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63 Commits

Author SHA1 Message Date
c5daaccf5f Android #52 2023-08-27 00:58:10 +00:00
6c4abd23be Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
2023-08-26 19:15:00 -04:00
84b384fbea Merge pull request #11359 from Kelebek1/check_suitable_backend
Pre-test for valid audio backends
2023-08-26 19:14:47 -04:00
3620533995 Merge pull request #11350 from BenjaminHalko/button-padding
ui: Added padding to the reset button
2023-08-26 19:14:30 -04:00
c5105b65d5 Merge pull request #11317 from Kelebek1/macro_dumps
Mark decompiled macros on dump, dump shaders after translation
2023-08-26 19:14:25 -04:00
1ac2615adb Merge pull request #11338 from comex/warning-fixes-august-2023
Warnings cleanup for GCC 13 and Clang 16
2023-08-26 19:14:17 -04:00
d7a0b8c373 Mark decompiled macros as decompiled on dump, dump shaders after translation 2023-08-25 21:47:47 -04:00
6bb02dcb8a Skip additional mbedcrypto warnings options on MSVC 2023-08-25 19:23:34 -04:00
32c453a5f1 Avoid $<CXX_COMPILER_ID:Clang> because it doesn't include AppleClang. 2023-08-25 19:22:31 -04:00
91eb5afd0b Warnings cleanup for GCC 13 and Clang 16
Note: For GCC there are still a huge number of `-Warray-bounds` warnings
coming from `externals/dynarmic`.  I could have added a workaround in
`externals/CMakeLists.txt` similar to what this PR does for other
externals, but given Dynarmic's close affiliation with Yuzu, it would be
better to fix it upstream.

Besides that, on my machine, this makes the build warning-free except
for some warnings from glslangValidator and AutoMoc.

Details:

- Disable some warnings in externals.

- Disable `-Wnullability-completeness`, which is a Clang warning triggered
  by the Vulkan SDK where if any pointers in the header are marked
  _Nullable, it wants all pointers to be marked _Nullable or _Nonnull.
  Most of them are, but some aren't.  Who knows why.

- `src/web_service/verify_user_jwt.cpp`: Disable another warning when
  including `jwt.hpp`.

- `src/input_common/input_poller.cpp`: Add missing `override` specifiers.

- src/common/swap.h: Remove redundant `operator&`.  In general, this
  file declares three overloads of each operator.  Using `+` as an
  example, the overloads are:

  - a member function for `swapped_t + integer`
  - a member function for `swapped_t + swapped_t`
  - a free function for `integer + swapped_t`

  But for `operator&`, there was an additional free function for
  `swapped_t + integer`, which was redundant with the member function.
  This caused a GCC warning saying "ISO C++ says that these are
  ambiguous".
2023-08-25 19:22:31 -04:00
bc4e58eb51 Merge pull request #11377 from BenjaminHalko/reverse-slider-input
ui: Fixed inverted controls on ReverseSlider widgets
2023-08-25 18:06:03 -04:00
8674724ef0 Merge pull request #11378 from t895/game-flag
android: Use appCategory to specify the app is a game
2023-08-25 18:05:58 -04:00
a8edbb7019 Merge pull request #11370 from FearlessTobi/fix-filesize
filesystem: Return correct error for RenameFile when dest_path already exists
2023-08-25 18:02:54 -04:00
d8c8fbe41f Merge pull request #11371 from FearlessTobi/fix-cli-updates
yuzu/main: Ensure NCAs are registered in content provider when launching from CLI
2023-08-25 18:02:47 -04:00
234cc45192 ssl: tolerate handshake without hostname set (#11328) 2023-08-26 00:02:32 +02:00
b923f5aa7e registered_cache: create fake CNMT entries for program updates of multiprogram applications (#11319) 2023-08-26 00:00:15 +02:00
18ad55be0b kernel: offset code entry point for 39-bit address space type (#11326) 2023-08-25 23:59:32 +02:00
4e71628097 android: Use appCategory to specify the app is a game 2023-08-25 17:17:48 -04:00
92e6ff30a1 Merge pull request #11357 from liamwhite/lime-vfs
android: jni: ensure NCAs from loaded filepath are registered in manual content provider
2023-08-25 13:04:22 -07:00
2e55459e03 Updated to only the reset button 2023-08-25 10:45:42 -07:00
8677d98a10 Updated padded style 2023-08-25 10:29:23 -07:00
49df2b9715 ui: Fixed inverted controls on ReverseSlider widgets
fixes: #11236
2023-08-25 10:06:34 -07:00
2f2de400e1 Merge pull request #11375 from liamwhite/nvhost-as-gpu
nvhost_as_gpu: ensure mappings are aligned to big page size when deallocated
2023-08-25 17:04:16 +02:00
9e134c3da2 nvhost_as_gpu: ensure mappings are aligned to big page size when deallocated 2023-08-25 09:39:18 -04:00
59b3c30f94 yuzu/main: Ensure NCAs are registered in content provider when launching from CLI
Fixes updates and DLC not being loaded when launching yuzu from the command line.

Similar to https://github.com/yuzu-emu/yuzu/pull/11357.
Fixes https://github.com/yuzu-emu/yuzu/issues/8352,
2023-08-24 18:48:02 +02:00
a669e37ddb filesystem: Return correct error for RenameFile when dest_path already exists
Allows Grid Autosport to boot.

Fixes https://github.com/yuzu-emu/yuzu/issues/8287.
2023-08-24 17:07:39 +02:00
7d89f2c146 Merge pull request #11327 from liamwhite/skyline-2
sockets: avoid locking around socket session calls
2023-08-24 10:33:53 -04:00
51ffc2c66c Merge pull request #11367 from FearlessTobi/fix-filesize
game_list_worker: Display correct size for NAX games
2023-08-24 10:33:42 -04:00
e41655960e game_list_worker: Display correct size for NAX games
This was a regression from https://github.com/yuzu-emu/yuzu/pull/1837.

Fixes https://github.com/yuzu-emu/yuzu/issues/1938.
2023-08-24 01:16:19 +02:00
1cdd11d9f5 main: Fix docked mode button, clang 14 error 2023-08-23 14:26:34 -04:00
ccd163ab2c Merge pull request #11352 from t895/recurse-subfolders
android: Search game directory recursively
2023-08-23 10:20:02 -04:00
182fb83556 android: Set default build variant to mainlineRelWithDebInfo (#11358) 2023-08-23 16:12:39 +02:00
39c8ddcda2 Pre-test opening a stream for audio backends, fall back to null if not suitable. 2023-08-23 08:33:26 +01:00
2c4ebeb51d android: jni: ensure NCAs from loaded filepath are registered in manual content provider 2023-08-22 22:47:25 -04:00
00af46c356 native: Use Docked Mode helper 2023-08-22 22:40:36 -04:00
ce0f1baf51 main: Access by reference
Old Clang is fussy about this.
2023-08-22 22:35:55 -04:00
75f5b3177d config-android: Translate console mode setting
Translates the previous boolean to the enum.
2023-08-22 22:00:28 -04:00
3c45452fae general: Use console mode helper across project 2023-08-22 21:58:23 -04:00
ab862207d7 settings: Add docked mode helper function 2023-08-22 21:58:09 -04:00
7f8335f4ae config(qt): Sanitize docked handheld controller 2023-08-22 16:07:53 -04:00
6ed5b581f0 shared_translation: Define use_docked_mode texts 2023-08-22 16:07:53 -04:00
387ede76d2 general: Convert use_docked_mode to an enumeration
Allows some special interactions with it in the Qt frontend.
2023-08-22 16:07:52 -04:00
8a4cb3f902 shared_widget: Implement radio groups 2023-08-22 16:07:52 -04:00
35b77b9599 android: Search game directory recursively 2023-08-22 15:16:20 -04:00
bc4ad5e62d Merge pull request #11302 from vonchenplus/vulkan_macos
Add macos moltenvk bundle, Add copy moltevk dylib script
2023-08-22 13:10:26 -04:00
0e443dcb05 fix: Added padding to buttons
Some buttons did not have enough padding, now they do!
2023-08-22 10:01:12 -07:00
ef61d129d3 Merge pull request #11303 from lat9nq/screenshots-configurable
yuzu-qt: Add configuration for screenshot resolution
2023-08-22 11:30:25 -04:00
b8bab551a4 Merge pull request #11316 from FernandoS27/stop-premature-christmas-decorating
Shader Recompiler: implement textureGrad 3D
2023-08-22 11:30:08 -04:00
a9f223cd9f Merge pull request #11346 from t895/ktlint-fix
android: lint: Delete generated ktlint folder between builds
2023-08-22 11:30:01 -04:00
87022a4833 Add macos moltenvk bundle, Add copy moltevk dylib script 2023-08-22 10:22:28 +08:00
1bc832c9b1 android: lint: Delete generated ktlint folder between builds
There's a bug in ktlint where it will run into an error if you build the project, delete a source file, and then build again. It will be unable to find the file you deleted and can't recover until these files are deleted. This just deletes those files before every run.
2023-08-21 17:31:13 -04:00
0cd9d51e06 sockets: avoid locking around socket session calls 2023-08-19 23:09:35 -04:00
c03f0b3c89 Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation 2023-08-18 22:17:02 -04:00
6af8cca2c1 uisettings: Add TODO for stretched aspect being ignored 2023-08-16 22:57:19 -04:00
e28b936950 configure_ui: Silence MSVC warning 2023-08-16 16:28:44 -04:00
6fe51b48e9 yuzu-qt: Screenshots depend more on the graphics settings 2023-08-16 16:12:42 -04:00
96c98d09cb yuzu-qt: Implement unspecified screenshot ratio 2023-08-16 00:18:47 -04:00
76a03e99b6 bootmanager: Remove old path
Causes issues with different selected aspect ratios in graphics.
2023-08-16 00:18:16 -04:00
95409c6859 configure_ui: Update the screenshots data 2023-08-15 23:08:02 -04:00
227950ac99 config: Read the entire screenshots category 2023-08-15 23:07:49 -04:00
bc5ec10498 bootmanager: Consider the default resolution 2023-08-15 22:57:38 -04:00
d9275b7757 yuzu-qt: Enable specifying screenshot resolution 2023-08-15 22:42:28 -04:00
3e28e85468 settings: Add AspectRatio enum, split res scale function 2023-08-15 22:41:50 -04:00
82 changed files with 1118 additions and 222 deletions

View File

@ -49,7 +49,7 @@ option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ON)
cmake_dependent_option(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Compile LDN room server" ON "NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile Windows crash dump (Minidump) support" OFF "WIN32" OFF)
@ -63,6 +63,8 @@ option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE)
# - Windows defaults to the Schannel backend.

