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Author SHA1 Message Date
7b098dc0ac Android #71 2023-09-15 00:57:25 +00:00
214 changed files with 1933 additions and 10633 deletions

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@ -333,7 +333,6 @@ find_package(LLVM 17 MODULE COMPONENTS Demangle)
find_package(lz4 REQUIRED) find_package(lz4 REQUIRED)
find_package(nlohmann_json 3.8 REQUIRED) find_package(nlohmann_json 3.8 REQUIRED)
find_package(Opus 1.3 MODULE) find_package(Opus 1.3 MODULE)
find_package(RenderDoc MODULE)
find_package(VulkanMemoryAllocator CONFIG) find_package(VulkanMemoryAllocator CONFIG)
find_package(ZLIB 1.2 REQUIRED) find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED) find_package(zstd 1.5 REQUIRED)

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@ -1,19 +0,0 @@
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
find_path(RenderDoc_INCLUDE_DIR renderdoc_app.h)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(RenderDoc
REQUIRED_VARS RenderDoc_INCLUDE_DIR
)
if (RenderDoc_FOUND AND NOT TARGET RenderDoc::API)
add_library(RenderDoc::API INTERFACE IMPORTED)
set_target_properties(RenderDoc::API PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${RenderDoc_INCLUDE_DIR}"
)
endif()
mark_as_advanced(RenderDoc_INCLUDE_DIR)

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@ -174,12 +174,6 @@ target_include_directories(stb PUBLIC ./stb)
add_library(bc_decoder bc_decoder/bc_decoder.cpp) add_library(bc_decoder bc_decoder/bc_decoder.cpp)
target_include_directories(bc_decoder PUBLIC ./bc_decoder) target_include_directories(bc_decoder PUBLIC ./bc_decoder)
if (NOT TARGET RenderDoc::API)
add_library(renderdoc INTERFACE)
target_include_directories(renderdoc SYSTEM INTERFACE ./renderdoc)
add_library(RenderDoc::API ALIAS renderdoc)
endif()
if (ANDROID) if (ANDROID)
if (ARCHITECTURE_arm64) if (ARCHITECTURE_arm64)
add_subdirectory(libadrenotools) add_subdirectory(libadrenotools)

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@ -1,744 +0,0 @@
// SPDX-FileCopyrightText: Baldur Karlsson
// SPDX-License-Identifier: MIT
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2023 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
//
#if !defined(RENDERDOC_NO_STDINT)
#include <stdint.h>
#endif
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
#define RENDERDOC_CC __cdecl
#elif defined(__linux__)
#define RENDERDOC_CC
#elif defined(__APPLE__)
#define RENDERDOC_CC
#else
#error "Unknown platform"
#endif
#ifdef __cplusplus
extern "C" {
#endif
//////////////////////////////////////////////////////////////////////////////////////////////////
// Constants not used directly in below API
// This is a GUID/magic value used for when applications pass a path where shader debug
// information can be found to match up with a stripped shader.
// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
// RENDERDOC_ShaderDebugMagicValue_value
#define RENDERDOC_ShaderDebugMagicValue_struct \
{ \
0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// as an alternative when you want a byte array (assuming x86 endianness):
#define RENDERDOC_ShaderDebugMagicValue_bytearray \
{ \
0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
}
// truncated version when only a uint64_t is available (e.g. Vulkan tags):
#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
typedef enum RENDERDOC_CaptureOption
{
// Allow the application to enable vsync
//
// Default - enabled
//
// 1 - The application can enable or disable vsync at will
// 0 - vsync is force disabled
eRENDERDOC_Option_AllowVSync = 0,
// Allow the application to enable fullscreen
//
// Default - enabled
//
// 1 - The application can enable or disable fullscreen at will
// 0 - fullscreen is force disabled
eRENDERDOC_Option_AllowFullscreen = 1,
// Record API debugging events and messages
//
// Default - disabled
//
// 1 - Enable built-in API debugging features and records the results into
// the capture, which is matched up with events on replay
// 0 - no API debugging is forcibly enabled
eRENDERDOC_Option_APIValidation = 2,
eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
// Capture CPU callstacks for API events
//
// Default - disabled
//
// 1 - Enables capturing of callstacks
// 0 - no callstacks are captured
eRENDERDOC_Option_CaptureCallstacks = 3,
// When capturing CPU callstacks, only capture them from actions.
// This option does nothing without the above option being enabled
//
// Default - disabled
//
// 1 - Only captures callstacks for actions.
// Ignored if CaptureCallstacks is disabled
// 0 - Callstacks, if enabled, are captured for every event.
eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
eRENDERDOC_Option_CaptureCallstacksOnlyActions = 4,
// Specify a delay in seconds to wait for a debugger to attach, after
// creating or injecting into a process, before continuing to allow it to run.
//
// 0 indicates no delay, and the process will run immediately after injection
//
// Default - 0 seconds
//
eRENDERDOC_Option_DelayForDebugger = 5,
// Verify buffer access. This includes checking the memory returned by a Map() call to
// detect any out-of-bounds modification, as well as initialising buffers with undefined contents
// to a marker value to catch use of uninitialised memory.
//
// NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
// not do the same kind of interception & checking and undefined contents are really undefined.
//
// Default - disabled
//
// 1 - Verify buffer access
// 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
// RenderDoc.
eRENDERDOC_Option_VerifyBufferAccess = 6,
// The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
// This option now controls the filling of uninitialised buffers with 0xdddddddd which was
// previously always enabled
eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
// Hooks any system API calls that create child processes, and injects
// RenderDoc into them recursively with the same options.
//
// Default - disabled
//
// 1 - Hooks into spawned child processes
// 0 - Child processes are not hooked by RenderDoc
eRENDERDOC_Option_HookIntoChildren = 7,
// By default RenderDoc only includes resources in the final capture necessary
// for that frame, this allows you to override that behaviour.
//
// Default - disabled
//
// 1 - all live resources at the time of capture are included in the capture
// and available for inspection
// 0 - only the resources referenced by the captured frame are included
eRENDERDOC_Option_RefAllResources = 8,
// **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
// getting it will be ignored, to allow compatibility with older versions.
// In v1.1 the option acts as if it's always enabled.
//
// By default RenderDoc skips saving initial states for resources where the
// previous contents don't appear to be used, assuming that writes before
// reads indicate previous contents aren't used.
//
// Default - disabled
//
// 1 - initial contents at the start of each captured frame are saved, even if
// they are later overwritten or cleared before being used.
// 0 - unless a read is detected, initial contents will not be saved and will
// appear as black or empty data.
eRENDERDOC_Option_SaveAllInitials = 9,
// In APIs that allow for the recording of command lists to be replayed later,
// RenderDoc may choose to not capture command lists before a frame capture is
// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
// NOTE: This is only true for APIs where multithreading is difficult or
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
// and always capture all command lists since the API is heavily oriented
// around it and the overheads have been reduced by API design.
//
// 1 - All command lists are captured from the start of the application
// 0 - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
eRENDERDOC_Option_CaptureAllCmdLists = 10,
// Mute API debugging output when the API validation mode option is enabled
//
// Default - enabled
//
// 1 - Mute any API debug messages from being displayed or passed through
// 0 - API debugging is displayed as normal
eRENDERDOC_Option_DebugOutputMute = 11,
// Option to allow vendor extensions to be used even when they may be
// incompatible with RenderDoc and cause corrupted replays or crashes.
//
// Default - inactive
//
// No values are documented, this option should only be used when absolutely
// necessary as directed by a RenderDoc developer.
eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
// Define a soft memory limit which some APIs may aim to keep overhead under where
// possible. Anything above this limit will where possible be saved directly to disk during
// capture.
// This will cause increased disk space use (which may cause a capture to fail if disk space is
// exhausted) as well as slower capture times.
//
// Not all memory allocations may be deferred like this so it is not a guarantee of a memory
// limit.
//
// Units are in MBs, suggested values would range from 200MB to 1000MB.
//
// Default - 0 Megabytes
eRENDERDOC_Option_SoftMemoryLimit = 13,
} RENDERDOC_CaptureOption;
// Sets an option that controls how RenderDoc behaves on capture.
//
// Returns 1 if the option and value are valid
// Returns 0 if either is invalid and the option is unchanged
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
// Gets the current value of an option as a uint32_t
//
// If the option is invalid, 0xffffffff is returned
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
// Gets the current value of an option as a float
//
// If the option is invalid, -FLT_MAX is returned
typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
typedef enum RENDERDOC_InputButton
{
// '0' - '9' matches ASCII values
eRENDERDOC_Key_0 = 0x30,
eRENDERDOC_Key_1 = 0x31,
eRENDERDOC_Key_2 = 0x32,
eRENDERDOC_Key_3 = 0x33,
eRENDERDOC_Key_4 = 0x34,
eRENDERDOC_Key_5 = 0x35,
eRENDERDOC_Key_6 = 0x36,
eRENDERDOC_Key_7 = 0x37,
eRENDERDOC_Key_8 = 0x38,
eRENDERDOC_Key_9 = 0x39,
// 'A' - 'Z' matches ASCII values
eRENDERDOC_Key_A = 0x41,
eRENDERDOC_Key_B = 0x42,
eRENDERDOC_Key_C = 0x43,
eRENDERDOC_Key_D = 0x44,
eRENDERDOC_Key_E = 0x45,
eRENDERDOC_Key_F = 0x46,
eRENDERDOC_Key_G = 0x47,
eRENDERDOC_Key_H = 0x48,
eRENDERDOC_Key_I = 0x49,
eRENDERDOC_Key_J = 0x4A,
eRENDERDOC_Key_K = 0x4B,
eRENDERDOC_Key_L = 0x4C,
eRENDERDOC_Key_M = 0x4D,
eRENDERDOC_Key_N = 0x4E,
eRENDERDOC_Key_O = 0x4F,
eRENDERDOC_Key_P = 0x50,
eRENDERDOC_Key_Q = 0x51,
eRENDERDOC_Key_R = 0x52,
eRENDERDOC_Key_S = 0x53,
eRENDERDOC_Key_T = 0x54,
eRENDERDOC_Key_U = 0x55,
eRENDERDOC_Key_V = 0x56,
eRENDERDOC_Key_W = 0x57,
eRENDERDOC_Key_X = 0x58,
eRENDERDOC_Key_Y = 0x59,
eRENDERDOC_Key_Z = 0x5A,
// leave the rest of the ASCII range free
// in case we want to use it later
eRENDERDOC_Key_NonPrintable = 0x100,
eRENDERDOC_Key_Divide,
eRENDERDOC_Key_Multiply,
eRENDERDOC_Key_Subtract,
eRENDERDOC_Key_Plus,
eRENDERDOC_Key_F1,
eRENDERDOC_Key_F2,
eRENDERDOC_Key_F3,
eRENDERDOC_Key_F4,
eRENDERDOC_Key_F5,
eRENDERDOC_Key_F6,
eRENDERDOC_Key_F7,
eRENDERDOC_Key_F8,
eRENDERDOC_Key_F9,
eRENDERDOC_Key_F10,
eRENDERDOC_Key_F11,
eRENDERDOC_Key_F12,
eRENDERDOC_Key_Home,
eRENDERDOC_Key_End,
eRENDERDOC_Key_Insert,
eRENDERDOC_Key_Delete,
eRENDERDOC_Key_PageUp,
eRENDERDOC_Key_PageDn,
eRENDERDOC_Key_Backspace,
eRENDERDOC_Key_Tab,
eRENDERDOC_Key_PrtScrn,
eRENDERDOC_Key_Pause,
eRENDERDOC_Key_Max,
} RENDERDOC_InputButton;
// Sets which key or keys can be used to toggle focus between multiple windows
//
// If keys is NULL or num is 0, toggle keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
// Sets which key or keys can be used to capture the next frame
//
// If keys is NULL or num is 0, captures keys will be disabled
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
typedef enum RENDERDOC_OverlayBits
{
// This single bit controls whether the overlay is enabled or disabled globally
eRENDERDOC_Overlay_Enabled = 0x1,
// Show the average framerate over several seconds as well as min/max
eRENDERDOC_Overlay_FrameRate = 0x2,
// Show the current frame number
eRENDERDOC_Overlay_FrameNumber = 0x4,
// Show a list of recent captures, and how many captures have been made
eRENDERDOC_Overlay_CaptureList = 0x8,
// Default values for the overlay mask
eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
// Enable all bits
eRENDERDOC_Overlay_All = ~0U,
// Disable all bits
eRENDERDOC_Overlay_None = 0,
} RENDERDOC_OverlayBits;
// returns the overlay bits that have been set
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
// sets the overlay bits with an and & or mask
typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
// this function will attempt to remove RenderDoc's hooks in the application.
//
// Note: that this can only work correctly if done immediately after
// the module is loaded, before any API work happens. RenderDoc will remove its
// injected hooks and shut down. Behaviour is undefined if this is called
// after any API functions have been called, and there is still no guarantee of
// success.
typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
// This function will unload RenderDoc's crash handler.
//
// If you use your own crash handler and don't want RenderDoc's handler to
// intercede, you can call this function to unload it and any unhandled
// exceptions will pass to the next handler.
typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
// Sets the capture file path template
//
// pathtemplate is a UTF-8 string that gives a template for how captures will be named
// and where they will be saved.
//
// Any extension is stripped off the path, and captures are saved in the directory
// specified, and named with the filename and the frame number appended. If the
// directory does not exist it will be created, including any parent directories.
//
// If pathtemplate is NULL, the template will remain unchanged
//
// Example:
//
// SetCaptureFilePathTemplate("my_captures/example");
//
// Capture #1 -> my_captures/example_frame123.rdc
// Capture #2 -> my_captures/example_frame456.rdc
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
// returns the number of captures that have been made
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
// This function returns the details of a capture, by index. New captures are added
// to the end of the list.
//
// filename will be filled with the absolute path to the capture file, as a UTF-8 string
// pathlength will be written with the length in bytes of the filename string
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
//
// Any of the parameters can be NULL and they'll be skipped.
//
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
// If the index is invalid, the values will be unchanged
//
// Note: when captures are deleted in the UI they will remain in this list, so the
// capture path may not exist anymore.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
uint32_t *pathlength, uint64_t *timestamp);
// Sets the comments associated with a capture file. These comments are displayed in the
// UI program when opening.
//
// filePath should be a path to the capture file to add comments to. If set to NULL or ""
// the most recent capture file created made will be used instead.
// comments should be a NULL-terminated UTF-8 string to add as comments.
//
// Any existing comments will be overwritten.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
const char *comments);
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
// backwards compatibility with old code, it is castable either way since it's ABI compatible
// as the same function pointer type.
typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
// This function will launch the Replay UI associated with the RenderDoc library injected
// into the running application.
//
// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
// to connect to this application
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
// if cmdline is NULL, the command line will be empty.
//
// returns the PID of the replay UI if successful, 0 if not successful.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
const char *cmdline);
// RenderDoc can return a higher version than requested if it's backwards compatible,
// this function returns the actual version returned. If a parameter is NULL, it will be
// ignored and the others will be filled out.
typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
// Requests that the replay UI show itself (if hidden or not the current top window). This can be
// used in conjunction with IsTargetControlConnected and LaunchReplayUI to intelligently handle
// showing the UI after making a capture.
//
// This will return 1 if the request was successfully passed on, though it's not guaranteed that
// the UI will be on top in all cases depending on OS rules. It will return 0 if there is no current
// target control connection to make such a request, or if there was another error
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_ShowReplayUI)();
//////////////////////////////////////////////////////////////////////////
// Capturing functions
//
// A device pointer is a pointer to the API's root handle.
//
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
typedef void *RENDERDOC_DevicePointer;
// A window handle is the OS's native window handle
//
// This would be an HWND, GLXDrawable, etc
typedef void *RENDERDOC_WindowHandle;
// A helper macro for Vulkan, where the device handle cannot be used directly.
//
// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
//
// Specifically, the value needed is the dispatch table pointer, which sits as the first
// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
// indirect once.
#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
// respond to keypresses. Neither parameter can be NULL
typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// capture the next frame on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
// capture the next N frames on whichever window and API is currently considered active
typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
// any API rendering to a specific window, or a specific API instance rendering to any window,
// or in the simplest case of one window and one API, you can just pass NULL for both.
//
// In either case, if there are two or more possible matching (device,window) pairs it
// is undefined which one will be captured.
//
// Note: for headless rendering you can pass NULL for the window handle and either specify
// a device pointer or leave it NULL as above.
// Immediately starts capturing API calls on the specified device pointer and window handle.
//
// If there is no matching thing to capture (e.g. no supported API has been initialised),
// this will do nothing.
//
// The results are undefined (including crashes) if two captures are started overlapping,
// even on separate devices and/oror windows.
typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Returns whether or not a frame capture is currently ongoing anywhere.
//
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
// Ends capturing immediately.
//
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Ends capturing immediately and discard any data stored without saving to disk.
//
// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
// was in progress
typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
RENDERDOC_WindowHandle wndHandle);
// Only valid to be called between a call to StartFrameCapture and EndFrameCapture. Gives a custom
// title to the capture produced which will be displayed in the UI.
//
// If multiple captures are ongoing, this title will be applied to the first capture to end after
// this call. The second capture to end will have no title, unless this function is called again.
//
// Calling this function has no effect if no capture is currently running, and if it is called
// multiple times only the last title will be used.
typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureTitle)(const char *title);
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
// RenderDoc uses semantic versioning (http://semver.org/).
//
// MAJOR version is incremented when incompatible API changes happen.
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
// PATCH version is incremented when backwards-compatible bug fixes happen.
//
// Note that this means the API returned can be higher than the one you might have requested.
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
typedef enum RENDERDOC_Version
{
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
eRENDERDOC_API_Version_1_4_2 = 10402, // RENDERDOC_API_1_4_2 = 1 04 02
eRENDERDOC_API_Version_1_5_0 = 10500, // RENDERDOC_API_1_5_0 = 1 05 00
eRENDERDOC_API_Version_1_6_0 = 10600, // RENDERDOC_API_1_6_0 = 1 06 00
} RENDERDOC_Version;
// API version changelog:
//
// 1.0.0 - initial release
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
// function pointer is added to the end of the struct, the original layout is identical
// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
// replay/remote server concept in replay UI)
// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
// are captures and not debug logging files. This is the first API version in the v1.0
// branch.
// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
// displayed in the UI program on load.
// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
// which allows users to opt-in to allowing unsupported vendor extensions to function.
// Should be used at the user's own risk.
// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
// 0xdddddddd of uninitialised buffer contents.
// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
// capturing without saving anything to disk.
// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
// 1.4.2 - Refactor: Renamed 'draws' to 'actions' in callstack capture option.
// 1.5.0 - Added feature: ShowReplayUI() to request that the replay UI show itself if connected
// 1.6.0 - Added feature: SetCaptureTitle() which can be used to set a title for a
// capture made with StartFrameCapture() or EndFrameCapture()
typedef struct RENDERDOC_API_1_6_0
{
pRENDERDOC_GetAPIVersion GetAPIVersion;
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
pRENDERDOC_GetOverlayBits GetOverlayBits;
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
// Shutdown was renamed to RemoveHooks in 1.4.1.
// These unions allow old code to continue compiling without changes
union
{
pRENDERDOC_Shutdown Shutdown;
pRENDERDOC_RemoveHooks RemoveHooks;
};
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
// Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
// These unions allow old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
// current name
pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
};
union
{
// deprecated name
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
// current name
pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
};
pRENDERDOC_GetNumCaptures GetNumCaptures;
pRENDERDOC_GetCapture GetCapture;
pRENDERDOC_TriggerCapture TriggerCapture;
// IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
// This union allows old code to continue compiling without changes
union
{
// deprecated name
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
// current name
pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
};
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
pRENDERDOC_SetActiveWindow SetActiveWindow;
pRENDERDOC_StartFrameCapture StartFrameCapture;
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
pRENDERDOC_EndFrameCapture EndFrameCapture;
// new function in 1.1.0
pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
// new function in 1.2.0
pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
// new function in 1.4.0
pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
// new function in 1.5.0
pRENDERDOC_ShowReplayUI ShowReplayUI;
// new function in 1.6.0
pRENDERDOC_SetCaptureTitle SetCaptureTitle;
} RENDERDOC_API_1_6_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_0_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_1_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_2_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_3_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_0;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_1;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_4_2;
typedef RENDERDOC_API_1_6_0 RENDERDOC_API_1_5_0;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point
//
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
//
// The name is the same as the typedef - "RENDERDOC_GetAPI"
//
// This function is not thread safe, and should not be called on multiple threads at once.
// Ideally, call this once as early as possible in your application's startup, before doing
// any API work, since some configuration functionality etc has to be done also before
// initialising any APIs.
//
// Parameters:
// version is a single value from the RENDERDOC_Version above.
//
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
// pointers.
//
// Returns:
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
// 0 - if the requested version is not supported or the arguments are invalid.
//
typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
#ifdef __cplusplus
} // extern "C"
#endif

View File

@ -63,6 +63,3 @@ fastlane/Preview.html
fastlane/screenshots fastlane/screenshots
fastlane/test_output fastlane/test_output
fastlane/readme.md fastlane/readme.md
# Autogenerated library for vulkan validation layers
libVkLayer_khronos_validation.so

