Compare commits
35 Commits
android-14
...
android-14
Author | SHA1 | Date | |
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efff6adeeb | |||
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e0c894408a | |||
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c100d7e802 | |||
4ce6762945 | |||
fe3702223f | |||
83aa66b17d | |||
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de58618421 | |||
e6847c65a8 | |||
b5bde8451c | |||
090ea0281c | |||
bc4818b058 | |||
2993d3bb49 | |||
5a182f4e7c | |||
2d4e7c8264 | |||
4a278b69b1 | |||
02a0b41a15 | |||
dda187d300 | |||
0b8218d8eb | |||
d8f380961e | |||
1654b8f9e0 | |||
14398a1cbb | |||
f3fe362c93 | |||
eedecaef96 | |||
e637ec0c38 | |||
e744c06f61 | |||
ac522db857 | |||
aa20311969 | |||
da14c7b8e4 | |||
e7878e3cf8 | |||
50bcfa5fb9 | |||
efc50485b8 |
@ -3,4 +3,4 @@
|
||||
|
||||
[codespell]
|
||||
skip = ./.git,./build,./dist,./Doxyfile,./externals,./LICENSES,./src/android/app/src/main/res
|
||||
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
|
||||
ignore-words-list = aci,allright,ba,canonicalizations,deques,froms,hda,inout,lod,masia,nam,nax,nce,nd,optin,pullrequests,pullrequest,te,transfered,unstall,uscaled,vas,zink
|
||||
|
9
.gitmodules
vendored
9
.gitmodules
vendored
@ -4,9 +4,6 @@
|
||||
[submodule "enet"]
|
||||
path = externals/enet
|
||||
url = https://github.com/lsalzman/enet.git
|
||||
[submodule "inih"]
|
||||
path = externals/inih/inih
|
||||
url = https://github.com/benhoyt/inih.git
|
||||
[submodule "cubeb"]
|
||||
path = externals/cubeb
|
||||
url = https://github.com/mozilla/cubeb.git
|
||||
@ -61,3 +58,9 @@
|
||||
[submodule "breakpad"]
|
||||
path = externals/breakpad
|
||||
url = https://github.com/yuzu-emu/breakpad.git
|
||||
[submodule "simpleini"]
|
||||
path = externals/simpleini
|
||||
url = https://github.com/brofield/simpleini.git
|
||||
[submodule "oaknut"]
|
||||
path = externals/oaknut
|
||||
url = https://github.com/merryhime/oaknut
|
||||
|
@ -285,12 +285,12 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
|
||||
find_package(Boost 1.79.0 REQUIRED context)
|
||||
find_package(enet 1.3 MODULE)
|
||||
find_package(fmt 9 REQUIRED)
|
||||
find_package(inih 52 MODULE COMPONENTS INIReader)
|
||||
find_package(LLVM 17.0.2 MODULE COMPONENTS Demangle)
|
||||
find_package(lz4 REQUIRED)
|
||||
find_package(nlohmann_json 3.8 REQUIRED)
|
||||
find_package(Opus 1.3 MODULE)
|
||||
find_package(RenderDoc MODULE)
|
||||
find_package(SimpleIni MODULE)
|
||||
find_package(stb MODULE)
|
||||
find_package(VulkanMemoryAllocator CONFIG)
|
||||
find_package(ZLIB 1.2 REQUIRED)
|
||||
|
19
CMakeModules/FindSimpleIni.cmake
Normal file
19
CMakeModules/FindSimpleIni.cmake
Normal file
@ -0,0 +1,19 @@
|
||||
# SPDX-FileCopyrightText: 2023 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_path(SimpleIni_INCLUDE_DIR SimpleIni.h)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(SimpleIni
|
||||
REQUIRED_VARS SimpleIni_INCLUDE_DIR
|
||||
)
|
||||
|
||||
if (SimpleIni_FOUND AND NOT TARGET SimpleIni::SimpleIni)
|
||||
add_library(SimpleIni::SimpleIni INTERFACE IMPORTED)
|
||||
set_target_properties(SimpleIni::SimpleIni PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${SimpleIni_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(SimpleIni_INCLUDE_DIR)
|
@ -1,27 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_search_module(INIH QUIET IMPORTED_TARGET inih)
|
||||
if (INIReader IN_LIST inih_FIND_COMPONENTS)
|
||||
pkg_search_module(INIREADER QUIET IMPORTED_TARGET INIReader)
|
||||
if (INIREADER_FOUND)
|
||||
set(inih_INIReader_FOUND TRUE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(inih
|
||||
REQUIRED_VARS INIH_LINK_LIBRARIES
|
||||
VERSION_VAR INIH_VERSION
|
||||
HANDLE_COMPONENTS
|
||||
)
|
||||
|
||||
if (inih_FOUND AND NOT TARGET inih::inih)
|
||||
add_library(inih::inih ALIAS PkgConfig::INIH)
|
||||
endif()
|
||||
|
||||
if (inih_FOUND AND inih_INIReader_FOUND AND NOT TARGET inih::INIReader)
|
||||
add_library(inih::INIReader ALIAS PkgConfig::INIREADER)
|
||||
endif()
|
@ -1,3 +1,12 @@
|
||||
| Pull Request | Commit | Title | Author | Merged? |
|
||||
|----|----|----|----|----|
|
||||
| [12074](https://github.com/yuzu-emu/yuzu//pull/12074) | [`15f35b865`](https://github.com/yuzu-emu/yuzu//pull/12074/files) | Implement Native Code Execution (NCE) | [GPUCode](https://github.com/GPUCode/) | Yes |
|
||||
|
||||
|
||||
End of merge log. You can find the original README.md below the break.