View File

@ -36,3 +36,21 @@ endif()
message(STATUS "Using bundled binaries at ${prefix}")
set(${prefix_var} "${prefix}" PARENT_SCOPE)
endfunction()
function(download_moltenvk_external platform version)
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if (NOT EXISTS ${MOLTENVK_DIR})
if (NOT EXISTS ${MOLTENVK_TAR})
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/${version}/MoltenVK-${platform}.tar
${MOLTENVK_TAR} SHOW_PROGRESS)
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
# Add the MoltenVK library path to the prefix so find_library can locate it.
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/dylib/${platform}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()

View File

@ -78,6 +78,11 @@ QPushButton#buttonRefreshDevices {
max-height: 21px;
}
QPushButton#button_reset_defaults {
min-width: 57px;
padding: 4px 8px;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,

View File

@ -2228,6 +2228,10 @@ QPushButton#buttonRefreshDevices {
padding: 0px 0px;
}
QPushButton#button_reset_defaults {
padding: 3px 6px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange,
QSpinBox#vibrationSpinPlayer1,

View File

@ -42,6 +42,11 @@ endif()
# mbedtls
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
if (NOT MSVC)
target_compile_options(mbedcrypto PRIVATE
-Wno-unused-but-set-variable
-Wno-string-concatenation)
endif()
# MicroProfile
add_library(microprofile INTERFACE)
@ -94,6 +99,12 @@ if (ENABLE_CUBEB AND NOT TARGET cubeb::cubeb)
set(BUILD_TOOLS OFF)
add_subdirectory(cubeb)
add_library(cubeb::cubeb ALIAS cubeb)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
target_compile_options(cubeb PRIVATE -Wno-implicit-const-int-float-conversion)
endif()
endif()
# DiscordRPC
@ -151,6 +162,9 @@ endif()
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
target_include_directories(demangle PUBLIC ./demangle)
if (NOT MSVC)
target_compile_options(demangle PRIVATE -Wno-deprecated-declarations) # std::is_pod
endif()
add_library(LLVM::Demangle ALIAS demangle)
endif()

View File

@ -114,16 +114,19 @@ else()
-Wno-attributes
-Wno-invalid-offsetof
-Wno-unused-parameter
$<$<CXX_COMPILER_ID:Clang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:Clang>:-Wno-unused-private-field>
$<$<CXX_COMPILER_ID:Clang>:-Werror=shadow-uncaptured-local>
$<$<CXX_COMPILER_ID:Clang>:-Werror=implicit-fallthrough>
$<$<CXX_COMPILER_ID:Clang>:-Werror=type-limits>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-braced-scalar-init>
$<$<CXX_COMPILER_ID:AppleClang>:-Wno-unused-private-field>
)
if (CMAKE_CXX_COMPILER_ID MATCHES Clang) # Clang or AppleClang
add_compile_options(
-Wno-braced-scalar-init
-Wno-unused-private-field
-Wno-nullability-completeness
-Werror=shadow-uncaptured-local
-Werror=implicit-fallthrough
-Werror=type-limits
)
endif()
if (ARCHITECTURE_x86_64)
add_compile_options("-mcx16")
add_compile_options("-fwrapv")

View File

@ -95,6 +95,7 @@ android {
// builds a release build that doesn't need signing
// Attaches 'debug' suffix to version and package name, allowing installation alongside the release build.
register("relWithDebInfo") {
isDefault = true
resValue("string", "app_name_suffixed", "yuzu Debug Release")
signingConfig = signingConfigs.getByName("debug")
isMinifyEnabled = true
@ -122,6 +123,7 @@ android {
flavorDimensions.add("version")
productFlavors {
create("mainline") {
isDefault = true
dimension = "version"
buildConfigField("Boolean", "PREMIUM", "false")
}
@ -160,6 +162,11 @@ android {
}
}
tasks.create<Delete>("ktlintReset") {
delete(File(buildDir.path + File.separator + "intermediates/ktLint"))
}
tasks.getByPath("loadKtlintReporters").dependsOn("ktlintReset")
tasks.getByPath("preBuild").dependsOn("ktlintCheck")
ktlint {

View File

@ -25,6 +25,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:hasFragileUserData="false"
android:supportsRtl="true"
android:isGame="true"
android:appCategory="game"
android:localeConfig="@xml/locales_config"
android:banner="@drawable/tv_banner"
android:extractNativeLibs="true"

View File

@ -11,6 +11,7 @@ import kotlinx.serialization.json.Json
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.model.MinimalDocumentFile
object GameHelper {
const val KEY_GAME_PATH = "game_path"
@ -29,15 +30,7 @@ object GameHelper {
// Ensure keys are loaded so that ROM metadata can be decrypted.
NativeLibrary.reloadKeys()
val children = FileUtil.listFiles(context, gamesUri)
for (file in children) {
if (!file.isDirectory) {
// Check that the file has an extension we care about before trying to read out of it.
if (Game.extensions.contains(FileUtil.getExtension(file.uri))) {
games.add(getGame(file.uri))
}
}
}
addGamesRecursive(games, FileUtil.listFiles(context, gamesUri), 3)
// Cache list of games found on disk
val serializedGames = mutableSetOf<String>()
@ -52,6 +45,30 @@ object GameHelper {
return games.toList()
}
private fun addGamesRecursive(
games: MutableList<Game>,
files: Array<MinimalDocumentFile>,
depth: Int
) {
if (depth <= 0) {
return
}
files.forEach {
if (it.isDirectory) {
addGamesRecursive(
games,
FileUtil.listFiles(YuzuApplication.appContext, it.uri),
depth - 1
)
} else {
if (Game.extensions.contains(FileUtil.getExtension(it.uri))) {
games.add(getGame(it.uri))
}
}
}
}
private fun getGame(uri: Uri): Game {
val filePath = uri.toString()
var name = NativeLibrary.getTitle(filePath)

View File

@ -11,6 +11,7 @@
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/hle/service/acc/profile_manager.h"
#include "input_common/main.h"
#include "jni/config.h"
@ -144,7 +145,9 @@ void Config::ReadValues() {
Service::Account::MAX_USERS - 1);
// Disable docked mode by default on Android
Settings::values.use_docked_mode = config->GetBoolean("System", "use_docked_mode", false);
Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
? Settings::ConsoleMode::Docked
: Settings::ConsoleMode::Handheld);
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
if (rng_seed_enabled) {

View File

@ -30,6 +30,7 @@
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs.h"
@ -224,6 +225,42 @@ public:
m_system.Renderer().NotifySurfaceChanged();
}
void ConfigureFilesystemProvider(const std::string& filepath) {
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
if (!file) {
return;
}
auto loader = Loader::GetLoader(m_system, file);
if (!loader) {
return;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return;
}
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
m_manual_provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
program_id, file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
}
Core::SystemResultStatus InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
@ -254,8 +291,14 @@ public:
std::move(android_keyboard), // Software Keyboard
nullptr, // Web Browser
});
// Initialize filesystem.
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
ConfigureFilesystemProvider(filepath);
// Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
@ -377,7 +420,7 @@ public:
return false;
}
return !Settings::values.use_docked_mode.GetValue();
return !Settings::IsDockedMode();
}
void SetDeviceType([[maybe_unused]] int index, int type) {
@ -489,6 +532,7 @@ private:
bool m_is_paused{};
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider;
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;

View File

@ -8,6 +8,7 @@
#include "audio_core/sink/cubeb_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
#ifdef _WIN32
@ -332,25 +333,38 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) {
return device_list;
}
u32 GetCubebLatency() {
cubeb* ctx;
namespace {
static long TmpDataCallback(cubeb_stream*, void*, const void*, void*, long) {
return TargetSampleCount;
}
static void TmpStateCallback(cubeb_stream*, void*, cubeb_state) {}
} // namespace
bool IsCubebSuitable() {
#if !defined(HAVE_CUBEB)
return false;
#else
cubeb* ctx{nullptr};
#ifdef _WIN32
auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
#endif
// Init cubeb
if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
// Return a large latency so we choose SDL instead.
return 10000u;
LOG_ERROR(Audio_Sink, "Cubeb failed to init, it is not suitable.");
return false;
}
SCOPE_EXIT({ cubeb_destroy(ctx); });
#ifdef _WIN32
if (SUCCEEDED(com_init_result)) {
CoUninitialize();
}
#endif
// Test min latency
cubeb_stream_params params{};
params.rate = TargetSampleRate;
params.channels = 2;
@ -361,12 +375,32 @@ u32 GetCubebLatency() {
u32 latency{0};
const auto latency_error = cubeb_get_min_latency(ctx, &params, &latency);
if (latency_error != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error);
latency = TargetSampleCount * 2;
LOG_ERROR(Audio_Sink, "Cubeb could not get min latency, it is not suitable.");
return false;
}
latency = std::max(latency, TargetSampleCount * 2);
cubeb_destroy(ctx);
return latency;
if (latency > TargetSampleCount * 3) {
LOG_ERROR(Audio_Sink, "Cubeb latency is too high, it is not suitable.");
return false;
}
// Test opening a device with standard parameters
cubeb_devid output_device{0};
cubeb_devid input_device{0};
std::string name{"Yuzu test"};
cubeb_stream* stream{nullptr};
if (cubeb_stream_init(ctx, &stream, name.c_str(), input_device, nullptr, output_device, &params,
latency, &TmpDataCallback, &TmpStateCallback, nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Cubeb could not open a device, it is not suitable.");
return false;
}
cubeb_stream_stop(stream);
cubeb_stream_destroy(stream);
return true;
#endif
}
} // namespace AudioCore::Sink

View File

@ -97,10 +97,11 @@ private:
std::vector<std::string> ListCubebSinkDevices(bool capture);
/**
* Get the reported latency for this sink.
* Check if this backend is suitable for use.
* Checks if enabled, its latency, whether it opens successfully, etc.
*
* @return Minimum latency for this sink.
* @return True is this backend is suitable, false otherwise.
*/
u32 GetCubebLatency();
bool IsCubebSuitable();
} // namespace AudioCore::Sink

View File

@ -9,6 +9,7 @@
#include "audio_core/sink/sdl2_sink.h"
#include "audio_core/sink/sink_stream.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
namespace AudioCore::Sink {
@ -84,6 +85,7 @@ public:
}
Stop();
SDL_ClearQueuedAudio(device);
SDL_CloseAudioDevice(device);
}
@ -227,8 +229,42 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
return device_list;
}
u32 GetSDLLatency() {
return TargetSampleCount * 2;
bool IsSDLSuitable() {
#if !defined(HAVE_SDL2)
return false;
#else
// Check SDL can init
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
LOG_ERROR(Audio_Sink, "SDL failed to init, it is not suitable. Error: {}",
SDL_GetError());
return false;
}
}
// We can set any latency frequency we want with SDL, so no need to check that.
// Check we can open a device with standard parameters
SDL_AudioSpec spec;
spec.freq = TargetSampleRate;
spec.channels = 2u;
spec.format = AUDIO_S16SYS;
spec.samples = TargetSampleCount * 2;
spec.callback = nullptr;
spec.userdata = nullptr;
SDL_AudioSpec obtained;
auto device = SDL_OpenAudioDevice(nullptr, false, &spec, &obtained, false);
if (device == 0) {
LOG_ERROR(Audio_Sink, "SDL failed to open a device, it is not suitable. Error: {}",
SDL_GetError());
return false;
}
SDL_CloseAudioDevice(device);
return true;
#endif
}
} // namespace AudioCore::Sink

View File

@ -88,10 +88,11 @@ private:
std::vector<std::string> ListSDLSinkDevices(bool capture);
/**
* Get the reported latency for this sink.
* Check if this backend is suitable for use.
* Checks if enabled, its latency, whether it opens successfully, etc.
*
* @return Minimum latency for this sink.
* @return True is this backend is suitable, false otherwise.
*/
u32 GetSDLLatency();
bool IsSDLSuitable();
} // namespace AudioCore::Sink