View File

@ -77,30 +77,13 @@ android {
buildConfigField("String", "BRANCH", "\"${getBranch()}\"") buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
} }
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
if (keystoreFile != null) {
signingConfigs {
create("release") {
storeFile = file(keystoreFile)
storePassword = System.getenv("ANDROID_KEYSTORE_PASS")
keyAlias = System.getenv("ANDROID_KEY_ALIAS")
keyPassword = System.getenv("ANDROID_KEYSTORE_PASS")
}
}
}
// Define build types, which are orthogonal to product flavors. // Define build types, which are orthogonal to product flavors.
buildTypes { buildTypes {
// Signed by release key, allowing for upload to Play Store. // Signed by release key, allowing for upload to Play Store.
release { release {
signingConfig = if (keystoreFile != null) {
signingConfigs.getByName("release")
} else {
signingConfigs.getByName("debug")
}
resValue("string", "app_name_suffixed", "yuzu") resValue("string", "app_name_suffixed", "yuzu")
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true isMinifyEnabled = true
isDebuggable = false isDebuggable = false
proguardFiles( proguardFiles(
@ -214,7 +197,7 @@ dependencies {
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1") implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:2.6.1")
implementation("io.coil-kt:coil:2.2.2") implementation("io.coil-kt:coil:2.2.2")
implementation("androidx.core:core-splashscreen:1.0.1") implementation("androidx.core:core-splashscreen:1.0.1")
implementation("androidx.window:window:1.2.0-beta03") implementation("androidx.window:window:1.1.0")
implementation("org.ini4j:ini4j:0.5.4") implementation("org.ini4j:ini4j:0.5.4")
implementation("androidx.constraintlayout:constraintlayout:2.1.4") implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0") implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")

View File

@ -247,12 +247,7 @@ object NativeLibrary {
external fun setAppDirectory(directory: String) external fun setAppDirectory(directory: String)
/** external fun installFileToNand(filename: String): Int
* Installs a nsp or xci file to nand
* @param filename String representation of file uri
* @param extension Lowercase string representation of file extension without "."
*/
external fun installFileToNand(filename: String, extension: String): Int
external fun initializeGpuDriver( external fun initializeGpuDriver(
hookLibDir: String?, hookLibDir: String?,
@ -312,6 +307,21 @@ object NativeLibrary {
*/ */
external fun isPaused(): Boolean external fun isPaused(): Boolean
/**
* Mutes emulation sound
*/
external fun muteAudio(): Boolean
/**
* Unmutes emulation sound
*/
external fun unmuteAudio(): Boolean
/**
* Returns true if emulation audio is muted.
*/
external fun isMuted(): Boolean
/** /**
* Returns the performance stats for the current game * Returns the performance stats for the current game
*/ */
@ -516,11 +526,6 @@ object NativeLibrary {
*/ */
external fun submitInlineKeyboardInput(key_code: Int) external fun submitInlineKeyboardInput(key_code: Int)
/**
* Creates a generic user directory if it doesn't exist already
*/
external fun initializeEmptyUserDirectory()
/** /**
* Button type for use in onTouchEvent * Button type for use in onTouchEvent
*/ */

View File

@ -3,7 +3,6 @@
package org.yuzu.yuzu_emu.activities package org.yuzu.yuzu_emu.activities
import android.annotation.SuppressLint
import android.app.Activity import android.app.Activity
import android.app.PendingIntent import android.app.PendingIntent
import android.app.PictureInPictureParams import android.app.PictureInPictureParams
@ -333,7 +332,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
pictureInPictureActions.add(pauseRemoteAction) pictureInPictureActions.add(pauseRemoteAction)
} }
if (BooleanSetting.AUDIO_MUTED.boolean) { if (NativeLibrary.isMuted()) {
val unmuteIcon = Icon.createWithResource( val unmuteIcon = Icon.createWithResource(
this@EmulationActivity, this@EmulationActivity,
R.drawable.ic_pip_unmute R.drawable.ic_pip_unmute
@ -390,15 +389,14 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation() if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
} }
if (intent.action == actionUnmute) { if (intent.action == actionUnmute) {
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false) if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
} else if (intent.action == actionMute) { } else if (intent.action == actionMute) {
if (!BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(true) if (!NativeLibrary.isMuted()) NativeLibrary.muteAudio()
} }
buildPictureInPictureParams() buildPictureInPictureParams()
} }
} }
@SuppressLint("UnspecifiedRegisterReceiverFlag")
override fun onPictureInPictureModeChanged( override fun onPictureInPictureModeChanged(
isInPictureInPictureMode: Boolean, isInPictureInPictureMode: Boolean,
newConfig: Configuration newConfig: Configuration
@ -411,11 +409,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
addAction(actionMute) addAction(actionMute)
addAction(actionUnmute) addAction(actionUnmute)
}.also { }.also {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU) { registerReceiver(pictureInPictureReceiver, it)
registerReceiver(pictureInPictureReceiver, it, RECEIVER_EXPORTED)
} else {
registerReceiver(pictureInPictureReceiver, it)
}
} }
} else { } else {
try { try {
@ -423,7 +417,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
} catch (ignored: Exception) { } catch (ignored: Exception) {
} }
// Always resume audio, since there is no UI button // Always resume audio, since there is no UI button
if (BooleanSetting.AUDIO_MUTED.boolean) BooleanSetting.AUDIO_MUTED.setBoolean(false) if (NativeLibrary.isMuted()) NativeLibrary.unmuteAudio()
} }
} }

View File

@ -4,8 +4,7 @@
package org.yuzu.yuzu_emu.adapters package org.yuzu.yuzu_emu.adapters
import android.content.Intent import android.content.Intent
import android.graphics.Bitmap import android.graphics.drawable.BitmapDrawable
import android.graphics.drawable.LayerDrawable
import android.net.Uri import android.net.Uri
import android.text.TextUtils import android.text.TextUtils
import android.view.LayoutInflater import android.view.LayoutInflater
@ -16,10 +15,7 @@ import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity import androidx.appcompat.app.AppCompatActivity
import androidx.core.content.pm.ShortcutInfoCompat import androidx.core.content.pm.ShortcutInfoCompat
import androidx.core.content.pm.ShortcutManagerCompat import androidx.core.content.pm.ShortcutManagerCompat
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.drawable.IconCompat import androidx.core.graphics.drawable.IconCompat
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable
import androidx.documentfile.provider.DocumentFile import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.ViewModelProvider import androidx.lifecycle.ViewModelProvider
import androidx.navigation.findNavController import androidx.navigation.findNavController
@ -91,24 +87,11 @@ class GameAdapter(private val activity: AppCompatActivity) :
action = Intent.ACTION_VIEW action = Intent.ACTION_VIEW
data = Uri.parse(holder.game.path) data = Uri.parse(holder.game.path)
} }
val layerDrawable = ResourcesCompat.getDrawable(
YuzuApplication.appContext.resources,
R.drawable.shortcut,
null
) as LayerDrawable
layerDrawable.setDrawableByLayerId(
R.id.shortcut_foreground,
GameIconUtils.getGameIcon(holder.game).toDrawable(YuzuApplication.appContext.resources)
)
val inset = YuzuApplication.appContext.resources
.getDimensionPixelSize(R.dimen.icon_inset)
layerDrawable.setLayerInset(1, inset, inset, inset, inset)
val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path) val shortcut = ShortcutInfoCompat.Builder(YuzuApplication.appContext, holder.game.path)
.setShortLabel(holder.game.title) .setShortLabel(holder.game.title)
.setIcon( .setIcon(
IconCompat.createWithAdaptiveBitmap( IconCompat.createWithBitmap(
layerDrawable.toBitmap(config = Bitmap.Config.ARGB_8888) (holder.binding.imageGameScreen.drawable as BitmapDrawable).bitmap
) )
) )
.setIntent(openIntent) .setIntent(openIntent)

View File

@ -49,7 +49,6 @@ class HomeSettingAdapter(
holder.option.onClick.invoke() holder.option.onClick.invoke()
} else { } else {
MessageDialogFragment.newInstance( MessageDialogFragment.newInstance(
activity,
titleId = holder.option.disabledTitleId, titleId = holder.option.disabledTitleId,
descriptionId = holder.option.disabledMessageId descriptionId = holder.option.disabledMessageId
).show(activity.supportFragmentManager, MessageDialogFragment.TAG) ).show(activity.supportFragmentManager, MessageDialogFragment.TAG)

View File

@ -1,49 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.recyclerview.widget.RecyclerView
import org.yuzu.yuzu_emu.databinding.CardInstallableBinding
import org.yuzu.yuzu_emu.model.Installable
class InstallableAdapter(private val installables: List<Installable>) :
RecyclerView.Adapter<InstallableAdapter.InstallableViewHolder>() {
override fun onCreateViewHolder(
parent: ViewGroup,
viewType: Int
): InstallableAdapter.InstallableViewHolder {
val binding =
CardInstallableBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return InstallableViewHolder(binding)
}
override fun getItemCount(): Int = installables.size
override fun onBindViewHolder(holder: InstallableAdapter.InstallableViewHolder, position: Int) =
holder.bind(installables[position])
inner class InstallableViewHolder(val binding: CardInstallableBinding) :
RecyclerView.ViewHolder(binding.root) {
lateinit var installable: Installable
fun bind(installable: Installable) {
this.installable = installable
binding.title.setText(installable.titleId)
binding.description.setText(installable.descriptionId)
if (installable.install != null) {
binding.buttonInstall.visibility = View.VISIBLE
binding.buttonInstall.setOnClickListener { installable.install.invoke() }
}
if (installable.export != null) {
binding.buttonExport.visibility = View.VISIBLE
binding.buttonExport.setOnClickListener { installable.export.invoke() }
}
}
}
}

View File

@ -10,7 +10,6 @@ enum class BooleanSetting(
override val category: Settings.Category, override val category: Settings.Category,
override val androidDefault: Boolean? = null override val androidDefault: Boolean? = null
) : AbstractBooleanSetting { ) : AbstractBooleanSetting {
AUDIO_MUTED("audio_muted", Settings.Category.Audio),
CPU_DEBUG_MODE("cpu_debug_mode", Settings.Category.Cpu), CPU_DEBUG_MODE("cpu_debug_mode", Settings.Category.Cpu),
FASTMEM("cpuopt_fastmem", Settings.Category.Cpu), FASTMEM("cpuopt_fastmem", Settings.Category.Cpu),
FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.Category.Cpu), FASTMEM_EXCLUSIVES("cpuopt_fastmem_exclusives", Settings.Category.Cpu),

View File

@ -21,7 +21,6 @@ import androidx.navigation.navArgs
import com.google.android.material.color.MaterialColors import com.google.android.material.color.MaterialColors
import kotlinx.coroutines.flow.collectLatest import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.NativeLibrary
import java.io.IOException import java.io.IOException
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
@ -169,7 +168,7 @@ class SettingsActivity : AppCompatActivity() {
if (!settingsFile.delete()) { if (!settingsFile.delete()) {
throw IOException("Failed to delete $settingsFile") throw IOException("Failed to delete $settingsFile")
} }
NativeLibrary.reloadSettings() Settings.settingsList.forEach { it.reset() }
Toast.makeText( Toast.makeText(
applicationContext, applicationContext,
@ -182,14 +181,12 @@ class SettingsActivity : AppCompatActivity() {
private fun setInsets() { private fun setInsets() {
ViewCompat.setOnApplyWindowInsetsListener( ViewCompat.setOnApplyWindowInsetsListener(
binding.navigationBarShade binding.navigationBarShade
) { _: View, windowInsets: WindowInsetsCompat -> ) { view: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars()) val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
// The only situation where we care to have a nav bar shade is when it's at the bottom val mlpShade = view.layoutParams as MarginLayoutParams
// of the screen where scrolling list elements can go behind it. mlpShade.height = barInsets.bottom
val mlpNavShade = binding.navigationBarShade.layoutParams as MarginLayoutParams view.layoutParams = mlpShade
mlpNavShade.height = barInsets.bottom
binding.navigationBarShade.layoutParams = mlpNavShade
windowInsets windowInsets
} }

View File

@ -15,9 +15,9 @@ import android.net.Uri
import android.os.Bundle import android.os.Bundle
import android.os.Handler import android.os.Handler
import android.os.Looper import android.os.Looper
import android.util.Rational
import android.view.* import android.view.*
import android.widget.TextView import android.widget.TextView
import android.widget.Toast
import androidx.activity.OnBackPressedCallback import androidx.activity.OnBackPressedCallback
import androidx.appcompat.widget.PopupMenu import androidx.appcompat.widget.PopupMenu
import androidx.core.content.res.ResourcesCompat import androidx.core.content.res.ResourcesCompat
@ -54,7 +54,6 @@ import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.EmulationViewModel import org.yuzu.yuzu_emu.model.EmulationViewModel
import org.yuzu.yuzu_emu.overlay.InputOverlay import org.yuzu.yuzu_emu.overlay.InputOverlay
import org.yuzu.yuzu_emu.utils.* import org.yuzu.yuzu_emu.utils.*
import java.lang.NullPointerException
class EmulationFragment : Fragment(), SurfaceHolder.Callback { class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private lateinit var preferences: SharedPreferences private lateinit var preferences: SharedPreferences
@ -106,21 +105,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
null null
} }
} }
game = if (args.game != null) {
try { args.game!!
game = if (args.game != null) { } else {
args.game!! intentGame ?: error("[EmulationFragment] No bootable game present!")
} else {
intentGame!!
}
} catch (e: NullPointerException) {
Toast.makeText(
requireContext(),
R.string.no_game_present,
Toast.LENGTH_SHORT
).show()
requireActivity().finish()
return
} }
// So this fragment doesn't restart on configuration changes; i.e. rotation. // So this fragment doesn't restart on configuration changes; i.e. rotation.
@ -144,11 +132,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// This is using the correct scope, lint is just acting up // This is using the correct scope, lint is just acting up
@SuppressLint("UnsafeRepeatOnLifecycleDetector") @SuppressLint("UnsafeRepeatOnLifecycleDetector")
override fun onViewCreated(view: View, savedInstanceState: Bundle?) { override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
if (requireActivity().isFinishing) {
return
}
binding.surfaceEmulation.holder.addCallback(this) binding.surfaceEmulation.holder.addCallback(this)
binding.showFpsText.setTextColor(Color.YELLOW) binding.showFpsText.setTextColor(Color.YELLOW)
binding.doneControlConfig.setOnClickListener { stopConfiguringControls() } binding.doneControlConfig.setOnClickListener { stopConfiguringControls() }
@ -304,23 +287,24 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) { override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig) super.onConfigurationChanged(newConfig)
if (_binding == null) {
return
}
updateScreenLayout()
if (emulationActivity?.isInPictureInPictureMode == true) { if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) { if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close() binding.drawerLayout.close()
} }
if (EmulationMenuSettings.showOverlay) { if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.visibility = View.INVISIBLE binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.VISIBLE
}
} }
} else { } else {
if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) { if (EmulationMenuSettings.showOverlay && emulationViewModel.emulationStarted.value) {
binding.surfaceInputOverlay.visibility = View.VISIBLE binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.VISIBLE
}
} else { } else {
binding.surfaceInputOverlay.visibility = View.INVISIBLE binding.surfaceInputOverlay.post {
binding.surfaceInputOverlay.visibility = View.INVISIBLE
}
} }
if (!isInFoldableLayout) { if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) { if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
@ -344,7 +328,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
override fun onPause() { override fun onPause() {
if (emulationState.isRunning && emulationActivity?.isInPictureInPictureMode != true) { if (emulationState.isRunning) {
emulationState.pause() emulationState.pause()
} }
super.onPause() super.onPause()
@ -410,7 +394,16 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
private fun updateScreenLayout() { private fun updateScreenLayout() {
binding.surfaceEmulation.setAspectRatio(null) binding.surfaceEmulation.setAspectRatio(
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
4 -> null // Stretch
else -> Rational(16, 9)
}
)
emulationActivity?.buildPictureInPictureParams() emulationActivity?.buildPictureInPictureParams()
updateOrientation() updateOrientation()
} }
@ -700,6 +693,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private class EmulationState(private val gamePath: String) { private class EmulationState(private val gamePath: String) {
private var state: State private var state: State
private var surface: Surface? = null private var surface: Surface? = null
private var runWhenSurfaceIsValid = false
init { init {
// Starting state is stopped. // Starting state is stopped.
@ -757,6 +751,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// If the surface is set, run now. Otherwise, wait for it to get set. // If the surface is set, run now. Otherwise, wait for it to get set.
if (surface != null) { if (surface != null) {
runWithValidSurface() runWithValidSurface()
} else {
runWhenSurfaceIsValid = true
} }
} }
@ -764,7 +760,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
@Synchronized @Synchronized
fun newSurface(surface: Surface?) { fun newSurface(surface: Surface?) {
this.surface = surface this.surface = surface
if (this.surface != null) { if (runWhenSurfaceIsValid) {
runWithValidSurface() runWithValidSurface()
} }
} }
@ -792,9 +788,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
private fun runWithValidSurface() { private fun runWithValidSurface() {
NativeLibrary.surfaceChanged(surface) runWhenSurfaceIsValid = false
when (state) { when (state) {
State.STOPPED -> { State.STOPPED -> {
NativeLibrary.surfaceChanged(surface)
val emulationThread = Thread({ val emulationThread = Thread({
Log.debug("[EmulationFragment] Starting emulation thread.") Log.debug("[EmulationFragment] Starting emulation thread.")
NativeLibrary.run(gamePath) NativeLibrary.run(gamePath)
@ -804,6 +801,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> { State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.") Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.surfaceChanged(surface)
NativeLibrary.unpauseEmulation() NativeLibrary.unpauseEmulation()
} }

View File

@ -118,13 +118,18 @@ class HomeSettingsFragment : Fragment() {
) )
add( add(
HomeSetting( HomeSetting(
R.string.manage_yuzu_data, R.string.install_amiibo_keys,
R.string.manage_yuzu_data_description, R.string.install_amiibo_keys_description,
R.drawable.ic_install, R.drawable.ic_nfc,
{ { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
binding.root.findNavController() )
.navigate(R.id.action_homeSettingsFragment_to_installableFragment) )
} add(
HomeSetting(
R.string.install_game_content,
R.string.install_game_content_description,
R.drawable.ic_system_update_alt,
{ mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
) )
) )
add( add(
@ -143,6 +148,35 @@ class HomeSettingsFragment : Fragment() {
homeViewModel.gamesDir homeViewModel.gamesDir
) )
) )
add(
HomeSetting(
R.string.manage_save_data,
R.string.import_export_saves_description,
R.drawable.ic_save,
{
ImportExportSavesFragment().show(
parentFragmentManager,
ImportExportSavesFragment.TAG
)
}
)
)
add(
HomeSetting(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
R.drawable.ic_unlock,
{ mainActivity.getProdKey.launch(arrayOf("*/*")) }
)
)
add(
HomeSetting(
R.string.install_firmware,
R.string.install_firmware_description,
R.drawable.ic_firmware,
{ mainActivity.getFirmware.launch(arrayOf("application/zip")) }
)
)
add( add(
HomeSetting( HomeSetting(
R.string.share_log, R.string.share_log,

View File

@ -0,0 +1,213 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.app.Dialog
import android.content.Intent
import android.net.Uri
import android.os.Bundle
import android.provider.DocumentsContract
import android.widget.Toast
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AppCompatActivity
import androidx.documentfile.provider.DocumentFile
import androidx.fragment.app.DialogFragment
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
import java.io.FilenameFilter
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipOutputStream
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.utils.FileUtil
class ImportExportSavesFragment : DialogFragment() {
private val context = YuzuApplication.appContext
private val savesFolder =
"${context.getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
private val savesFolderRoot = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
private lateinit var startForResultExportSave: ActivityResultLauncher<Intent>
private lateinit var documentPicker: ActivityResultLauncher<Array<String>>
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
val activity = requireActivity() as AppCompatActivity
val activityResultRegistry = requireActivity().activityResultRegistry
startForResultExportSave = activityResultRegistry.register(
"startForResultExportSaveKey",
ActivityResultContracts.StartActivityForResult()
) {
File(context.getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
documentPicker = activityResultRegistry.register(
"documentPickerKey",
ActivityResultContracts.OpenDocument()
) {
it?.let { uri -> importSave(uri, activity) }
}
}
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
return if (savesFolderRoot == "") {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.import_export_saves_no_profile)
.setPositiveButton(android.R.string.ok, null)
.show()
} else {
MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.manage_save_data)
.setMessage(R.string.manage_save_data_description)
.setNegativeButton(R.string.export_saves) { _, _ ->
exportSave()
}
.setPositiveButton(R.string.import_saves) { _, _ ->
documentPicker.launch(arrayOf("application/zip"))
}
.setNeutralButton(android.R.string.cancel, null)
.show()
}
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(requireContext().getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
ZipOutputStream(BufferedOutputStream(FileOutputStream(outputZipFile))).use { zos ->
saveFolder.walkTopDown().forEach { file ->
val zipFileName =
file.absolutePath.removePrefix(savesFolderRoot).removePrefix("/")
if (zipFileName == "") {
return@forEach
}
val entry = ZipEntry("$zipFileName${(if (file.isDirectory) "/" else "")}")
zos.putNextEntry(entry)
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
private fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(context, "Failed to export save", Toast.LENGTH_LONG).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
context,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(Intent.createChooser(intent, "Share save file"))
}
}
}
/**
* Imports the save files contained in the zip file, and replaces any existing ones with the new save file.
* @param zipUri The Uri of the zip file containing the save file(s) to import.
*/
private fun importSave(zipUri: Uri, activity: AppCompatActivity) {
val inputZip = context.contentResolver.openInputStream(zipUri)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${context.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
return
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzip(inputZip, cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(File(savesFolder, savePath), true)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
titleId = R.string.save_file_invalid_zip_structure,
descriptionId = R.string.save_file_invalid_zip_structure_description
).show(activity.supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
context,
context.getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(context, context.getString(R.string.fatal_error), Toast.LENGTH_LONG)
.show()
}
}
companion object {
const val TAG = "ImportExportSavesFragment"
}
}

