return;
}
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
running = true;
Send(Direction::Host, Message::StartOK);
}
void OpusDecoder::Main(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Main");
while (!stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, stop_token);
switch (msg) {
case Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case GetWorkBufferSize: {
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count);
Send(Direction::Host, Message::GetWorkBufferSizeOK);
} break;
case InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
ASSERT(sample_rate >= 0);
ASSERT(IsValidChannelCount(channel_count));
ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count));
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] =
decoder_object.InitializeDecoder(sample_rate, channel_count);
Send(Direction::Host, Message::InitializeDecodeObjectOK);
} break;
case ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
} break;
case DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedOK);
} break;
case MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
} break;
case UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
} break;
case GetWorkBufferSizeForMultiStream: {
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count);
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
} break;
case InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[4]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[5]);
// Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel
// mappings, but [6] is never set, and there is not enough room in the argument data for
// more than 40 channels, when 255 are possible.
// It also means the mapping values are undefined, though likely always 0,
// and the mappings given by the game are ignored. The mappings are copied to this
// dedicated buffer host side, so let's do as intended.
auto mappings = shared_memory->channel_mapping.data();
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
ASSERT(sample_rate >= 0);
ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count));
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.InitializeDecoder(
sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings);
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
} break;
case ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
} break;
case DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK);
} break;
default:
LOG_ERROR(Service_Audio, "Invalid OpusDecoder command {}", msg);
continue;
}
}
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,92 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <thread>
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "common/common_types.h"
namespace Core {
class System;
} // namespace Core
namespace AudioCore::ADSP::OpusDecoder {
enum Message : u32 {
Invalid = 0,
Start = 1,
Shutdown = 2,
StartOK = 11,
ShutdownOK = 12,
GetWorkBufferSize = 21,
InitializeDecodeObject = 22,
ShutdownDecodeObject = 23,
DecodeInterleaved = 24,
MapMemory = 25,
UnmapMemory = 26,
GetWorkBufferSizeForMultiStream = 27,
InitializeMultiStreamDecodeObject = 28,
ShutdownMultiStreamDecodeObject = 29,
DecodeInterleavedForMultiStream = 30,
GetWorkBufferSizeOK = 41,
InitializeDecodeObjectOK = 42,
ShutdownDecodeObjectOK = 43,
DecodeInterleavedOK = 44,
MapMemoryOK = 45,
UnmapMemoryOK = 46,
GetWorkBufferSizeForMultiStreamOK = 47,
InitializeMultiStreamDecodeObjectOK = 48,
ShutdownMultiStreamDecodeObjectOK = 49,
DecodeInterleavedForMultiStreamOK = 50,
};
/**
* The AudioRenderer application running on the ADSP.
*/
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system);
~OpusDecoder();
bool IsRunning() const noexcept {
return running;
}
void Send(Direction dir, u32 message);
u32 Receive(Direction dir, std::stop_token stop_token = {});
void SetSharedMemory(SharedMemory& shared_memory_) {
shared_memory = &shared_memory_;
}
private:
/**
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
*/
void Init(std::stop_token stop_token);
/**
* Main OpusDecoder thread, responsible for processing the incoming Opus packets.
*/
void Main(std::stop_token stop_token);
/// Core system
Core::System& system;
/// Mailbox to communicate messages with the host, drives the main thread
Mailbox mailbox;
/// Init thread
std::jthread init_thread{};
/// Main thread
std::jthread main_thread{};
/// The current state
bool running{};
/// Structure shared with the host, input data set by the host before sending a mailbox message,
/// and the responses are written back by the OpusDecoder.
SharedMemory* shared_memory{};
};
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,111 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
}
} // namespace
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
u32 stereo_stream_count) {
if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
}
return 0;
}
OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
u32 channel_count, u32 stereo_stream_count,
u8* mappings) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// See OpusDecodeObject::InitializeDecoder for an explanation of this
decoder = (LibOpusMSDecoder*)(this + 1);
s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
stereo_stream_count, mappings);
if (ret == OPUS_OK) {
magic = DecodeMultiStreamObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusMultiStreamDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusMultiStreamDecodeObject::ResetDecoder() {
return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
u64 output_data_size, u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_multistream_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,39 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus_multistream.h>
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusMSDecoder = ::OpusMSDecoder;
static constexpr u32 DecodeMultiStreamObjectMagic = 0xDEADBEEF;
class OpusMultiStreamDecodeObject {
public:
static u32 GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count);
static OpusMultiStreamDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count,
u32 stereo_stream_count, u8* mappings);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
private:
u32 magic;
bool initialized;
bool state_valid;
OpusMultiStreamDecodeObject* self;
u32 final_range;
LibOpusMSDecoder* decoder;
};
static_assert(std::is_trivially_constructible_v<OpusMultiStreamDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
struct SharedMemory {
std::array<u8, 0x100> channel_mapping{};
std::array<u64, 16> host_send_data{};
std::array<u64, 16> dsp_return_data{};
};
} // namespace AudioCore::ADSP::OpusDecoder