|
||||
|
||||
-----
|
||||
|
||||
<!--
|
||||
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
14
externals/CMakeLists.txt
vendored
14
externals/CMakeLists.txt
vendored
@ -20,6 +20,10 @@ if ((ARCHITECTURE_x86 OR ARCHITECTURE_x86_64) AND NOT TARGET xbyak::xbyak)
|
||||
endif()
|
||||
|
||||
# Dynarmic
|
||||
if (ARCHITECTURE_arm64 AND NOT TARGET merry::oaknut)
|
||||
add_subdirectory(oaknut)
|
||||
endif()
|
||||
|
||||
if ((ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) AND NOT TARGET dynarmic::dynarmic)
|
||||
set(DYNARMIC_IGNORE_ASSERTS ON)
|
||||
add_subdirectory(dynarmic)
|
||||
@ -34,11 +38,6 @@ endif()
|
||||
# Glad
|
||||
add_subdirectory(glad)
|
||||
|
||||
# inih
|
||||
if (NOT TARGET inih::INIReader)
|
||||
add_subdirectory(inih)
|
||||
endif()
|
||||
|
||||
# mbedtls
|
||||
add_subdirectory(mbedtls)
|
||||
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
@ -295,3 +294,8 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
|
||||
target_link_libraries(dump_syms PRIVATE libbreakpad_client ZLIB::ZLIB)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# SimpleIni
|
||||
if (NOT TARGET SimpleIni::SimpleIni)
|
||||
add_subdirectory(simpleini)
|
||||
endif()
|
||||
|
13
externals/inih/CMakeLists.txt
vendored
13
externals/inih/CMakeLists.txt
vendored
@ -1,13 +0,0 @@
|
||||
# SPDX-FileCopyrightText: 2014 Gui Andrade <admin@archshift.com>
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_library(inih
|
||||
inih/ini.c
|
||||
inih/ini.h
|
||||
inih/cpp/INIReader.cpp
|
||||
inih/cpp/INIReader.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(inih)
|
||||
target_include_directories(inih INTERFACE inih/cpp)
|
||||
add_library(inih::INIReader ALIAS inih)
|
1
externals/inih/inih
vendored
1
externals/inih/inih
vendored
Submodule externals/inih/inih deleted from 9cecf0643d
1
externals/oaknut
vendored
Submodule
1
externals/oaknut
vendored
Submodule
Submodule externals/oaknut added at 918bd94f02
1
externals/simpleini
vendored
Submodule
1
externals/simpleini
vendored
Submodule
Submodule externals/simpleini added at 382ddbb4b9
@ -187,6 +187,7 @@ add_subdirectory(audio_core)
|
||||
add_subdirectory(video_core)
|
||||
add_subdirectory(network)
|
||||
add_subdirectory(input_common)
|
||||
add_subdirectory(frontend_common)
|
||||
add_subdirectory(shader_recompiler)
|
||||
|
||||
if (YUZU_ROOM)
|
||||
|
@ -219,7 +219,6 @@ dependencies {
|
||||
implementation("io.coil-kt:coil:2.2.2")
|
||||
implementation("androidx.core:core-splashscreen:1.0.1")
|
||||
implementation("androidx.window:window:1.2.0-beta03")
|
||||
implementation("org.ini4j:ini4j:0.5.4")
|
||||
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
|
||||
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
|
||||
implementation("androidx.navigation:navigation-fragment-ktx:2.7.4")
|
||||
|
@ -230,8 +230,6 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun onTouchReleased(finger_id: Int)
|
||||
|
||||
external fun reloadSettings()
|
||||
|
||||
external fun initGameIni(gameID: String?)
|
||||
|
||||
external fun setAppDirectory(directory: String)
|
||||
@ -301,6 +299,11 @@ object NativeLibrary {
|
||||
*/
|
||||
external fun getPerfStats(): DoubleArray
|
||||
|
||||
/**
|
||||
* Returns the current CPU backend.
|
||||
*/
|
||||
external fun getCpuBackend(): String
|
||||
|
||||
/**
|
||||
* Notifies the core emulation that the orientation has changed.
|
||||
*/
|
||||
|
@ -10,6 +10,7 @@ enum class IntSetting(
|
||||
override val category: Settings.Category,
|
||||
override val androidDefault: Int? = null
|
||||
) : AbstractIntSetting {
|
||||
CPU_BACKEND("cpu_backend", Settings.Category.Cpu),
|
||||
CPU_ACCURACY("cpu_accuracy", Settings.Category.Cpu),
|
||||
REGION_INDEX("region_index", Settings.Category.System),
|
||||
LANGUAGE_INDEX("language_index", Settings.Category.System),
|
||||
|
@ -7,7 +7,7 @@ import android.text.TextUtils
|
||||
import android.widget.Toast
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
object Settings {
|
||||
private val context get() = YuzuApplication.appContext
|
||||
@ -19,7 +19,7 @@ object Settings {
|
||||
context.getString(R.string.ini_saved),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
SettingsFile.saveFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
NativeConfig.saveSettings()
|
||||
} else {
|
||||
// TODO: Save custom game settings
|
||||
Toast.makeText(
|
||||
|
@ -77,6 +77,15 @@ abstract class SettingsItem(
|
||||
"%"
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.CPU_BACKEND,
|
||||
R.string.cpu_backend,
|
||||
0,
|
||||
R.array.cpuBackendArm64Names,
|
||||
R.array.cpuBackendArm64Values
|
||||
)
|
||||
)
|
||||
put(
|
||||
SingleChoiceSetting(
|
||||
IntSetting.CPU_ACCURACY,
|
||||
|
@ -21,7 +21,6 @@ import androidx.navigation.navArgs
|
||||
import com.google.android.material.color.MaterialColors
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.NativeLibrary
|
||||
import java.io.IOException
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.databinding.ActivitySettingsBinding
|
||||
@ -165,11 +164,12 @@ class SettingsActivity : AppCompatActivity() {
|
||||
settingsViewModel.shouldSave = false
|
||||
|
||||
// Delete settings file because the user may have changed values that do not exist in the UI
|
||||
NativeConfig.unloadConfig()
|
||||
val settingsFile = SettingsFile.getSettingsFile(SettingsFile.FILE_NAME_CONFIG)
|
||||
if (!settingsFile.delete()) {
|
||||
throw IOException("Failed to delete $settingsFile")
|
||||
}
|
||||
NativeLibrary.reloadSettings()
|
||||
NativeConfig.initializeConfig()
|
||||
|
||||
Toast.makeText(
|
||||
applicationContext,
|
||||
|
@ -269,6 +269,7 @@ class SettingsFragmentPresenter(
|
||||
add(BooleanSetting.RENDERER_DEBUG.key)
|
||||
|
||||
add(HeaderSetting(R.string.cpu))
|
||||
add(IntSetting.CPU_BACKEND.key)
|
||||
add(IntSetting.CPU_ACCURACY.key)
|
||||
add(BooleanSetting.CPU_DEBUG_MODE.key)
|
||||
add(SettingsItem.FASTMEM_COMBINED)
|
||||
|
@ -3,15 +3,8 @@
|
||||
|
||||
package org.yuzu.yuzu_emu.features.settings.utils
|
||||
|
||||
import android.widget.Toast
|
||||
import java.io.*
|
||||
import org.ini4j.Wini
|
||||
import org.yuzu.yuzu_emu.R
|
||||
import org.yuzu.yuzu_emu.YuzuApplication
|
||||
import org.yuzu.yuzu_emu.features.settings.model.*
|
||||
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
|
||||
import org.yuzu.yuzu_emu.utils.Log
|
||||
import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
|
||||
/**
|
||||
* Contains static methods for interacting with .ini files in which settings are stored.