View File

@ -22,7 +22,7 @@ namespace {
struct SinkDetails {
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)(bool);
using LatencyFn = u32 (*)();
using SuitableFn = bool (*)();
/// Name for this sink.
Settings::AudioEngine id;
@ -30,8 +30,8 @@ struct SinkDetails {
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
/// Method to get the latency of this backend.
LatencyFn latency;
/// Check whether this backend is suitable to be used.
SuitableFn is_suitable;
};
// sink_details is ordered in terms of desirability, with the best choice at the top.
@ -43,7 +43,7 @@ constexpr SinkDetails sink_details[] = {
return std::make_unique<CubebSink>(device_id);
},
&ListCubebSinkDevices,
&GetCubebLatency,
&IsCubebSuitable,
},
#endif
#ifdef HAVE_SDL2
@ -53,14 +53,17 @@ constexpr SinkDetails sink_details[] = {
return std::make_unique<SDLSink>(device_id);
},
&ListSDLSinkDevices,
&GetSDLLatency,
&IsSDLSuitable,
},
#endif
SinkDetails{Settings::AudioEngine::Null,
SinkDetails{
Settings::AudioEngine::Null,
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<NullSink>(device_id);
},
[](bool capture) { return std::vector<std::string>{"null"}; }, []() { return 0u; }},
[](bool capture) { return std::vector<std::string>{"null"}; },
[]() { return true; },
},
};
const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
@ -72,18 +75,22 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) {
auto iter = find_backend(sink_id);
if (sink_id == Settings::AudioEngine::Auto) {
// Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
// causes audio issues, in that case go with SDL.
#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
iter = find_backend(Settings::AudioEngine::Cubeb);
if (iter->latency() > TargetSampleCount * 3) {
iter = find_backend(Settings::AudioEngine::Sdl2);
// Auto-select a backend. Use the sink details ordering, preferring cubeb first, checking
// that the backend is available and suitable to use.
for (auto& details : sink_details) {
if (details.is_suitable()) {
iter = &details;
break;
}
#else
iter = std::begin(sink_details);
#endif
LOG_INFO(Service_Audio, "Auto-selecting the {} backend",
}
LOG_ERROR(Service_Audio, "Auto-selecting the {} backend",
Settings::CanonicalizeEnum(iter->id));
} else {
if (iter != std::end(sink_details) && !iter->is_suitable()) {
LOG_ERROR(Service_Audio, "Selected backend {} is not suitable, falling back to null",
Settings::CanonicalizeEnum(iter->id));
iter = find_backend(Settings::AudioEngine::Null);
}
}
if (iter == std::end(sink_details)) {

View File

@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <version>
#include "common/settings_enums.h"
#if __cpp_lib_chrono >= 201907L
#include <chrono>
#include <exception>
@ -145,6 +146,10 @@ bool IsFastmemEnabled() {
return true;
}
bool IsDockedMode() {
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
}
float Volume() {
if (values.audio_muted) {
return 0.0f;
@ -207,9 +212,7 @@ const char* TranslateCategory(Category category) {
return "Miscellaneous";
}
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info) {
info.downscale = false;
switch (setup) {
case ResolutionSetup::Res1_2X:
@ -269,6 +272,12 @@ void UpdateRescalingInfo() {
info.active = info.up_scale != 1 || info.down_shift != 0;
}
void UpdateRescalingInfo() {
const auto setup = values.resolution_setup.GetValue();
auto& info = values.resolution_info;
TranslateResolutionInfo(setup, info);
}
void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
if (is_powered_on) {

View File

@ -379,7 +379,13 @@ struct Values {
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System};
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
ConsoleMode::Docked,
"use_docked_mode",
Category::System,
Specialization::Radio,
true,
true};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@ -519,12 +525,15 @@ bool IsGPULevelHigh();
bool IsFastmemEnabled();
bool IsDockedMode();
float Volume();
std::string GetTimeZoneString(TimeZone time_zone);
void LogSettings();
void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info);
void UpdateRescalingInfo();
// Restore the global state of all applicable settings in the Values struct

View File

@ -56,6 +56,7 @@ enum Specialization : u8 {
Scalar = 5, // Values are continuous
Countable = 6, // Can be stepped through
Paired = 7, // Another setting is associated with this setting
Radio = 8, // Setting should be presented in a radio group
Percentage = (1 << SpecializationAttributeOffset), // Should be represented as a percentage
};

View File

@ -146,6 +146,8 @@ ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked);
template <typename Type>
inline std::string CanonicalizeEnum(Type id) {
const auto group = EnumMetadata<Type>::Canonicalizations();

View File

@ -460,11 +460,6 @@ S operator&(const S& i, const swap_struct_t<T, F> v) {
return i & v.swap();
}
template <typename S, typename T, typename F>
S operator&(const swap_struct_t<T, F> v, const S& i) {
return static_cast<S>(v.swap() & i);
}
// Comparison
template <typename S, typename T, typename F>
bool operator<(const S& p, const swap_struct_t<T, F> v) {

View File

@ -606,9 +606,9 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex
const auto result = RemoveExistingEntry(title_id);
// Install Metadata File
const auto res = RawInstallNCA(**meta_iter, copy, overwrite_if_exists, meta_id_data);
if (res != InstallResult::Success) {
return res;
const auto meta_result = RawInstallNCA(**meta_iter, copy, overwrite_if_exists, meta_id_data);
if (meta_result != InstallResult::Success) {
return meta_result;
}
// Install all the other NCAs
@ -621,9 +621,19 @@ InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_ex
if (nca == nullptr) {
return InstallResult::ErrorCopyFailed;
}
const auto res2 = RawInstallNCA(*nca, copy, overwrite_if_exists, record.nca_id);
if (res2 != InstallResult::Success) {
return res2;
if (nca->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS &&
nca->GetTitleId() != title_id) {
// Create fake cnmt for patch to multiprogram application
const auto sub_nca_result =
InstallEntry(*nca, TitleType::Update, overwrite_if_exists, copy);
if (sub_nca_result != InstallResult::Success) {
return sub_nca_result;
}
continue;
}
const auto nca_result = RawInstallNCA(*nca, copy, overwrite_if_exists, record.nca_id);
if (nca_result != InstallResult::Success) {
return nca_result;
}
}
@ -663,6 +673,8 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
}
bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
bool removed_data = false;
const auto delete_nca = [this](const NcaID& id) {
const auto path = GetRelativePathFromNcaID(id, false, true, false);
@ -706,11 +718,18 @@ bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
const auto deleted_html = delete_nca(html_id);
const auto deleted_legal = delete_nca(legal_id);
return deleted_meta && (deleted_meta || deleted_program || deleted_data ||
deleted_control || deleted_html || deleted_legal);
removed_data |= (deleted_meta || deleted_program || deleted_data || deleted_control ||
deleted_html || deleted_legal);
}
return false;
// If patch entries for any program exist in yuzu meta, remove them
for (u8 i = 0; i < 0x10; i++) {
const auto meta_dir = dir->CreateDirectoryRelative("yuzu_meta");
const auto filename = GetCNMTName(TitleType::Update, title_id + i);
removed_data |= meta_dir->DeleteFile(filename);
}
return removed_data;
}
InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,

View File

@ -3,6 +3,8 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/frontend/applets/controller.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
@ -62,7 +64,7 @@ void DefaultControllerApplet::ReconfigureControllers(ReconfigureCallback callbac
controller->Connect(true);
}
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
!Settings::values.use_docked_mode.GetValue()) {
!Settings::IsDockedMode()) {
// We should *never* reach here under any normal circumstances.
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->Connect(true);

View File

@ -5,6 +5,7 @@
#include "common/assert.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/frontend/framebuffer_layout.h"
namespace Layout {
@ -49,7 +50,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
}
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
const bool is_docked = Settings::IsDockedMode();
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;

View File

@ -38,7 +38,7 @@ namespace {
*/
void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority,
KProcessAddress stack_top) {
const KProcessAddress entry_point = owner_process.GetPageTable().GetCodeRegionStart();
const KProcessAddress entry_point = owner_process.GetEntryPoint();
ASSERT(owner_process.GetResourceLimit()->Reserve(LimitableResource::ThreadCountMax, 1));
KThread* thread = KThread::Create(system.Kernel());
@ -358,6 +358,21 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
m_system_resource_size = metadata.GetSystemResourceSize();
m_image_size = code_size;
if (metadata.GetAddressSpaceType() == FileSys::ProgramAddressSpaceType::Is39Bit) {
// For 39-bit processes, the ASLR region starts at 0x800'0000 and is ~512GiB large.
// However, some (buggy) programs/libraries like skyline incorrectly depend on the
// existence of ASLR pages before the entry point, so we will adjust the load address
// to point to about 2GiB into the ASLR region.
m_code_address = 0x8000'0000;
} else {
// All other processes can be mapped at the beginning of the code region.
if (metadata.GetAddressSpaceType() == FileSys::ProgramAddressSpaceType::Is36Bit) {
m_code_address = 0x800'0000;
} else {
m_code_address = 0x20'0000;
}
}
KScopedResourceReservation memory_reservation(
m_resource_limit, LimitableResource::PhysicalMemoryMax, code_size + m_system_resource_size);
if (!memory_reservation.Succeeded()) {
@ -368,15 +383,15 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
// Initialize process address space
if (const Result result{m_page_table.InitializeForProcess(
metadata.GetAddressSpaceType(), false, false, false, KMemoryManager::Pool::Application,
0x8000000, code_size, std::addressof(m_kernel.GetAppSystemResource()), m_resource_limit,
m_kernel.System().ApplicationMemory())};
this->GetEntryPoint(), code_size, std::addressof(m_kernel.GetAppSystemResource()),
m_resource_limit, m_kernel.System().ApplicationMemory())};
result.IsError()) {
R_RETURN(result);
}
// Map process code region
if (const Result result{m_page_table.MapProcessCode(m_page_table.GetCodeRegionStart(),
code_size / PageSize, KMemoryState::Code,
if (const Result result{m_page_table.MapProcessCode(this->GetEntryPoint(), code_size / PageSize,
KMemoryState::Code,
KMemoryPermission::None)};
result.IsError()) {
R_RETURN(result);

View File

@ -177,6 +177,10 @@ public:
return m_program_id;
}
KProcessAddress GetEntryPoint() const {
return m_code_address;
}
/// Gets the resource limit descriptor for this process
KResourceLimit* GetResourceLimit() const;
@ -485,6 +489,9 @@ private:
/// Address indicating the location of the process' dedicated TLS region.
KProcessAddress m_plr_address = 0;
/// Address indicating the location of the process's entry point.
KProcessAddress m_code_address = 0;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> m_random_entropy{};

View File

@ -6,6 +6,7 @@
#include <cinttypes>
#include <cstring>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@ -833,7 +834,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
if (Settings::values.use_docked_mode.GetValue()) {
if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {
@ -921,7 +922,7 @@ void IStorage::Open(HLERequestContext& ctx) {
}
void ICommonStateGetter::GetOperationMode(HLERequestContext& ctx) {
const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()};
const bool use_docked_mode{Settings::IsDockedMode()};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
IPC::ResponseBuilder rb{ctx, 3};

View File

@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/apm_controller.h"
@ -67,8 +68,7 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
}
PerformanceMode Controller::GetCurrentPerformanceMode() const {
return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Boost
: PerformanceMode::Normal;
return Settings::IsDockedMode() ? PerformanceMode::Boost : PerformanceMode::Normal;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {

View File

@ -4,6 +4,7 @@
#include <utility>
#include "common/assert.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/settings.h"
#include "core/core.h"
@ -154,10 +155,18 @@ Result VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
std::string src_path(Common::FS::SanitizePath(src_path_));
std::string dest_path(Common::FS::SanitizePath(dest_path_));
auto src = backing->GetFileRelative(src_path);
auto dst = backing->GetFileRelative(dest_path);
if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
if (src == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
if (dst && Common::FS::Exists(dst->GetFullPath())) {
LOG_ERROR(Service_FS, "File at new_path={} already exists", dst->GetFullPath());
return FileSys::ERROR_PATH_ALREADY_EXISTS;
}
if (!src->Rename(Common::FS::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultUnknown;

View File

@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
};
// Hack: There is no touch in docked but games still allow it
if (Settings::values.use_docked_mode.GetValue()) {
if (Settings::IsDockedMode()) {
gesture.points[id] = {
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),

View File

@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
return false;
}
// Handheld shouldn't be supported in docked mode
if (Settings::values.use_docked_mode.GetValue()) {
if (Settings::IsDockedMode()) {
return false;
}

View File

@ -204,9 +204,11 @@ void nvhost_as_gpu::FreeMappingLocked(u64 offset) {
if (!mapping->fixed) {
auto& allocator{mapping->big_page ? *vm.big_page_allocator : *vm.small_page_allocator};
u32 page_size_bits{mapping->big_page ? vm.big_page_size_bits : VM::PAGE_SIZE_BITS};
u32 page_size{mapping->big_page ? vm.big_page_size : VM::YUZU_PAGESIZE};
u64 aligned_size{Common::AlignUp(mapping->size, page_size)};
allocator.Free(static_cast<u32>(mapping->offset >> page_size_bits),
static_cast<u32>(mapping->size >> page_size_bits));
static_cast<u32>(aligned_size >> page_size_bits));
}
// Sparse mappings shouldn't be fully unmapped, just returned to their sparse state

View File

@ -79,8 +79,8 @@ protected:
using HandlerFnP = void (Self::*)(HLERequestContext&);
/// Used to gain exclusive access to the service members, e.g. from CoreTiming thread.
[[nodiscard]] std::scoped_lock<std::mutex> LockService() {
return std::scoped_lock{lock_service};
[[nodiscard]] virtual std::unique_lock<std::mutex> LockService() {
return std::unique_lock{lock_service};
}
/// System context that the service operates under.