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@ -3,8 +3,6 @@
#pragma once
#include <span>
#include "common/bounded_threadsafe_queue.h"
#include "common/common_types.h"
@ -21,6 +19,11 @@ enum class Direction : u32 {
DSP,
};
struct MailboxMessage {
u32 msg;
std::span<u8> data;
};
class Mailbox {
public:
void Initialize(AppMailboxId id_) {
@ -32,19 +35,25 @@ public:
return id;
}
void Send(Direction dir, u32 message) {
void Send(Direction dir, MailboxMessage&& message) {
auto& queue = dir == Direction::Host ? host_queue : adsp_queue;
queue.EmplaceWait(message);
queue.EmplaceWait(std::move(message));
}
u32 Receive(Direction dir, std::stop_token stop_token = {}) {
MailboxMessage Receive(Direction dir, bool block = true) {
auto& queue = dir == Direction::Host ? host_queue : adsp_queue;
return queue.PopWait(stop_token);
MailboxMessage t;
if (block) {
queue.PopWait(t);
} else {
queue.TryPop(t);
}
return t;
}
void Reset() {
id = AppMailboxId::Invalid;
u32 t{};
MailboxMessage t;
while (host_queue.TryPop(t)) {
}
while (adsp_queue.TryPop(t)) {
@ -53,8 +62,8 @@ public:
private:
AppMailboxId id{0};
Common::SPSCQueue<u32> host_queue;
Common::SPSCQueue<u32> adsp_queue;
Common::SPSCQueue<MailboxMessage> host_queue;
Common::SPSCQueue<MailboxMessage> adsp_queue;
};
} // namespace AudioCore::ADSP