|
||||
@ -19,41 +12,6 @@ import org.yuzu.yuzu_emu.utils.NativeConfig
|
||||
object SettingsFile {
|
||||
const val FILE_NAME_CONFIG = "config"
|
||||
|
||||
/**
|
||||
* Saves a Settings HashMap to a given .ini file on disk. If unsuccessful, outputs an error
|
||||
* telling why it failed.
|
||||
*
|
||||
* @param fileName The target filename without a path or extension.
|
||||
*/
|
||||
fun saveFile(fileName: String) {
|
||||
val ini = getSettingsFile(fileName)
|
||||
try {
|
||||
val wini = Wini(ini)
|
||||
for (specificCategory in Settings.Category.values()) {
|
||||
val categoryHeader = NativeConfig.getConfigHeader(specificCategory.ordinal)
|
||||
for (setting in Settings.settingsList) {
|
||||
if (setting.key!!.isEmpty()) continue
|
||||
|
||||
val settingCategoryHeader =
|
||||
NativeConfig.getConfigHeader(setting.category.ordinal)
|
||||
val iniSetting: String? = wini.get(categoryHeader, setting.key)
|
||||
if (iniSetting != null || settingCategoryHeader == categoryHeader) {
|
||||
wini.put(settingCategoryHeader, setting.key, setting.valueAsString)
|
||||
}
|
||||
}
|
||||
}
|
||||
wini.store()
|
||||
} catch (e: IOException) {
|
||||
Log.error("[SettingsFile] File not found: " + fileName + ".ini: " + e.message)
|
||||
val context = YuzuApplication.appContext
|
||||
Toast.makeText(
|
||||
context,
|
||||
context.getString(R.string.error_saving, fileName, e.message),
|
||||
Toast.LENGTH_SHORT
|
||||
).show()
|
||||
}
|
||||
}
|
||||
|
||||
fun getSettingsFile(fileName: String): File =
|
||||
File(DirectoryInitialization.userDirectory + "/config/" + fileName + ".ini")
|
||||
}
|
||||
|
@ -414,8 +414,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
||||
perfStatsUpdater = {
|
||||
if (emulationViewModel.emulationStarted.value) {
|
||||
val perfStats = NativeLibrary.getPerfStats()
|
||||
val cpuBackend = NativeLibrary.getCpuBackend()
|
||||
if (_binding != null) {
|
||||
binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS])
|
||||
binding.showFpsText.text =
|
||||
String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend)
|
||||
}
|
||||
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
|
||||
}
|
||||
|
@ -625,6 +625,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
}
|
||||
|
||||
// Clear existing user data
|
||||
NativeConfig.unloadConfig()
|
||||
File(DirectoryInitialization.userDirectory!!).deleteRecursively()
|
||||
|
||||
// Copy archive to internal storage
|
||||
@ -643,6 +644,7 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
|
||||
|
||||
// Reinitialize relevant data
|
||||
NativeLibrary.initializeSystem(true)
|
||||
NativeConfig.initializeConfig()
|
||||
gamesViewModel.reloadGames(false)
|
||||
|
||||
return@newInstance getString(R.string.user_data_import_success)
|
||||
|
@ -16,6 +16,7 @@ object DirectoryInitialization {
|
||||
if (!areDirectoriesReady) {
|
||||
initializeInternalStorage()
|
||||
NativeLibrary.initializeSystem(false)
|
||||
NativeConfig.initializeConfig()
|
||||
areDirectoriesReady = true
|
||||
}
|
||||
}
|
||||
|
@ -27,6 +27,8 @@ object InputHandler {
|
||||
0x054C -> getInputDS5ButtonKey(event.keyCode)
|
||||
0x057E -> getInputJoyconButtonKey(event.keyCode)
|
||||
0x1532 -> getInputRazerButtonKey(event.keyCode)
|
||||
0x3537 -> getInputRedmagicButtonKey(event.keyCode)
|
||||
0x358A -> getInputBackboneLabsButtonKey(event.keyCode)
|
||||
else -> getInputGenericButtonKey(event.keyCode)
|
||||
}
|
||||
|
||||
@ -227,6 +229,42 @@ object InputHandler {
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputRedmagicButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputBackboneLabsButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_B
|
||||
KeyEvent.KEYCODE_BUTTON_B -> NativeLibrary.ButtonType.BUTTON_A
|
||||
KeyEvent.KEYCODE_BUTTON_X -> NativeLibrary.ButtonType.BUTTON_Y
|
||||
KeyEvent.KEYCODE_BUTTON_Y -> NativeLibrary.ButtonType.BUTTON_X
|
||||
KeyEvent.KEYCODE_BUTTON_L1 -> NativeLibrary.ButtonType.TRIGGER_L
|
||||
KeyEvent.KEYCODE_BUTTON_R1 -> NativeLibrary.ButtonType.TRIGGER_R
|
||||
KeyEvent.KEYCODE_BUTTON_L2 -> NativeLibrary.ButtonType.TRIGGER_ZL
|
||||
KeyEvent.KEYCODE_BUTTON_R2 -> NativeLibrary.ButtonType.TRIGGER_ZR
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBL -> NativeLibrary.ButtonType.STICK_L
|
||||
KeyEvent.KEYCODE_BUTTON_THUMBR -> NativeLibrary.ButtonType.STICK_R
|
||||
KeyEvent.KEYCODE_BUTTON_START -> NativeLibrary.ButtonType.BUTTON_PLUS
|
||||
KeyEvent.KEYCODE_BUTTON_SELECT -> NativeLibrary.ButtonType.BUTTON_MINUS
|
||||
else -> -1
|
||||
}
|
||||
}
|
||||
|
||||
private fun getInputGenericButtonKey(key: Int): Int {
|
||||
return when (key) {
|
||||
KeyEvent.KEYCODE_BUTTON_A -> NativeLibrary.ButtonType.BUTTON_A
|
||||
|
@ -4,6 +4,30 @@
|
||||
package org.yuzu.yuzu_emu.utils
|
||||
|
||||
object NativeConfig {
|
||||
/**
|
||||
* Creates a Config object and opens the emulation config.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun initializeConfig()
|
||||
|
||||
/**
|
||||
* Destroys the stored config object. This automatically saves the existing config.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun unloadConfig()
|
||||
|
||||
/**
|
||||
* Reads values saved to the config file and saves them.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun reloadSettings()
|
||||
|
||||
/**
|
||||
* Saves settings values in memory to disk.