View File

@ -1029,6 +1029,11 @@ BSD::~BSD() {
}
}
std::unique_lock<std::mutex> BSD::LockService() {
// Do not lock socket IClient instances.
return {};
}
BSDCFG::BSDCFG(Core::System& system_) : ServiceFramework{system_, "bsdcfg"} {
// clang-format off
static const FunctionInfo functions[] = {

View File

@ -186,6 +186,9 @@ private:
// Callback identifier for the OnProxyPacketReceived event.
Network::RoomMember::CallbackHandle<Network::ProxyPacket> proxy_packet_received;
protected:
virtual std::unique_lock<std::mutex> LockService() override;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {

View File

@ -139,7 +139,6 @@ private:
bool do_not_close_socket = false;
bool get_server_cert_chain = false;
std::shared_ptr<Network::SocketBase> socket;
bool did_set_host_name = false;
bool did_handshake = false;
Result SetSocketDescriptorImpl(s32* out_fd, s32 fd) {
@ -174,11 +173,7 @@ private:
Result SetHostNameImpl(const std::string& hostname) {
LOG_DEBUG(Service_SSL, "called. hostname={}", hostname);
ASSERT(!did_handshake);
Result res = backend->SetHostName(hostname);
if (res == ResultSuccess) {
did_set_host_name = true;
}
return res;
return backend->SetHostName(hostname);
}
Result SetVerifyOptionImpl(u32 option) {
@ -208,9 +203,6 @@ private:
Result DoHandshakeImpl() {
ASSERT_OR_EXECUTE(!did_handshake && socket, { return ResultNoSocket; });
ASSERT_OR_EXECUTE_MSG(
did_set_host_name, { return ResultInternalError; },
"Expected SetHostName before DoHandshake");
Result res = backend->DoHandshake();
did_handshake = res.IsSuccess();
return res;

View File

@ -167,9 +167,8 @@ public:
}
~SSLConnectionBackendOpenSSL() {
// these are null-tolerant:
// this is null-tolerant:
SSL_free(ssl);
BIO_free(bio);
}
static void KeyLogCallback(const SSL* ssl, const char* line) {

View File

@ -32,7 +32,7 @@ static void OneTimeInit() {
schannel_cred.dwVersion = SCHANNEL_CRED_VERSION;
schannel_cred.dwFlags =
SCH_USE_STRONG_CRYPTO | // don't allow insecure protocols
SCH_CRED_AUTO_CRED_VALIDATION | // validate certs
SCH_CRED_NO_SERVERNAME_CHECK | // don't validate server names
SCH_CRED_NO_DEFAULT_CREDS; // don't automatically present a client certificate
// ^ I'm assuming that nobody would want to connect Yuzu to a
// service that requires some OS-provided corporate client
@ -227,10 +227,9 @@ public:
ciphertext_read_buf.size());
}
const SECURITY_STATUS ret =
InitializeSecurityContextA(&cred_handle, initial_call_done ? &ctxt : nullptr,
// Caller ensured we have set a hostname:
const_cast<char*>(hostname.value().c_str()), req,
char* hostname_ptr = hostname ? const_cast<char*>(hostname->c_str()) : nullptr;
const SECURITY_STATUS ret = InitializeSecurityContextA(
&cred_handle, initial_call_done ? &ctxt : nullptr, hostname_ptr, req,
0, // Reserved1
0, // TargetDataRep not used with Schannel
initial_call_done ? &input_desc : nullptr,

View File

@ -217,7 +217,7 @@ private:
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
if (Settings::values.use_docked_mode.GetValue()) {
if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {

View File

@ -153,7 +153,7 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
// Load NSO modules
modules.clear();
const VAddr base_address{GetInteger(process.GetPageTable().GetCodeRegionStart())};
const VAddr base_address{GetInteger(process.GetEntryPoint())};
VAddr next_load_addr{base_address};
const FileSys::PatchManager pm{metadata.GetTitleID(), system.GetFileSystemController(),
system.GetContentProvider()};

View File

@ -96,7 +96,7 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
}
codeset.memory = std::move(program_image);
const VAddr base_address = GetInteger(process.GetPageTable().GetCodeRegionStart());
const VAddr base_address = GetInteger(process.GetEntryPoint());
process.LoadModule(std::move(codeset), base_address);
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", kip->GetName(), base_address);

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@ -203,7 +203,7 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
// Load codeset for current process
codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), process.GetPageTable().GetCodeRegionStart());
process.LoadModule(std::move(codeset), process.GetEntryPoint());
return true;
}

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@ -167,7 +167,7 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::KProcess& process, Core::S
modules.clear();
// Load module
const VAddr base_address = GetInteger(process.GetPageTable().GetCodeRegionStart());
const VAddr base_address = GetInteger(process.GetEntryPoint());
if (!LoadModule(process, system, *file, base_address, true, true)) {
return {ResultStatus::ErrorLoadingNSO, {}};
}

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@ -117,8 +117,8 @@ json GetProcessorStateDataAuto(Core::System& system) {
arm.SaveContext(context);
return GetProcessorStateData(process->Is64BitProcess() ? "AArch64" : "AArch32",
GetInteger(process->GetPageTable().GetCodeRegionStart()),
context.sp, context.pc, context.pstate, context.cpu_registers);
GetInteger(process->GetEntryPoint()), context.sp, context.pc,
context.pstate, context.cpu_registers);
}
json GetBacktraceData(Core::System& system) {

View File

@ -14,6 +14,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/loader.h"
@ -275,7 +276,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
static_cast<u32>(Settings::values.shader_backend.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousShaders",
Settings::values.use_asynchronous_shaders.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
AddField(field_type, "System_UseDockedMode", Settings::IsDockedMode());
}
bool TelemetrySession::SubmitTestcase() {

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@ -835,15 +835,15 @@ public:
return input_engine->SupportsNfc(identifier);
}
Common::Input::NfcState StartNfcPolling() {
Common::Input::NfcState StartNfcPolling() override {
return input_engine->StartNfcPolling(identifier);
}
Common::Input::NfcState StopNfcPolling() {
Common::Input::NfcState StopNfcPolling() override {
return input_engine->StopNfcPolling(identifier);
}
Common::Input::NfcState ReadAmiiboData(std::vector<u8>& out_data) {
Common::Input::NfcState ReadAmiiboData(std::vector<u8>& out_data) override {
return input_engine->ReadAmiiboData(identifier, out_data);
}
@ -852,11 +852,11 @@ public:
}
Common::Input::NfcState ReadMifareData(const Common::Input::MifareRequest& request,
Common::Input::MifareRequest& out_data) {
Common::Input::MifareRequest& out_data) override {
return input_engine->ReadMifareData(identifier, request, out_data);
}
Common::Input::NfcState WriteMifareData(const Common::Input::MifareRequest& request) {
Common::Input::NfcState WriteMifareData(const Common::Input::MifareRequest& request) override {
return input_engine->WriteMifareData(identifier, request);
}

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@ -558,12 +558,15 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const IR::Value& coord, const IR::Value& derivatives,
const IR::Value& offset, const IR::Value& lod_clamp) {
const auto info{inst.Flags<IR::TextureInstInfo>()};
ScopedRegister dpdx, dpdy;
ScopedRegister dpdx, dpdy, coords;
const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp};
if (multi_component) {
// Allocate this early to avoid aliasing other registers
dpdx = ScopedRegister{ctx.reg_alloc};
dpdy = ScopedRegister{ctx.reg_alloc};
if (info.num_derivates >= 3) {
coords = ScopedRegister{ctx.reg_alloc};
}
}
const auto sparse_inst{PrepareSparse(inst)};
const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
@ -580,15 +583,27 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
"MOV.F {}.y,{}.w;",
dpdx.reg, derivatives_vec, dpdx.reg, derivatives_vec, dpdy.reg, derivatives_vec,
dpdy.reg, derivatives_vec);
Register final_coord;
if (info.num_derivates >= 3) {
ctx.Add("MOV.F {}.z,{}.x;"
"MOV.F {}.z,{}.y;",
dpdx.reg, coord_vec, dpdy.reg, coord_vec);
ctx.Add("MOV.F {}.x,0;"
"MOV.F {}.y,0;",
"MOV.F {}.z,0;", coords.reg, coords.reg, coords.reg);
final_coord = coords.reg;
} else {
final_coord = coord_vec;
}
if (info.has_lod_clamp) {
const ScalarF32 lod_clamp_value{ctx.reg_alloc.Consume(lod_clamp)};
ctx.Add("MOV.F {}.w,{};"
"TXD.F.LODCLAMP{} {},{},{},{},{},{}{};",
dpdy.reg, lod_clamp_value, sparse_mod, ret, coord_vec, dpdx.reg, dpdy.reg,
dpdy.reg, lod_clamp_value, sparse_mod, ret, final_coord, dpdx.reg, dpdy.reg,
texture, type, offset_vec);
} else {
ctx.Add("TXD.F{} {},{},{},{},{},{}{};", sparse_mod, ret, coord_vec, dpdx.reg, dpdy.reg,
texture, type, offset_vec);
ctx.Add("TXD.F{} {},{},{},{},{},{}{};", sparse_mod, ret, final_coord, dpdx.reg,
dpdy.reg, texture, type, offset_vec);
}
} else {
ctx.Add("TXD.F{} {},{},{}.x,{}.y,{},{}{};", sparse_mod, ret, coord_vec, derivatives_vec,

View File

@ -548,7 +548,7 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
if (sparse_inst) {
throw NotImplementedException("EmitImageGradient Sparse");
}
if (!offset.IsEmpty()) {
if (!offset.IsEmpty() && info.num_derivates <= 2) {
throw NotImplementedException("EmitImageGradient offset");
}
const auto texture{Texture(ctx, info, index)};
@ -556,6 +556,12 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp};
const auto derivatives_vec{ctx.var_alloc.Consume(derivatives)};
if (multi_component) {
if (info.num_derivates >= 3) {
const auto offset_vec{ctx.var_alloc.Consume(offset)};
ctx.Add("{}=textureGrad({},{},vec3({}.xz, {}.x),vec3({}.yz, {}.y));", texel, texture,
coords, derivatives_vec, offset_vec, derivatives_vec, offset_vec);
return;
}
ctx.Add("{}=textureGrad({},{},vec2({}.xz),vec2({}.yz));", texel, texture, coords,
derivatives_vec, derivatives_vec);
} else {

View File

@ -42,6 +42,7 @@ union TextureInstInfo {
BitField<23, 2, u32> gather_component;
BitField<25, 2, u32> num_derivates;
BitField<27, 3, ImageFormat> image_format;
BitField<30, 1, u32> ndv_is_active;
};
static_assert(sizeof(TextureInstInfo) <= sizeof(u32));

View File

@ -19,7 +19,7 @@ void TranslatorVisitor::FSWZADD(u64 insn) {
} const fswzadd{insn};
if (fswzadd.ndv != 0) {
throw NotImplementedException("FSWZADD NDV");
LOG_WARNING(Shader, "(STUBBED) FSWZADD - NDV mode");
}
const IR::F32 src_a{GetFloatReg8(insn)};