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/opus/decoder.h"
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/alignment.h"
#include "common/swap.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
OpusPacketHeader ReverseHeader(OpusPacketHeader header) {
OpusPacketHeader out;
out.size = Common::swap32(header.size);
out.final_range = Common::swap32(header.final_range);
return out;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_, HardwareOpus& hardware_opus_)
: system{system_}, hardware_opus{hardware_opus_} {}
OpusDecoder::~OpusDecoder() {
if (decode_object_initialized) {
hardware_opus.ShutdownDecodeObject(shared_buffer.get(), shared_buffer_size);
}
}
Result OpusDecoder::Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{0x600u};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeDecodeObject(params.sample_rate, params.channel_count,
shared_buffer.get(), shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::Initialize(OpusMultiStreamParametersEx& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{Common::AlignUp(1500ull * params.total_stream_count, 64u)};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeMultiStreamDecodeObject(
params.sample_rate, params.channel_count, params.total_stream_count,
params.stereo_stream_count, params.mappings.data(), shared_buffer.get(),
shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
total_stream_count = params.total_stream_count;
stereo_stream_count = params.stereo_stream_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::DecodeInterleaved(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleaved(out_samples, out_data.data(), out_data.size_bytes(),
channel_count, in_data.data(), header.size,
shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
Result OpusDecoder::SetContext([[maybe_unused]] std::span<const u8> context) {
R_SUCCEED_IF(shared_memory_mapped);
shared_memory_mapped = true;
R_RETURN(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
}
Result OpusDecoder::DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count,
std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
LOG_ERROR(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
header.size, input_data.size_bytes(), in_data.size_bytes());
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleavedForMultiStream(
out_samples, out_data.data(), out_data.size_bytes(), channel_count, in_data.data(),
header.size, shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class HardwareOpus;
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system, HardwareOpus& hardware_opus_);
~OpusDecoder();
Result Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result Initialize(OpusMultiStreamParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result DecodeInterleaved(u32* out_data_size, u64* out_time_taken, u32* out_sample_count,
std::span<const u8> input_data, std::span<u8> output_data, bool reset);
Result SetContext([[maybe_unused]] std::span<const u8> context);
Result DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset);
private:
Core::System& system;
HardwareOpus& hardware_opus;
std::unique_ptr<u8[]> shared_buffer{};
u64 shared_buffer_size;
std::span<u8> in_data{};
std::span<u8> out_data{};
u64 buffer_size{};
s32 sample_rate{};
s32 channel_count{};
bool use_large_frame_size{false};
s32 total_stream_count{};
s32 stereo_stream_count{};
bool shared_memory_mapped{false};
bool decode_object_initialized{false};
};
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/opus/decoder_manager.h"
#include "common/alignment.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count > 0 && channel_count <= OpusStreamCountMax;
}
bool IsValidSampleRate(u32 sample_rate) {
return sample_rate == 8'000 || sample_rate == 12'000 || sample_rate == 16'000 ||
sample_rate == 24'000 || sample_rate == 48'000;
}
bool IsValidStreamCount(u32 channel_count, u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count &&
total_stream_count + stereo_stream_count <= channel_count;
}
} // namespace
OpusDecoderManager::OpusDecoderManager(Core::System& system_)
: system{system_}, hardware_opus{system} {
for (u32 i = 0; i < MaxChannels; i++) {
required_workbuffer_sizes[i] = hardware_opus.GetWorkBufferSize(1 + i);
}
}
Result OpusDecoderManager::GetWorkBufferSize(OpusParameters& params, u64& out_size) {
OpusParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.use_large_frame_size = false,
};
R_RETURN(GetWorkBufferSizeExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size) {
R_RETURN(GetWorkBufferSizeExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size) {
R_UNLESS(IsValidChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
auto work_buffer_size{required_workbuffer_sizes[params.channel_count - 1]};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size + 0x600;
R_SUCCEED();
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params,
u64& out_size) {
OpusMultiStreamParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.total_stream_count = params.total_stream_count,
.stereo_stream_count = params.stereo_stream_count,
.use_large_frame_size = false,
.mappings = {},
};
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_UNLESS(IsValidMultiStreamChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
R_UNLESS(IsValidStreamCount(params.channel_count, params.total_stream_count,
params.stereo_stream_count),
ResultInvalidOpusSampleRate);
auto work_buffer_size{hardware_opus.GetWorkBufferSizeForMultiStream(
params.total_stream_count, params.stereo_stream_count)};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size += Common::AlignUp(1500 * params.total_stream_count, 64);
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size;
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class OpusDecoderManager {
public:
OpusDecoderManager(Core::System& system);
HardwareOpus& GetHardwareOpus() {
return hardware_opus;
}
Result GetWorkBufferSize(OpusParameters& params, u64& out_size);
Result GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params, u64& out_size);
private:
Core::System& system;
HardwareOpus hardware_opus;
std::array<u64, MaxChannels> required_workbuffer_sizes{};
};
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include "audio_core/audio_core.h"
#include "audio_core/opus/hardware_opus.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
namespace {
using namespace Service::Audio;
static constexpr Result ResultCodeFromLibOpusErrorCode(u64 error_code) {
s32 error{static_cast<s32>(error_code)};
ASSERT(error <= OPUS_OK);
switch (error) {
case OPUS_ALLOC_FAIL:
R_THROW(ResultLibOpusAllocFail);
case OPUS_INVALID_STATE:
R_THROW(ResultLibOpusInvalidState);
case OPUS_UNIMPLEMENTED:
R_THROW(ResultLibOpusUnimplemented);
case OPUS_INVALID_PACKET:
R_THROW(ResultLibOpusInvalidPacket);
case OPUS_INTERNAL_ERROR:
R_THROW(ResultLibOpusInternalError);
case OPUS_BUFFER_TOO_SMALL:
R_THROW(ResultBufferTooSmall);
case OPUS_BAD_ARG:
R_THROW(ResultLibOpusBadArg);
case OPUS_OK:
R_RETURN(ResultSuccess);
}
UNREACHABLE();
}
} // namespace
HardwareOpus::HardwareOpus(Core::System& system_)
: system{system_}, opus_decoder{system.AudioCore().ADSP().OpusDecoder()} {
opus_decoder.SetSharedMemory(shared_memory);
}
u64 HardwareOpus::GetWorkBufferSize(u32 channel) {
if (!opus_decoder.IsRunning()) {
return 0;
}
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = channel;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::GetWorkBufferSize);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
u64 HardwareOpus::GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = total_stream_count;
shared_memory.host_send_data[1] = stereo_stream_count;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
Result HardwareOpus::InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::InitializeDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 total_stream_count,
u32 stereo_stream_count, void* mappings,
void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::ShutdownDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count, void* input_data,
u64 input_data_size, void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::DecodeInterleaved);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size,
void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::MapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::MapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::MapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
Result HardwareOpus::UnmapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::UnmapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::UnmapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <opus.h>
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::OpusDecoder {
class HardwareOpus {
public:
HardwareOpus(Core::System& system);
u64 GetWorkBufferSize(u32 channel);
u64 GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count);
Result InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size);
Result InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 totaL_stream_count, u32 stereo_stream_count,
void* mappings, void* buffer, u64 buffer_size);
Result ShutdownDecodeObject(void* buffer, u64 buffer_size);
Result ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size);
Result DecodeInterleaved(u32& out_sample_count, void* output_data, u64 output_data_size,
u32 channel_count, void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result MapMemory(void* buffer, u64 buffer_size);
Result UnmapMemory(void* buffer, u64 buffer_size);
private:
Core::System& system;
std::mutex mutex;
ADSP::OpusDecoder::OpusDecoder& opus_decoder;
ADSP::OpusDecoder::SharedMemory shared_memory;
};
} // namespace AudioCore::OpusDecoder