|
||||
*/
|
||||
@Synchronized
|
||||
external fun saveSettings()
|
||||
|
||||
external fun getBoolean(key: String, getDefault: Boolean): Boolean
|
||||
external fun setBoolean(key: String, value: Boolean)
|
||||
|
||||
|
@ -6,9 +6,6 @@ add_library(yuzu-android SHARED
|
||||
android_common/android_common.h
|
||||
applets/software_keyboard.cpp
|
||||
applets/software_keyboard.h
|
||||
config.cpp
|
||||
config.h
|
||||
default_ini.h
|
||||
emu_window/emu_window.cpp
|
||||
emu_window/emu_window.h
|
||||
id_cache.cpp
|
||||
@ -16,15 +13,17 @@ add_library(yuzu-android SHARED
|
||||
native.cpp
|
||||
native.h
|
||||
native_config.cpp
|
||||
uisettings.cpp
|
||||
android_settings.cpp
|
||||
game_metadata.cpp
|
||||
native_log.cpp
|
||||
android_config.cpp
|
||||
android_config.h
|
||||
)
|
||||
|
||||
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
|
||||
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
|
||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
|
||||
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common)
|
||||
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
|
||||
if (ARCHITECTURE_arm64)
|
||||
target_link_libraries(yuzu-android PRIVATE adrenotools)
|
||||
endif()
|
||||
|
70
src/android/app/src/main/jni/android_config.cpp
Normal file
70
src/android/app/src/main/jni/android_config.cpp
Normal file
@ -0,0 +1,70 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/settings_setting.h"
|
||||
|
||||
AndroidConfig::AndroidConfig(const std::string& config_name, ConfigType config_type)
|
||||
: Config(config_type) {
|
||||
Initialize(config_name);
|
||||
if (config_type != ConfigType::InputProfile) {
|
||||
ReadAndroidValues();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
}
|
||||
|
||||
AndroidConfig::~AndroidConfig() {
|
||||
if (global) {
|
||||
AndroidConfig::SaveAllValues();
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidConfig::ReloadAllValues() {
|
||||
Reload();
|
||||
ReadAndroidValues();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAllValues() {
|
||||
Save();
|
||||
SaveAndroidValues();
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidValues() {
|
||||
if (global) {
|
||||
ReadAndroidUIValues();
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidConfig::ReadAndroidUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||
|
||||
ReadCategory(Settings::Category::Android);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidValues() {
|
||||
if (global) {
|
||||
SaveAndroidUIValues();
|
||||
}
|
||||
|
||||
WriteToIni();
|
||||
}
|
||||
|
||||
void AndroidConfig::SaveAndroidUIValues() {
|
||||
BeginGroup(Settings::TranslateCategory(Settings::Category::Android));
|
||||
|
||||
WriteCategory(Settings::Category::Android);
|
||||
|
||||
EndGroup();
|
||||
}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& AndroidConfig::FindRelevantList(Settings::Category category) {
|
||||
auto& map = Settings::values.linkage.by_category;
|
||||
if (map.contains(category)) {
|
||||
return Settings::values.linkage.by_category[category];
|
||||
}
|
||||
return AndroidSettings::values.linkage.by_category[category];
|
||||
}
|
41
src/android/app/src/main/jni/android_config.h
Normal file
41
src/android/app/src/main/jni/android_config.h
Normal file
@ -0,0 +1,41 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "frontend_common/config.h"
|
||||
|
||||
class AndroidConfig final : public Config {
|
||||
public:
|
||||
explicit AndroidConfig(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~AndroidConfig() override;
|
||||
|
||||
void ReloadAllValues() override;
|
||||
void SaveAllValues() override;
|
||||
|
||||
protected:
|
||||
void ReadAndroidValues();
|
||||
void ReadAndroidUIValues();
|
||||
void ReadHidbusValues() override {}
|
||||
void ReadDebugControlValues() override {}
|
||||
void ReadPathValues() override {}
|
||||
void ReadShortcutValues() override {}
|
||||
void ReadUIValues() override {}
|
||||
void ReadUIGamelistValues() override {}
|
||||
void ReadUILayoutValues() override {}
|
||||
void ReadMultiplayerValues() override {}
|
||||
|
||||
void SaveAndroidValues();
|
||||
void SaveAndroidUIValues();
|
||||
void SaveHidbusValues() override {}
|
||||
void SaveDebugControlValues() override {}
|
||||
void SavePathValues() override {}
|
||||
void SaveShortcutValues() override {}
|
||||
void SaveUIValues() override {}
|
||||
void SaveUIGamelistValues() override {}
|
||||
void SaveUILayoutValues() override {}
|
||||
void SaveMultiplayerValues() override {}
|
||||
|
||||
std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) override;
|
||||
};
|
@ -1,7 +1,7 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "uisettings.h"
|
||||
#include "android_settings.h"
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
@ -1,330 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
|
||||
#include <INIReader.h>
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "input_common/main.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/default_ini.h"
|
||||
#include "uisettings.h"
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const std::string& config_name, ConfigType config_type)
|
||||
: type(config_type), global{config_type == ConfigType::GlobalConfig} {
|
||||
Initialize(config_name);
|
||||
}
|
||||
|
||||
Config::~Config() = default;
|
||||
|
||||
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
config = std::make_unique<INIReader>(FS::PathToUTF8String(config_loc));
|
||||
const auto config_loc_str = FS::PathToUTF8String(config_loc);
|
||||
if (config->ParseError() < 0) {
|
||||
if (retry) {
|
||||
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
|
||||
config_loc_str);
|
||||
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
|
||||
|
||||
config = std::make_unique<INIReader>(config_loc_str);
|
||||
|
||||
return LoadINI(default_contents, false);
|
||||
}
|
||||
LOG_ERROR(Config, "Failed.");
|
||||
return false;
|
||||
}
|
||||
LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
|
||||
return true;
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
|
||||
std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
|
||||
if (setting_value.empty()) {
|
||||
setting_value = setting.GetDefault();
|
||||
}
|
||||
setting = std::move(setting_value);
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
|
||||
setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
|
||||
}
|
||||
|
||||
template <typename Type, bool ranged>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
|
||||
setting = static_cast<Type>(
|
||||
config->GetInteger(group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.touch_device);
|
||||
ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
|
||||
ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
|
||||
Settings::values.touchscreen.enabled =
|
||||
config->GetBoolean("ControlsGeneral", "touch_enabled", true);
|
||||
Settings::values.touchscreen.rotation_angle =
|
||||
config->GetInteger("ControlsGeneral", "touch_angle", 0);
|
||||
Settings::values.touchscreen.diameter_x =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
|
||||
|
||||
int num_touch_from_button_maps =
|
||||
config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
|
||||
if (num_touch_from_button_maps > 0) {
|
||||
for (int i = 0; i < num_touch_from_button_maps; ++i) {
|
||||
Settings::TouchFromButtonMap map;
|
||||
map.name = config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_name"),
|
||||
"default");
|
||||
const int num_touch_maps = config->GetInteger(
|
||||
"ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
|
||||
0);
|
||||
map.buttons.reserve(num_touch_maps);
|
||||
|
||||
for (int j = 0; j < num_touch_maps; ++j) {
|
||||
std::string touch_mapping =
|
||||
config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_bind_") + std::to_string(j),
|
||||
"");
|
||||
map.buttons.emplace_back(std::move(touch_mapping));
|
||||
}
|
||||
|
||||
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
|
||||
}
|
||||
} else {
|
||||
Settings::values.touch_from_button_maps.emplace_back(
|
||||
Settings::TouchFromButtonMap{"default", {}});
|
||||
num_touch_from_button_maps = 1;
|
||||
}
|