View File

@ -5,11 +5,7 @@ package org.yuzu.yuzu_emu.fragments
import android.app.Dialog import android.app.Dialog
import android.os.Bundle import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.widget.Toast import android.widget.Toast
import androidx.appcompat.app.AlertDialog
import androidx.appcompat.app.AppCompatActivity import androidx.appcompat.app.AppCompatActivity
import androidx.fragment.app.DialogFragment import androidx.fragment.app.DialogFragment
import androidx.fragment.app.activityViewModels import androidx.fragment.app.activityViewModels
@ -19,112 +15,63 @@ import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle import androidx.lifecycle.repeatOnLifecycle
import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.dialog.MaterialAlertDialogBuilder
import kotlinx.coroutines.launch import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.model.TaskViewModel import org.yuzu.yuzu_emu.model.TaskViewModel
class IndeterminateProgressDialogFragment : DialogFragment() { class IndeterminateProgressDialogFragment : DialogFragment() {
private val taskViewModel: TaskViewModel by activityViewModels() private val taskViewModel: TaskViewModel by activityViewModels()
private lateinit var binding: DialogProgressBarBinding
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog { override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE) val titleId = requireArguments().getInt(TITLE)
val cancellable = requireArguments().getBoolean(CANCELLABLE)
binding = DialogProgressBarBinding.inflate(layoutInflater) val progressBinding = DialogProgressBarBinding.inflate(layoutInflater)
binding.progressBar.isIndeterminate = true progressBinding.progressBar.isIndeterminate = true
val dialog = MaterialAlertDialogBuilder(requireContext()) val dialog = MaterialAlertDialogBuilder(requireContext())
.setTitle(titleId) .setTitle(titleId)
.setView(binding.root) .setView(progressBinding.root)
.create()
dialog.setCanceledOnTouchOutside(false)
if (cancellable) { viewLifecycleOwner.lifecycleScope.launch {
dialog.setNegativeButton(android.R.string.cancel, null) repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.isComplete.collect {
if (it) {
dialog.dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(requireContext(), result, Toast.LENGTH_LONG)
.show()
is MessageDialogFragment -> result.show(
requireActivity().supportFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
}
}
} }
val alertDialog = dialog.create()
alertDialog.setCanceledOnTouchOutside(false)
if (!taskViewModel.isRunning.value) { if (!taskViewModel.isRunning.value) {
taskViewModel.runTask() taskViewModel.runTask()
} }
return alertDialog return dialog
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
viewLifecycleOwner.lifecycleScope.apply {
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.isComplete.collect {
if (it) {
dismiss()
when (val result = taskViewModel.result.value) {
is String -> Toast.makeText(
requireContext(),
result,
Toast.LENGTH_LONG
).show()
is MessageDialogFragment -> result.show(
requireActivity().supportFragmentManager,
MessageDialogFragment.TAG
)
}
taskViewModel.clear()
}
}
}
}
launch {
repeatOnLifecycle(Lifecycle.State.CREATED) {
taskViewModel.cancelled.collect {
if (it) {
dialog?.setTitle(R.string.cancelling)
}
}
}
}
}
}
// By default, the ProgressDialog will immediately dismiss itself upon a button being pressed.
// Setting the OnClickListener again after the dialog is shown overrides this behavior.
override fun onResume() {
super.onResume()
val alertDialog = dialog as AlertDialog
val negativeButton = alertDialog.getButton(Dialog.BUTTON_NEGATIVE)
negativeButton.setOnClickListener {
alertDialog.setTitle(getString(R.string.cancelling))
taskViewModel.setCancelled(true)
}
} }
companion object { companion object {
const val TAG = "IndeterminateProgressDialogFragment" const val TAG = "IndeterminateProgressDialogFragment"
private const val TITLE = "Title" private const val TITLE = "Title"
private const val CANCELLABLE = "Cancellable"
fun newInstance( fun newInstance(
activity: AppCompatActivity, activity: AppCompatActivity,
titleId: Int, titleId: Int,
cancellable: Boolean = false,
task: () -> Any task: () -> Any
): IndeterminateProgressDialogFragment { ): IndeterminateProgressDialogFragment {
val dialog = IndeterminateProgressDialogFragment() val dialog = IndeterminateProgressDialogFragment()
val args = Bundle() val args = Bundle()
ViewModelProvider(activity)[TaskViewModel::class.java].task = task ViewModelProvider(activity)[TaskViewModel::class.java].task = task
args.putInt(TITLE, titleId) args.putInt(TITLE, titleId)
args.putBoolean(CANCELLABLE, cancellable)
dialog.arguments = args dialog.arguments = args
return dialog return dialog
} }

View File

@ -1,138 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.fragments
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.findNavController
import androidx.recyclerview.widget.GridLayoutManager
import com.google.android.material.transition.MaterialSharedAxis
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.adapters.InstallableAdapter
import org.yuzu.yuzu_emu.databinding.FragmentInstallablesBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.Installable
import org.yuzu.yuzu_emu.ui.main.MainActivity
class InstallableFragment : Fragment() {
private var _binding: FragmentInstallablesBinding? = null
private val binding get() = _binding!!
private val homeViewModel: HomeViewModel by activityViewModels()
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
enterTransition = MaterialSharedAxis(MaterialSharedAxis.X, true)
returnTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
reenterTransition = MaterialSharedAxis(MaterialSharedAxis.X, false)
}
override fun onCreateView(
inflater: LayoutInflater,
container: ViewGroup?,
savedInstanceState: Bundle?
): View {
_binding = FragmentInstallablesBinding.inflate(layoutInflater)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
val mainActivity = requireActivity() as MainActivity
homeViewModel.setNavigationVisibility(visible = false, animated = true)
homeViewModel.setStatusBarShadeVisibility(visible = false)
binding.toolbarInstallables.setNavigationOnClickListener {
binding.root.findNavController().popBackStack()
}
val installables = listOf(
Installable(
R.string.user_data,
R.string.user_data_description,
install = { mainActivity.importUserData.launch(arrayOf("application/zip")) },
export = { mainActivity.exportUserData.launch("export.zip") }
),
Installable(
R.string.install_game_content,
R.string.install_game_content_description,
install = { mainActivity.installGameUpdate.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_firmware,
R.string.install_firmware_description,
install = { mainActivity.getFirmware.launch(arrayOf("application/zip")) }
),
if (mainActivity.savesFolderRoot != "") {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) },
export = { mainActivity.exportSave() }
)
} else {
Installable(
R.string.manage_save_data,
R.string.import_export_saves_description,
install = { mainActivity.importSaves.launch(arrayOf("application/zip")) }
)
},
Installable(
R.string.install_prod_keys,
R.string.install_prod_keys_description,
install = { mainActivity.getProdKey.launch(arrayOf("*/*")) }
),
Installable(
R.string.install_amiibo_keys,
R.string.install_amiibo_keys_description,
install = { mainActivity.getAmiiboKey.launch(arrayOf("*/*")) }
)
)
binding.listInstallables.apply {
layoutManager = GridLayoutManager(
requireContext(),
resources.getInteger(R.integer.grid_columns)
)
adapter = InstallableAdapter(installables)
}
setInsets()
}
private fun setInsets() =
ViewCompat.setOnApplyWindowInsetsListener(
binding.root
) { _: View, windowInsets: WindowInsetsCompat ->
val barInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemBars())
val cutoutInsets = windowInsets.getInsets(WindowInsetsCompat.Type.displayCutout())
val leftInsets = barInsets.left + cutoutInsets.left
val rightInsets = barInsets.right + cutoutInsets.right
val mlpAppBar = binding.toolbarInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpAppBar.leftMargin = leftInsets
mlpAppBar.rightMargin = rightInsets
binding.toolbarInstallables.layoutParams = mlpAppBar
val mlpScrollAbout =
binding.listInstallables.layoutParams as ViewGroup.MarginLayoutParams
mlpScrollAbout.leftMargin = leftInsets
mlpScrollAbout.rightMargin = rightInsets
binding.listInstallables.layoutParams = mlpScrollAbout
binding.listInstallables.updatePadding(bottom = barInsets.bottom)
windowInsets
}
}

View File

@ -4,21 +4,14 @@
package org.yuzu.yuzu_emu.fragments package org.yuzu.yuzu_emu.fragments
import android.app.Dialog import android.app.Dialog
import android.content.DialogInterface
import android.content.Intent import android.content.Intent
import android.net.Uri import android.net.Uri
import android.os.Bundle import android.os.Bundle
import androidx.fragment.app.DialogFragment import androidx.fragment.app.DialogFragment
import androidx.fragment.app.FragmentActivity
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.ViewModelProvider
import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.dialog.MaterialAlertDialogBuilder
import org.yuzu.yuzu_emu.R import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.model.MessageDialogViewModel
class MessageDialogFragment : DialogFragment() { class MessageDialogFragment : DialogFragment() {
private val messageDialogViewModel: MessageDialogViewModel by activityViewModels()
override fun onCreateDialog(savedInstanceState: Bundle?): Dialog { override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
val titleId = requireArguments().getInt(TITLE_ID) val titleId = requireArguments().getInt(TITLE_ID)
val titleString = requireArguments().getString(TITLE_STRING)!! val titleString = requireArguments().getString(TITLE_STRING)!!
@ -44,12 +37,6 @@ class MessageDialogFragment : DialogFragment() {
return dialog.show() return dialog.show()
} }
override fun onDismiss(dialog: DialogInterface) {
super.onDismiss(dialog)
messageDialogViewModel.dismissAction.invoke()
messageDialogViewModel.clear()
}
private fun openLink(link: String) { private fun openLink(link: String) {
val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link)) val intent = Intent(Intent.ACTION_VIEW, Uri.parse(link))
startActivity(intent) startActivity(intent)
@ -65,13 +52,11 @@ class MessageDialogFragment : DialogFragment() {
private const val HELP_LINK = "Link" private const val HELP_LINK = "Link"
fun newInstance( fun newInstance(
activity: FragmentActivity,
titleId: Int = 0, titleId: Int = 0,
titleString: String = "", titleString: String = "",
descriptionId: Int = 0, descriptionId: Int = 0,
descriptionString: String = "", descriptionString: String = "",
helpLinkId: Int = 0, helpLinkId: Int = 0
dismissAction: () -> Unit = {}
): MessageDialogFragment { ): MessageDialogFragment {
val dialog = MessageDialogFragment() val dialog = MessageDialogFragment()
val bundle = Bundle() val bundle = Bundle()
@ -82,8 +67,6 @@ class MessageDialogFragment : DialogFragment() {
putString(DESCRIPTION_STRING, descriptionString) putString(DESCRIPTION_STRING, descriptionString)
putInt(HELP_LINK, helpLinkId) putInt(HELP_LINK, helpLinkId)
} }
ViewModelProvider(activity)[MessageDialogViewModel::class.java].dismissAction =
dismissAction
dialog.arguments = bundle dialog.arguments = bundle
return dialog return dialog
} }

View File

@ -295,10 +295,8 @@ class SetupFragment : Fragment() {
override fun onSaveInstanceState(outState: Bundle) { override fun onSaveInstanceState(outState: Bundle) {
super.onSaveInstanceState(outState) super.onSaveInstanceState(outState)
if (_binding != null) { outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible)
outState.putBoolean(KEY_NEXT_VISIBILITY, binding.buttonNext.isVisible) outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
outState.putBoolean(KEY_BACK_VISIBILITY, binding.buttonBack.isVisible)
}
outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned) outState.putBooleanArray(KEY_HAS_BEEN_WARNED, hasBeenWarned)
} }
@ -355,15 +353,11 @@ class SetupFragment : Fragment() {
} }
fun pageForward() { fun pageForward() {
if (_binding != null) { binding.viewPager2.currentItem = binding.viewPager2.currentItem + 1
binding.viewPager2.currentItem += 1
}
} }
fun pageBackward() { fun pageBackward() {
if (_binding != null) { binding.viewPager2.currentItem = binding.viewPager2.currentItem - 1
binding.viewPager2.currentItem -= 1
}
} }
fun setPageWarned(page: Int) { fun setPageWarned(page: Int) {

View File

@ -1,13 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.annotation.StringRes
data class Installable(
@StringRes val titleId: Int,
@StringRes val descriptionId: Int,
val install: (() -> Unit)? = null,
val export: (() -> Unit)? = null
)

View File

@ -1,14 +0,0 @@
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.model
import androidx.lifecycle.ViewModel
class MessageDialogViewModel : ViewModel() {
var dismissAction: () -> Unit = {}
fun clear() {
dismissAction = {}
}
}

View File

@ -20,20 +20,12 @@ class TaskViewModel : ViewModel() {
val isRunning: StateFlow<Boolean> get() = _isRunning val isRunning: StateFlow<Boolean> get() = _isRunning
private val _isRunning = MutableStateFlow(false) private val _isRunning = MutableStateFlow(false)
val cancelled: StateFlow<Boolean> get() = _cancelled
private val _cancelled = MutableStateFlow(false)
lateinit var task: () -> Any lateinit var task: () -> Any
fun clear() { fun clear() {
_result.value = Any() _result.value = Any()
_isComplete.value = false _isComplete.value = false
_isRunning.value = false _isRunning.value = false
_cancelled.value = false
}
fun setCancelled(value: Boolean) {
_cancelled.value = value
} }
fun runTask() { fun runTask() {
@ -50,9 +42,3 @@ class TaskViewModel : ViewModel() {
} }
} }
} }
enum class TaskState {
Completed,
Failed,
Cancelled
}

View File

@ -352,7 +352,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
} }
private fun addOverlayControls(layout: String) { private fun addOverlayControls(layout: String) {
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight)) val windowSize = getSafeScreenSize(context)
if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) { if (preferences.getBoolean(Settings.PREF_BUTTON_A, true)) {
overlayButtons.add( overlayButtons.add(
initializeOverlayButton( initializeOverlayButton(
@ -593,7 +593,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
} }
private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) { private fun saveControlPosition(prefId: String, x: Int, y: Int, layout: String) {
val windowSize = getSafeScreenSize(context, Pair(measuredWidth, measuredHeight)) val windowSize = getSafeScreenSize(context)
val min = windowSize.first val min = windowSize.first
val max = windowSize.second val max = windowSize.second
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit() PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext).edit()
@ -968,17 +968,14 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
* @return A pair of points, the first being the top left corner of the safe area, * @return A pair of points, the first being the top left corner of the safe area,
* the second being the bottom right corner of the safe area * the second being the bottom right corner of the safe area
*/ */
private fun getSafeScreenSize( private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
context: Context,
screenSize: Pair<Int, Int>
): Pair<Point, Point> {
// Get screen size // Get screen size
val windowMetrics = WindowMetricsCalculator.getOrCreate() val windowMetrics = WindowMetricsCalculator.getOrCreate()
.computeCurrentWindowMetrics(context as Activity) .computeCurrentWindowMetrics(context as Activity)
var maxX = screenSize.first.toFloat() var maxY = windowMetrics.bounds.height().toFloat()
var maxY = screenSize.second.toFloat() var maxX = windowMetrics.bounds.width().toFloat()
var minX = 0
var minY = 0 var minY = 0
var minX = 0
// If we have API access, calculate the safe area to draw the overlay // If we have API access, calculate the safe area to draw the overlay
var cutoutLeft = 0 var cutoutLeft = 0

View File

@ -6,7 +6,6 @@ package org.yuzu.yuzu_emu.ui.main
import android.content.Intent import android.content.Intent
import android.net.Uri import android.net.Uri
import android.os.Bundle import android.os.Bundle
import android.provider.DocumentsContract
import android.view.View import android.view.View
import android.view.ViewGroup.MarginLayoutParams import android.view.ViewGroup.MarginLayoutParams
import android.view.WindowManager import android.view.WindowManager
@ -20,7 +19,6 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
import androidx.core.view.ViewCompat import androidx.core.view.ViewCompat
import androidx.core.view.WindowCompat import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat import androidx.core.view.WindowInsetsCompat
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.Lifecycle import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle import androidx.lifecycle.repeatOnLifecycle
@ -31,7 +29,6 @@ import androidx.preference.PreferenceManager
import com.google.android.material.color.MaterialColors import com.google.android.material.color.MaterialColors
import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.navigation.NavigationBarView import com.google.android.material.navigation.NavigationBarView
import kotlinx.coroutines.CoroutineScope
import java.io.File import java.io.File
import java.io.FilenameFilter import java.io.FilenameFilter
import java.io.IOException import java.io.IOException
@ -44,40 +41,21 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.activities.EmulationActivity import org.yuzu.yuzu_emu.activities.EmulationActivity
import org.yuzu.yuzu_emu.databinding.ActivityMainBinding import org.yuzu.yuzu_emu.databinding.ActivityMainBinding
import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
import org.yuzu.yuzu_emu.features.DocumentProvider
import org.yuzu.yuzu_emu.features.settings.model.Settings import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment import org.yuzu.yuzu_emu.fragments.IndeterminateProgressDialogFragment
import org.yuzu.yuzu_emu.fragments.MessageDialogFragment import org.yuzu.yuzu_emu.fragments.MessageDialogFragment
import org.yuzu.yuzu_emu.getPublicFilesDir
import org.yuzu.yuzu_emu.model.GamesViewModel import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.* import org.yuzu.yuzu_emu.utils.*
import java.io.BufferedInputStream
import java.io.BufferedOutputStream
import java.io.FileOutputStream
import java.time.LocalDateTime
import java.time.format.DateTimeFormatter
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
class MainActivity : AppCompatActivity(), ThemeProvider { class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding private lateinit var binding: ActivityMainBinding
private val homeViewModel: HomeViewModel by viewModels() private val homeViewModel: HomeViewModel by viewModels()
private val gamesViewModel: GamesViewModel by viewModels() private val gamesViewModel: GamesViewModel by viewModels()
private val taskViewModel: TaskViewModel by viewModels()
override var themeId: Int = 0 override var themeId: Int = 0
private val savesFolder
get() = "${getPublicFilesDir().canonicalPath}/nand/user/save/0000000000000000"
// Get first subfolder in saves folder (should be the user folder)
val savesFolderRoot get() = File(savesFolder).listFiles()?.firstOrNull()?.canonicalPath ?: ""
private var lastZipCreated: File? = null
override fun onCreate(savedInstanceState: Bundle?) { override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen() val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady } splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }
@ -329,7 +307,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
fun processKey(result: Uri): Boolean { fun processKey(result: Uri): Boolean {
if (FileUtil.getExtension(result) != "keys") { if (FileUtil.getExtension(result) != "keys") {
MessageDialogFragment.newInstance( MessageDialogFragment.newInstance(
this,
titleId = R.string.reading_keys_failure, titleId = R.string.reading_keys_failure,
descriptionId = R.string.install_prod_keys_failure_extension_description descriptionId = R.string.install_prod_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG) ).show(supportFragmentManager, MessageDialogFragment.TAG)
@ -359,7 +336,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
return true return true
} else { } else {
MessageDialogFragment.newInstance( MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_keys_error, titleId = R.string.invalid_keys_error,
descriptionId = R.string.install_keys_failure_description, descriptionId = R.string.install_keys_failure_description,
helpLinkId = R.string.dumping_keys_quickstart_link helpLinkId = R.string.dumping_keys_quickstart_link
@ -395,12 +371,11 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
val task: () -> Any = { val task: () -> Any = {
var messageToShow: Any var messageToShow: Any
try { try {
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheFirmwareDir) FileUtil.unzip(inputZip, cacheFirmwareDir)
val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1 val unfilteredNumOfFiles = cacheFirmwareDir.list()?.size ?: -1
val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2 val filteredNumOfFiles = cacheFirmwareDir.list(filterNCA)?.size ?: -2
messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) { messageToShow = if (unfilteredNumOfFiles != filteredNumOfFiles) {
MessageDialogFragment.newInstance( MessageDialogFragment.newInstance(
this,
titleId = R.string.firmware_installed_failure, titleId = R.string.firmware_installed_failure,
descriptionId = R.string.firmware_installed_failure_description descriptionId = R.string.firmware_installed_failure_description
) )
@ -420,7 +395,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
IndeterminateProgressDialogFragment.newInstance( IndeterminateProgressDialogFragment.newInstance(
this, this,
R.string.firmware_installing, R.string.firmware_installing,
task = task task
).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG) ).show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
} }
@ -432,7 +407,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (FileUtil.getExtension(result) != "bin") { if (FileUtil.getExtension(result) != "bin") {
MessageDialogFragment.newInstance( MessageDialogFragment.newInstance(
this,
titleId = R.string.reading_keys_failure, titleId = R.string.reading_keys_failure,
descriptionId = R.string.install_amiibo_keys_failure_extension_description descriptionId = R.string.install_amiibo_keys_failure_extension_description
).show(supportFragmentManager, MessageDialogFragment.TAG) ).show(supportFragmentManager, MessageDialogFragment.TAG)
@ -460,7 +434,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
).show() ).show()
} else { } else {
MessageDialogFragment.newInstance( MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_keys_error, titleId = R.string.invalid_keys_error,
descriptionId = R.string.install_keys_failure_description, descriptionId = R.string.install_keys_failure_description,
helpLinkId = R.string.dumping_keys_quickstart_link helpLinkId = R.string.dumping_keys_quickstart_link
@ -528,7 +501,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
if (documents.isNotEmpty()) { if (documents.isNotEmpty()) {
IndeterminateProgressDialogFragment.newInstance( IndeterminateProgressDialogFragment.newInstance(
this@MainActivity, this@MainActivity,
R.string.installing_game_content R.string.install_game_content
) { ) {
var installSuccess = 0 var installSuccess = 0
var installOverwrite = 0 var installOverwrite = 0
@ -536,12 +509,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
var errorExtension = 0 var errorExtension = 0
var errorOther = 0 var errorOther = 0
documents.forEach { documents.forEach {
when ( when (NativeLibrary.installFileToNand(it.toString())) {
NativeLibrary.installFileToNand(
it.toString(),
FileUtil.getExtension(it)
)
) {
NativeLibrary.InstallFileToNandResult.Success -> { NativeLibrary.InstallFileToNandResult.Success -> {
installSuccess += 1 installSuccess += 1
} }
@ -615,14 +583,12 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
installResult.append(separator) installResult.append(separator)
} }
return@newInstance MessageDialogFragment.newInstance( return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_failure, titleId = R.string.install_game_content_failure,
descriptionString = installResult.toString().trim(), descriptionString = installResult.toString().trim(),
helpLinkId = R.string.install_game_content_help_link helpLinkId = R.string.install_game_content_help_link
) )
} else { } else {
return@newInstance MessageDialogFragment.newInstance( return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.install_game_content_success, titleId = R.string.install_game_content_success,
descriptionString = installResult.toString().trim() descriptionString = installResult.toString().trim()
) )
@ -630,228 +596,4 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG) }.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
} }
} }
val exportUserData = registerForActivityResult(
ActivityResultContracts.CreateDocument("application/zip")
) { result ->
if (result == null) {
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.exporting_user_data,
true
) {
val zipResult = FileUtil.zipFromInternalStorage(
File(DirectoryInitialization.userDirectory!!),
DirectoryInitialization.userDirectory!!,
BufferedOutputStream(contentResolver.openOutputStream(result)),
taskViewModel.cancelled
)
return@newInstance when (zipResult) {
TaskState.Completed -> getString(R.string.user_data_export_success)
TaskState.Failed -> R.string.export_failed
TaskState.Cancelled -> R.string.user_data_export_cancelled
}
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
val importUserData =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {
return@registerForActivityResult
}
IndeterminateProgressDialogFragment.newInstance(
this,
R.string.importing_user_data
) {
val checkStream =
ZipInputStream(BufferedInputStream(contentResolver.openInputStream(result)))
var isYuzuBackup = false
checkStream.use { stream ->
var ze: ZipEntry? = null
while (stream.nextEntry?.also { ze = it } != null) {
val itemName = ze!!.name.trim()
if (itemName == "/config/config.ini" || itemName == "config/config.ini") {
isYuzuBackup = true
return@use
}
}
}
if (!isYuzuBackup) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.invalid_yuzu_backup,
descriptionId = R.string.user_data_import_failed_description
)
}
// Clear existing user data
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
// Copy archive to internal storage
try {
FileUtil.unzipToInternalStorage(
BufferedInputStream(contentResolver.openInputStream(result)),
File(DirectoryInitialization.userDirectory!!)
)
} catch (e: Exception) {
return@newInstance MessageDialogFragment.newInstance(
this,
titleId = R.string.import_failed,
descriptionId = R.string.user_data_import_failed_description
)
}
// Reinitialize relevant data
NativeLibrary.initializeEmulation()
gamesViewModel.reloadGames(false)
return@newInstance getString(R.string.user_data_import_success)
}.show(supportFragmentManager, IndeterminateProgressDialogFragment.TAG)
}
/**
* Zips the save files located in the given folder path and creates a new zip file with the current date and time.
* @return true if the zip file is successfully created, false otherwise.
*/
private fun zipSave(): Boolean {
try {
val tempFolder = File(getPublicFilesDir().canonicalPath, "temp")
tempFolder.mkdirs()
val saveFolder = File(savesFolderRoot)
val outputZipFile = File(
tempFolder,
"yuzu saves - ${
LocalDateTime.now().format(DateTimeFormatter.ofPattern("yyyy-MM-dd HH:mm"))
}.zip"
)
outputZipFile.createNewFile()
val result = FileUtil.zipFromInternalStorage(
saveFolder,
savesFolderRoot,
BufferedOutputStream(FileOutputStream(outputZipFile))
)
if (result == TaskState.Failed) {
return false
}
lastZipCreated = outputZipFile
} catch (e: Exception) {
return false
}
return true
}
/**
* Exports the save file located in the given folder path by creating a zip file and sharing it via intent.
*/
fun exportSave() {
CoroutineScope(Dispatchers.IO).launch {
val wasZipCreated = zipSave()
val lastZipFile = lastZipCreated
if (!wasZipCreated || lastZipFile == null) {
withContext(Dispatchers.Main) {
Toast.makeText(
this@MainActivity,
getString(R.string.export_save_failed),
Toast.LENGTH_LONG
).show()
}
return@launch
}
withContext(Dispatchers.Main) {
val file = DocumentFile.fromSingleUri(
this@MainActivity,
DocumentsContract.buildDocumentUri(
DocumentProvider.AUTHORITY,
"${DocumentProvider.ROOT_ID}/temp/${lastZipFile.name}"
)
)!!
val intent = Intent(Intent.ACTION_SEND)
.setDataAndType(file.uri, "application/zip")
.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION)
.putExtra(Intent.EXTRA_STREAM, file.uri)
startForResultExportSave.launch(
Intent.createChooser(
intent,
getString(R.string.share_save_file)
)
)
}
}
}
private val startForResultExportSave =
registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { _ ->
File(getPublicFilesDir().canonicalPath, "temp").deleteRecursively()
}
val importSaves =
registerForActivityResult(ActivityResultContracts.OpenDocument()) { result ->
if (result == null) {
return@registerForActivityResult
}
NativeLibrary.initializeEmptyUserDirectory()
val inputZip = contentResolver.openInputStream(result)
// A zip needs to have at least one subfolder named after a TitleId in order to be considered valid.
var validZip = false
val savesFolder = File(savesFolderRoot)
val cacheSaveDir = File("${applicationContext.cacheDir.path}/saves/")
cacheSaveDir.mkdir()
if (inputZip == null) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
return@registerForActivityResult
}
val filterTitleId =
FilenameFilter { _, dirName -> dirName.matches(Regex("^0100[\\dA-Fa-f]{12}$")) }
try {
CoroutineScope(Dispatchers.IO).launch {
FileUtil.unzipToInternalStorage(BufferedInputStream(inputZip), cacheSaveDir)
cacheSaveDir.list(filterTitleId)?.forEach { savePath ->
File(savesFolder, savePath).deleteRecursively()
File(cacheSaveDir, savePath).copyRecursively(
File(savesFolder, savePath),
true
)
validZip = true
}
withContext(Dispatchers.Main) {
if (!validZip) {
MessageDialogFragment.newInstance(
this@MainActivity,
titleId = R.string.save_file_invalid_zip_structure,
descriptionId = R.string.save_file_invalid_zip_structure_description
).show(supportFragmentManager, MessageDialogFragment.TAG)
return@withContext
}
Toast.makeText(
applicationContext,
getString(R.string.save_file_imported_success),
Toast.LENGTH_LONG
).show()
}
cacheSaveDir.deleteRecursively()
}
} catch (e: Exception) {
Toast.makeText(
applicationContext,
getString(R.string.fatal_error),
Toast.LENGTH_LONG
).show()
}
}
} }