View File

@ -1,54 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace AudioCore::OpusDecoder {
constexpr size_t OpusStreamCountMax = 255;
constexpr size_t MaxChannels = 2;
struct OpusParameters {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
}; // size = 0x8
static_assert(sizeof(OpusParameters) == 0x8, "OpusParameters has the wrong size!");
struct OpusParametersEx {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ bool use_large_frame_size;
/* 0x09 */ INSERT_PADDING_BYTES(7);
}; // size = 0x10
static_assert(sizeof(OpusParametersEx) == 0x10, "OpusParametersEx has the wrong size!");
struct OpusMultiStreamParameters {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ u32 total_stream_count;
/* 0x0C */ u32 stereo_stream_count;
/* 0x10 */ std::array<u8, OpusStreamCountMax + 1> mappings;
}; // size = 0x110
static_assert(sizeof(OpusMultiStreamParameters) == 0x110,
"OpusMultiStreamParameters has the wrong size!");
struct OpusMultiStreamParametersEx {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ u32 total_stream_count;
/* 0x0C */ u32 stereo_stream_count;
/* 0x10 */ bool use_large_frame_size;
/* 0x11 */ INSERT_PADDING_BYTES(7);
/* 0x18 */ std::array<u8, OpusStreamCountMax + 1> mappings;
}; // size = 0x118
static_assert(sizeof(OpusMultiStreamParametersEx) == 0x118,
"OpusMultiStreamParametersEx has the wrong size!");
struct OpusPacketHeader {
/* 0x00 */ u32 size;
/* 0x04 */ u32 final_range;
}; // size = 0x8
static_assert(sizeof(OpusPacketHeader) == 0x8, "OpusPacketHeader has the wrong size!");
} // namespace AudioCore::OpusDecoder

View File

@ -27,12 +27,12 @@ u32 CommandProcessingTimeEstimatorVersion1::Estimate(
u32 CommandProcessingTimeEstimatorVersion1::Estimate(
const AdpcmDataSourceVersion1Command& command) const {
return static_cast<u32>(command.pitch * 0.46f * 1.2f);
return static_cast<u32>(command.pitch * 0.25f * 1.2f);
}
u32 CommandProcessingTimeEstimatorVersion1::Estimate(
const AdpcmDataSourceVersion2Command& command) const {
return static_cast<u32>(command.pitch * 0.46f * 1.2f);
return static_cast<u32>(command.pitch * 0.25f * 1.2f);
}
u32 CommandProcessingTimeEstimatorVersion1::Estimate(