||||
Settings::values.touch_from_button_map_index = std::clamp(
|
||||
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
||||
|
||||
ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
|
||||
|
||||
// Data Storage
|
||||
ReadSetting("Data Storage", Settings::values.use_virtual_sd);
|
||||
FS::SetYuzuPath(FS::YuzuPath::NANDDir,
|
||||
config->Get("Data Storage", "nand_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
|
||||
config->Get("Data Storage", "sdmc_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::LoadDir,
|
||||
config->Get("Data Storage", "load_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::DumpDir,
|
||||
config->Get("Data Storage", "dump_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_inserted);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_current_game);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_path);
|
||||
|
||||
// System
|
||||
ReadSetting("System", Settings::values.current_user);
|
||||
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
|
||||
Service::Account::MAX_USERS - 1);
|
||||
|
||||
// Disable docked mode by default on Android
|
||||
Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
|
||||
? Settings::ConsoleMode::Docked
|
||||
: Settings::ConsoleMode::Handheld);
|
||||
|
||||
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
|
||||
} else {
|
||||
Settings::values.rng_seed.SetValue(0);
|
||||
}
|
||||
Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
|
||||
|
||||
const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
|
||||
} else {
|
||||
Settings::values.custom_rtc = 0;
|
||||
}
|
||||
Settings::values.custom_rtc_enabled = custom_rtc_enabled;
|
||||
|
||||
ReadSetting("System", Settings::values.language_index);
|
||||
ReadSetting("System", Settings::values.region_index);
|
||||
ReadSetting("System", Settings::values.time_zone_index);
|
||||
ReadSetting("System", Settings::values.sound_index);
|
||||
|
||||
// Core
|
||||
ReadSetting("Core", Settings::values.use_multi_core);
|
||||
ReadSetting("Core", Settings::values.memory_layout_mode);
|
||||
|
||||
// Cpu
|
||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
||||
ReadSetting("Cpu", Settings::values.cpu_debug_mode);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
||||
|
||||
// Renderer
|
||||
ReadSetting("Renderer", Settings::values.renderer_backend);
|
||||
ReadSetting("Renderer", Settings::values.renderer_debug);
|
||||
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
|
||||
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
|
||||
ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
|
||||
ReadSetting("Renderer", Settings::values.vulkan_device);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.resolution_setup);
|
||||
ReadSetting("Renderer", Settings::values.scaling_filter);
|
||||
ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
|
||||
ReadSetting("Renderer", Settings::values.anti_aliasing);
|
||||
ReadSetting("Renderer", Settings::values.fullscreen_mode);
|
||||
ReadSetting("Renderer", Settings::values.aspect_ratio);
|
||||
ReadSetting("Renderer", Settings::values.max_anisotropy);
|
||||
ReadSetting("Renderer", Settings::values.use_speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
||||
ReadSetting("Renderer", Settings::values.vsync_mode);
|
||||
ReadSetting("Renderer", Settings::values.shader_backend);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.bg_red);
|
||||
ReadSetting("Renderer", Settings::values.bg_green);
|
||||
ReadSetting("Renderer", Settings::values.bg_blue);
|
||||
|
||||
// Use GPU accuracy normal by default on Android
|
||||
Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
|
||||
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
|
||||
|
||||
// Use GPU default anisotropic filtering on Android
|
||||
Settings::values.max_anisotropy =
|
||||
static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
|
||||
|
||||
// Disable ASTC compute by default on Android
|
||||
Settings::values.accelerate_astc.SetValue(
|
||||
config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
|
||||
: Settings::AstcDecodeMode::Cpu);
|
||||
|
||||
// Enable asynchronous presentation by default on Android
|
||||
Settings::values.async_presentation =
|
||||
config->GetBoolean("Renderer", "async_presentation", true);
|
||||
|
||||
// Disable force_max_clock by default on Android
|
||||
Settings::values.renderer_force_max_clock =
|
||||
config->GetBoolean("Renderer", "force_max_clock", false);
|
||||
|
||||
// Disable use_reactive_flushing by default on Android
|
||||
Settings::values.use_reactive_flushing =
|
||||
config->GetBoolean("Renderer", "use_reactive_flushing", false);
|
||||
|
||||
// Audio
|
||||
ReadSetting("Audio", Settings::values.sink_id);
|
||||
ReadSetting("Audio", Settings::values.audio_output_device_id);
|
||||
ReadSetting("Audio", Settings::values.volume);
|
||||
|
||||
// Miscellaneous
|
||||
// log_filter has a different default here than from common
|
||||
Settings::values.log_filter = "*:Info";
|
||||
ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
|
||||
|
||||
// Debugging
|
||||
Settings::values.record_frame_times =
|
||||
config->GetBoolean("Debugging", "record_frame_times", false);
|
||||
ReadSetting("Debugging", Settings::values.dump_exefs);
|
||||
ReadSetting("Debugging", Settings::values.dump_nso);
|
||||
ReadSetting("Debugging", Settings::values.enable_fs_access_log);
|
||||
ReadSetting("Debugging", Settings::values.reporting_services);
|
||||
ReadSetting("Debugging", Settings::values.quest_flag);
|
||||
ReadSetting("Debugging", Settings::values.use_debug_asserts);
|
||||
ReadSetting("Debugging", Settings::values.use_auto_stub);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_jit);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_hle);
|
||||
ReadSetting("Debugging", Settings::values.use_gdbstub);
|
||||
ReadSetting("Debugging", Settings::values.gdbstub_port);
|
||||
|
||||
const auto title_list = config->Get("AddOns", "title_ids", "");
|
||||
std::stringstream ss(title_list);
|
||||
std::string line;
|
||||
while (std::getline(ss, line, '|')) {
|
||||
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
|
||||
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
|
||||
|
||||
std::stringstream inner_ss(disabled_list);
|
||||
std::string inner_line;
|
||||
std::vector<std::string> out;
|
||||
while (std::getline(inner_ss, inner_line, '|')) {
|
||||
out.push_back(inner_line);
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
|
||||
// Web Service
|
||||
ReadSetting("WebService", Settings::values.enable_telemetry);
|
||||
ReadSetting("WebService", Settings::values.web_api_url);
|
||||
ReadSetting("WebService", Settings::values.yuzu_username);
|
||||
ReadSetting("WebService", Settings::values.yuzu_token);
|
||||
|
||||
// Network
|
||||
ReadSetting("Network", Settings::values.network_interface);
|
||||
|
||||
// Android
|
||||
ReadSetting("Android", AndroidSettings::values.picture_in_picture);
|
||||
ReadSetting("Android", AndroidSettings::values.screen_layout);
|
||||
}
|
||||
|
||||
void Config::Initialize(const std::string& config_name) {
|
||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||
const auto config_file = fmt::format("{}.ini", config_name);
|
||||
|
||||
switch (type) {
|
||||
case ConfigType::GlobalConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
|
||||
break;
|
||||
case ConfigType::PerGameConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
|
||||
break;
|
||||
case ConfigType::InputProfile:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
return;
|
||||
}
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
ReadValues();
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
class INIReader;
|
||||
|
||||
class Config {
|
||||
bool LoadINI(const std::string& default_contents = "", bool retry = true);
|
||||
|
||||
public:
|
||||
enum class ConfigType {
|
||||
GlobalConfig,
|
||||
PerGameConfig,
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
void Initialize(const std::string& config_name);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Applies a value read from the config to a Setting.