View File

@ -16,8 +16,10 @@ void MOV(TranslatorVisitor& v, u64 insn, const IR::U32& src, bool is_mov32i = fa
BitField<12, 4, u64> mov32i_mask;
} const mov{insn};
if ((is_mov32i ? mov.mov32i_mask : mov.mask) != 0xf) {
throw NotImplementedException("Non-full move mask");
u64 mask = is_mov32i ? mov.mov32i_mask : mov.mask;
if (mask != 0xf && mask != 0x1) {
LOG_WARNING(Shader, "(STUBBED) Masked Mov");
return;
}
v.X(mov.dest_reg, src);
}

View File

@ -209,7 +209,7 @@ void TranslatorVisitor::R2B(u64) {
}
void TranslatorVisitor::RAM(u64) {
ThrowNotImplemented(Opcode::RAM);
LOG_WARNING(Shader, "(STUBBED) RAM Instruction");
}
void TranslatorVisitor::RET(u64) {
@ -221,7 +221,7 @@ void TranslatorVisitor::RTT(u64) {
}
void TranslatorVisitor::SAM(u64) {
ThrowNotImplemented(Opcode::SAM);
LOG_WARNING(Shader, "(STUBBED) SAM Instruction");
}
void TranslatorVisitor::SETCRSPTR(u64) {

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@ -172,6 +172,7 @@ void Impl(TranslatorVisitor& v, u64 insn, bool aoffi, Blod blod, bool lc,
info.is_depth.Assign(tex.dc != 0 ? 1 : 0);
info.has_bias.Assign(blod == Blod::LB || blod == Blod::LBA ? 1 : 0);
info.has_lod_clamp.Assign(lc ? 1 : 0);
info.ndv_is_active.Assign(tex.ndv != 0 ? 1 : 0);
const IR::Value sample{[&]() -> IR::Value {
if (tex.dc == 0) {

View File

@ -10,6 +10,7 @@
#include "shader_recompiler/environment.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/ir_emitter.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
#include "shader_recompiler/frontend/ir/value.h"
#include "shader_recompiler/ir_opt/passes.h"
@ -410,7 +411,49 @@ void FoldSelect(IR::Inst& inst) {
}
}
void FoldFPAdd32(IR::Inst& inst) {
if (FoldWhenAllImmediates(inst, [](f32 a, f32 b) { return a + b; })) {
return;
}
const IR::Value lhs_value{inst.Arg(0)};
const IR::Value rhs_value{inst.Arg(1)};
const auto check_neutral = [](const IR::Value& one_operand) {
return one_operand.IsImmediate() && std::abs(one_operand.F32()) == 0.0f;
};
if (check_neutral(lhs_value)) {
inst.ReplaceUsesWith(rhs_value);
}
if (check_neutral(rhs_value)) {
inst.ReplaceUsesWith(lhs_value);
}
}
bool FoldDerivateYFromCorrection(IR::Inst& inst) {
const IR::Value lhs_value{inst.Arg(0)};
const IR::Value rhs_value{inst.Arg(1)};
IR::Inst* const lhs_op{lhs_value.InstRecursive()};
IR::Inst* const rhs_op{rhs_value.InstRecursive()};
if (lhs_op->GetOpcode() == IR::Opcode::YDirection) {
if (rhs_op->GetOpcode() != IR::Opcode::DPdyFine) {
return false;
}
inst.ReplaceUsesWith(rhs_value);
return true;
}
if (rhs_op->GetOpcode() != IR::Opcode::YDirection) {
return false;
}
if (lhs_op->GetOpcode() != IR::Opcode::DPdyFine) {
return false;
}
inst.ReplaceUsesWith(lhs_value);
return true;
}
void FoldFPMul32(IR::Inst& inst) {
if (FoldWhenAllImmediates(inst, [](f32 a, f32 b) { return a * b; })) {
return;
}
const auto control{inst.Flags<IR::FpControl>()};
if (control.no_contraction) {
return;
@ -421,6 +464,9 @@ void FoldFPMul32(IR::Inst& inst) {
if (lhs_value.IsImmediate() || rhs_value.IsImmediate()) {
return;
}
if (FoldDerivateYFromCorrection(inst)) {
return;
}
IR::Inst* const lhs_op{lhs_value.InstRecursive()};
IR::Inst* const rhs_op{rhs_value.InstRecursive()};
if (lhs_op->GetOpcode() != IR::Opcode::FPMul32 ||
@ -622,8 +668,13 @@ void FoldFSwizzleAdd(IR::Block& block, IR::Inst& inst) {
}
const IR::Value value_3{GetThroughCast(inst2->Arg(0).Resolve(), IR::Opcode::BitCastU32F32)};
if (value_2 != value_3) {
if (!value_2.IsImmediate() || !value_3.IsImmediate()) {
return;
}
if (Common::BitCast<u32>(value_2.F32()) != value_3.U32()) {
return;
}
}
const IR::Value index{inst2->Arg(1)};
const IR::Value clamp{inst2->Arg(2)};
const IR::Value segmentation_mask{inst2->Arg(3)};
@ -648,6 +699,169 @@ void FoldFSwizzleAdd(IR::Block& block, IR::Inst& inst) {
}
}
bool FindGradient3DDerivates(std::array<IR::Value, 3>& results, IR::Value coord) {
if (coord.IsImmediate()) {
return false;
}
const auto check_through_shuffle = [](IR::Value input, IR::Value& result) {
const IR::Value value_1{GetThroughCast(input.Resolve(), IR::Opcode::BitCastF32U32)};
IR::Inst* const inst2{value_1.InstRecursive()};
if (inst2->GetOpcode() != IR::Opcode::ShuffleIndex) {
return false;
}
const IR::Value index{inst2->Arg(1).Resolve()};
const IR::Value clamp{inst2->Arg(2).Resolve()};
const IR::Value segmentation_mask{inst2->Arg(3).Resolve()};
if (!index.IsImmediate() || !clamp.IsImmediate() || !segmentation_mask.IsImmediate()) {
return false;
}
if (index.U32() != 3 && clamp.U32() != 3) {
return false;
}
result = GetThroughCast(inst2->Arg(0).Resolve(), IR::Opcode::BitCastU32F32);
return true;
};
IR::Inst* const inst = coord.InstRecursive();
if (inst->GetOpcode() != IR::Opcode::FSwizzleAdd) {
return false;
}
std::array<IR::Value, 3> temporary_values;
IR::Value value_1 = inst->Arg(0).Resolve();
IR::Value value_2 = inst->Arg(1).Resolve();
IR::Value value_3 = inst->Arg(2).Resolve();
std::array<u32, 4> swizzles_mask_a{};
std::array<u32, 4> swizzles_mask_b{};
const auto resolve_mask = [](std::array<u32, 4>& mask_results, IR::Value mask) {
u32 value = mask.U32();
for (size_t i = 0; i < 4; i++) {
mask_results[i] = (value >> (i * 2)) & 0x3;
}
};
resolve_mask(swizzles_mask_a, value_3);
size_t coordinate_index = 0;
const auto resolve_pending = [&](IR::Value resolve_v) {
IR::Inst* const inst_r = resolve_v.InstRecursive();
if (inst_r->GetOpcode() != IR::Opcode::FSwizzleAdd) {
return false;
}
if (!check_through_shuffle(inst_r->Arg(0).Resolve(), temporary_values[1])) {
return false;
}
if (!check_through_shuffle(inst_r->Arg(1).Resolve(), temporary_values[2])) {
return false;
}
resolve_mask(swizzles_mask_b, inst_r->Arg(2).Resolve());
return true;
};
if (value_1.IsImmediate() || value_2.IsImmediate()) {
return false;
}
bool should_continue = false;
if (resolve_pending(value_1)) {
should_continue = check_through_shuffle(value_2, temporary_values[0]);
coordinate_index = 0;
}
if (resolve_pending(value_2)) {
should_continue = check_through_shuffle(value_1, temporary_values[0]);
coordinate_index = 2;
}
if (!should_continue) {
return false;
}
// figure which is which
size_t zero_mask_a = 0;
size_t zero_mask_b = 0;
for (size_t i = 0; i < 4; i++) {
if (swizzles_mask_a[i] == 2 || swizzles_mask_b[i] == 2) {
// last operand can be inversed, we cannot determine a result.
return false;
}
zero_mask_a |= static_cast<size_t>(swizzles_mask_a[i] == 3 ? 1 : 0) << i;
zero_mask_b |= static_cast<size_t>(swizzles_mask_b[i] == 3 ? 1 : 0) << i;
}
static constexpr size_t ddx_pattern = 0b1010;
static constexpr size_t ddx_pattern_inv = ~ddx_pattern & 0b00001111;
if (std::popcount(zero_mask_a) != 2) {
return false;
}
if (std::popcount(zero_mask_b) != 2) {
return false;
}
if (zero_mask_a == zero_mask_b) {
return false;
}
results[0] = temporary_values[coordinate_index];
if (coordinate_index == 0) {
if (zero_mask_b == ddx_pattern || zero_mask_b == ddx_pattern_inv) {
results[1] = temporary_values[1];
results[2] = temporary_values[2];
return true;
}
results[2] = temporary_values[1];
results[1] = temporary_values[2];
} else {
const auto assign_result = [&results](IR::Value temporary_value, size_t mask) {
if (mask == ddx_pattern || mask == ddx_pattern_inv) {
results[1] = temporary_value;
return;
}
results[2] = temporary_value;
};
assign_result(temporary_values[1], zero_mask_b);
assign_result(temporary_values[0], zero_mask_a);
}
return true;
}
void FoldImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) {
IR::TextureInstInfo info = inst.Flags<IR::TextureInstInfo>();
auto orig_opcode = inst.GetOpcode();
if (info.ndv_is_active == 0) {
return;
}
if (info.type != TextureType::Color3D) {
return;
}
const IR::Value handle{inst.Arg(0)};
const IR::Value coords{inst.Arg(1)};
const IR::Value bias_lc{inst.Arg(2)};
const IR::Value offset{inst.Arg(3)};
if (!offset.IsImmediate()) {
return;
}
IR::Inst* const inst2 = coords.InstRecursive();
std::array<std::array<IR::Value, 3>, 3> results_matrix;
for (size_t i = 0; i < 3; i++) {
if (!FindGradient3DDerivates(results_matrix[i], inst2->Arg(i).Resolve())) {
return;
}
}
IR::F32 lod_clamp{};
if (info.has_lod_clamp != 0) {
if (!bias_lc.IsImmediate()) {
lod_clamp = IR::F32{bias_lc.InstRecursive()->Arg(1).Resolve()};
} else {
lod_clamp = IR::F32{bias_lc};
}
}
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
IR::Value new_coords =
ir.CompositeConstruct(results_matrix[0][0], results_matrix[1][0], results_matrix[2][0]);
IR::Value derivatives_1 = ir.CompositeConstruct(results_matrix[0][1], results_matrix[0][2],
results_matrix[1][1], results_matrix[1][2]);
IR::Value derivatives_2 = ir.CompositeConstruct(results_matrix[2][1], results_matrix[2][2]);
info.num_derivates.Assign(3);
IR::Value new_gradient_instruction =
ir.ImageGradient(handle, new_coords, derivatives_1, derivatives_2, lod_clamp, info);
IR::Inst* const new_inst = new_gradient_instruction.InstRecursive();
if (orig_opcode == IR::Opcode::ImageSampleImplicitLod) {
new_inst->ReplaceOpcode(IR::Opcode::ImageGradient);
}
inst.ReplaceUsesWith(new_gradient_instruction);
}
void FoldConstBuffer(Environment& env, IR::Block& block, IR::Inst& inst) {
const IR::Value bank{inst.Arg(0)};
const IR::Value offset{inst.Arg(1)};
@ -743,6 +957,12 @@ void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) {
case IR::Opcode::SelectF32:
case IR::Opcode::SelectF64:
return FoldSelect(inst);
case IR::Opcode::FPNeg32:
FoldWhenAllImmediates(inst, [](f32 a) { return -a; });
return;
case IR::Opcode::FPAdd32:
FoldFPAdd32(inst);
return;
case IR::Opcode::FPMul32:
return FoldFPMul32(inst);
case IR::Opcode::LogicalAnd:
@ -858,6 +1078,11 @@ void ConstantPropagation(Environment& env, IR::Block& block, IR::Inst& inst) {
FoldDriverConstBuffer(env, block, inst, 1);
}
break;
case IR::Opcode::BindlessImageSampleImplicitLod:
case IR::Opcode::BoundImageSampleImplicitLod:
case IR::Opcode::ImageSampleImplicitLod:
FoldImageSampleImplicitLod(block, inst);
break;
default:
break;
}