View File

@ -684,11 +684,11 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
sink_context, splitter_context, perf_manager};
voice_context.SortInfo();
command_generator.GenerateVoiceCommands();
const auto start_estimated_time{drop_voice_param *
static_cast<f32>(command_buffer.estimated_process_time)};
command_generator.GenerateVoiceCommands();
command_generator.GenerateSubMixCommands();
command_generator.GenerateFinalMixCommands();
command_generator.GenerateSinkCommands();
@ -708,13 +708,11 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
const auto end_estimated_time{drop_voice_param *
static_cast<f32>(command_buffer.estimated_process_time)};
const auto dsp_time_limit{((time_limit_percent / 100.0f) * 2'880'000.0f) *
(static_cast<f32>(render_time_limit_percent) / 100.0f)};
const auto estimated_time{start_estimated_time - end_estimated_time};
const auto time_limit{static_cast<u32>(std::max(dsp_time_limit + estimated_time, 0.0f))};
const auto time_limit{static_cast<u32>(
estimated_time + (((time_limit_percent / 100.0f) * 2'880'000.0) *
(static_cast<f32>(render_time_limit_percent) / 100.0f)))};
num_voices_dropped =
DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit);
}

View File

@ -26,11 +26,12 @@ add_library(common STATIC
assert.h
atomic_helpers.h
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h
bounded_threadsafe_queue.h
cityhash.cpp
cityhash.h
common_funcs.h
@ -40,8 +41,6 @@ add_library(common STATIC
container_hash.h
demangle.cpp
demangle.h
detached_tasks.cpp
detached_tasks.h
div_ceil.h
dynamic_library.cpp
dynamic_library.h

View File

@ -45,13 +45,13 @@ public:
}
T PopWait() {
T t{};
T t;
Pop<PopMode::Wait>(t);
return t;
}
T PopWait(std::stop_token stop_token) {
T t{};
T t;
Pop<PopMode::WaitWithStopToken>(t, stop_token);
return t;
}

View File

@ -528,41 +528,38 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
// Generic Filesystem Operations
bool Exists(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::Exists(path);
} else {
return fs::exists(path, ec);
return fs::exists(path);
}
#else
return fs::exists(path, ec);
return fs::exists(path);
#endif
}
bool IsFile(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return !Android::IsDirectory(path);
} else {
return fs::is_regular_file(path, ec);
return fs::is_regular_file(path);
}
#else
return fs::is_regular_file(path, ec);
return fs::is_regular_file(path);
#endif
}
bool IsDir(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID
if (Android::IsContentUri(path)) {
return Android::IsDirectory(path);
} else {
return fs::is_directory(path, ec);
return fs::is_directory(path);
}
#else
return fs::is_directory(path, ec);
return fs::is_directory(path);
#endif
}

View File

@ -130,17 +130,13 @@ void LogSettings() {
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
}
void UpdateGPUAccuracy() {
values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
}
bool IsGPULevelExtreme() {
return values.current_gpu_accuracy == GpuAccuracy::Extreme;
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
}
bool IsGPULevelHigh() {
return values.current_gpu_accuracy == GpuAccuracy::Extreme ||
values.current_gpu_accuracy == GpuAccuracy::High;
return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
values.gpu_accuracy.GetValue() == GpuAccuracy::High;
}
bool IsFastmemEnabled() {

View File

@ -307,7 +307,6 @@ struct Values {
Specialization::Default,
true,
true};
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
"max_anisotropy", Category::RendererAdvanced};
@ -349,10 +348,6 @@ struct Values {
Category::RendererDebug};
Setting<bool> disable_shader_loop_safety_checks{
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
Category::RendererDebug};
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
bool renderer_amdvlk_depth_bias_workaround{};
// System
SwitchableSetting<Language, true> language_index{linkage,
@ -525,7 +520,6 @@ struct Values {
extern Values values;
void UpdateGPUAccuracy();
bool IsGPULevelExtreme();
bool IsGPULevelHigh();