View File

@ -8,7 +8,6 @@ import android.database.Cursor
import android.net.Uri import android.net.Uri
import android.provider.DocumentsContract import android.provider.DocumentsContract
import androidx.documentfile.provider.DocumentFile import androidx.documentfile.provider.DocumentFile
import kotlinx.coroutines.flow.StateFlow
import java.io.BufferedInputStream import java.io.BufferedInputStream
import java.io.File import java.io.File
import java.io.FileOutputStream import java.io.FileOutputStream
@ -19,9 +18,6 @@ import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream import java.util.zip.ZipInputStream
import org.yuzu.yuzu_emu.YuzuApplication import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.MinimalDocumentFile import org.yuzu.yuzu_emu.model.MinimalDocumentFile
import org.yuzu.yuzu_emu.model.TaskState
import java.io.BufferedOutputStream
import java.util.zip.ZipOutputStream
object FileUtil { object FileUtil {
const val PATH_TREE = "tree" const val PATH_TREE = "tree"
@ -286,65 +282,30 @@ object FileUtil {
/** /**
* Extracts the given zip file into the given directory. * Extracts the given zip file into the given directory.
* @exception IOException if the file was being created outside of the target directory
*/ */
@Throws(SecurityException::class) @Throws(SecurityException::class)
fun unzipToInternalStorage(zipStream: BufferedInputStream, destDir: File) { fun unzip(zipStream: InputStream, destDir: File): Boolean {
ZipInputStream(zipStream).use { zis -> ZipInputStream(BufferedInputStream(zipStream)).use { zis ->
var entry: ZipEntry? = zis.nextEntry var entry: ZipEntry? = zis.nextEntry
while (entry != null) { while (entry != null) {
val newFile = File(destDir, entry.name) val entryName = entry.name
val destinationDirectory = if (entry.isDirectory) newFile else newFile.parentFile val entryFile = File(destDir, entryName)
if (!entryFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) {
if (!newFile.canonicalPath.startsWith(destDir.canonicalPath + File.separator)) { throw SecurityException("Entry is outside of the target dir: " + entryFile.name)
throw SecurityException("Zip file attempted path traversal! ${entry.name}")
} }
if (entry.isDirectory) {
if (!destinationDirectory.isDirectory && !destinationDirectory.mkdirs()) { entryFile.mkdirs()
throw IOException("Failed to create directory $destinationDirectory") } else {
} entryFile.parentFile?.mkdirs()
entryFile.createNewFile()
if (!entry.isDirectory) { entryFile.outputStream().use { fos -> zis.copyTo(fos) }
newFile.outputStream().use { fos -> zis.copyTo(fos) }
} }
entry = zis.nextEntry entry = zis.nextEntry
} }
} }
}
/** return true
* Creates a zip file from a directory within internal storage
* @param inputFile File representation of the item that will be zipped
* @param rootDir Directory containing the inputFile
* @param outputStream Stream where the zip file will be output
*/
fun zipFromInternalStorage(
inputFile: File,
rootDir: String,
outputStream: BufferedOutputStream,
cancelled: StateFlow<Boolean>? = null
): TaskState {
try {
ZipOutputStream(outputStream).use { zos ->
inputFile.walkTopDown().forEach { file ->
if (cancelled?.value == true) {
return TaskState.Cancelled
}
if (!file.isDirectory) {
val entryName =
file.absolutePath.removePrefix(rootDir).removePrefix("/")
val entry = ZipEntry(entryName)
zos.putNextEntry(entry)
if (file.isFile) {
file.inputStream().use { fis -> fis.copyTo(zos) }
}
}
}
}
} catch (e: Exception) {
return TaskState.Failed
}
return TaskState.Completed
} }
fun isRootTreeUri(uri: Uri): Boolean { fun isRootTreeUri(uri: Uri): Boolean {

View File

@ -6,11 +6,9 @@ package org.yuzu.yuzu_emu.utils
import android.graphics.Bitmap import android.graphics.Bitmap
import android.graphics.BitmapFactory import android.graphics.BitmapFactory
import android.widget.ImageView import android.widget.ImageView
import androidx.core.graphics.drawable.toBitmap
import androidx.core.graphics.drawable.toDrawable import androidx.core.graphics.drawable.toDrawable
import coil.ImageLoader import coil.ImageLoader
import coil.decode.DataSource import coil.decode.DataSource
import coil.executeBlocking
import coil.fetch.DrawableResult import coil.fetch.DrawableResult
import coil.fetch.FetchResult import coil.fetch.FetchResult
import coil.fetch.Fetcher import coil.fetch.Fetcher
@ -76,13 +74,4 @@ object GameIconUtils {
.build() .build()
imageLoader.enqueue(request) imageLoader.enqueue(request)
} }
fun getGameIcon(game: Game): Bitmap {
val request = ImageRequest.Builder(YuzuApplication.appContext)
.data(game)
.error(R.drawable.default_icon)
.build()
return imageLoader.executeBlocking(request)
.drawable!!.toBitmap(config = Bitmap.Config.ARGB_8888)
}
} }

View File

@ -282,7 +282,7 @@ void Config::ReadValues() {
std::stringstream ss(title_list); std::stringstream ss(title_list);
std::string line; std::string line;
while (std::getline(ss, line, '|')) { while (std::getline(ss, line, '|')) {
const auto title_id = std::strtoul(line.c_str(), nullptr, 16); const auto title_id = std::stoul(line, nullptr, 16);
const auto disabled_list = config->Get("AddOns", "disabled_" + line, ""); const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
std::stringstream inner_ss(disabled_list); std::stringstream inner_ss(disabled_list);

View File

@ -11,12 +11,6 @@
#include "jni/emu_window/emu_window.h" #include "jni/emu_window/emu_window.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) { void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
// Ensures that we emulate with the correct aspect ratio.
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.render_surface = reinterpret_cast<void*>(surface); window_info.render_surface = reinterpret_cast<void*>(surface);
} }
@ -68,8 +62,14 @@ EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsyste
return; return;
} }
OnSurfaceChanged(surface); m_window_width = ANativeWindow_getWidth(surface);
m_window_height = ANativeWindow_getHeight(surface);
// Ensures that we emulate with the correct aspect ratio.
UpdateCurrentFramebufferLayout(m_window_width, m_window_height);
window_info.type = Core::Frontend::WindowSystemType::Android; window_info.type = Core::Frontend::WindowSystemType::Android;
window_info.render_surface = reinterpret_cast<void*>(surface);
m_input_subsystem->Initialize(); m_input_subsystem->Initialize();
} }

View File

@ -13,8 +13,6 @@
#include <android/api-level.h> #include <android/api-level.h>
#include <android/native_window_jni.h> #include <android/native_window_jni.h>
#include <common/fs/fs.h>
#include <core/file_sys/savedata_factory.h>
#include <core/loader/nro.h> #include <core/loader/nro.h>
#include <jni.h> #include <jni.h>
@ -104,7 +102,7 @@ public:
m_native_window = native_window; m_native_window = native_window;
} }
int InstallFileToNand(std::string filename, std::string file_extension) { int InstallFileToNand(std::string filename) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) { std::size_t block_size) {
if (src == nullptr || dest == nullptr) { if (src == nullptr || dest == nullptr) {
@ -136,11 +134,15 @@ public:
m_system.GetFileSystemController().CreateFactories(*m_vfs); m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp; [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") { if (filename.ends_with("nsp")) {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) { if (nsp->IsExtractedType()) {
return InstallError; return InstallError;
} }
} else if (filename.ends_with("xci")) {
jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP();
} else { } else {
return ErrorFilenameExtension; return ErrorFilenameExtension;
} }
@ -260,6 +262,9 @@ public:
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) { Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex); std::scoped_lock lock(m_mutex);
// Loads the configuration.
Config{};
// Create the render window. // Create the render window.
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
m_vulkan_library); m_vulkan_library);
@ -325,13 +330,12 @@ public:
m_system.ShutdownMainProcess(); m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks(); m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized; m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
} }
// Tear down the render window. // Tear down the render window.
m_window.reset(); m_window.reset();
OnEmulationStopped(m_load_result);
} }
void PauseEmulation() { void PauseEmulation() {
@ -605,10 +609,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject
} }
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance, int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
jstring j_file, [[maybe_unused]] jstring j_file) {
jstring j_file_extension) { return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
GetJString(env, j_file_extension));
} }
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz, void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
@ -670,6 +672,18 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass claz
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused()); return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_muteAduio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = true;
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unmuteAudio(JNIEnv* env, jclass clazz) {
Settings::values.audio_muted = false;
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isMuted(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(Settings::values.audio_muted.GetValue());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) { jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
return EmulationSession::GetInstance().IsHandheldOnly(); return EmulationSession::GetInstance().IsHandheldOnly();
} }
@ -879,24 +893,4 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code); EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code);
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env,
jobject instance) {
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
ASSERT(user_id);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0);
const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
if (!Common::FS::CreateParentDirs(full_path)) {
LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory");
}
}
} // extern "C" } // extern "C"

View File

@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M9,16h6v-6h4l-7,-7 -7,7h4zM5,18h14v2L5,20z" />
</vector>

View File

@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="?attr/colorControlNormal"
android:pathData="M19,9h-4V3H9v6H5l7,7 7,-7zM5,18v2h14v-2H5z" />
</vector>

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item>
<color android:color="@android:color/white" />
</item>
<item android:id="@+id/shortcut_foreground">
<bitmap android:src="@drawable/default_icon" />
</item>
</layer-list>

View File

@ -22,7 +22,7 @@
<View <View
android:id="@+id/navigation_bar_shade" android:id="@+id/navigation_bar_shade"
android:layout_width="0dp" android:layout_width="match_parent"
android:layout_height="1px" android:layout_height="1px"
android:background="@android:color/transparent" android:background="@android:color/transparent"
android:clickable="false" android:clickable="false"

View File

@ -1,71 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="?attr/materialCardViewOutlinedStyle"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginVertical="12dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="16dp"
android:orientation="horizontal"
android:layout_gravity="center">
<LinearLayout
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginEnd="16dp"
android:layout_weight="1"
android:orientation="vertical">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="@string/user_data"
android:textAlignment="viewStart" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/description"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:text="@string/user_data_description"
android:textAlignment="viewStart" />
</LinearLayout>
<Button
android:id="@+id/button_export"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/export"
android:tooltipText="@string/export"
android:visibility="gone"
app:icon="@drawable/ic_export"
tools:visibility="visible" />
<Button
android:id="@+id/button_install"
style="@style/Widget.Material3.Button.IconButton.Filled.Tonal"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:layout_marginStart="12dp"
android:contentDescription="@string/string_import"
android:tooltipText="@string/string_import"
android:visibility="gone"
app:icon="@drawable/ic_import"
tools:visibility="visible" />
</LinearLayout>
</com.google.android.material.card.MaterialCardView>

View File

@ -1,8 +1,24 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.progressindicator.LinearProgressIndicator xmlns:android="http://schemas.android.com/apk/res/android" <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/progress_bar"
android:layout_width="match_parent" android:layout_width="match_parent"
android:layout_height="wrap_content" android:layout_height="match_parent"
android:padding="24dp" xmlns:app="http://schemas.android.com/apk/res-auto"
app:trackCornerRadius="4dp" /> android:orientation="vertical">
<com.google.android.material.progressindicator.LinearProgressIndicator
android:id="@+id/progress_bar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="24dp"
app:trackCornerRadius="4dp" />
<TextView
android:id="@+id/progress_text"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginLeft="24dp"
android:layout_marginRight="24dp"
android:layout_marginBottom="24dp"
android:gravity="end" />
</LinearLayout>

View File

@ -32,8 +32,7 @@
android:layout_width="wrap_content" android:layout_width="wrap_content"
android:layout_height="wrap_content" android:layout_height="wrap_content"
android:layout_gravity="center" android:layout_gravity="center"
android:focusable="false" android:focusable="false">
android:clickable="false">
<androidx.constraintlayout.widget.ConstraintLayout <androidx.constraintlayout.widget.ConstraintLayout
android:id="@+id/loading_layout" android:id="@+id/loading_layout"
@ -156,7 +155,7 @@
android:id="@+id/in_game_menu" android:id="@+id/in_game_menu"
android:layout_width="wrap_content" android:layout_width="wrap_content"
android:layout_height="match_parent" android:layout_height="match_parent"
android:layout_gravity="start" android:layout_gravity="start|bottom"
app:headerLayout="@layout/header_in_game" app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game" app:menu="@menu/menu_in_game"
tools:visibility="gone" /> tools:visibility="gone" />

View File

@ -1,31 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/coordinator_licenses"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar_installables"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.MaterialToolbar
android:id="@+id/toolbar_installables"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
app:title="@string/manage_yuzu_data"
app:navigationIcon="@drawable/ic_back" />
</com.google.android.material.appbar.AppBarLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_installables"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
app:layout_behavior="@string/appbar_scrolling_view_behavior" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@ -27,7 +27,7 @@
app:nullable="true" /> app:nullable="true" />
<argument <argument
android:name="menuTag" android:name="menuTag"
app:argType="org.yuzu.yuzu_emu.features.settings.model.Settings$MenuTag" /> app:argType="string" />
</activity> </activity>
<action <action

View File

@ -19,9 +19,6 @@
<action <action
android:id="@+id/action_homeSettingsFragment_to_earlyAccessFragment" android:id="@+id/action_homeSettingsFragment_to_earlyAccessFragment"
app:destination="@id/earlyAccessFragment" /> app:destination="@id/earlyAccessFragment" />
<action
android:id="@+id/action_homeSettingsFragment_to_installableFragment"
app:destination="@id/installableFragment" />
</fragment> </fragment>
<fragment <fragment
@ -91,9 +88,5 @@
<action <action
android:id="@+id/action_global_settingsActivity" android:id="@+id/action_global_settingsActivity"
app:destination="@id/settingsActivity" /> app:destination="@id/settingsActivity" />
<fragment
android:id="@+id/installableFragment"
android:name="org.yuzu.yuzu_emu.fragments.InstallableFragment"
android:label="InstallableFragment" />
</navigation> </navigation>