View File

@ -27,14 +27,24 @@ MICROPROFILE_DEFINE(MacroHLE, "GPU", "Execute macro HLE", MP_RGB(128, 192, 192))
namespace Tegra {
static void Dump(u64 hash, std::span<const u32> code) {
static void Dump(u64 hash, std::span<const u32> code, bool decompiled = false) {
const auto base_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)};
const auto macro_dir{base_dir / "macros"};
if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
return;
}
const auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
if (decompiled) {
auto new_name{macro_dir / fmt::format("decompiled_{:016x}.macro", hash)};
if (Common::FS::Exists(name)) {
(void)Common::FS::RenameFile(name, new_name);
return;
}
name = new_name;
}
std::fstream macro_file(name, std::ios::out | std::ios::binary);
if (!macro_file) {
LOG_ERROR(Common_Filesystem, "Unable to open or create file at {}",
@ -90,9 +100,6 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
if (!mid_method.has_value()) {
cache_info.lle_program = Compile(macro_code->second);
cache_info.hash = Common::HashValue(macro_code->second);
if (Settings::values.dump_macros) {
Dump(cache_info.hash, macro_code->second);
}
} else {
const auto& macro_cached = uploaded_macro_code[mid_method.value()];
const auto rebased_method = method - mid_method.value();
@ -102,9 +109,6 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
code.size() * sizeof(u32));
cache_info.hash = Common::HashValue(code);
cache_info.lle_program = Compile(code);
if (Settings::values.dump_macros) {
Dump(cache_info.hash, code);
}
}
auto hle_program = hle_macros->GetHLEProgram(cache_info.hash);
@ -117,6 +121,10 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
MICROPROFILE_SCOPE(MacroHLE);
cache_info.hle_program->Execute(parameters, method);
}
if (Settings::values.dump_macros) {
Dump(cache_info.hash, macro_code->second, cache_info.has_hle_program);
}
}
}

View File

@ -611,9 +611,6 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
const u32 cfg_offset{static_cast<u32>(env.StartAddress() + sizeof(Shader::ProgramHeader))};
Shader::Maxwell::Flow::CFG cfg(env, pools.flow_block, cfg_offset, index == 0);
if (Settings::values.dump_shaders) {
env.Dump(hash, key.unique_hashes[index]);
}
if (!uses_vertex_a || index != 1) {
// Normal path
programs[index] = TranslateProgram(pools.inst, pools.block, env, cfg, host_info);
@ -624,6 +621,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
programs[index] = MergeDualVertexPrograms(program_va, program_vb, env);
}
if (Settings::values.dump_shaders) {
env.Dump(hash, key.unique_hashes[index]);
}
if (programs[index].info.requires_layer_emulation) {
layer_source_program = &programs[index];
}

View File

@ -41,9 +41,6 @@ namespace {
bool enable_validation) {
std::vector<const char*> extensions;
extensions.reserve(6);
#ifdef __APPLE__
extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
#endif
switch (window_type) {
case Core::Frontend::WindowSystemType::Headless:
break;
@ -74,6 +71,11 @@ namespace {
if (window_type != Core::Frontend::WindowSystemType::Headless) {
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
}
#ifdef __APPLE__
if (AreExtensionsSupported(dld, std::array{VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME})) {
extensions.push_back(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME);
}
#endif
if (enable_validation) {
const bool debug_utils =
AreExtensionsSupported(dld, std::array{VK_EXT_DEBUG_UTILS_EXTENSION_NAME});

View File

@ -19,13 +19,17 @@ std::shared_ptr<Common::DynamicLibrary> OpenLibrary(
#else
auto library = std::make_shared<Common::DynamicLibrary>();
#ifdef __APPLE__
const auto libvulkan_filename =
Common::FS::GetBundleDirectory() / "Contents/Frameworks/libvulkan.1.dylib";
const auto libmoltenvk_filename =
Common::FS::GetBundleDirectory() / "Contents/Frameworks/libMoltenVK.dylib";
const char* library_paths[] = {std::getenv("LIBVULKAN_PATH"), libvulkan_filename.c_str(),
libmoltenvk_filename.c_str()};
// Check if a path to a specific Vulkan library has been specified.
char* const libvulkan_env = std::getenv("LIBVULKAN_PATH");
if (!libvulkan_env || !library->Open(libvulkan_env)) {
// Use the libvulkan.dylib from the application bundle.
const auto filename =
Common::FS::GetBundleDirectory() / "Contents/Frameworks/libvulkan.dylib";
void(library->Open(Common::FS::PathToUTF8String(filename).c_str()));
for (const auto& library_path : library_paths) {
if (library_path && library->Open(library_path)) {
break;
}
}
#else
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);

View File

@ -4,6 +4,7 @@
#if defined(__GNUC__) || defined(__clang__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
#pragma GCC diagnostic ignored "-Wdeprecated-declarations" // for deprecated OpenSSL functions
#endif
#include <jwt/jwt.hpp>
#if defined(__GNUC__) || defined(__clang__)

View File

@ -313,6 +313,18 @@ if (APPLE)
target_sources(yuzu PRIVATE ${MACOSX_ICON})
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
if (NOT USE_SYSTEM_MOLTENVK)
set(MOLTENVK_PLATFORM "macOS")
set(MOLTENVK_VERSION "v1.2.5")
download_moltenvk_external(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION})
endif()
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
set_source_files_properties(${MOLTENVK_LIBRARY} PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks
XCODE_FILE_ATTRIBUTES "CodeSignOnCopy")
target_sources(yuzu PRIVATE ${MOLTENVK_LIBRARY})
elseif(WIN32)
# compile as a win32 gui application instead of a console application
if (QT_VERSION VERSION_GREATER_EQUAL 6)

View File

@ -5,6 +5,8 @@
#include <thread>
#include "common/assert.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hid/emulated_controller.h"
@ -226,9 +228,11 @@ int QtControllerSelectorDialog::exec() {
}
void QtControllerSelectorDialog::ApplyConfiguration() {
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
const bool pre_docked_mode = Settings::IsDockedMode();
const bool docked_mode_selected = ui->radioDocked->isChecked();
Settings::values.use_docked_mode.SetValue(
docked_mode_selected ? Settings::ConsoleMode::Docked : Settings::ConsoleMode::Handheld);
OnDockedModeChanged(pre_docked_mode, docked_mode_selected, system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
@ -616,8 +620,8 @@ void QtControllerSelectorDialog::UpdateDockedState(bool is_handheld) {
ui->radioDocked->setEnabled(!is_handheld);
ui->radioUndocked->setEnabled(!is_handheld);
ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
ui->radioDocked->setChecked(Settings::IsDockedMode());
ui->radioUndocked->setChecked(!Settings::IsDockedMode());
// Also force into undocked mode if the controller type is handheld.
if (is_handheld) {

View File

@ -11,6 +11,8 @@
#include <glad/glad.h>
#include <QtCore/qglobal.h>
#include "common/settings_enums.h"
#include "uisettings.h"
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
#include <QCamera>
#include <QCameraImageCapture>
@ -916,7 +918,6 @@ void GRenderWindow::ReleaseRenderTarget() {
void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
auto& renderer = system.Renderer();
const f32 res_scale = Settings::values.resolution_info.up_factor;
if (renderer.IsScreenshotPending()) {
LOG_WARNING(Render,
@ -924,7 +925,18 @@ void GRenderWindow::CaptureScreenshot(const QString& screenshot_path) {
return;
}
const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
const Layout::FramebufferLayout layout{[]() {
u32 height = UISettings::values.screenshot_height.GetValue();
if (height == 0) {
height = Settings::IsDockedMode() ? Layout::ScreenDocked::Height
: Layout::ScreenUndocked::Height;
height *= Settings::values.resolution_info.up_factor;
}
const u32 width =
UISettings::CalculateWidth(height, Settings::values.aspect_ratio.GetValue());
return Layout::DefaultFrameLayout(width, height);
}()};
screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
renderer.RequestScreenshot(
screenshot_image.bits(),

View File

@ -9,6 +9,7 @@
#include "common/fs/path_util.h"
#include "common/settings.h"
#include "common/settings_common.h"
#include "common/settings_enums.h"
#include "core/core.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h"
@ -85,9 +86,9 @@ const std::map<Settings::ScalingFilter, QString> Config::scaling_filter_texts_ma
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
};
const std::map<bool, QString> Config::use_docked_mode_texts_map = {
{true, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
{false, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
const std::map<Settings::ConsoleMode, QString> Config::use_docked_mode_texts_map = {
{Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
{Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
};
const std::map<Settings::GpuAccuracy, QString> Config::gpu_accuracy_texts_map = {
@ -376,7 +377,7 @@ void Config::ReadControlValues() {
const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
if (controller_type == Settings::ControllerType::Handheld) {
Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
Settings::values.use_docked_mode.SetValue(false);
Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
}
if (IsCustomConfig()) {
@ -592,8 +593,7 @@ void Config::ReadRendererValues() {
void Config::ReadScreenshotValues() {
qt_config->beginGroup(QStringLiteral("Screenshots"));
UISettings::values.enable_screenshot_save_as =
ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
ReadCategory(Settings::Category::Screenshots);
FS::SetYuzuPath(
FS::YuzuPath::ScreenshotsDir,
qt_config

View File

@ -9,6 +9,7 @@
#include <QMetaType>
#include <QVariant>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "yuzu/uisettings.h"
class QSettings;
@ -51,7 +52,7 @@ public:
static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map;
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map;
static const std::map<bool, QString> use_docked_mode_texts_map;
static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map;
static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map;
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map;
static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;

View File

@ -4,6 +4,7 @@
#include <memory>
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core.h"
#include "ui_configure.h"
#include "vk_device_info.h"
@ -41,16 +42,19 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_,
general_tab{std::make_unique<ConfigureGeneral>(system_, nullptr, *builder, this)},
graphics_advanced_tab{
std::make_unique<ConfigureGraphicsAdvanced>(system_, nullptr, *builder, this)},
ui_tab{std::make_unique<ConfigureUi>(system_, this)},
graphics_tab{std::make_unique<ConfigureGraphics>(
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
[this](Settings::AspectRatio ratio, Settings::ResolutionSetup setup) {
ui_tab->UpdateScreenshotInfo(ratio, setup);
},
nullptr, *builder, this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(system_.HIDCore(), this)},
input_tab{std::make_unique<ConfigureInput>(system_, this)},
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
system_tab{std::make_unique<ConfigureSystem>(system_, nullptr, *builder, this)},
ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
this)} {
web_tab{std::make_unique<ConfigureWeb>(this)} {
Settings::SetConfiguringGlobal(true);
ui->setupUi(this);

View File

@ -81,12 +81,12 @@ private:
std::unique_ptr<ConfigureFilesystem> filesystem_tab;
std::unique_ptr<ConfigureGeneral> general_tab;
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
std::unique_ptr<ConfigureUi> ui_tab;
std::unique_ptr<ConfigureGraphics> graphics_tab;
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
std::unique_ptr<ConfigureInput> input_tab;
std::unique_ptr<ConfigureNetwork> network_tab;
std::unique_ptr<ConfigureProfileManager> profile_tab;
std::unique_ptr<ConfigureSystem> system_tab;
std::unique_ptr<ConfigureUi> ui_tab;
std::unique_ptr<ConfigureWeb> web_tab;
};