View File

@ -225,16 +225,6 @@ public:
*/
[[nodiscard]] virtual constexpr u32 EnumIndex() const = 0;
/**
* @returns True if the underlying type is a floating point storage
*/
[[nodiscard]] virtual constexpr bool IsFloatingPoint() const = 0;
/**
* @returns True if the underlying type is an integer storage
*/
[[nodiscard]] virtual constexpr bool IsIntegral() const = 0;
/*
* Switchable settings
*/

View File

@ -10,7 +10,6 @@
#include <string>
#include <typeindex>
#include <typeinfo>
#include <fmt/core.h>
#include "common/common_types.h"
#include "common/settings_common.h"
#include "common/settings_enums.h"
@ -116,12 +115,8 @@ protected:
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
// Compatibility with old AudioEngine setting being a string
return CanonicalizeEnum(value_);
} else if constexpr (std::is_floating_point_v<Type>) {
return fmt::format("{:f}", value_);
} else if constexpr (std::is_enum_v<Type>) {
return std::to_string(static_cast<u32>(value_));
} else {
return std::to_string(value_);
return std::to_string(static_cast<u64>(value_));
}
}
@ -185,17 +180,13 @@ public:
this->SetValue(static_cast<u32>(std::stoul(input)));
} else if constexpr (std::is_same_v<Type, bool>) {
this->SetValue(input == "true");
} else if constexpr (std::is_same_v<Type, float>) {
this->SetValue(std::stof(input));
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
this->SetValue(ToEnum<AudioEngine>(input));
this->SetValue(ToEnum<Type>(input));
} else {
this->SetValue(static_cast<Type>(std::stoll(input)));
}
} catch (std::invalid_argument&) {
this->SetValue(this->GetDefault());
} catch (std::out_of_range&) {
this->SetValue(this->GetDefault());
}
}
@ -224,28 +215,12 @@ public:
}
}
[[nodiscard]] constexpr bool IsFloatingPoint() const final {
return std::is_floating_point_v<Type>;
}
[[nodiscard]] constexpr bool IsIntegral() const final {
return std::is_integral_v<Type>;
}
[[nodiscard]] std::string MinVal() const override final {
if constexpr (std::is_arithmetic_v<Type> && !ranged) {
return this->ToString(std::numeric_limits<Type>::min());
} else {
return this->ToString(minimum);
}
}
[[nodiscard]] std::string MaxVal() const override final {
if constexpr (std::is_arithmetic_v<Type> && !ranged) {
return this->ToString(std::numeric_limits<Type>::max());
} else {
return this->ToString(maximum);
}
}
[[nodiscard]] constexpr bool Ranged() const override {
return ranged;

View File

@ -596,10 +596,6 @@ add_library(core STATIC
hle/service/mii/types/ver3_store_data.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mii/mii_database.cpp
hle/service/mii/mii_database.h
hle/service/mii/mii_database_manager.cpp
hle/service/mii/mii_database_manager.h
hle/service/mii/mii_manager.cpp
hle/service/mii/mii_manager.h
hle/service/mii/mii_result.h
@ -868,8 +864,6 @@ add_library(core STATIC
telemetry_session.h
tools/freezer.cpp
tools/freezer.h
tools/renderdoc.cpp
tools/renderdoc.h
)
if (MSVC)
@ -885,7 +879,6 @@ else()
-Werror=conversion
-Wno-sign-conversion
-Wno-cast-function-type
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
)
@ -894,7 +887,7 @@ endif()
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core nx_tzdb)
target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls RenderDoc::API)
target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::opus)
if (MINGW)
target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})
endif()