View File

@ -79,6 +79,7 @@
<string name="manage_save_data">Speicherdaten verwalten</string> <string name="manage_save_data">Speicherdaten verwalten</string>
<string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string> <string name="manage_save_data_description">Speicherdaten gefunden. Bitte wähle unten eine Option aus.</string>
<string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string> <string name="import_export_saves_description">Speicherdaten importieren oder exportieren</string>
<string name="import_export_saves_no_profile">Keine Speicherdaten gefunden. Bitte starte ein Spiel und versuche es erneut.</string>
<string name="save_file_imported_success">Erfolgreich importiert</string> <string name="save_file_imported_success">Erfolgreich importiert</string>
<string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string> <string name="save_file_invalid_zip_structure">Ungültige Speicherverzeichnisstruktur</string>
<string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string> <string name="save_file_invalid_zip_structure_description">Der erste Unterordnername muss die Titel-ID des Spiels sein.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Administrar datos de guardado</string> <string name="manage_save_data">Administrar datos de guardado</string>
<string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string> <string name="manage_save_data_description">Guardar los datos encontrados. Por favor, seleccione una opción de abajo.</string>
<string name="import_export_saves_description">Importar o exportar archivos de guardado</string> <string name="import_export_saves_description">Importar o exportar archivos de guardado</string>
<string name="import_export_saves_no_profile">No se han encontrado datos de guardado. Por favor, ejecute un juego y vuelva a intentarlo.</string>
<string name="save_file_imported_success">Importado correctamente</string> <string name="save_file_imported_success">Importado correctamente</string>
<string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string> <string name="save_file_invalid_zip_structure">Estructura del directorio de guardado no válido</string>
<string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string> <string name="save_file_invalid_zip_structure_description">El nombre de la primera subcarpeta debe ser el Title ID del juego.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Gérer les données de sauvegarde</string> <string name="manage_save_data">Gérer les données de sauvegarde</string>
<string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string> <string name="manage_save_data_description">Données de sauvegarde trouvées. Veuillez sélectionner une option ci-dessous.</string>
<string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string> <string name="import_export_saves_description">Importer ou exporter des fichiers de sauvegarde</string>
<string name="import_export_saves_no_profile">Aucune données de sauvegarde trouvées. Veuillez lancer un jeu et réessayer.</string>
<string name="save_file_imported_success">Importé avec succès</string> <string name="save_file_imported_success">Importé avec succès</string>
<string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string> <string name="save_file_invalid_zip_structure">Structure de répertoire de sauvegarde non valide</string>
<string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string> <string name="save_file_invalid_zip_structure_description">Le nom du premier sous-dossier doit être l\'identifiant du titre du jeu.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Gestisci i salvataggi</string> <string name="manage_save_data">Gestisci i salvataggi</string>
<string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string> <string name="manage_save_data_description">Salvataggio non trovato. Seleziona un\'opzione di seguito.</string>
<string name="import_export_saves_description">Importa o esporta i salvataggi</string> <string name="import_export_saves_description">Importa o esporta i salvataggi</string>
<string name="import_export_saves_no_profile">Nessun salvataggio trovato. Avvia un gioco e riprova.</string>
<string name="save_file_imported_success">Importato con successo</string> <string name="save_file_imported_success">Importato con successo</string>
<string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string> <string name="save_file_invalid_zip_structure">La struttura della cartella dei salvataggi è invalida</string>
<string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string> <string name="save_file_invalid_zip_structure_description">La prima sotto cartella <b>deve</b> chiamarsi come l\'ID del titolo del gioco.</string>

View File

@ -80,6 +80,7 @@
<string name="manage_save_data">セーブデータを管理</string> <string name="manage_save_data">セーブデータを管理</string>
<string name="manage_save_data_description">セーブデータが見つかりました。以下のオプションから選択してください。</string> <string name="manage_save_data_description">セーブデータが見つかりました。以下のオプションから選択してください。</string>
<string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string> <string name="import_export_saves_description">セーブファイルをインポート/エクスポート</string>
<string name="import_export_saves_no_profile">セーブデータがありません。ゲームを起動してから再度お試しください。</string>
<string name="save_file_imported_success">インポートが完了しました</string> <string name="save_file_imported_success">インポートが完了しました</string>
<string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効です</string> <string name="save_file_invalid_zip_structure">セーブデータのディレクトリ構造が無効です</string>
<string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string> <string name="save_file_invalid_zip_structure_description">最初のサブフォルダ名は、ゲームのタイトルIDである必要があります。</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">저장 데이터 관리</string> <string name="manage_save_data">저장 데이터 관리</string>
<string name="manage_save_data_description">데이터를 저장했습니다. 아래에서 옵션을 선택하세요.</string> <string name="manage_save_data_description">데이터를 저장했습니다. 아래에서 옵션을 선택하세요.</string>
<string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string> <string name="import_export_saves_description">저장 파일 가져오기 또는 내보내기</string>
<string name="import_export_saves_no_profile">저장 데이터를 찾을 수 없습니다. 게임을 실행한 후 다시 시도하세요.</string>
<string name="save_file_imported_success">가져오기 성공</string> <string name="save_file_imported_success">가져오기 성공</string>
<string name="save_file_invalid_zip_structure">저장 디렉터리 구조가 잘못됨</string> <string name="save_file_invalid_zip_structure">저장 디렉터리 구조가 잘못됨</string>
<string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string> <string name="save_file_invalid_zip_structure_description">첫 번째 하위 폴더 이름은 게임의 타이틀 ID여야 합니다.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Administrere lagringsdata</string> <string name="manage_save_data">Administrere lagringsdata</string>
<string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string> <string name="manage_save_data_description">Lagringsdata funnet. Velg et alternativ nedenfor.</string>
<string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string> <string name="import_export_saves_description">Importer eller eksporter lagringsfiler</string>
<string name="import_export_saves_no_profile">Ingen lagringsdata funnet. Start et nytt spill og prøv på nytt.</string>
<string name="save_file_imported_success">Vellykket import</string> <string name="save_file_imported_success">Vellykket import</string>
<string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string> <string name="save_file_invalid_zip_structure">Ugyldig struktur for lagringskatalog</string>
<string name="save_file_invalid_zip_structure_description">Det første undermappenavnet må være spillets tittel-ID.</string> <string name="save_file_invalid_zip_structure_description">Det første undermappenavnet må være spillets tittel-ID.</string>

View File

@ -81,6 +81,7 @@
<string name="manage_save_data">Zarządzaj plikami zapisów gier</string> <string name="manage_save_data">Zarządzaj plikami zapisów gier</string>
<string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcję poniżej.</string> <string name="manage_save_data_description">Znaleziono pliki zapisów gier. Wybierz opcję poniżej.</string>
<string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string> <string name="import_export_saves_description">Importuj lub wyeksportuj pliki zapisów</string>
<string name="import_export_saves_no_profile">Nie znaleziono plików zapisów. Uruchom grę i spróbuj ponownie.</string>
<string name="save_file_imported_success">Zaimportowano pomyślnie</string> <string name="save_file_imported_success">Zaimportowano pomyślnie</string>
<string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string> <string name="save_file_invalid_zip_structure">Niepoprawna struktura folderów</string>
<string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytułu gry.</string> <string name="save_file_invalid_zip_structure_description">Pierwszy podkatalog musi zawierać w nazwie numer ID tytułu gry.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Gerir dados guardados</string> <string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string> <string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string> <string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string> <string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string> <string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string> <string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Gerir dados guardados</string> <string name="manage_save_data">Gerir dados guardados</string>
<string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string> <string name="manage_save_data_description">Dados não encontrados. Por favor seleciona uma opção abaixo.</string>
<string name="import_export_saves_description">Importa ou exporta dados guardados</string> <string name="import_export_saves_description">Importa ou exporta dados guardados</string>
<string name="import_export_saves_no_profile">Dados não encontrados. Por favor lança o jogo e tenta novamente.</string>
<string name="save_file_imported_success">Importado com sucesso</string> <string name="save_file_imported_success">Importado com sucesso</string>
<string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string> <string name="save_file_invalid_zip_structure">Estrutura de diretório de dados invalida</string>
<string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string> <string name="save_file_invalid_zip_structure_description">O nome da primeira sub pasta tem de ser a ID do jogo.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Управление данными сохранений</string> <string name="manage_save_data">Управление данными сохранений</string>
<string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string> <string name="manage_save_data_description">Найдено данные сохранений. Пожалуйста, выберите вариант ниже.</string>
<string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string> <string name="import_export_saves_description">Импорт или экспорт файлов сохранения</string>
<string name="import_export_saves_no_profile">Данные сохранений не найдены. Пожалуйста, запустите игру и повторите попытку.</string>
<string name="save_file_imported_success">Успешно импортировано</string> <string name="save_file_imported_success">Успешно импортировано</string>
<string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string> <string name="save_file_invalid_zip_structure">Недопустимая структура папки сохранения</string>
<string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string> <string name="save_file_invalid_zip_structure_description">Название первой вложенной папки должно быть идентификатором игры.</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">Керування даними збережень</string> <string name="manage_save_data">Керування даними збережень</string>
<string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string> <string name="manage_save_data_description">Знайдено дані збережень. Будь ласка, виберіть варіант нижче.</string>
<string name="import_export_saves_description">Імпорт або експорт файлів збереження</string> <string name="import_export_saves_description">Імпорт або експорт файлів збереження</string>
<string name="import_export_saves_no_profile">Дані збережень не знайдено. Будь ласка, запустіть гру та повторіть спробу.</string>
<string name="save_file_imported_success">Успішно імпортовано</string> <string name="save_file_imported_success">Успішно імпортовано</string>
<string name="save_file_invalid_zip_structure">Неприпустима структура папки збереження</string> <string name="save_file_invalid_zip_structure">Неприпустима структура папки збереження</string>
<string name="save_file_invalid_zip_structure_description">Назва першої вкладеної папки має бути ідентифікатором гри.</string> <string name="save_file_invalid_zip_structure_description">Назва першої вкладеної папки має бути ідентифікатором гри.</string>

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<integer name="grid_columns">2</integer>
</resources>

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@ -81,6 +81,7 @@
<string name="manage_save_data">管理存档数据</string> <string name="manage_save_data">管理存档数据</string>
<string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string> <string name="manage_save_data_description">已找到存档数据,请选择下方的选项。</string>
<string name="import_export_saves_description">导入或导出存档</string> <string name="import_export_saves_description">导入或导出存档</string>
<string name="import_export_saves_no_profile">找不到存档数据,请启动游戏并重试。</string>
<string name="save_file_imported_success">已成功导入存档</string> <string name="save_file_imported_success">已成功导入存档</string>
<string name="save_file_invalid_zip_structure">无效的存档目录</string> <string name="save_file_invalid_zip_structure">无效的存档目录</string>
<string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string> <string name="save_file_invalid_zip_structure_description">第一个子文件夹名称必须为当前游戏的 ID。</string>

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@ -81,6 +81,7 @@
<string name="manage_save_data">管理儲存資料</string> <string name="manage_save_data">管理儲存資料</string>
<string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string> <string name="manage_save_data_description">已找到儲存資料,請選取下方的選項。</string>
<string name="import_export_saves_description">匯入或匯出儲存檔案</string> <string name="import_export_saves_description">匯入或匯出儲存檔案</string>
<string name="import_export_saves_no_profile">找不到儲存資料,請啟動遊戲並重試。</string>
<string name="save_file_imported_success">已成功匯入</string> <string name="save_file_imported_success">已成功匯入</string>
<string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string> <string name="save_file_invalid_zip_structure">無效的儲存目錄結構</string>
<string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string> <string name="save_file_invalid_zip_structure_description">首個子資料夾名稱必須為遊戲標題 ID。</string>

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@ -12,7 +12,6 @@
<dimen name="spacing_refresh_end">72dp</dimen> <dimen name="spacing_refresh_end">72dp</dimen>
<dimen name="menu_width">256dp</dimen> <dimen name="menu_width">256dp</dimen>
<dimen name="card_width">165dp</dimen> <dimen name="card_width">165dp</dimen>
<dimen name="icon_inset">24dp</dimen>
<dimen name="dialog_margin">20dp</dimen> <dimen name="dialog_margin">20dp</dimen>
<dimen name="elevated_app_bar">3dp</dimen> <dimen name="elevated_app_bar">3dp</dimen>

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<resources> <resources>
<integer name="grid_columns">1</integer> <integer name="game_title_lines">2</integer>
<!-- Default SWITCH landscape layout --> <!-- Default SWITCH landscape layout -->
<integer name="SWITCH_BUTTON_A_X">760</integer> <integer name="SWITCH_BUTTON_A_X">760</integer>

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@ -90,6 +90,7 @@
<string name="manage_save_data">Manage save data</string> <string name="manage_save_data">Manage save data</string>
<string name="manage_save_data_description">Save data found. Please select an option below.</string> <string name="manage_save_data_description">Save data found. Please select an option below.</string>
<string name="import_export_saves_description">Import or export save files</string> <string name="import_export_saves_description">Import or export save files</string>
<string name="import_export_saves_no_profile">No save data found. Please launch a game and retry.</string>
<string name="save_file_imported_success">Imported successfully</string> <string name="save_file_imported_success">Imported successfully</string>
<string name="save_file_invalid_zip_structure">Invalid save directory structure</string> <string name="save_file_invalid_zip_structure">Invalid save directory structure</string>
<string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string> <string name="save_file_invalid_zip_structure_description">The first subfolder name must be the title ID of the game.</string>
@ -100,13 +101,12 @@
<string name="firmware_installing">Installing firmware</string> <string name="firmware_installing">Installing firmware</string>
<string name="firmware_installed_success">Firmware installed successfully</string> <string name="firmware_installed_success">Firmware installed successfully</string>
<string name="firmware_installed_failure">Firmware installation failed</string> <string name="firmware_installed_failure">Firmware installation failed</string>
<string name="firmware_installed_failure_description">Make sure the firmware nca files are at the root of the zip and try again.</string> <string name="firmware_installed_failure_description">Verify that the ZIP contains valid firmware and try again.</string>
<string name="share_log">Share debug logs</string> <string name="share_log">Share debug logs</string>
<string name="share_log_description">Share yuzu\'s log file to debug issues</string> <string name="share_log_description">Share yuzu\'s log file to debug issues</string>
<string name="share_log_missing">No log file found</string> <string name="share_log_missing">No log file found</string>
<string name="install_game_content">Install game content</string> <string name="install_game_content">Install game content</string>
<string name="install_game_content_description">Install game updates or DLC</string> <string name="install_game_content_description">Install game updates or DLC</string>
<string name="installing_game_content">Installing content…</string>
<string name="install_game_content_failure">Error installing file(s) to NAND</string> <string name="install_game_content_failure">Error installing file(s) to NAND</string>
<string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string> <string name="install_game_content_failure_description">Please ensure content(s) are valid and that the prod.keys file is installed.</string>
<string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string> <string name="install_game_content_failure_base">Installation of base games isn\'t permitted in order to avoid possible conflicts.</string>
@ -118,10 +118,6 @@
<string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string> <string name="install_game_content_help_link">https://yuzu-emu.org/help/quickstart/#dumping-installed-updates</string>
<string name="custom_driver_not_supported">Custom drivers not supported</string> <string name="custom_driver_not_supported">Custom drivers not supported</string>
<string name="custom_driver_not_supported_description">Custom driver loading isn\'t currently supported for this device.\nCheck this option again in the future to see if support was added!</string> <string name="custom_driver_not_supported_description">Custom driver loading isn\'t currently supported for this device.\nCheck this option again in the future to see if support was added!</string>
<string name="manage_yuzu_data">Manage yuzu data</string>
<string name="manage_yuzu_data_description">Import/export firmware, keys, user data, and more!</string>
<string name="share_save_file">Share save file</string>
<string name="export_save_failed">Failed to export save</string>
<!-- About screen strings --> <!-- About screen strings -->
<string name="gaia_is_not_real">Gaia isn\'t real</string> <string name="gaia_is_not_real">Gaia isn\'t real</string>
@ -132,16 +128,6 @@
<string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string> <string name="contributors_link">https://github.com/yuzu-emu/yuzu/graphs/contributors</string>
<string name="licenses_description">Projects that make yuzu for Android possible</string> <string name="licenses_description">Projects that make yuzu for Android possible</string>
<string name="build">Build</string> <string name="build">Build</string>
<string name="user_data">User data</string>
<string name="user_data_description">Import/export all app data.\n\nWhen importing user data, all existing user data will be deleted!</string>
<string name="exporting_user_data">Exporting user data…</string>
<string name="importing_user_data">Importing user data…</string>
<string name="import_user_data">Import user data</string>
<string name="invalid_yuzu_backup">Invalid yuzu backup</string>
<string name="user_data_export_success">User data exported successfully</string>
<string name="user_data_import_success">User data imported successfully</string>
<string name="user_data_export_cancelled">Export cancelled</string>
<string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string>
<string name="support_link">https://discord.gg/u77vRWY</string> <string name="support_link">https://discord.gg/u77vRWY</string>
<string name="website_link">https://yuzu-emu.org/</string> <string name="website_link">https://yuzu-emu.org/</string>
<string name="github_link">https://github.com/yuzu-emu</string> <string name="github_link">https://github.com/yuzu-emu</string>
@ -229,11 +215,6 @@
<string name="auto">Auto</string> <string name="auto">Auto</string>
<string name="submit">Submit</string> <string name="submit">Submit</string>
<string name="string_null">Null</string> <string name="string_null">Null</string>
<string name="string_import">Import</string>
<string name="export">Export</string>
<string name="export_failed">Export failed</string>
<string name="import_failed">Import failed</string>
<string name="cancelling">Cancelling</string>
<!-- GPU driver installation --> <!-- GPU driver installation -->
<string name="select_gpu_driver">Select GPU driver</string> <string name="select_gpu_driver">Select GPU driver</string>
@ -300,7 +281,6 @@
<string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string> <string name="performance_warning">Turning off this setting will significantly reduce emulation performance! For the best experience, it is recommended that you leave this setting enabled.</string>
<string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string> <string name="device_memory_inadequate">Device RAM: %1$s\nRecommended: %2$s</string>
<string name="memory_formatted">%1$s %2$s</string> <string name="memory_formatted">%1$s %2$s</string>
<string name="no_game_present">No bootable game present!</string>
<!-- Region Names --> <!-- Region Names -->
<string name="region_japan">Japan</string> <string name="region_japan">Japan</string>

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@ -10,13 +10,6 @@ add_library(audio_core STATIC
adsp/apps/audio_renderer/command_buffer.h adsp/apps/audio_renderer/command_buffer.h
adsp/apps/audio_renderer/command_list_processor.cpp adsp/apps/audio_renderer/command_list_processor.cpp
adsp/apps/audio_renderer/command_list_processor.h adsp/apps/audio_renderer/command_list_processor.h
adsp/apps/opus/opus_decoder.cpp
adsp/apps/opus/opus_decoder.h
adsp/apps/opus/opus_decode_object.cpp
adsp/apps/opus/opus_decode_object.h
adsp/apps/opus/opus_multistream_decode_object.cpp
adsp/apps/opus/opus_multistream_decode_object.h
adsp/apps/opus/shared_memory.h
audio_core.cpp audio_core.cpp
audio_core.h audio_core.h
audio_event.h audio_event.h
@ -42,13 +35,6 @@ add_library(audio_core STATIC
in/audio_in.h in/audio_in.h
in/audio_in_system.cpp in/audio_in_system.cpp
in/audio_in_system.h in/audio_in_system.h
opus/hardware_opus.cpp
opus/hardware_opus.h
opus/decoder_manager.cpp
opus/decoder_manager.h
opus/decoder.cpp
opus/decoder.h
opus/parameters.h
out/audio_out.cpp out/audio_out.cpp
out/audio_out.h out/audio_out.h
out/audio_out_system.cpp out/audio_out_system.cpp
@ -228,7 +214,7 @@ else()
) )
endif() endif()
target_link_libraries(audio_core PUBLIC common core Opus::opus) target_link_libraries(audio_core PUBLIC common core)
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_link_libraries(audio_core PRIVATE dynarmic::dynarmic) target_link_libraries(audio_core PRIVATE dynarmic::dynarmic)
endif() endif()

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@ -7,21 +7,12 @@
namespace AudioCore::ADSP { namespace AudioCore::ADSP {
ADSP::ADSP(Core::System& system, Sink::Sink& sink) { ADSP::ADSP(Core::System& system, Sink::Sink& sink) {
audio_renderer = std::make_unique<AudioRenderer::AudioRenderer>(system, sink); audio_renderer =
opus_decoder = std::make_unique<OpusDecoder::OpusDecoder>(system); std::make_unique<AudioRenderer::AudioRenderer>(system, system.ApplicationMemory(), sink);
opus_decoder->Send(Direction::DSP, OpusDecoder::Message::Start);
if (opus_decoder->Receive(Direction::Host) != OpusDecoder::Message::StartOK) {
LOG_ERROR(Service_Audio, "OpusDeocder failed to initialize.");
return;
}
} }
AudioRenderer::AudioRenderer& ADSP::AudioRenderer() { AudioRenderer::AudioRenderer& ADSP::AudioRenderer() {
return *audio_renderer.get(); return *audio_renderer.get();
} }
OpusDecoder::OpusDecoder& ADSP::OpusDecoder() {
return *opus_decoder.get();
}
} // namespace AudioCore::ADSP } // namespace AudioCore::ADSP

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@ -4,7 +4,6 @@
#pragma once #pragma once
#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h" #include "audio_core/adsp/apps/audio_renderer/audio_renderer.h"
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "common/common_types.h" #include "common/common_types.h"
namespace Core { namespace Core {
@ -41,12 +40,10 @@ public:
~ADSP() = default; ~ADSP() = default;
AudioRenderer::AudioRenderer& AudioRenderer(); AudioRenderer::AudioRenderer& AudioRenderer();
OpusDecoder::OpusDecoder& OpusDecoder();
private: private:
/// AudioRenderer app /// AudioRenderer app
std::unique_ptr<AudioRenderer::AudioRenderer> audio_renderer{}; std::unique_ptr<AudioRenderer::AudioRenderer> audio_renderer{};
std::unique_ptr<OpusDecoder::OpusDecoder> opus_decoder{};
}; };
} // namespace ADSP } // namespace ADSP