View File

@ -24,6 +24,7 @@
#include <QtCore/qobjectdefs.h>
#include <qabstractbutton.h>
#include <qboxlayout.h>
#include <qcombobox.h>
#include <qcoreevent.h>
#include <qglobal.h>
#include <qgridlayout.h>
@ -77,13 +78,16 @@ static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode)
}
}
ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
std::vector<VkDeviceInfo::Record>& records_,
ConfigureGraphics::ConfigureGraphics(
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records_,
const std::function<void()>& expose_compute_option_,
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)>&
update_aspect_ratio_,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_,
const ConfigurationShared::Builder& builder, QWidget* parent)
: ConfigurationShared::Tab(group_, parent), ui{std::make_unique<Ui::ConfigureGraphics>()},
records{records_}, expose_compute_option{expose_compute_option_}, system{system_},
records{records_}, expose_compute_option{expose_compute_option_},
update_aspect_ratio{update_aspect_ratio_}, system{system_},
combobox_translations{builder.ComboboxTranslations()},
shader_mapping{
combobox_translations.at(Settings::EnumMetadata<Settings::ShaderBackend>::Index())} {
@ -140,6 +144,26 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_,
UpdateBackgroundColorButton(new_bg_color);
});
const auto& update_screenshot_info = [this, &builder]() {
const auto& combobox_enumerations = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::AspectRatio>::Index());
const auto index = aspect_ratio_combobox->currentIndex();
const auto ratio = static_cast<Settings::AspectRatio>(combobox_enumerations[index].first);
const auto& combobox_enumerations_resolution = builder.ComboboxTranslations().at(
Settings::EnumMetadata<Settings::ResolutionSetup>::Index());
const auto res_index = resolution_combobox->currentIndex();
const auto setup = static_cast<Settings::ResolutionSetup>(
combobox_enumerations_resolution[res_index].first);
update_aspect_ratio(ratio, setup);
};
connect(aspect_ratio_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
update_screenshot_info);
connect(resolution_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
update_screenshot_info);
api_combobox->setEnabled(!UISettings::values.has_broken_vulkan && api_combobox->isEnabled());
ui->api_widget->setEnabled(
(!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) &&
@ -280,6 +304,14 @@ void ConfigureGraphics::Setup(const ConfigurationShared::Builder& builder) {
// Keep track of vsync_mode's combobox so we can populate it
vsync_mode_combobox = widget->combobox;
hold_graphics.emplace(setting->Id(), widget);
} else if (setting->Id() == Settings::values.aspect_ratio.Id()) {
// Keep track of the aspect ratio combobox to update other UI tabs that need it
aspect_ratio_combobox = widget->combobox;
hold_graphics.emplace(setting->Id(), widget);
} else if (setting->Id() == Settings::values.resolution_setup.Id()) {
// Keep track of the resolution combobox to update other UI tabs that need it
resolution_combobox = widget->combobox;
hold_graphics.emplace(setting->Id(), widget);
} else {
hold_graphics.emplace(setting->Id(), widget);
}

View File

@ -14,6 +14,7 @@
#include <qobjectdefs.h>
#include <vulkan/vulkan_core.h>
#include "common/common_types.h"
#include "common/settings_enums.h"
#include "configuration/shared_translation.h"
#include "vk_device_info.h"
#include "yuzu/configuration/configuration_shared.h"
@ -43,12 +44,13 @@ class Builder;
class ConfigureGraphics : public ConfigurationShared::Tab {
public:
explicit ConfigureGraphics(const Core::System& system_,
std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option_,
explicit ConfigureGraphics(
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option,
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)>&
update_aspect_ratio,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
const ConfigurationShared::Builder& builder,
QWidget* parent = nullptr);
const ConfigurationShared::Builder& builder, QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration() override;
@ -91,6 +93,7 @@ private:
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
const std::function<void()>& expose_compute_option;
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)> update_aspect_ratio;
const Core::System& system;
const ConfigurationShared::ComboboxTranslationMap& combobox_translations;
@ -104,4 +107,6 @@ private:
QWidget* vulkan_device_widget;
QWidget* api_widget;
QWidget* shader_backend_widget;
QComboBox* aspect_ratio_combobox;
QComboBox* resolution_combobox;
};

View File

@ -4,6 +4,8 @@
#include <memory>
#include <thread>
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
@ -197,9 +199,11 @@ void ConfigureInput::ApplyConfiguration() {
advanced->ApplyConfiguration();
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
const bool pre_docked_mode = Settings::IsDockedMode();
const bool docked_mode_selected = ui->radioDocked->isChecked();
Settings::values.use_docked_mode.SetValue(
docked_mode_selected ? Settings::ConsoleMode::Docked : Settings::ConsoleMode::Handheld);
OnDockedModeChanged(pre_docked_mode, docked_mode_selected, system);
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
@ -267,8 +271,8 @@ void ConfigureInput::UpdateDockedState(bool is_handheld) {
ui->radioDocked->setEnabled(!is_handheld);
ui->radioUndocked->setEnabled(!is_handheld);
ui->radioDocked->setChecked(Settings::values.use_docked_mode.GetValue());
ui->radioUndocked->setChecked(!Settings::values.use_docked_mode.GetValue());
ui->radioDocked->setChecked(Settings::IsDockedMode());
ui->radioUndocked->setChecked(!Settings::IsDockedMode());
// Also force into undocked mode if the controller type is handheld.
if (is_handheld) {

View File

@ -17,6 +17,8 @@
#include <QTimer>
#include "common/fs/fs_util.h"
#include "common/settings_enums.h"
#include "common/settings_input.h"
#include "configuration/shared_widget.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
@ -57,7 +59,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this);
graphics_tab = std::make_unique<ConfigureGraphics>(
system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
tab_group, *builder, this);
[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
@ -97,6 +99,12 @@ void ConfigurePerGame::ApplyConfiguration() {
addons_tab->ApplyConfiguration();
input_tab->ApplyConfiguration();
if (Settings::IsDockedMode() && Settings::values.players.GetValue()[0].controller_type ==
Settings::ControllerType::Handheld) {
Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld);
Settings::values.use_docked_mode.SetGlobal(true);
}
system.ApplySettings();
Settings::LogSettings();

View File

@ -106,6 +106,11 @@ void ConfigureSystem::Setup(const ConfigurationShared::Builder& builder) {
push(Settings::values.linkage.by_category[Settings::Category::System]);
for (auto setting : settings) {
if (setting->Id() == Settings::values.use_docked_mode.Id() &&
Settings::IsConfiguringGlobal()) {
continue;
}
ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs);
if (widget == nullptr) {

View File

@ -1,18 +1,31 @@
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <utility>
#include <QFileDialog>
#include "yuzu/configuration/configure_ui.h"
#include <array>
#include <set>
#include <stdexcept>
#include <string>
#include <utility>
#include <QCheckBox>
#include <QComboBox>
#include <QCoreApplication>
#include <QDirIterator>
#include <QFileDialog>
#include <QString>
#include <QToolButton>
#include <QVariant>
#include "common/common_types.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/settings_enums.h"
#include "core/core.h"
#include "core/frontend/framebuffer_layout.h"
#include "ui_configure_ui.h"
#include "yuzu/configuration/configure_ui.h"
#include "yuzu/uisettings.h"
namespace {
@ -54,8 +67,44 @@ QString GetTranslatedRowTextName(size_t index) {
}
} // Anonymous namespace
static float GetUpFactor(Settings::ResolutionSetup res_setup) {
Settings::ResolutionScalingInfo info{};
Settings::TranslateResolutionInfo(res_setup, info);
return info.up_factor;
}
static void PopulateResolutionComboBox(QComboBox* screenshot_height, QWidget* parent) {
screenshot_height->clear();
const auto& enumeration =
Settings::EnumMetadata<Settings::ResolutionSetup>::Canonicalizations();
std::set<u32> resolutions{};
for (const auto& [name, value] : enumeration) {
const float up_factor = GetUpFactor(value);
u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
u32 height_docked = Layout::ScreenDocked::Height * up_factor;
resolutions.emplace(height_undocked);
resolutions.emplace(height_docked);
}
screenshot_height->addItem(parent->tr("Auto", "Screenshot height option"));
for (const auto res : resolutions) {
screenshot_height->addItem(QString::fromStdString(std::to_string(res)));
}
}
static u32 ScreenshotDimensionToInt(const QString& height) {
try {
return std::stoi(height.toStdString());
} catch (std::invalid_argument&) {
return 0;
}
}
ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, system{system_} {
: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()},
ratio{Settings::values.aspect_ratio.GetValue()},
resolution_setting{Settings::values.resolution_setup.GetValue()}, system{system_} {
ui->setupUi(this);
InitializeLanguageComboBox();
@ -68,6 +117,8 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
InitializeIconSizeComboBox();
InitializeRowComboBoxes();
PopulateResolutionComboBox(ui->screenshot_height, this);
SetConfiguration();
// Force game list reload if any of the relevant settings are changed.
@ -104,6 +155,10 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
ui->screenshot_path_edit->setText(dir);
}
});
connect(ui->screenshot_height, &QComboBox::currentTextChanged, [this]() { UpdateWidthText(); });
UpdateWidthText();
}
ConfigureUi::~ConfigureUi() = default;
@ -123,6 +178,10 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
ui->screenshot_path_edit->text().toStdString());
const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
UISettings::values.screenshot_height.SetValue(height);
system.ApplySettings();
}
@ -147,6 +206,13 @@ void ConfigureUi::SetConfiguration() {
UISettings::values.enable_screenshot_save_as.GetValue());
ui->screenshot_path_edit->setText(QString::fromStdString(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)));
const auto height = UISettings::values.screenshot_height.GetValue();
if (height == 0) {
ui->screenshot_height->setCurrentIndex(0);
} else {
ui->screenshot_height->setCurrentText(QStringLiteral("%1").arg(height));
}
}
void ConfigureUi::changeEvent(QEvent* event) {
@ -317,3 +383,29 @@ void ConfigureUi::OnLanguageChanged(int index) {
emit LanguageChanged(ui->language_combobox->itemData(index).toString());
}
void ConfigureUi::UpdateWidthText() {
const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText());
const u32 width = UISettings::CalculateWidth(height, ratio);
if (height == 0) {
const auto up_factor = GetUpFactor(resolution_setting);
const u32 height_docked = Layout::ScreenDocked::Height * up_factor;
const u32 width_docked = UISettings::CalculateWidth(height_docked, ratio);
const u32 height_undocked = Layout::ScreenUndocked::Height * up_factor;
const u32 width_undocked = UISettings::CalculateWidth(height_undocked, ratio);
ui->screenshot_width->setText(tr("Auto (%1 x %2, %3 x %4)", "Screenshot width value")
.arg(width_undocked)
.arg(height_undocked)
.arg(width_docked)
.arg(height_docked));
} else {
ui->screenshot_width->setText(QStringLiteral("%1 x").arg(width));
}
}
void ConfigureUi::UpdateScreenshotInfo(Settings::AspectRatio ratio_,
Settings::ResolutionSetup resolution_setting_) {
ratio = ratio_;
resolution_setting = resolution_setting_;
UpdateWidthText();
}

View File

@ -5,6 +5,7 @@
#include <memory>
#include <QWidget>
#include "common/settings_enums.h"
namespace Core {
class System;
@ -23,6 +24,9 @@ public:
void ApplyConfiguration();
void UpdateScreenshotInfo(Settings::AspectRatio ratio,
Settings::ResolutionSetup resolution_info);
private slots:
void OnLanguageChanged(int index);
@ -44,7 +48,11 @@ private:
void UpdateFirstRowComboBox(bool init = false);
void UpdateSecondRowComboBox(bool init = false);
void UpdateWidthText();
std::unique_ptr<Ui::ConfigureUi> ui;
Settings::AspectRatio ratio;
Settings::ResolutionSetup resolution_setting;
Core::System& system;
};