|
||||
*
|
||||
* @param group The name of the INI group
|
||||
* @param setting The yuzu setting to modify
|
||||
*/
|
||||
template <typename Type, bool ranged>
|
||||
void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
|
||||
|
||||
void ReadValues();
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<INIReader> config;
|
||||
std::string config_loc;
|
||||
const bool global;
|
||||
};
|
@ -1,511 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace DefaultINI {
|
||||
|
||||
const char* android_config_file = R"(
|
||||
|
||||
[ControlsP0]
|
||||
# The input devices and parameters for each Switch native input
|
||||
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
|
||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
|
||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
|
||||
|
||||
# Indicates if this player should be connected at boot
|
||||
connected=
|
||||
|
||||
# for button input, the following devices are available:
|
||||
# - "keyboard" (default) for keyboard input. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "button"(optional): the index of the button to bind
|
||||
# - "hat"(optional): the index of the hat to bind as direction buttons
|
||||
# - "axis"(optional): the index of the axis to bind
|
||||
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
|
||||
# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
|
||||
# triggered if the axis value crosses
|
||||
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
|
||||
# is greater than the threshold; "-" means the button is triggered when the axis value
|
||||
# is smaller than the threshold
|
||||
button_a=
|
||||
button_b=
|
||||
button_x=
|
||||
button_y=
|
||||
button_lstick=
|
||||
button_rstick=
|
||||
button_l=
|
||||
button_r=
|
||||
button_zl=
|
||||
button_zr=
|
||||
button_plus=
|
||||
button_minus=
|
||||
button_dleft=
|
||||
button_dup=
|
||||
button_dright=
|
||||
button_ddown=
|
||||
button_lstick_left=
|
||||
button_lstick_up=
|
||||
button_lstick_right=
|
||||
button_lstick_down=
|
||||
button_sl=
|
||||
button_sr=
|
||||
button_home=
|
||||
button_screenshot=
|
||||
|
||||
# for analog input, the following devices are available:
|
||||
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
|
||||
# - "up", "down", "left", "right": sub-devices for each direction.
|
||||
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
|
||||
# - "modifier": sub-devices as a modifier.
|
||||
# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
|
||||
# Must be in range of 0.0-1.0. Defaults to 0.5
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
||||
lstick=
|
||||
rstick=
|
||||
|
||||
# for motion input, the following devices are available:
|
||||
# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for motion input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "motion": the index of the motion sensor to bind
|
||||
# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
|
||||
# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
|
||||
# - "port": the port of the cemu hook server
|
||||
# - "pad": the index of the joystick
|
||||
# - "motion": the index of the motion sensor of the joystick to bind
|
||||
motionleft=
|
||||
motionright=
|
||||
|
||||
[ControlsGeneral]
|
||||
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
|
||||
# i.e. debug_pad_button_a=
|
||||
|
||||
# Enable debug pad inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug_pad_enabled =
|
||||
|
||||
# Whether to enable or disable vibration
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
vibration_enabled=
|
||||
|
||||
# Whether to enable or disable accurate vibrations
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
enable_accurate_vibrations=
|
||||
|
||||
# Enables controller motion inputs
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
motion_enabled =
|
||||
|
||||
# Defines the udp device's touch screen coordinate system for cemuhookudp devices
|
||||
# - "min_x", "min_y", "max_x", "max_y"
|
||||
touch_device=
|
||||
|
||||
# for mapping buttons to touch inputs.
|
||||
#touch_from_button_map=1
|
||||
#touch_from_button_maps_0_name=default
|
||||
#touch_from_button_maps_0_count=2
|
||||
#touch_from_button_maps_0_bind_0=foo
|
||||
#touch_from_button_maps_0_bind_1=bar
|
||||
# etc.
|
||||
|
||||
# List of Cemuhook UDP servers, delimited by ','.
|
||||
# Default: 127.0.0.1:26760
|
||||
# Example: 127.0.0.1:26760,123.4.5.67:26761
|
||||
udp_input_servers =
|
||||
|
||||
# Enable controlling an axis via a mouse input.
|
||||
# 0 (default): Off, 1: On
|
||||
mouse_panning =
|
||||
|
||||
# Set mouse sensitivity.
|
||||
# Default: 1.0
|
||||
mouse_panning_sensitivity =
|
||||
|
||||
# Emulate an analog control stick from keyboard inputs.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
emulate_analog_keyboard =
|
||||
|
||||
# Enable mouse inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
mouse_enabled =
|
||||
|
||||
# Enable keyboard inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
keyboard_enabled =
|
||||
|
||||
[Core]
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
use_multi_core =
|
||||
|
||||
# Enable unsafe extended guest system memory layout (8GB DRAM)
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_unsafe_extended_memory_layout =
|
||||
|
||||
[Cpu]