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@ -14,12 +14,13 @@
#include "core/core.h" #include "core/core.h"
#include "core/core_timing.h" #include "core/core_timing.h"
MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP_AudioRenderer", MP_RGB(60, 19, 97)); MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP", MP_RGB(60, 19, 97));
namespace AudioCore::ADSP::AudioRenderer { namespace AudioCore::ADSP::AudioRenderer {
AudioRenderer::AudioRenderer(Core::System& system_, Sink::Sink& sink_) AudioRenderer::AudioRenderer(Core::System& system_, Core::Memory::Memory& memory_,
: system{system_}, sink{sink_} {} Sink::Sink& sink_)
: system{system_}, memory{memory_}, sink{sink_} {}
AudioRenderer::~AudioRenderer() { AudioRenderer::~AudioRenderer() {
Stop(); Stop();
@ -32,8 +33,8 @@ void AudioRenderer::Start() {
main_thread = std::jthread([this](std::stop_token stop_token) { Main(stop_token); }); main_thread = std::jthread([this](std::stop_token stop_token) { Main(stop_token); });
mailbox.Send(Direction::DSP, Message::InitializeOK); mailbox.Send(Direction::DSP, {Message::InitializeOK, {}});
if (mailbox.Receive(Direction::Host) != Message::InitializeOK) { if (mailbox.Receive(Direction::Host).msg != Message::InitializeOK) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown " LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!"); "message response from ADSP!");
return; return;
@ -46,8 +47,8 @@ void AudioRenderer::Stop() {
return; return;
} }
mailbox.Send(Direction::DSP, Message::Shutdown); mailbox.Send(Direction::DSP, {Message::Shutdown, {}});
if (mailbox.Receive(Direction::Host) != Message::Shutdown) { if (mailbox.Receive(Direction::Host).msg != Message::Shutdown) {
LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown " LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown "
"message response from ADSP!"); "message response from ADSP!");
} }
@ -66,25 +67,25 @@ void AudioRenderer::Stop() {
void AudioRenderer::Signal() { void AudioRenderer::Signal() {
signalled_tick = system.CoreTiming().GetGlobalTimeNs().count(); signalled_tick = system.CoreTiming().GetGlobalTimeNs().count();
Send(Direction::DSP, Message::Render); Send(Direction::DSP, {Message::Render, {}});
} }
void AudioRenderer::Wait() { void AudioRenderer::Wait() {
auto msg = Receive(Direction::Host); auto received = Receive(Direction::Host);
if (msg != Message::RenderResponse) { if (received.msg != Message::RenderResponse) {
LOG_ERROR(Service_Audio, LOG_ERROR(Service_Audio,
"Did not receive the expected render response from the AudioRenderer! Expected " "Did not receive the expected render response from the AudioRenderer! Expected "
"{}, got {}", "{}, got {}",
Message::RenderResponse, msg); Message::RenderResponse, received.msg);
} }
} }
void AudioRenderer::Send(Direction dir, u32 message) { void AudioRenderer::Send(Direction dir, MailboxMessage message) {
mailbox.Send(dir, std::move(message)); mailbox.Send(dir, std::move(message));
} }
u32 AudioRenderer::Receive(Direction dir) { MailboxMessage AudioRenderer::Receive(Direction dir, bool block) {
return mailbox.Receive(dir); return mailbox.Receive(dir, block);
} }
void AudioRenderer::SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit, void AudioRenderer::SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit,
@ -119,7 +120,7 @@ void AudioRenderer::CreateSinkStreams() {
} }
void AudioRenderer::Main(std::stop_token stop_token) { void AudioRenderer::Main(std::stop_token stop_token) {
static constexpr char name[]{"DSP_AudioRenderer_Main"}; static constexpr char name[]{"AudioRenderer"};
MicroProfileOnThreadCreate(name); MicroProfileOnThreadCreate(name);
Common::SetCurrentThreadName(name); Common::SetCurrentThreadName(name);
Common::SetCurrentThreadPriority(Common::ThreadPriority::High); Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
@ -127,28 +128,28 @@ void AudioRenderer::Main(std::stop_token stop_token) {
// TODO: Create buffer map/unmap thread + mailbox // TODO: Create buffer map/unmap thread + mailbox
// TODO: Create gMix devices, initialize them here // TODO: Create gMix devices, initialize them here
if (mailbox.Receive(Direction::DSP) != Message::InitializeOK) { if (mailbox.Receive(Direction::DSP).msg != Message::InitializeOK) {
LOG_ERROR(Service_Audio, LOG_ERROR(Service_Audio,
"ADSP Audio Renderer -- Failed to receive initialize message from host!"); "ADSP Audio Renderer -- Failed to receive initialize message from host!");
return; return;
} }
mailbox.Send(Direction::Host, Message::InitializeOK); mailbox.Send(Direction::Host, {Message::InitializeOK, {}});
// 0.12 seconds (2,304,000 / 19,200,000) // 0.12 seconds (2,304,000 / 19,200,000)
constexpr u64 max_process_time{2'304'000ULL}; constexpr u64 max_process_time{2'304'000ULL};
while (!stop_token.stop_requested()) { while (!stop_token.stop_requested()) {
auto msg{mailbox.Receive(Direction::DSP)}; auto received{mailbox.Receive(Direction::DSP)};
switch (msg) { switch (received.msg) {
case Message::Shutdown: case Message::Shutdown:
mailbox.Send(Direction::Host, Message::Shutdown); mailbox.Send(Direction::Host, {Message::Shutdown, {}});
return; return;
case Message::Render: { case Message::Render: {
if (system.IsShuttingDown()) [[unlikely]] { if (system.IsShuttingDown()) [[unlikely]] {
std::this_thread::sleep_for(std::chrono::milliseconds(5)); std::this_thread::sleep_for(std::chrono::milliseconds(5));
mailbox.Send(Direction::Host, Message::RenderResponse); mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
continue; continue;
} }
std::array<bool, MaxRendererSessions> buffers_reset{}; std::array<bool, MaxRendererSessions> buffers_reset{};
@ -204,12 +205,13 @@ void AudioRenderer::Main(std::stop_token stop_token) {
} }
} }
mailbox.Send(Direction::Host, Message::RenderResponse); mailbox.Send(Direction::Host, {Message::RenderResponse, {}});
} break; } break;
default: default:
LOG_WARNING(Service_Audio, LOG_WARNING(Service_Audio,
"ADSP AudioRenderer received an invalid message, msg={:02X}!", msg); "ADSP AudioRenderer received an invalid message, msg={:02X}!",
received.msg);
break; break;
} }
} }

View File

@ -17,6 +17,13 @@
namespace Core { namespace Core {
class System; class System;
namespace Timing {
struct EventType;
}
namespace Memory {
class Memory;
}
class System;
} // namespace Core } // namespace Core
namespace AudioCore { namespace AudioCore {
@ -27,19 +34,19 @@ class Sink;
namespace ADSP::AudioRenderer { namespace ADSP::AudioRenderer {
enum Message : u32 { enum Message : u32 {
Invalid = 0, Invalid = 0x00,
MapUnmap_Map = 1, MapUnmap_Map = 0x01,
MapUnmap_MapResponse = 2, MapUnmap_MapResponse = 0x02,
MapUnmap_Unmap = 3, MapUnmap_Unmap = 0x03,
MapUnmap_UnmapResponse = 4, MapUnmap_UnmapResponse = 0x04,
MapUnmap_InvalidateCache = 5, MapUnmap_InvalidateCache = 0x05,
MapUnmap_InvalidateCacheResponse = 6, MapUnmap_InvalidateCacheResponse = 0x06,
MapUnmap_Shutdown = 7, MapUnmap_Shutdown = 0x07,
MapUnmap_ShutdownResponse = 8, MapUnmap_ShutdownResponse = 0x08,
InitializeOK = 22, InitializeOK = 0x16,
RenderResponse = 32, RenderResponse = 0x20,
Render = 42, Render = 0x2A,
Shutdown = 52, Shutdown = 0x34,
}; };
/** /**
@ -47,7 +54,7 @@ enum Message : u32 {
*/ */
class AudioRenderer { class AudioRenderer {
public: public:
explicit AudioRenderer(Core::System& system, Sink::Sink& sink); explicit AudioRenderer(Core::System& system, Core::Memory::Memory& memory, Sink::Sink& sink);
~AudioRenderer(); ~AudioRenderer();
/** /**
@ -65,8 +72,8 @@ public:
void Signal(); void Signal();
void Wait(); void Wait();
void Send(Direction dir, u32 message); void Send(Direction dir, MailboxMessage message);
u32 Receive(Direction dir); MailboxMessage Receive(Direction dir, bool block = true);
void SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit, void SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit,
u64 applet_resource_user_id, bool reset) noexcept; u64 applet_resource_user_id, bool reset) noexcept;
@ -87,7 +94,9 @@ private:
/// Core system /// Core system
Core::System& system; Core::System& system;
/// The output sink the AudioRenderer will send samples to /// Memory
Core::Memory::Memory& memory;
/// The output sink the AudioRenderer will use
Sink::Sink& sink; Sink::Sink& sink;
/// The active mailbox /// The active mailbox
Mailbox mailbox; Mailbox mailbox;
@ -95,13 +104,11 @@ private:
std::jthread main_thread{}; std::jthread main_thread{};
/// The current state /// The current state
std::atomic<bool> running{}; std::atomic<bool> running{};
/// Shared memory of input command buffers, set by host, read by DSP
std::array<CommandBuffer, MaxRendererSessions> command_buffers{}; std::array<CommandBuffer, MaxRendererSessions> command_buffers{};
/// The command lists to process /// The command lists to process
std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{}; std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{};
/// The streams which will receive the processed samples /// The streams which will receive the processed samples
std::array<Sink::SinkStream*, MaxRendererSessions> streams{}; std::array<Sink::SinkStream*, MaxRendererSessions> streams{};
/// CPU Tick when the DSP was signalled to process, uses time rather than tick
u64 signalled_tick{0}; u64 signalled_tick{0};
}; };

View File

@ -1,107 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
} // namespace
u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
if (!IsValidChannelCount(channel_count)) {
return 0;
}
return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
}
OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
// it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
// provided.
// We could use _create and have libopus allocate it for us, but then we have to separately
// track which decoder is being used between this and multistream in order to call the correct
// destroy from the host side.
// This is a bit cringe, but is safe as these objects are only ever initialized inside the given
// workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
decoder = (LibOpusDecoder*)(this + 1);
s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
if (ret == OPUS_OK) {
magic = DecodeObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusDecodeObject::ResetDecoder() {
return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

View File

@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus.h>
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusDecoder = ::OpusDecoder;
static constexpr u32 DecodeObjectMagic = 0xDEADBEEF;
class OpusDecodeObject {
public:
static u32 GetWorkBufferSize(u32 channel_count);
static OpusDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 channel_count);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
private:
u32 magic;
bool initialized;
bool state_valid;
OpusDecodeObject* self;
u32 final_range;
LibOpusDecoder* decoder;
};
static_assert(std::is_trivially_constructible_v<OpusDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder

View File

@ -1,269 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <chrono>
#include "audio_core/adsp/apps/opus/opus_decode_object.h"
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/audio_core.h"
#include "audio_core/common/common.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
MICROPROFILE_DEFINE(OpusDecoder, "Audio", "DSP_OpusDecoder", MP_RGB(60, 19, 97));
namespace AudioCore::ADSP::OpusDecoder {
namespace {
constexpr size_t OpusStreamCountMax = 255;
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count <= OpusStreamCountMax;
}
bool IsValidMultiStreamStreamCounts(s32 total_stream_count, s32 sterero_stream_count) {
return IsValidMultiStreamChannelCount(total_stream_count) && total_stream_count > 0 &&
sterero_stream_count > 0 && sterero_stream_count <= total_stream_count;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} {
init_thread = std::jthread([this](std::stop_token stop_token) { Init(stop_token); });
}
OpusDecoder::~OpusDecoder() {
if (!running) {
init_thread.request_stop();
return;
}
// Shutdown the thread
Send(Direction::DSP, Message::Shutdown);
auto msg = Receive(Direction::Host);
ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}",
Message::ShutdownOK, msg);
main_thread.request_stop();
main_thread.join();
running = false;
}
void OpusDecoder::Send(Direction dir, u32 message) {
mailbox.Send(dir, std::move(message));
}
u32 OpusDecoder::Receive(Direction dir, std::stop_token stop_token) {
return mailbox.Receive(dir, stop_token);
}
void OpusDecoder::Init(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Init");
if (Receive(Direction::DSP, stop_token) != Message::Start) {
LOG_ERROR(Service_Audio,
"DSP OpusDecoder failed to receive Start message. Opus initialization failed.");
return;
}
main_thread = std::jthread([this](std::stop_token st) { Main(st); });
running = true;
Send(Direction::Host, Message::StartOK);
}
void OpusDecoder::Main(std::stop_token stop_token) {
Common::SetCurrentThreadName("DSP_OpusDecoder_Main");
while (!stop_token.stop_requested()) {
auto msg = Receive(Direction::DSP, stop_token);
switch (msg) {
case Shutdown:
Send(Direction::Host, Message::ShutdownOK);
return;
case GetWorkBufferSize: {
auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]);
ASSERT(IsValidChannelCount(channel_count));
shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count);
Send(Direction::Host, Message::GetWorkBufferSizeOK);
} break;
case InitializeDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
ASSERT(sample_rate >= 0);
ASSERT(IsValidChannelCount(channel_count));
ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count));
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] =
decoder_object.InitializeDecoder(sample_rate, channel_count);
Send(Direction::Host, Message::InitializeDecodeObjectOK);
} break;
case ShutdownDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownDecodeObjectOK);
} break;
case DecodeInterleaved: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedOK);
} break;
case MapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::MapMemoryOK);
} break;
case UnmapMemory: {
[[maybe_unused]] auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
Send(Direction::Host, Message::UnmapMemoryOK);
} break;
case GetWorkBufferSizeForMultiStream: {
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]);
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count);
Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK);
} break;
case InitializeMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
auto buffer_size = shared_memory->host_send_data[1];
auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]);
auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]);
auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[4]);
auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[5]);
// Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel
// mappings, but [6] is never set, and there is not enough room in the argument data for
// more than 40 channels, when 255 are possible.
// It also means the mapping values are undefined, though likely always 0,
// and the mappings given by the game are ignored. The mappings are copied to this
// dedicated buffer host side, so let's do as intended.
auto mappings = shared_memory->channel_mapping.data();
ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count));
ASSERT(sample_rate >= 0);
ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize(
total_stream_count, stereo_stream_count));
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.InitializeDecoder(
sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings);
Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK);
} break;
case ShutdownMultiStreamDecodeObject: {
auto buffer = shared_memory->host_send_data[0];
[[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1];
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
shared_memory->dsp_return_data[0] = decoder_object.Shutdown();
Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK);
} break;
case DecodeInterleavedForMultiStream: {
auto start_time = system.CoreTiming().GetGlobalTimeUs();
auto buffer = shared_memory->host_send_data[0];
auto input_data = shared_memory->host_send_data[1];
auto input_data_size = shared_memory->host_send_data[2];
auto output_data = shared_memory->host_send_data[3];
auto output_data_size = shared_memory->host_send_data[4];
auto final_range = static_cast<u32>(shared_memory->host_send_data[5]);
auto reset_requested = shared_memory->host_send_data[6];
u32 decoded_samples{0};
auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer);
s32 error_code{OPUS_OK};
if (reset_requested) {
error_code = decoder_object.ResetDecoder();
}
if (error_code == OPUS_OK) {
error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size,
input_data, input_data_size);
}
if (error_code == OPUS_OK) {
if (final_range && decoder_object.GetFinalRange() != final_range) {
error_code = OPUS_INVALID_PACKET;
}
}
auto end_time = system.CoreTiming().GetGlobalTimeUs();
shared_memory->dsp_return_data[0] = error_code;
shared_memory->dsp_return_data[1] = decoded_samples;
shared_memory->dsp_return_data[2] = (end_time - start_time).count();
Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK);
} break;
default:
LOG_ERROR(Service_Audio, "Invalid OpusDecoder command {}", msg);
continue;
}
}
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,92 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <thread>
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "common/common_types.h"
namespace Core {
class System;
} // namespace Core
namespace AudioCore::ADSP::OpusDecoder {
enum Message : u32 {
Invalid = 0,
Start = 1,
Shutdown = 2,
StartOK = 11,
ShutdownOK = 12,
GetWorkBufferSize = 21,
InitializeDecodeObject = 22,
ShutdownDecodeObject = 23,
DecodeInterleaved = 24,
MapMemory = 25,
UnmapMemory = 26,
GetWorkBufferSizeForMultiStream = 27,
InitializeMultiStreamDecodeObject = 28,
ShutdownMultiStreamDecodeObject = 29,
DecodeInterleavedForMultiStream = 30,
GetWorkBufferSizeOK = 41,
InitializeDecodeObjectOK = 42,
ShutdownDecodeObjectOK = 43,
DecodeInterleavedOK = 44,
MapMemoryOK = 45,
UnmapMemoryOK = 46,
GetWorkBufferSizeForMultiStreamOK = 47,
InitializeMultiStreamDecodeObjectOK = 48,
ShutdownMultiStreamDecodeObjectOK = 49,
DecodeInterleavedForMultiStreamOK = 50,
};
/**
* The AudioRenderer application running on the ADSP.
*/
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system);
~OpusDecoder();
bool IsRunning() const noexcept {
return running;
}
void Send(Direction dir, u32 message);
u32 Receive(Direction dir, std::stop_token stop_token = {});
void SetSharedMemory(SharedMemory& shared_memory_) {
shared_memory = &shared_memory_;
}
private:
/**
* Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread.
*/
void Init(std::stop_token stop_token);
/**
* Main OpusDecoder thread, responsible for processing the incoming Opus packets.
*/
void Main(std::stop_token stop_token);
/// Core system
Core::System& system;
/// Mailbox to communicate messages with the host, drives the main thread
Mailbox mailbox;
/// Init thread
std::jthread init_thread{};
/// Main thread
std::jthread main_thread{};
/// The current state
bool running{};
/// Structure shared with the host, input data set by the host before sending a mailbox message,
/// and the responses are written back by the OpusDecoder.
SharedMemory* shared_memory{};
};
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,111 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
#include "common/assert.h"
namespace AudioCore::ADSP::OpusDecoder {
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
}
} // namespace
u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
u32 stereo_stream_count) {
if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
}
return 0;
}
OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
if (!new_decoder->initialized ||
(new_decoder->initialized && new_decoder->self == comparison)) {
new_decoder->state_valid = true;
}
} else {
new_decoder->initialized = false;
new_decoder->state_valid = true;
}
return *new_decoder;
}
s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
u32 channel_count, u32 stereo_stream_count,
u8* mappings) {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
return OPUS_OK;
}
// See OpusDecodeObject::InitializeDecoder for an explanation of this
decoder = (LibOpusMSDecoder*)(this + 1);
s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
stereo_stream_count, mappings);
if (ret == OPUS_OK) {
magic = DecodeMultiStreamObjectMagic;
initialized = true;
state_valid = true;
self = this;
final_range = 0;
}
return ret;
}
s32 OpusMultiStreamDecodeObject::Shutdown() {
if (!state_valid) {
return OPUS_INVALID_STATE;
}
if (initialized) {
magic = 0x0;
initialized = false;
state_valid = false;
self = nullptr;
final_range = 0;
decoder = nullptr;
}
return OPUS_OK;
}
s32 OpusMultiStreamDecodeObject::ResetDecoder() {
return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
}
s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
u64 output_data_size, u64 input_data, u64 input_data_size) {
ASSERT(initialized);
out_sample_count = 0;
if (!state_valid) {
return OPUS_INVALID_STATE;
}
auto ret_code_or_samples = opus_multistream_decode(
decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
if (ret_code_or_samples < OPUS_OK) {
return ret_code_or_samples;
}
out_sample_count = ret_code_or_samples;
return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
}
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,39 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <opus_multistream.h>
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
using LibOpusMSDecoder = ::OpusMSDecoder;
static constexpr u32 DecodeMultiStreamObjectMagic = 0xDEADBEEF;
class OpusMultiStreamDecodeObject {
public:
static u32 GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count);
static OpusMultiStreamDecodeObject& Initialize(u64 buffer, u64 buffer2);
s32 InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count,
u32 stereo_stream_count, u8* mappings);
s32 Shutdown();
s32 ResetDecoder();
s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data,
u64 input_data_size);
u32 GetFinalRange() const noexcept {
return final_range;
}
private:
u32 magic;
bool initialized;
bool state_valid;
OpusMultiStreamDecodeObject* self;
u32 final_range;
LibOpusMSDecoder* decoder;
};
static_assert(std::is_trivially_constructible_v<OpusMultiStreamDecodeObject>);
} // namespace AudioCore::ADSP::OpusDecoder

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@ -1,17 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace AudioCore::ADSP::OpusDecoder {
struct SharedMemory {
std::array<u8, 0x100> channel_mapping{};
std::array<u64, 16> host_send_data{};
std::array<u64, 16> dsp_return_data{};
};
} // namespace AudioCore::ADSP::OpusDecoder

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@ -3,8 +3,6 @@
#pragma once #pragma once
#include <span>
#include "common/bounded_threadsafe_queue.h" #include "common/bounded_threadsafe_queue.h"
#include "common/common_types.h" #include "common/common_types.h"
@ -21,6 +19,11 @@ enum class Direction : u32 {
DSP, DSP,
}; };
struct MailboxMessage {
u32 msg;
std::span<u8> data;
};
class Mailbox { class Mailbox {
public: public:
void Initialize(AppMailboxId id_) { void Initialize(AppMailboxId id_) {
@ -32,19 +35,25 @@ public:
return id; return id;
} }
void Send(Direction dir, u32 message) { void Send(Direction dir, MailboxMessage&& message) {
auto& queue = dir == Direction::Host ? host_queue : adsp_queue; auto& queue = dir == Direction::Host ? host_queue : adsp_queue;
queue.EmplaceWait(message); queue.EmplaceWait(std::move(message));
} }
u32 Receive(Direction dir, std::stop_token stop_token = {}) { MailboxMessage Receive(Direction dir, bool block = true) {
auto& queue = dir == Direction::Host ? host_queue : adsp_queue; auto& queue = dir == Direction::Host ? host_queue : adsp_queue;
return queue.PopWait(stop_token); MailboxMessage t;
if (block) {
queue.PopWait(t);
} else {
queue.TryPop(t);
}
return t;
} }
void Reset() { void Reset() {
id = AppMailboxId::Invalid; id = AppMailboxId::Invalid;
u32 t{}; MailboxMessage t;
while (host_queue.TryPop(t)) { while (host_queue.TryPop(t)) {
} }
while (adsp_queue.TryPop(t)) { while (adsp_queue.TryPop(t)) {
@ -53,8 +62,8 @@ public:
private: private:
AppMailboxId id{0}; AppMailboxId id{0};
Common::SPSCQueue<u32> host_queue; Common::SPSCQueue<MailboxMessage> host_queue;
Common::SPSCQueue<u32> adsp_queue; Common::SPSCQueue<MailboxMessage> adsp_queue;
}; };
} // namespace AudioCore::ADSP } // namespace AudioCore::ADSP