View File

@ -51,7 +51,6 @@
#include "core/reporter.h"
#include "core/telemetry_session.h"
#include "core/tools/freezer.h"
#include "core/tools/renderdoc.h"
#include "network/network.h"
#include "video_core/host1x/host1x.h"
#include "video_core/renderer_base.h"
@ -282,10 +281,6 @@ struct System::Impl {
microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2);
microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3);
if (Settings::values.enable_renderdoc_hotkey) {
renderdoc_api = std::make_unique<Tools::RenderdocAPI>();
}
LOG_DEBUG(Core, "Initialized OK");
return SystemResultStatus::Success;
@ -381,10 +376,6 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
// Workarounds:
// Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
Settings::values.renderer_amdvlk_depth_bias_workaround = program_id == 0x1006A800016E000ULL;
status = SystemResultStatus::Success;
return status;
}
@ -444,9 +435,6 @@ struct System::Impl {
room_member->SendGameInfo(game_info);
}
// Workarounds
Settings::values.renderer_amdvlk_depth_bias_workaround = false;
LOG_DEBUG(Core, "Shutdown OK");
}
@ -533,8 +521,6 @@ struct System::Impl {
std::unique_ptr<Tools::Freezer> memory_freezer;
std::array<u8, 0x20> build_id{};
std::unique_ptr<Tools::RenderdocAPI> renderdoc_api;
/// Frontend applets
Service::AM::Applets::AppletManager applet_manager;
@ -1038,10 +1024,6 @@ const Network::RoomNetwork& System::GetRoomNetwork() const {
return impl->room_network;
}
Tools::RenderdocAPI& System::GetRenderdocAPI() {
return *impl->renderdoc_api;
}
void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
return impl->kernel.RunServer(std::move(server_manager));
}

View File

@ -102,10 +102,6 @@ namespace Network {
class RoomNetwork;
}
namespace Tools {
class RenderdocAPI;
}
namespace Core {
class ARM_Interface;
@ -417,8 +413,6 @@ public:
/// Gets an immutable reference to the Room Network.
[[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
[[nodiscard]] Tools::RenderdocAPI& GetRenderdocAPI();
void SetExitLocked(bool locked);
bool GetExitLocked() const;

View File

@ -724,14 +724,14 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
continue;
}
const auto index = std::strtoul(out[0].substr(8, 2).c_str(), nullptr, 16);
const auto index = std::stoul(out[0].substr(8, 2), nullptr, 16);
keyblobs[index] = Common::HexStringToArray<0x90>(out[1]);
} else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) {
if (!ValidCryptoRevisionString(out[0], 18, 2)) {
continue;
}
const auto index = std::strtoul(out[0].substr(18, 2).c_str(), nullptr, 16);
const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16);
encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]);
} else if (out[0].compare(0, 20, "eticket_extended_kek") == 0) {
eticket_extended_kek = Common::HexStringToArray<576>(out[1]);
@ -750,7 +750,7 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
}
if (out[0].compare(0, kv.second.size(), kv.second) == 0) {
const auto index =
std::strtoul(out[0].substr(kv.second.size(), 2).c_str(), nullptr, 16);
std::stoul(out[0].substr(kv.second.size(), 2), nullptr, 16);
const auto sub = kv.first.second;
if (sub == 0) {
s128_keys[{kv.first.first, index, 0}] =
@ -770,7 +770,7 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
const auto& match = kak_names[j];
if (out[0].compare(0, std::strlen(match), match) == 0) {
const auto index =
std::strtoul(out[0].substr(std::strlen(match), 2).c_str(), nullptr, 16);
std::stoul(out[0].substr(std::strlen(match), 2), nullptr, 16);
s128_keys[{S128KeyType::KeyArea, index, j}] =
Common::HexStringToArray<16>(out[1]);
}

View File

@ -165,7 +165,7 @@ static std::string EscapeStringSequences(std::string in) {
void IPSwitchCompiler::ParseFlag(const std::string& line) {
if (StartsWith(line, "@flag offset_shift ")) {
// Offset Shift Flag
offset_shift = std::strtoll(line.substr(19).c_str(), nullptr, 0);
offset_shift = std::stoll(line.substr(19), nullptr, 0);
} else if (StartsWith(line, "@little-endian")) {
// Set values to read as little endian
is_little_endian = true;
@ -263,7 +263,7 @@ void IPSwitchCompiler::Parse() {
// 11 - 8 hex digit offset + space + minimum two digit overwrite val
if (patch_line.length() < 11)
break;
auto offset = std::strtoul(patch_line.substr(0, 8).c_str(), nullptr, 16);
auto offset = std::stoul(patch_line.substr(0, 8), nullptr, 16);
offset += static_cast<unsigned long>(offset_shift);
std::vector<u8> replace;