|
||||
# Adjusts various optimizations.
|
||||
# Auto-select mode enables choice unsafe optimizations.
|
||||
# Accurate enables only safe optimizations.
|
||||
# Unsafe allows any unsafe optimizations.
|
||||
# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
|
||||
cpu_accuracy =
|
||||
|
||||
# Allow disabling safe optimizations.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
cpu_debug_mode =
|
||||
|
||||
# Enable inline page tables optimization (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_page_tables =
|
||||
|
||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_block_linking =
|
||||
|
||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_return_stack_buffer =
|
||||
|
||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fast_dispatcher =
|
||||
|
||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_context_elimination =
|
||||
|
||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_const_prop =
|
||||
|
||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_misc_ir =
|
||||
|
||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_reduce_misalign_checks =
|
||||
|
||||
# Enable Host MMU Emulation (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem =
|
||||
|
||||
# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem_exclusives =
|
||||
|
||||
# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_recompile_exclusives =
|
||||
|
||||
# Enable optimization to ignore invalid memory accesses (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_ignore_memory_aborts =
|
||||
|
||||
# Enable unfuse FMA (improve performance on CPUs without FMA)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_unfuse_fma =
|
||||
|
||||
# Enable faster FRSQRTE and FRECPE
|
||||
# Only enabled if cpu_accuracy is set to Unsafe.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_reduce_fp_error =
|
||||
|
||||
# Enable faster ASIMD instructions (32 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_standard_fpcr =
|
||||
|
||||
# Enable inaccurate NaN handling
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_inaccurate_nan =
|
||||
|
||||
# Disable address space checks (64 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_fastmem_check =
|
||||
|
||||
# Enable faster exclusive instructions
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_global_monitor =
|
||||
|
||||
[Renderer]
|
||||
# Which backend API to use.
|
||||
# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
|
||||
backend =
|
||||
|
||||
# Whether to enable asynchronous presentation (Vulkan only)
|
||||
# 0: Off, 1 (default): On
|
||||
async_presentation =
|
||||
|
||||
# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
force_max_clock =
|
||||
|
||||
# Enable graphics API debugging mode.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug =
|
||||
|
||||
# Enable shader feedback.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
renderer_shader_feedback =
|
||||
|
||||
# Enable Nsight Aftermath crash dumps
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
nsight_aftermath =
|
||||
|
||||
# Disable shader loop safety checks, executing the shader without loop logic changes
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
disable_shader_loop_safety_checks =
|
||||
|
||||
# Which Vulkan physical device to use (defaults to 0)
|
||||
vulkan_device =
|
||||
|
||||
# 0: 0.5x (360p/540p) [EXPERIMENTAL]
|
||||
# 1: 0.75x (540p/810p) [EXPERIMENTAL]
|
||||
# 2 (default): 1x (720p/1080p)
|
||||
# 3: 2x (1440p/2160p)
|
||||
# 4: 3x (2160p/3240p)
|
||||
# 5: 4x (2880p/4320p)
|
||||
# 6: 5x (3600p/5400p)
|
||||
# 7: 6x (4320p/6480p)
|
||||
resolution_setup =
|
||||
|
||||
# Pixel filter to use when up- or down-sampling rendered frames.
|
||||
# 0: Nearest Neighbor
|
||||
# 1 (default): Bilinear
|
||||
# 2: Bicubic
|
||||
# 3: Gaussian
|
||||
# 4: ScaleForce
|
||||
# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
|
||||
scaling_filter =
|
||||
|
||||
# Anti-Aliasing (AA)
|
||||
# 0 (default): None, 1: FXAA
|
||||
anti_aliasing =
|
||||
|
||||
# Whether to use fullscreen or borderless window mode
|
||||
# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
|
||||
fullscreen_mode =
|
||||
|
||||
# Aspect ratio
|
||||
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
|
||||
aspect_ratio =
|
||||
|
||||
# Anisotropic filtering
|
||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||
max_anisotropy =
|
||||
|
||||
# Whether to enable VSync or not.
|
||||
# OpenGL: Values other than 0 enable VSync
|
||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
||||
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
||||
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
||||
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
||||
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
|
||||
# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed
|
||||
use_vsync =
|
||||
|
||||
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
||||
# not available and GLASM is selected, GLSL will be used.
|
||||
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
|
||||
shader_backend =
|
||||
|
||||
# Whether to allow asynchronous shader building.
|
||||
# 0 (default): Off, 1: On
|
||||
use_asynchronous_shaders =
|
||||
|
||||
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
|
||||
# 0 (default): Off, 1: On
|
||||
use_reactive_flushing =
|
||||
|
||||
# NVDEC emulation.
|
||||
# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
|
||||
nvdec_emulation =
|
||||
|
||||
# Accelerate ASTC texture decoding.
|
||||
# 0 (default): Off, 1: On
|
||||
accelerate_astc =
|
||||
|
||||
# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
|
||||
# 0: Off, 1: On (default)
|
||||
use_speed_limit =
|
||||
|
||||
# Limits the speed of the game to run no faster than this value as a percentage of target speed
|
||||
# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
|
||||
speed_limit =
|
||||
|
||||
# Whether to use disk based shader cache
|
||||
# 0: Off, 1 (default): On
|
||||
use_disk_shader_cache =
|
||||
|
||||
# Which gpu accuracy level to use
|
||||
# 0 (default): Normal, 1: High, 2: Extreme (Very slow)
|
||||
gpu_accuracy =
|
||||
|
||||
# Whether to use asynchronous GPU emulation
|
||||
# 0 : Off (slow), 1 (default): On (fast)
|
||||
use_asynchronous_gpu_emulation =
|
||||
|
||||
# Inform the guest that GPU operations completed more quickly than they did.
|
||||
# 0: Off, 1 (default): On
|
||||
use_fast_gpu_time =
|
||||
|
||||
# Force unmodified buffers to be flushed, which can cost performance.
|
||||
# 0: Off (default), 1: On
|
||||
use_pessimistic_flushes =
|
||||
|
||||
# Whether to use garbage collection or not for GPU caches.
|
||||
# 0 (default): Off, 1: On
|
||||
use_caches_gc =
|
||||
|
||||
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
||||
# Must be in range of 0-255. Defaults to 0 for all.
|
||||
bg_red =
|
||||
bg_blue =
|
||||
bg_green =
|
||||
|
||||
[Audio]
|
||||
# Which audio output engine to use.
|
||||
# auto (default): Auto-select
|
||||
# cubeb: Cubeb audio engine (if available)
|
||||
# sdl2: SDL2 audio engine (if available)
|
||||
# null: No audio output
|
||||
output_engine =
|
||||
|
||||
# Which audio device to use.
|
||||
# auto (default): Auto-select
|
||||
output_device =
|
||||
|
||||
# Output volume.
|
||||
# 100 (default): 100%, 0; mute
|
||||
volume =
|
||||
|
||||
[Data Storage]