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@ -1,179 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/opus/decoder.h"
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/alignment.h"
#include "common/swap.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
OpusPacketHeader ReverseHeader(OpusPacketHeader header) {
OpusPacketHeader out;
out.size = Common::swap32(header.size);
out.final_range = Common::swap32(header.final_range);
return out;
}
} // namespace
OpusDecoder::OpusDecoder(Core::System& system_, HardwareOpus& hardware_opus_)
: system{system_}, hardware_opus{hardware_opus_} {}
OpusDecoder::~OpusDecoder() {
if (decode_object_initialized) {
hardware_opus.ShutdownDecodeObject(shared_buffer.get(), shared_buffer_size);
}
}
Result OpusDecoder::Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{0x600u};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeDecodeObject(params.sample_rate, params.channel_count,
shared_buffer.get(), shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::Initialize(OpusMultiStreamParametersEx& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size) {
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
shared_buffer_size = transfer_memory_size;
shared_buffer = std::make_unique<u8[]>(shared_buffer_size);
shared_memory_mapped = true;
buffer_size =
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 16);
out_data = {shared_buffer.get() + shared_buffer_size - buffer_size, buffer_size};
size_t in_data_size{Common::AlignUp(1500ull * params.total_stream_count, 64u)};
in_data = {out_data.data() - in_data_size, in_data_size};
ON_RESULT_FAILURE {
if (shared_memory_mapped) {
shared_memory_mapped = false;
ASSERT(R_SUCCEEDED(hardware_opus.UnmapMemory(shared_buffer.get(), shared_buffer_size)));
}
};
R_TRY(hardware_opus.InitializeMultiStreamDecodeObject(
params.sample_rate, params.channel_count, params.total_stream_count,
params.stereo_stream_count, params.mappings.data(), shared_buffer.get(),
shared_buffer_size));
sample_rate = params.sample_rate;
channel_count = params.channel_count;
total_stream_count = params.total_stream_count;
stereo_stream_count = params.stereo_stream_count;
use_large_frame_size = params.use_large_frame_size;
decode_object_initialized = true;
R_SUCCEED();
}
Result OpusDecoder::DecodeInterleaved(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleaved(out_samples, out_data.data(), out_data.size_bytes(),
channel_count, in_data.data(), header.size,
shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
Result OpusDecoder::SetContext([[maybe_unused]] std::span<const u8> context) {
R_SUCCEED_IF(shared_memory_mapped);
shared_memory_mapped = true;
R_RETURN(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
}
Result OpusDecoder::DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count,
std::span<const u8> input_data,
std::span<u8> output_data, bool reset) {
u32 out_samples;
u64 time_taken{};
R_UNLESS(input_data.size_bytes() > sizeof(OpusPacketHeader), ResultInputDataTooSmall);
auto* header_p{reinterpret_cast<const OpusPacketHeader*>(input_data.data())};
OpusPacketHeader header{ReverseHeader(*header_p)};
LOG_ERROR(Service_Audio, "header size 0x{:X} input data size 0x{:X} in_data size 0x{:X}",
header.size, input_data.size_bytes(), in_data.size_bytes());
R_UNLESS(in_data.size_bytes() >= header.size &&
header.size + sizeof(OpusPacketHeader) <= input_data.size_bytes(),
ResultBufferTooSmall);
if (!shared_memory_mapped) {
R_TRY(hardware_opus.MapMemory(shared_buffer.get(), shared_buffer_size));
shared_memory_mapped = true;
}
std::memcpy(in_data.data(), input_data.data() + sizeof(OpusPacketHeader), header.size);
R_TRY(hardware_opus.DecodeInterleavedForMultiStream(
out_samples, out_data.data(), out_data.size_bytes(), channel_count, in_data.data(),
header.size, shared_buffer.get(), time_taken, reset));
std::memcpy(output_data.data(), out_data.data(), out_samples * channel_count * sizeof(s16));
*out_data_size = header.size + sizeof(OpusPacketHeader);
*out_sample_count = out_samples;
if (out_time_taken) {
*out_time_taken = time_taken / 1000;
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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@ -1,53 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <span>
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class HardwareOpus;
class OpusDecoder {
public:
explicit OpusDecoder(Core::System& system, HardwareOpus& hardware_opus_);
~OpusDecoder();
Result Initialize(OpusParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result Initialize(OpusMultiStreamParametersEx& params, Kernel::KTransferMemory* transfer_memory,
u64 transfer_memory_size);
Result DecodeInterleaved(u32* out_data_size, u64* out_time_taken, u32* out_sample_count,
std::span<const u8> input_data, std::span<u8> output_data, bool reset);
Result SetContext([[maybe_unused]] std::span<const u8> context);
Result DecodeInterleavedForMultiStream(u32* out_data_size, u64* out_time_taken,
u32* out_sample_count, std::span<const u8> input_data,
std::span<u8> output_data, bool reset);
private:
Core::System& system;
HardwareOpus& hardware_opus;
std::unique_ptr<u8[]> shared_buffer{};
u64 shared_buffer_size;
std::span<u8> in_data{};
std::span<u8> out_data{};
u64 buffer_size{};
s32 sample_rate{};
s32 channel_count{};
bool use_large_frame_size{false};
s32 total_stream_count{};
s32 stereo_stream_count{};
bool shared_memory_mapped{false};
bool decode_object_initialized{false};
};
} // namespace AudioCore::OpusDecoder

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@ -1,102 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/opus/decoder_manager.h"
#include "common/alignment.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
using namespace Service::Audio;
namespace {
bool IsValidChannelCount(u32 channel_count) {
return channel_count == 1 || channel_count == 2;
}
bool IsValidMultiStreamChannelCount(u32 channel_count) {
return channel_count > 0 && channel_count <= OpusStreamCountMax;
}
bool IsValidSampleRate(u32 sample_rate) {
return sample_rate == 8'000 || sample_rate == 12'000 || sample_rate == 16'000 ||
sample_rate == 24'000 || sample_rate == 48'000;
}
bool IsValidStreamCount(u32 channel_count, u32 total_stream_count, u32 stereo_stream_count) {
return total_stream_count > 0 && stereo_stream_count > 0 &&
stereo_stream_count <= total_stream_count &&
total_stream_count + stereo_stream_count <= channel_count;
}
} // namespace
OpusDecoderManager::OpusDecoderManager(Core::System& system_)
: system{system_}, hardware_opus{system} {
for (u32 i = 0; i < MaxChannels; i++) {
required_workbuffer_sizes[i] = hardware_opus.GetWorkBufferSize(1 + i);
}
}
Result OpusDecoderManager::GetWorkBufferSize(OpusParameters& params, u64& out_size) {
OpusParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.use_large_frame_size = false,
};
R_RETURN(GetWorkBufferSizeExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size) {
R_RETURN(GetWorkBufferSizeExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size) {
R_UNLESS(IsValidChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
auto work_buffer_size{required_workbuffer_sizes[params.channel_count - 1]};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size + 0x600;
R_SUCCEED();
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params,
u64& out_size) {
OpusMultiStreamParametersEx ex{
.sample_rate = params.sample_rate,
.channel_count = params.channel_count,
.total_stream_count = params.total_stream_count,
.stereo_stream_count = params.stereo_stream_count,
.use_large_frame_size = false,
.mappings = {},
};
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(ex, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_RETURN(GetWorkBufferSizeForMultiStreamExEx(params, out_size));
}
Result OpusDecoderManager::GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params,
u64& out_size) {
R_UNLESS(IsValidMultiStreamChannelCount(params.channel_count), ResultInvalidOpusChannelCount);
R_UNLESS(IsValidSampleRate(params.sample_rate), ResultInvalidOpusSampleRate);
R_UNLESS(IsValidStreamCount(params.channel_count, params.total_stream_count,
params.stereo_stream_count),
ResultInvalidOpusSampleRate);
auto work_buffer_size{hardware_opus.GetWorkBufferSizeForMultiStream(
params.total_stream_count, params.stereo_stream_count)};
auto frame_size{params.use_large_frame_size ? 5760 : 1920};
work_buffer_size += Common::AlignUp(1500 * params.total_stream_count, 64);
work_buffer_size +=
Common::AlignUp((frame_size * params.channel_count) / (48'000 / params.sample_rate), 64);
out_size = work_buffer_size;
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

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@ -1,38 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/opus/hardware_opus.h"
#include "audio_core/opus/parameters.h"
#include "common/common_types.h"
#include "core/hle/service/audio/errors.h"
namespace Core {
class System;
}
namespace AudioCore::OpusDecoder {
class OpusDecoderManager {
public:
OpusDecoderManager(Core::System& system);
HardwareOpus& GetHardwareOpus() {
return hardware_opus;
}
Result GetWorkBufferSize(OpusParameters& params, u64& out_size);
Result GetWorkBufferSizeEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeExEx(OpusParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStream(OpusMultiStreamParameters& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamEx(OpusMultiStreamParametersEx& params, u64& out_size);
Result GetWorkBufferSizeForMultiStreamExEx(OpusMultiStreamParametersEx& params, u64& out_size);
private:
Core::System& system;
HardwareOpus hardware_opus;
std::array<u64, MaxChannels> required_workbuffer_sizes{};
};
} // namespace AudioCore::OpusDecoder

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@ -1,241 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include "audio_core/audio_core.h"
#include "audio_core/opus/hardware_opus.h"
#include "core/core.h"
namespace AudioCore::OpusDecoder {
namespace {
using namespace Service::Audio;
static constexpr Result ResultCodeFromLibOpusErrorCode(u64 error_code) {
s32 error{static_cast<s32>(error_code)};
ASSERT(error <= OPUS_OK);
switch (error) {
case OPUS_ALLOC_FAIL:
R_THROW(ResultLibOpusAllocFail);
case OPUS_INVALID_STATE:
R_THROW(ResultLibOpusInvalidState);
case OPUS_UNIMPLEMENTED:
R_THROW(ResultLibOpusUnimplemented);
case OPUS_INVALID_PACKET:
R_THROW(ResultLibOpusInvalidPacket);
case OPUS_INTERNAL_ERROR:
R_THROW(ResultLibOpusInternalError);
case OPUS_BUFFER_TOO_SMALL:
R_THROW(ResultBufferTooSmall);
case OPUS_BAD_ARG:
R_THROW(ResultLibOpusBadArg);
case OPUS_OK:
R_RETURN(ResultSuccess);
}
UNREACHABLE();
}
} // namespace
HardwareOpus::HardwareOpus(Core::System& system_)
: system{system_}, opus_decoder{system.AudioCore().ADSP().OpusDecoder()} {
opus_decoder.SetSharedMemory(shared_memory);
}
u64 HardwareOpus::GetWorkBufferSize(u32 channel) {
if (!opus_decoder.IsRunning()) {
return 0;
}
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = channel;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::GetWorkBufferSize);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
u64 HardwareOpus::GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = total_stream_count;
shared_memory.host_send_data[1] = stereo_stream_count;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::GetWorkBufferSizeForMultiStreamOK, msg);
return 0;
}
return shared_memory.dsp_return_data[0];
}
Result HardwareOpus::InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::InitializeDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 total_stream_count,
u32 stereo_stream_count, void* mappings,
void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
shared_memory.host_send_data[2] = sample_rate;
shared_memory.host_send_data[3] = channel_count;
shared_memory.host_send_data[4] = total_stream_count;
shared_memory.host_send_data[5] = stereo_stream_count;
ASSERT(channel_count <= MaxChannels);
std::memcpy(shared_memory.channel_mapping.data(), mappings, channel_count * sizeof(u8));
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::InitializeMultiStreamDecodeObjectOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::ShutdownDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObject);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
ASSERT_MSG(msg == ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK,
"Expected Opus shutdown code {}, got {}",
ADSP::OpusDecoder::Message::ShutdownMultiStreamDecodeObjectOK, msg);
R_RETURN(ResultCodeFromLibOpusErrorCode(shared_memory.dsp_return_data[0]));
}
Result HardwareOpus::DecodeInterleaved(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count, void* input_data,
u64 input_data_size, void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::DecodeInterleaved);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size,
void* buffer, u64& out_time_taken,
bool reset) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = (u64)input_data;
shared_memory.host_send_data[2] = input_data_size;
shared_memory.host_send_data[3] = (u64)output_data;
shared_memory.host_send_data[4] = output_data_size;
shared_memory.host_send_data[5] = 0;
shared_memory.host_send_data[6] = reset;
opus_decoder.Send(ADSP::Direction::DSP,
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStream);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::DecodeInterleavedForMultiStreamOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
auto error_code{static_cast<s32>(shared_memory.dsp_return_data[0])};
if (error_code == OPUS_OK) {
out_sample_count = static_cast<u32>(shared_memory.dsp_return_data[1]);
out_time_taken = 1000 * shared_memory.dsp_return_data[2];
}
R_RETURN(ResultCodeFromLibOpusErrorCode(error_code));
}
Result HardwareOpus::MapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::MapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::MapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::MapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
Result HardwareOpus::UnmapMemory(void* buffer, u64 buffer_size) {
std::scoped_lock l{mutex};
shared_memory.host_send_data[0] = (u64)buffer;
shared_memory.host_send_data[1] = buffer_size;
opus_decoder.Send(ADSP::Direction::DSP, ADSP::OpusDecoder::Message::UnmapMemory);
auto msg = opus_decoder.Receive(ADSP::Direction::Host);
if (msg != ADSP::OpusDecoder::Message::UnmapMemoryOK) {
LOG_ERROR(Service_Audio, "OpusDecoder returned invalid message. Expected {} got {}",
ADSP::OpusDecoder::Message::UnmapMemoryOK, msg);
R_THROW(ResultInvalidOpusDSPReturnCode);
}
R_SUCCEED();
}
} // namespace AudioCore::OpusDecoder

View File

@ -1,45 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <opus.h>
#include "audio_core/adsp/apps/opus/opus_decoder.h"
#include "audio_core/adsp/apps/opus/shared_memory.h"
#include "audio_core/adsp/mailbox.h"
#include "core/hle/service/audio/errors.h"
namespace AudioCore::OpusDecoder {
class HardwareOpus {
public:
HardwareOpus(Core::System& system);
u64 GetWorkBufferSize(u32 channel);
u64 GetWorkBufferSizeForMultiStream(u32 total_stream_count, u32 stereo_stream_count);
Result InitializeDecodeObject(u32 sample_rate, u32 channel_count, void* buffer,
u64 buffer_size);
Result InitializeMultiStreamDecodeObject(u32 sample_rate, u32 channel_count,
u32 totaL_stream_count, u32 stereo_stream_count,
void* mappings, void* buffer, u64 buffer_size);
Result ShutdownDecodeObject(void* buffer, u64 buffer_size);
Result ShutdownMultiStreamDecodeObject(void* buffer, u64 buffer_size);
Result DecodeInterleaved(u32& out_sample_count, void* output_data, u64 output_data_size,
u32 channel_count, void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result DecodeInterleavedForMultiStream(u32& out_sample_count, void* output_data,
u64 output_data_size, u32 channel_count,
void* input_data, u64 input_data_size, void* buffer,
u64& out_time_taken, bool reset);
Result MapMemory(void* buffer, u64 buffer_size);
Result UnmapMemory(void* buffer, u64 buffer_size);
private:
Core::System& system;
std::mutex mutex;
ADSP::OpusDecoder::OpusDecoder& opus_decoder;
ADSP::OpusDecoder::SharedMemory shared_memory;
};
} // namespace AudioCore::OpusDecoder

View File

@ -1,54 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace AudioCore::OpusDecoder {
constexpr size_t OpusStreamCountMax = 255;
constexpr size_t MaxChannels = 2;
struct OpusParameters {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
}; // size = 0x8
static_assert(sizeof(OpusParameters) == 0x8, "OpusParameters has the wrong size!");
struct OpusParametersEx {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ bool use_large_frame_size;
/* 0x09 */ INSERT_PADDING_BYTES(7);
}; // size = 0x10
static_assert(sizeof(OpusParametersEx) == 0x10, "OpusParametersEx has the wrong size!");
struct OpusMultiStreamParameters {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ u32 total_stream_count;
/* 0x0C */ u32 stereo_stream_count;
/* 0x10 */ std::array<u8, OpusStreamCountMax + 1> mappings;
}; // size = 0x110
static_assert(sizeof(OpusMultiStreamParameters) == 0x110,
"OpusMultiStreamParameters has the wrong size!");
struct OpusMultiStreamParametersEx {
/* 0x00 */ u32 sample_rate;
/* 0x04 */ u32 channel_count;
/* 0x08 */ u32 total_stream_count;
/* 0x0C */ u32 stereo_stream_count;
/* 0x10 */ bool use_large_frame_size;
/* 0x11 */ INSERT_PADDING_BYTES(7);
/* 0x18 */ std::array<u8, OpusStreamCountMax + 1> mappings;
}; // size = 0x118
static_assert(sizeof(OpusMultiStreamParametersEx) == 0x118,
"OpusMultiStreamParametersEx has the wrong size!");
struct OpusPacketHeader {
/* 0x00 */ u32 size;
/* 0x04 */ u32 final_range;
}; // size = 0x8
static_assert(sizeof(OpusPacketHeader) == 0x8, "OpusPacketHeader has the wrong size!");
} // namespace AudioCore::OpusDecoder

View File

@ -27,12 +27,12 @@ u32 CommandProcessingTimeEstimatorVersion1::Estimate(
u32 CommandProcessingTimeEstimatorVersion1::Estimate( u32 CommandProcessingTimeEstimatorVersion1::Estimate(
const AdpcmDataSourceVersion1Command& command) const { const AdpcmDataSourceVersion1Command& command) const {
return static_cast<u32>(command.pitch * 0.46f * 1.2f); return static_cast<u32>(command.pitch * 0.25f * 1.2f);
} }
u32 CommandProcessingTimeEstimatorVersion1::Estimate( u32 CommandProcessingTimeEstimatorVersion1::Estimate(
const AdpcmDataSourceVersion2Command& command) const { const AdpcmDataSourceVersion2Command& command) const {
return static_cast<u32>(command.pitch * 0.46f * 1.2f); return static_cast<u32>(command.pitch * 0.25f * 1.2f);
} }
u32 CommandProcessingTimeEstimatorVersion1::Estimate( u32 CommandProcessingTimeEstimatorVersion1::Estimate(

View File

@ -684,11 +684,11 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
sink_context, splitter_context, perf_manager}; sink_context, splitter_context, perf_manager};
voice_context.SortInfo(); voice_context.SortInfo();
command_generator.GenerateVoiceCommands();
const auto start_estimated_time{drop_voice_param * const auto start_estimated_time{drop_voice_param *
static_cast<f32>(command_buffer.estimated_process_time)}; static_cast<f32>(command_buffer.estimated_process_time)};
command_generator.GenerateVoiceCommands();
command_generator.GenerateSubMixCommands(); command_generator.GenerateSubMixCommands();
command_generator.GenerateFinalMixCommands(); command_generator.GenerateFinalMixCommands();
command_generator.GenerateSinkCommands(); command_generator.GenerateSinkCommands();
@ -708,13 +708,11 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
const auto end_estimated_time{drop_voice_param * const auto end_estimated_time{drop_voice_param *
static_cast<f32>(command_buffer.estimated_process_time)}; static_cast<f32>(command_buffer.estimated_process_time)};
const auto dsp_time_limit{((time_limit_percent / 100.0f) * 2'880'000.0f) *
(static_cast<f32>(render_time_limit_percent) / 100.0f)};
const auto estimated_time{start_estimated_time - end_estimated_time}; const auto estimated_time{start_estimated_time - end_estimated_time};
const auto time_limit{static_cast<u32>(std::max(dsp_time_limit + estimated_time, 0.0f))}; const auto time_limit{static_cast<u32>(
estimated_time + (((time_limit_percent / 100.0f) * 2'880'000.0) *
(static_cast<f32>(render_time_limit_percent) / 100.0f)))};
num_voices_dropped = num_voices_dropped =
DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit); DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit);
} }

View File

@ -26,11 +26,12 @@ add_library(common STATIC
assert.h assert.h
atomic_helpers.h atomic_helpers.h
atomic_ops.h atomic_ops.h
detached_tasks.cpp
detached_tasks.h
bit_cast.h bit_cast.h
bit_field.h bit_field.h
bit_set.h bit_set.h
bit_util.h bit_util.h
bounded_threadsafe_queue.h
cityhash.cpp cityhash.cpp
cityhash.h cityhash.h
common_funcs.h common_funcs.h
@ -40,8 +41,6 @@ add_library(common STATIC
container_hash.h container_hash.h
demangle.cpp demangle.cpp
demangle.h demangle.h
detached_tasks.cpp
detached_tasks.h
div_ceil.h div_ceil.h
dynamic_library.cpp dynamic_library.cpp
dynamic_library.h dynamic_library.h

View File

@ -45,13 +45,13 @@ public:
} }
T PopWait() { T PopWait() {
T t{}; T t;
Pop<PopMode::Wait>(t); Pop<PopMode::Wait>(t);
return t; return t;
} }
T PopWait(std::stop_token stop_token) { T PopWait(std::stop_token stop_token) {
T t{}; T t;
Pop<PopMode::WaitWithStopToken>(t, stop_token); Pop<PopMode::WaitWithStopToken>(t, stop_token);
return t; return t;
} }