View File

@ -47,7 +47,6 @@ PartitionFilesystem::PartitionFilesystem(VirtualFile file) {
// Actually read in now...
std::vector<u8> file_data = file->ReadBytes(metadata_size);
const std::size_t total_size = file_data.size();
file_data.push_back(0);
if (total_size != metadata_size) {
status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;

View File

@ -294,11 +294,11 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
return out;
}
bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name) const {
bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
const auto build_id_raw = Common::HexToString(build_id_);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name);
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {

View File

@ -52,7 +52,7 @@ public:
// Checks to see if PatchNSO() will have any effect given the NSO's build ID.
// Used to prevent expensive copies in NSO loader.
[[nodiscard]] bool HasNSOPatch(const BuildID& build_id, std::string_view name) const;
[[nodiscard]] bool HasNSOPatch(const BuildID& build_id) const;
// Creates a CheatList object with all
[[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList(

View File

@ -752,10 +752,8 @@ bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
for (u8 i = 0; i < 0x10; i++) {
const auto meta_dir = dir->CreateDirectoryRelative("yuzu_meta");
const auto filename = GetCNMTName(TitleType::Update, title_id + i);
if (meta_dir->GetFile(filename)) {
removed_data |= meta_dir->DeleteFile(filename);
}
}
return removed_data;
}

View File

@ -154,14 +154,6 @@ NpadIdType HIDCore::GetFirstDisconnectedNpadId() const {
return NpadIdType::Player1;
}
void HIDCore::SetLastActiveController(NpadIdType npad_id) {
last_active_controller = npad_id;
}
NpadIdType HIDCore::GetLastActiveController() const {
return last_active_controller;
}
void HIDCore::EnableAllControllerConfiguration() {
player_1->EnableConfiguration();
player_2->EnableConfiguration();

View File

@ -48,12 +48,6 @@ public:
/// Returns the first disconnected npad id
NpadIdType GetFirstDisconnectedNpadId() const;
/// Sets the npad id of the last active controller
void SetLastActiveController(NpadIdType npad_id);
/// Returns the npad id of the last controller that pushed a button
NpadIdType GetLastActiveController() const;
/// Sets all emulated controllers into configuring mode.
void EnableAllControllerConfiguration();
@ -83,7 +77,6 @@ private:
std::unique_ptr<EmulatedConsole> console;
std::unique_ptr<EmulatedDevices> devices;
NpadStyleTag supported_style_tag{NpadStyleSet::All};
NpadIdType last_active_controller{NpadIdType::Handheld};
};
} // namespace Core::HID

View File

@ -96,7 +96,6 @@ Result KProcess::Initialize(KProcess* process, Core::System& system, std::string
process->m_is_suspended = false;
process->m_schedule_count = 0;
process->m_is_handle_table_initialized = false;
process->m_is_hbl = false;
// Open a reference to the resource limit.
process->m_resource_limit->Open();
@ -352,14 +351,12 @@ Result KProcess::SetActivity(ProcessActivity activity) {
R_SUCCEED();
}
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
bool is_hbl) {
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size) {
m_program_id = metadata.GetTitleID();
m_ideal_core = metadata.GetMainThreadCore();
m_is_64bit_process = metadata.Is64BitProgram();
m_system_resource_size = metadata.GetSystemResourceSize();
m_image_size = code_size;
m_is_hbl = is_hbl;
if (metadata.GetAddressSpaceType() == FileSys::ProgramAddressSpaceType::Is39Bit) {
// For 39-bit processes, the ASLR region starts at 0x800'0000 and is ~512GiB large.

View File

@ -338,8 +338,7 @@ public:
* @returns ResultSuccess if all relevant metadata was able to be
* loaded and parsed. Otherwise, an error code is returned.
*/
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
bool is_hbl);
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size);
/**
* Starts the main application thread for this process.
@ -369,10 +368,6 @@ public:
return GetProcessId();
}
bool IsHbl() const {
return m_is_hbl;
}
bool IsSignaled() const override;
void DoWorkerTaskImpl();
@ -530,7 +525,6 @@ private:
bool m_is_immortal{};
bool m_is_handle_table_initialized{};
bool m_is_initialized{};
bool m_is_hbl{};
std::atomic<u16> m_num_running_threads{};

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