View File

@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>363</width>
<height>562</height>
<height>603</height>
</rect>
</property>
<property name="windowTitle">
@ -201,6 +201,41 @@
</item>
</layout>
</item>
<item>
<layout class="QGridLayout" name="gridLayout">
<property name="spacing">
<number>6</number>
</property>
<item row="0" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_5">
<item>
<widget class="QLabel" name="screenshot_width">
<property name="text">
<string>TextLabel</string>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="screenshot_height">
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<widget class="QLabel" name="label_3">
<property name="text">
<string>Resolution:</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
</layout>

View File

@ -135,7 +135,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT(Settings, region_index, "Region:", "");
INSERT(Settings, time_zone_index, "Time Zone:", "");
INSERT(Settings, sound_index, "Sound Output Mode:", "");
INSERT(Settings, use_docked_mode, "", "");
INSERT(Settings, use_docked_mode, "Console Mode:", "");
INSERT(Settings, current_user, "", "");
// Controls
@ -379,6 +379,9 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QWidget* parent) {
PAIR(MemoryLayout, Memory_6Gb, "6GB DRAM (Unsafe)"),
PAIR(MemoryLayout, Memory_8Gb, "8GB DRAM (Unsafe)"),
}});
translations->insert(
{Settings::EnumMetadata<Settings::ConsoleMode>::Index(),
{PAIR(ConsoleMode, Docked, "Docked"), PAIR(ConsoleMode, Handheld, "Handheld")}});
#undef PAIR
#undef CTX_PAIR

View File

@ -23,6 +23,7 @@
#include <QLineEdit>
#include <QObject>
#include <QPushButton>
#include <QRadioButton>
#include <QRegularExpression>
#include <QSizePolicy>
#include <QSlider>
@ -171,6 +172,65 @@ QWidget* Widget::CreateCombobox(std::function<std::string()>& serializer,
return combobox;
}
QWidget* Widget::CreateRadioGroup(std::function<std::string()>& serializer,
std::function<void()>& restore_func,
const std::function<void()>& touch) {
const auto type = setting.EnumIndex();
QWidget* group = new QWidget(this);
QHBoxLayout* layout = new QHBoxLayout(group);
layout->setContentsMargins(0, 0, 0, 0);
group->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
const ComboboxTranslations* enumeration{nullptr};
if (combobox_enumerations.contains(type)) {
enumeration = &combobox_enumerations.at(type);
for (const auto& [id, name] : *enumeration) {
QRadioButton* radio_button = new QRadioButton(name, group);
layout->addWidget(radio_button);
radio_buttons.push_back({id, radio_button});
}
} else {
return group;
}
const auto get_selected = [=]() -> u32 {
for (const auto& [id, button] : radio_buttons) {
if (button->isChecked()) {
return id;
}
}
return -1;
};
const auto set_index = [=](u32 value) {
for (const auto& [id, button] : radio_buttons) {
button->setChecked(id == value);
}
};
const u32 setting_value = std::stoi(setting.ToString());
set_index(setting_value);
serializer = [get_selected]() {
int current = get_selected();
return std::to_string(current);
};
restore_func = [this, set_index]() {
const u32 global_value = std::stoi(RelevantDefault(setting));
set_index(global_value);
};
if (!Settings::IsConfiguringGlobal()) {
for (const auto& [id, button] : radio_buttons) {
QObject::connect(button, &QAbstractButton::clicked, [touch]() { touch(); });
}
}
return group;
}
QWidget* Widget::CreateLineEdit(std::function<std::string()>& serializer,
std::function<void()>& restore_func,
const std::function<void()>& touch, bool managed) {
@ -235,6 +295,7 @@ QWidget* Widget::CreateSlider(bool reversed, float multiplier, const QString& gi
slider->setValue(std::stoi(setting.ToString()));
slider->setInvertedAppearance(reversed);
slider->setInvertedControls(reversed);
serializer = [this]() { return std::to_string(slider->value()); };
restore_func = [this]() { slider->setValue(std::stoi(RelevantDefault(setting))); };
@ -410,6 +471,8 @@ void Widget::SetupComponent(const QString& label, std::function<void()>& load_fu
return RequestType::Slider;
case Settings::Specialization::Countable:
return RequestType::SpinBox;
case Settings::Specialization::Radio:
return RequestType::RadioGroup;
default:
break;
}
@ -438,7 +501,11 @@ void Widget::SetupComponent(const QString& label, std::function<void()>& load_fu
if (setting.TypeId() == typeid(bool)) {
data_component = CreateCheckBox(&setting, label, serializer, restore_func, touch);
} else if (setting.IsEnum()) {
if (request == RequestType::RadioGroup) {
data_component = CreateRadioGroup(serializer, restore_func, touch);
} else {
data_component = CreateCombobox(serializer, restore_func, touch);
}
} else if (type == typeid(u32) || type == typeid(int) || type == typeid(u16) ||
type == typeid(s64) || type == typeid(u8)) {
switch (request) {

View File

@ -22,6 +22,7 @@ class QObject;
class QPushButton;
class QSlider;
class QSpinBox;
class QRadioButton;
namespace Settings {
class BasicSetting;
@ -38,6 +39,7 @@ enum class RequestType {
LineEdit,
HexEdit,
DateTimeEdit,
RadioGroup,
MaxEnum,
};
@ -91,6 +93,7 @@ public:
QSlider* slider{};
QComboBox* combobox{};
QDateTimeEdit* date_time_edit{};
std::vector<std::pair<u32, QRadioButton*>> radio_buttons{};
private:
void SetupComponent(const QString& label, std::function<void()>& load_func, bool managed,
@ -106,6 +109,9 @@ private:
QWidget* CreateCombobox(std::function<std::string()>& serializer,
std::function<void()>& restore_func,
const std::function<void()>& touch);
QWidget* CreateRadioGroup(std::function<std::string()>& serializer,
std::function<void()>& restore_func,
const std::function<void()>& touch);
QWidget* CreateLineEdit(std::function<std::string()>& serializer,
std::function<void()>& restore_func, const std::function<void()>& touch,
bool managed = true);

View File

@ -191,8 +191,9 @@ QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
}
QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::string& name,
const std::vector<u8>& icon, Loader::AppLoader& loader,
u64 program_id, const CompatibilityList& compatibility_list,
const std::size_t size, const std::vector<u8>& icon,
Loader::AppLoader& loader, u64 program_id,
const CompatibilityList& compatibility_list,
const FileSys::PatchManager& patch) {
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
@ -210,7 +211,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
file_type_string, program_id),
new GameListItemCompat(compatibility),
new GameListItem(file_type_string),
new GameListItemSize(Common::FS::GetSize(path)),
new GameListItemSize(size),
};
const auto patch_versions = GetGameListCachedObject(
@ -278,8 +279,8 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
GetMetadataFromControlNCA(patch, *control, icon, name);
}
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, icon, *loader, program_id,
compatibility_list, patch),
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
program_id, compatibility_list, patch),
parent_dir);
}
}
@ -354,8 +355,9 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{id, system.GetFileSystemController(),
system.GetContentProvider()};
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader, id,
compatibility_list, patch),
emit EntryReady(MakeGameListEntry(physical_name, name,
Common::FS::GetSize(physical_name), icon,
*loader, id, compatibility_list, patch),
parent_dir);
}
} else {
@ -368,8 +370,9 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
emit EntryReady(MakeGameListEntry(physical_name, name, icon, *loader,
program_id, compatibility_list, patch),
emit EntryReady(
MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name),
icon, *loader, program_id, compatibility_list, patch),
parent_dir);
}
}

View File

@ -1158,9 +1158,9 @@ void GMainWindow::InitializeWidgets() {
[this](const QPoint& menu_location) {
QMenu context_menu;
for (auto const& docked_mode_pair : Config::use_docked_mode_texts_map) {
context_menu.addAction(docked_mode_pair.second, [this, docked_mode_pair] {
if (docked_mode_pair.first != Settings::values.use_docked_mode.GetValue()) {
for (auto const& pair : Config::use_docked_mode_texts_map) {
context_menu.addAction(pair.second, [this, &pair] {
if (pair.first != Settings::values.use_docked_mode.GetValue()) {
OnToggleDockedMode();
}
});
@ -1811,6 +1811,43 @@ bool GMainWindow::SelectAndSetCurrentUser(
return true;
}
void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
// Ensure all NCAs are registered before launching the game
const auto file = vfs->OpenFile(filepath, FileSys::Mode::Read);
if (!file) {
return;
}
auto loader = Loader::GetLoader(*system, file);
if (!loader) {
return;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return;
}
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), program_id,
file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
}
void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t program_index,
StartGameType type) {
LOG_INFO(Frontend, "yuzu starting...");
@ -1825,6 +1862,7 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
last_filename_booted = filename;
ConfigureFilesystemProvider(filename.toStdString());
const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData());
const auto loader = Loader::GetLoader(*system, v_file, program_id, program_index);
@ -3636,7 +3674,7 @@ void GMainWindow::OnTasReset() {
}
void GMainWindow::OnToggleDockedMode() {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
const bool is_docked = Settings::IsDockedMode();
auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
@ -3650,7 +3688,8 @@ void GMainWindow::OnToggleDockedMode() {
controller_dialog->refreshConfiguration();
}
Settings::values.use_docked_mode.SetValue(!is_docked);
Settings::values.use_docked_mode.SetValue(is_docked ? Settings::ConsoleMode::Handheld
: Settings::ConsoleMode::Docked);
UpdateDockedButton();
OnDockedModeChanged(is_docked, !is_docked, *system);
}
@ -4080,10 +4119,10 @@ void GMainWindow::UpdateGPUAccuracyButton() {
}
void GMainWindow::UpdateDockedButton() {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
dock_status_button->setChecked(is_docked);
const auto console_mode = Settings::values.use_docked_mode.GetValue();
dock_status_button->setChecked(Settings::IsDockedMode());
dock_status_button->setText(
Config::use_docked_mode_texts_map.find(is_docked)->second.toUpper());
Config::use_docked_mode_texts_map.find(console_mode)->second.toUpper());
}
void GMainWindow::UpdateAPIText() {

View File

@ -399,6 +399,7 @@ private:
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
bool CheckDarkMode();
bool CheckSystemArchiveDecryption();
void ConfigureFilesystemProvider(const std::string& filepath);
QString GetTasStateDescription() const;
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,

View File

@ -36,4 +36,20 @@ bool IsDarkTheme() {
Values values = {};
u32 CalculateWidth(u32 height, Settings::AspectRatio ratio) {
switch (ratio) {
case Settings::AspectRatio::R4_3:
return height * 4 / 3;
case Settings::AspectRatio::R21_9:
return height * 21 / 9;
case Settings::AspectRatio::R16_10:
return height * 16 / 10;
case Settings::AspectRatio::R16_9:
case Settings::AspectRatio::Stretch:
// TODO: Move this function wherever appropriate to implement Stretched aspect
break;
}
return height * 16 / 9;
}
} // namespace UISettings

View File

@ -13,6 +13,7 @@
#include <QVector>
#include "common/common_types.h"
#include "common/settings.h"
#include "common/settings_enums.h"
using Settings::Category;
using Settings::Setting;
@ -127,8 +128,10 @@ struct Values {
// logging
Setting<bool> show_console{linkage, false, "showConsole", Category::Ui};
// Screenshots
Setting<bool> enable_screenshot_save_as{linkage, true, "enable_screenshot_save_as",
Category::Screenshots};
Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots};
QString roms_path;
QString symbols_path;
@ -187,6 +190,8 @@ struct Values {
extern Values values;
u32 CalculateWidth(u32 height, Settings::AspectRatio ratio);
} // namespace UISettings
Q_DECLARE_METATYPE(UISettings::GameDir*);