View File

@ -528,41 +528,38 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
// Generic Filesystem Operations // Generic Filesystem Operations
bool Exists(const fs::path& path) { bool Exists(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID #ifdef ANDROID
if (Android::IsContentUri(path)) { if (Android::IsContentUri(path)) {
return Android::Exists(path); return Android::Exists(path);
} else { } else {
return fs::exists(path, ec); return fs::exists(path);
} }
#else #else
return fs::exists(path, ec); return fs::exists(path);
#endif #endif
} }
bool IsFile(const fs::path& path) { bool IsFile(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID #ifdef ANDROID
if (Android::IsContentUri(path)) { if (Android::IsContentUri(path)) {
return !Android::IsDirectory(path); return !Android::IsDirectory(path);
} else { } else {
return fs::is_regular_file(path, ec); return fs::is_regular_file(path);
} }
#else #else
return fs::is_regular_file(path, ec); return fs::is_regular_file(path);
#endif #endif
} }
bool IsDir(const fs::path& path) { bool IsDir(const fs::path& path) {
std::error_code ec;
#ifdef ANDROID #ifdef ANDROID
if (Android::IsContentUri(path)) { if (Android::IsContentUri(path)) {
return Android::IsDirectory(path); return Android::IsDirectory(path);
} else { } else {
return fs::is_directory(path, ec); return fs::is_directory(path);
} }
#else #else
return fs::is_directory(path, ec); return fs::is_directory(path);
#endif #endif
} }

View File

@ -130,17 +130,13 @@ void LogSettings() {
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
} }
void UpdateGPUAccuracy() {
values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
}
bool IsGPULevelExtreme() { bool IsGPULevelExtreme() {
return values.current_gpu_accuracy == GpuAccuracy::Extreme; return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme;
} }
bool IsGPULevelHigh() { bool IsGPULevelHigh() {
return values.current_gpu_accuracy == GpuAccuracy::Extreme || return values.gpu_accuracy.GetValue() == GpuAccuracy::Extreme ||
values.current_gpu_accuracy == GpuAccuracy::High; values.gpu_accuracy.GetValue() == GpuAccuracy::High;
} }
bool IsFastmemEnabled() { bool IsFastmemEnabled() {

View File

@ -307,7 +307,6 @@ struct Values {
Specialization::Default, Specialization::Default,
true, true,
true}; true};
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
SwitchableSetting<AnisotropyMode, true> max_anisotropy{ SwitchableSetting<AnisotropyMode, true> max_anisotropy{
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16, linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
"max_anisotropy", Category::RendererAdvanced}; "max_anisotropy", Category::RendererAdvanced};
@ -349,10 +348,6 @@ struct Values {
Category::RendererDebug}; Category::RendererDebug};
Setting<bool> disable_shader_loop_safety_checks{ Setting<bool> disable_shader_loop_safety_checks{
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug}; linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
Category::RendererDebug};
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
bool renderer_amdvlk_depth_bias_workaround{};
// System // System
SwitchableSetting<Language, true> language_index{linkage, SwitchableSetting<Language, true> language_index{linkage,
@ -525,7 +520,6 @@ struct Values {
extern Values values; extern Values values;
void UpdateGPUAccuracy();
bool IsGPULevelExtreme(); bool IsGPULevelExtreme();
bool IsGPULevelHigh(); bool IsGPULevelHigh();

View File

@ -225,16 +225,6 @@ public:
*/ */
[[nodiscard]] virtual constexpr u32 EnumIndex() const = 0; [[nodiscard]] virtual constexpr u32 EnumIndex() const = 0;
/**
* @returns True if the underlying type is a floating point storage
*/
[[nodiscard]] virtual constexpr bool IsFloatingPoint() const = 0;
/**
* @returns True if the underlying type is an integer storage
*/
[[nodiscard]] virtual constexpr bool IsIntegral() const = 0;
/* /*
* Switchable settings * Switchable settings
*/ */

View File

@ -10,7 +10,6 @@
#include <string> #include <string>
#include <typeindex> #include <typeindex>
#include <typeinfo> #include <typeinfo>
#include <fmt/core.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/settings_common.h" #include "common/settings_common.h"
#include "common/settings_enums.h" #include "common/settings_enums.h"
@ -116,12 +115,8 @@ protected:
} else if constexpr (std::is_same_v<Type, AudioEngine>) { } else if constexpr (std::is_same_v<Type, AudioEngine>) {
// Compatibility with old AudioEngine setting being a string // Compatibility with old AudioEngine setting being a string
return CanonicalizeEnum(value_); return CanonicalizeEnum(value_);
} else if constexpr (std::is_floating_point_v<Type>) {
return fmt::format("{:f}", value_);
} else if constexpr (std::is_enum_v<Type>) {
return std::to_string(static_cast<u32>(value_));
} else { } else {
return std::to_string(value_); return std::to_string(static_cast<u64>(value_));
} }
} }
@ -185,17 +180,13 @@ public:
this->SetValue(static_cast<u32>(std::stoul(input))); this->SetValue(static_cast<u32>(std::stoul(input)));
} else if constexpr (std::is_same_v<Type, bool>) { } else if constexpr (std::is_same_v<Type, bool>) {
this->SetValue(input == "true"); this->SetValue(input == "true");
} else if constexpr (std::is_same_v<Type, float>) {
this->SetValue(std::stof(input));
} else if constexpr (std::is_same_v<Type, AudioEngine>) { } else if constexpr (std::is_same_v<Type, AudioEngine>) {
this->SetValue(ToEnum<AudioEngine>(input)); this->SetValue(ToEnum<Type>(input));
} else { } else {
this->SetValue(static_cast<Type>(std::stoll(input))); this->SetValue(static_cast<Type>(std::stoll(input)));
} }
} catch (std::invalid_argument&) { } catch (std::invalid_argument&) {
this->SetValue(this->GetDefault()); this->SetValue(this->GetDefault());
} catch (std::out_of_range&) {
this->SetValue(this->GetDefault());
} }
} }
@ -224,27 +215,11 @@ public:
} }
} }
[[nodiscard]] constexpr bool IsFloatingPoint() const final {
return std::is_floating_point_v<Type>;
}
[[nodiscard]] constexpr bool IsIntegral() const final {
return std::is_integral_v<Type>;
}
[[nodiscard]] std::string MinVal() const override final { [[nodiscard]] std::string MinVal() const override final {
if constexpr (std::is_arithmetic_v<Type> && !ranged) { return this->ToString(minimum);
return this->ToString(std::numeric_limits<Type>::min());
} else {
return this->ToString(minimum);
}
} }
[[nodiscard]] std::string MaxVal() const override final { [[nodiscard]] std::string MaxVal() const override final {
if constexpr (std::is_arithmetic_v<Type> && !ranged) { return this->ToString(maximum);
return this->ToString(std::numeric_limits<Type>::max());
} else {
return this->ToString(maximum);
}
} }
[[nodiscard]] constexpr bool Ranged() const override { [[nodiscard]] constexpr bool Ranged() const override {

View File

@ -596,10 +596,6 @@ add_library(core STATIC
hle/service/mii/types/ver3_store_data.h hle/service/mii/types/ver3_store_data.h
hle/service/mii/mii.cpp hle/service/mii/mii.cpp
hle/service/mii/mii.h hle/service/mii/mii.h
hle/service/mii/mii_database.cpp
hle/service/mii/mii_database.h
hle/service/mii/mii_database_manager.cpp
hle/service/mii/mii_database_manager.h
hle/service/mii/mii_manager.cpp hle/service/mii/mii_manager.cpp
hle/service/mii/mii_manager.h hle/service/mii/mii_manager.h
hle/service/mii/mii_result.h hle/service/mii/mii_result.h
@ -868,8 +864,6 @@ add_library(core STATIC
telemetry_session.h telemetry_session.h
tools/freezer.cpp tools/freezer.cpp
tools/freezer.h tools/freezer.h
tools/renderdoc.cpp
tools/renderdoc.h
) )
if (MSVC) if (MSVC)
@ -885,7 +879,6 @@ else()
-Werror=conversion -Werror=conversion
-Wno-sign-conversion -Wno-sign-conversion
-Wno-cast-function-type
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation> $<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
) )
@ -894,7 +887,7 @@ endif()
create_target_directory_groups(core) create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core nx_tzdb) target_link_libraries(core PUBLIC common PRIVATE audio_core network video_core nx_tzdb)
target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls RenderDoc::API) target_link_libraries(core PUBLIC Boost::headers PRIVATE fmt::fmt nlohmann_json::nlohmann_json mbedtls Opus::opus)
if (MINGW) if (MINGW)
target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY}) target_link_libraries(core PRIVATE ${MSWSOCK_LIBRARY})
endif() endif()

View File

@ -51,7 +51,6 @@
#include "core/reporter.h" #include "core/reporter.h"
#include "core/telemetry_session.h" #include "core/telemetry_session.h"
#include "core/tools/freezer.h" #include "core/tools/freezer.h"
#include "core/tools/renderdoc.h"
#include "network/network.h" #include "network/network.h"
#include "video_core/host1x/host1x.h" #include "video_core/host1x/host1x.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
@ -282,10 +281,6 @@ struct System::Impl {
microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2); microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2);
microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3); microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3);
if (Settings::values.enable_renderdoc_hotkey) {
renderdoc_api = std::make_unique<Tools::RenderdocAPI>();
}
LOG_DEBUG(Core, "Initialized OK"); LOG_DEBUG(Core, "Initialized OK");
return SystemResultStatus::Success; return SystemResultStatus::Success;
@ -381,10 +376,6 @@ struct System::Impl {
room_member->SendGameInfo(game_info); room_member->SendGameInfo(game_info);
} }
// Workarounds:
// Activate this in Super Smash Brothers Ultimate, it only affects AMD cards using AMDVLK
Settings::values.renderer_amdvlk_depth_bias_workaround = program_id == 0x1006A800016E000ULL;
status = SystemResultStatus::Success; status = SystemResultStatus::Success;
return status; return status;
} }
@ -444,9 +435,6 @@ struct System::Impl {
room_member->SendGameInfo(game_info); room_member->SendGameInfo(game_info);
} }
// Workarounds
Settings::values.renderer_amdvlk_depth_bias_workaround = false;
LOG_DEBUG(Core, "Shutdown OK"); LOG_DEBUG(Core, "Shutdown OK");
} }
@ -533,8 +521,6 @@ struct System::Impl {
std::unique_ptr<Tools::Freezer> memory_freezer; std::unique_ptr<Tools::Freezer> memory_freezer;
std::array<u8, 0x20> build_id{}; std::array<u8, 0x20> build_id{};
std::unique_ptr<Tools::RenderdocAPI> renderdoc_api;
/// Frontend applets /// Frontend applets
Service::AM::Applets::AppletManager applet_manager; Service::AM::Applets::AppletManager applet_manager;
@ -1038,10 +1024,6 @@ const Network::RoomNetwork& System::GetRoomNetwork() const {
return impl->room_network; return impl->room_network;
} }
Tools::RenderdocAPI& System::GetRenderdocAPI() {
return *impl->renderdoc_api;
}
void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) { void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) {
return impl->kernel.RunServer(std::move(server_manager)); return impl->kernel.RunServer(std::move(server_manager));
} }

View File

@ -102,10 +102,6 @@ namespace Network {
class RoomNetwork; class RoomNetwork;
} }
namespace Tools {
class RenderdocAPI;
}
namespace Core { namespace Core {
class ARM_Interface; class ARM_Interface;
@ -417,8 +413,6 @@ public:
/// Gets an immutable reference to the Room Network. /// Gets an immutable reference to the Room Network.
[[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const; [[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
[[nodiscard]] Tools::RenderdocAPI& GetRenderdocAPI();
void SetExitLocked(bool locked); void SetExitLocked(bool locked);
bool GetExitLocked() const; bool GetExitLocked() const;

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@ -724,14 +724,14 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
continue; continue;
} }
const auto index = std::strtoul(out[0].substr(8, 2).c_str(), nullptr, 16); const auto index = std::stoul(out[0].substr(8, 2), nullptr, 16);
keyblobs[index] = Common::HexStringToArray<0x90>(out[1]); keyblobs[index] = Common::HexStringToArray<0x90>(out[1]);
} else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) { } else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) {
if (!ValidCryptoRevisionString(out[0], 18, 2)) { if (!ValidCryptoRevisionString(out[0], 18, 2)) {
continue; continue;
} }
const auto index = std::strtoul(out[0].substr(18, 2).c_str(), nullptr, 16); const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16);
encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]); encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]);
} else if (out[0].compare(0, 20, "eticket_extended_kek") == 0) { } else if (out[0].compare(0, 20, "eticket_extended_kek") == 0) {
eticket_extended_kek = Common::HexStringToArray<576>(out[1]); eticket_extended_kek = Common::HexStringToArray<576>(out[1]);
@ -750,7 +750,7 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
} }
if (out[0].compare(0, kv.second.size(), kv.second) == 0) { if (out[0].compare(0, kv.second.size(), kv.second) == 0) {
const auto index = const auto index =
std::strtoul(out[0].substr(kv.second.size(), 2).c_str(), nullptr, 16); std::stoul(out[0].substr(kv.second.size(), 2), nullptr, 16);
const auto sub = kv.first.second; const auto sub = kv.first.second;
if (sub == 0) { if (sub == 0) {
s128_keys[{kv.first.first, index, 0}] = s128_keys[{kv.first.first, index, 0}] =
@ -770,7 +770,7 @@ void KeyManager::LoadFromFile(const std::filesystem::path& file_path, bool is_ti
const auto& match = kak_names[j]; const auto& match = kak_names[j];
if (out[0].compare(0, std::strlen(match), match) == 0) { if (out[0].compare(0, std::strlen(match), match) == 0) {
const auto index = const auto index =
std::strtoul(out[0].substr(std::strlen(match), 2).c_str(), nullptr, 16); std::stoul(out[0].substr(std::strlen(match), 2), nullptr, 16);
s128_keys[{S128KeyType::KeyArea, index, j}] = s128_keys[{S128KeyType::KeyArea, index, j}] =
Common::HexStringToArray<16>(out[1]); Common::HexStringToArray<16>(out[1]);
} }

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@ -165,7 +165,7 @@ static std::string EscapeStringSequences(std::string in) {
void IPSwitchCompiler::ParseFlag(const std::string& line) { void IPSwitchCompiler::ParseFlag(const std::string& line) {
if (StartsWith(line, "@flag offset_shift ")) { if (StartsWith(line, "@flag offset_shift ")) {
// Offset Shift Flag // Offset Shift Flag
offset_shift = std::strtoll(line.substr(19).c_str(), nullptr, 0); offset_shift = std::stoll(line.substr(19), nullptr, 0);
} else if (StartsWith(line, "@little-endian")) { } else if (StartsWith(line, "@little-endian")) {
// Set values to read as little endian // Set values to read as little endian
is_little_endian = true; is_little_endian = true;
@ -263,7 +263,7 @@ void IPSwitchCompiler::Parse() {
// 11 - 8 hex digit offset + space + minimum two digit overwrite val // 11 - 8 hex digit offset + space + minimum two digit overwrite val
if (patch_line.length() < 11) if (patch_line.length() < 11)
break; break;
auto offset = std::strtoul(patch_line.substr(0, 8).c_str(), nullptr, 16); auto offset = std::stoul(patch_line.substr(0, 8), nullptr, 16);
offset += static_cast<unsigned long>(offset_shift); offset += static_cast<unsigned long>(offset_shift);
std::vector<u8> replace; std::vector<u8> replace;

View File

@ -47,7 +47,6 @@ PartitionFilesystem::PartitionFilesystem(VirtualFile file) {
// Actually read in now... // Actually read in now...
std::vector<u8> file_data = file->ReadBytes(metadata_size); std::vector<u8> file_data = file->ReadBytes(metadata_size);
const std::size_t total_size = file_data.size(); const std::size_t total_size = file_data.size();
file_data.push_back(0);
if (total_size != metadata_size) { if (total_size != metadata_size) {
status = Loader::ResultStatus::ErrorIncorrectPFSFileSize; status = Loader::ResultStatus::ErrorIncorrectPFSFileSize;

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@ -294,11 +294,11 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
return out; return out;
} }
bool PatchManager::HasNSOPatch(const BuildID& build_id_, std::string_view name) const { bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
const auto build_id_raw = Common::HexToString(build_id_); const auto build_id_raw = Common::HexToString(build_id_);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1); const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}, name={}", build_id, name); LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id); const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) { if (load_dir == nullptr) {

View File

@ -52,7 +52,7 @@ public:
// Checks to see if PatchNSO() will have any effect given the NSO's build ID. // Checks to see if PatchNSO() will have any effect given the NSO's build ID.
// Used to prevent expensive copies in NSO loader. // Used to prevent expensive copies in NSO loader.
[[nodiscard]] bool HasNSOPatch(const BuildID& build_id, std::string_view name) const; [[nodiscard]] bool HasNSOPatch(const BuildID& build_id) const;
// Creates a CheatList object with all // Creates a CheatList object with all
[[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList( [[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList(

View File

@ -752,9 +752,7 @@ bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
for (u8 i = 0; i < 0x10; i++) { for (u8 i = 0; i < 0x10; i++) {
const auto meta_dir = dir->CreateDirectoryRelative("yuzu_meta"); const auto meta_dir = dir->CreateDirectoryRelative("yuzu_meta");
const auto filename = GetCNMTName(TitleType::Update, title_id + i); const auto filename = GetCNMTName(TitleType::Update, title_id + i);
if (meta_dir->GetFile(filename)) { removed_data |= meta_dir->DeleteFile(filename);
removed_data |= meta_dir->DeleteFile(filename);
}
} }
return removed_data; return removed_data;

View File

@ -154,14 +154,6 @@ NpadIdType HIDCore::GetFirstDisconnectedNpadId() const {
return NpadIdType::Player1; return NpadIdType::Player1;
} }
void HIDCore::SetLastActiveController(NpadIdType npad_id) {
last_active_controller = npad_id;
}
NpadIdType HIDCore::GetLastActiveController() const {
return last_active_controller;
}
void HIDCore::EnableAllControllerConfiguration() { void HIDCore::EnableAllControllerConfiguration() {
player_1->EnableConfiguration(); player_1->EnableConfiguration();
player_2->EnableConfiguration(); player_2->EnableConfiguration();

View File

@ -48,12 +48,6 @@ public:
/// Returns the first disconnected npad id /// Returns the first disconnected npad id
NpadIdType GetFirstDisconnectedNpadId() const; NpadIdType GetFirstDisconnectedNpadId() const;
/// Sets the npad id of the last active controller
void SetLastActiveController(NpadIdType npad_id);
/// Returns the npad id of the last controller that pushed a button
NpadIdType GetLastActiveController() const;
/// Sets all emulated controllers into configuring mode. /// Sets all emulated controllers into configuring mode.
void EnableAllControllerConfiguration(); void EnableAllControllerConfiguration();
@ -83,7 +77,6 @@ private:
std::unique_ptr<EmulatedConsole> console; std::unique_ptr<EmulatedConsole> console;
std::unique_ptr<EmulatedDevices> devices; std::unique_ptr<EmulatedDevices> devices;
NpadStyleTag supported_style_tag{NpadStyleSet::All}; NpadStyleTag supported_style_tag{NpadStyleSet::All};
NpadIdType last_active_controller{NpadIdType::Handheld};
}; };
} // namespace Core::HID } // namespace Core::HID

View File

@ -96,7 +96,6 @@ Result KProcess::Initialize(KProcess* process, Core::System& system, std::string
process->m_is_suspended = false; process->m_is_suspended = false;
process->m_schedule_count = 0; process->m_schedule_count = 0;
process->m_is_handle_table_initialized = false; process->m_is_handle_table_initialized = false;
process->m_is_hbl = false;
// Open a reference to the resource limit. // Open a reference to the resource limit.
process->m_resource_limit->Open(); process->m_resource_limit->Open();
@ -352,14 +351,12 @@ Result KProcess::SetActivity(ProcessActivity activity) {
R_SUCCEED(); R_SUCCEED();
} }
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size, Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size) {
bool is_hbl) {
m_program_id = metadata.GetTitleID(); m_program_id = metadata.GetTitleID();
m_ideal_core = metadata.GetMainThreadCore(); m_ideal_core = metadata.GetMainThreadCore();
m_is_64bit_process = metadata.Is64BitProgram(); m_is_64bit_process = metadata.Is64BitProgram();
m_system_resource_size = metadata.GetSystemResourceSize(); m_system_resource_size = metadata.GetSystemResourceSize();
m_image_size = code_size; m_image_size = code_size;
m_is_hbl = is_hbl;
if (metadata.GetAddressSpaceType() == FileSys::ProgramAddressSpaceType::Is39Bit) { if (metadata.GetAddressSpaceType() == FileSys::ProgramAddressSpaceType::Is39Bit) {
// For 39-bit processes, the ASLR region starts at 0x800'0000 and is ~512GiB large. // For 39-bit processes, the ASLR region starts at 0x800'0000 and is ~512GiB large.

View File

@ -338,8 +338,7 @@ public:
* @returns ResultSuccess if all relevant metadata was able to be * @returns ResultSuccess if all relevant metadata was able to be
* loaded and parsed. Otherwise, an error code is returned. * loaded and parsed. Otherwise, an error code is returned.
*/ */
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size, Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size);
bool is_hbl);
/** /**
* Starts the main application thread for this process. * Starts the main application thread for this process.
@ -369,10 +368,6 @@ public:
return GetProcessId(); return GetProcessId();
} }
bool IsHbl() const {
return m_is_hbl;
}
bool IsSignaled() const override; bool IsSignaled() const override;
void DoWorkerTaskImpl(); void DoWorkerTaskImpl();
@ -530,7 +525,6 @@ private:
bool m_is_immortal{}; bool m_is_immortal{};
bool m_is_handle_table_initialized{}; bool m_is_handle_table_initialized{};
bool m_is_initialized{}; bool m_is_initialized{};
bool m_is_hbl{};
std::atomic<u16> m_num_running_threads{}; std::atomic<u16> m_num_running_threads{};

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