|
||||
# Whether to create a virtual SD card.
|
||||
# 1: Yes, 0 (default): No
|
||||
use_virtual_sd =
|
||||
|
||||
# Whether or not to enable gamecard emulation
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_inserted =
|
||||
|
||||
# Whether or not the gamecard should be emulated as the current game
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_current_game =
|
||||
|
||||
# Path to an XCI file to use as the gamecard
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# If 'gamecard_current_game' is 1 this setting is irrelevant
|
||||
gamecard_path =
|
||||
|
||||
[System]
|
||||
# Whether the system is docked
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# Sets the seed for the RNG generator built into the switch
|
||||
# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
|
||||
rng_seed_enabled =
|
||||
rng_seed =
|
||||
|
||||
# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
|
||||
# This will auto-increment, with the time set being the time the game is started
|
||||
# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
|
||||
custom_rtc_enabled =
|
||||
custom_rtc =
|
||||
|
||||
# Sets the systems language index
|
||||
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
|
||||
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
|
||||
# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
|
||||
language_index =
|
||||
|
||||
# The system region that yuzu will use during emulation
|
||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
||||
region_index =
|
||||
|
||||
# The system time zone that yuzu will use during emulation
|
||||
# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
|
||||
time_zone_index =
|
||||
|
||||
# Sets the sound output mode.
|
||||
# 0: Mono, 1 (default): Stereo, 2: Surround
|
||||
sound_index =
|
||||
|
||||
[Miscellaneous]
|
||||
# A filter which removes logs below a certain logging level.
|
||||
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
|
||||
log_filter = *:Trace
|
||||
|
||||
# Use developer keys
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_dev_keys =
|
||||
|
||||
[Debugging]
|
||||
# Record frame time data, can be found in the log directory. Boolean value
|
||||
record_frame_times =
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
# Determines whether or not yuzu will save the filesystem access log.
|
||||
enable_fs_access_log=false
|
||||
# Enables verbose reporting services
|
||||
reporting_services =
|
||||
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
|
||||
# false: Retail/Normal Mode (default), true: Kiosk Mode
|
||||
quest_flag =
|
||||
# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_debug_asserts =
|
||||
# Determines whether unimplemented HLE service calls should be automatically stubbed.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_auto_stub =
|
||||
# Enables/Disables the macro JIT compiler
|
||||
disable_macro_jit=false
|
||||
# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_gdbstub=false
|
||||
# The port to use for the GDB server, if it is enabled.
|
||||
gdbstub_port=6543
|
||||
|
||||
[WebService]
|
||||
# Whether or not to enable telemetry
|
||||
# 0: No, 1 (default): Yes
|
||||
enable_telemetry =
|
||||
# URL for Web API
|
||||
web_api_url = https://api.yuzu-emu.org
|
||||
# Username and token for yuzu Web Service
|
||||
# See https://profile.yuzu-emu.org/ for more info
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
|
||||
[Network]
|
||||
# Name of the network interface device to use with yuzu LAN play.
|
||||
# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
|
||||
# e.g. On Windows: 'Ethernet', 'Wi-Fi'
|
||||
network_interface =
|
||||
|
||||
[AddOns]
|
||||
# Used to disable add-ons
|
||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
||||
title_ids =
|
||||
# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
|
||||
# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
|
||||
)";
|
||||
} // namespace DefaultINI
|
@ -52,8 +52,8 @@
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/id_cache.h"
|
||||
#include "jni/native.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
@ -664,8 +664,6 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
|
||||
jboolean reload) {
|
||||
// Create the default config.ini.
|
||||
Config{};
|
||||
// Initialize the emulated system.
|
||||
if (!reload) {
|
||||
EmulationSession::GetInstance().System().Initialize();
|
||||
@ -680,17 +678,6 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
||||
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
|
||||
Config{};
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initGameIni(JNIEnv* env, jclass clazz,
|
||||
jstring j_game_id) {
|
||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
||||
|
||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
||||
}
|
||||
|
||||
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
|
||||
jdoubleArray j_stats = env->NewDoubleArray(4);
|
||||
|
||||
@ -707,6 +694,14 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jcl
|
||||
return j_stats;
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass clazz) {
|
||||
if (Settings::IsNceEnabled()) {
|
||||
return ToJString(env, "NCE");
|
||||
}
|
||||
|
||||
return ToJString(env, "JIT");
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_path) {}
|
||||
|
@ -5,11 +5,14 @@
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "android_config.h"
|
||||
#include "android_settings.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "frontend_common/config.h"
|
||||
#include "jni/android_common/android_common.h"
|
||||
#include "jni/config.h"
|
||||
#include "uisettings.h"
|
||||
|
||||
std::unique_ptr<AndroidConfig> config;
|
||||
|
||||
template <typename T>
|
||||
Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
@ -28,6 +31,22 @@ Settings::Setting<T>* getSetting(JNIEnv* env, jstring jkey) {
|
||||
|
||||
extern "C" {
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_initializeConfig(JNIEnv* env, jobject obj) {
|
||||
config = std::make_unique<AndroidConfig>();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_unloadConfig(JNIEnv* env, jobject obj) {
|
||||
config.reset();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_reloadSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::ReloadAllValues();
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_utils_NativeConfig_saveSettings(JNIEnv* env, jobject obj) {
|
||||
config->AndroidConfig::SaveAllValues();
|
||||
}
|
||||
|
||||
jboolean Java_org_yuzu_yuzu_1emu_utils_NativeConfig_getBoolean(JNIEnv* env, jobject obj,
|
||||
jstring jkey, jboolean getDefault) {
|
||||
auto setting = getSetting<bool>(env, jkey);
|
||||
|
@ -175,6 +175,24 @@
|
||||
<item>2</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendArm64Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
<item>@string/cpu_backend_nce</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendArm64Values">
|
||||
<item>0</item>
|
||||
<item>1</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuBackendX86Names">
|
||||
<item>@string/cpu_backend_dynarmic</item>
|
||||
</string-array>
|
||||
|
||||
<integer-array name="cpuBackendX86Values">
|
||||
<item>0</item>
|
||||
</integer-array>
|
||||
|
||||
<string-array name="cpuAccuracyNames">
|
||||
<item>@string/auto</item>
|
||||
<item>@string/cpu_accuracy_accurate</item>
|
||||
|
@ -185,6 +185,7 @@
|
||||
<string name="frame_limit_enable_description">Limits emulation speed to a specified percentage of normal speed.</string>
|
||||
<string name="frame_limit_slider">Limit speed percent</string>
|
||||
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. 100% is the normal speed. Values higher or lower will increase or decrease the speed limit.</string>
|
||||
<string name="cpu_backend">CPU backend</string>
|
||||
<string name="cpu_accuracy">CPU accuracy</string>
|
||||
<string name="value_with_units">%1$s%2$s</string>
|
||||
|
||||
@ -416,6 +417,10 @@
|
||||
<string name="ratio_force_sixteen_ten">Force 16:10</string>
|
||||
<string name="ratio_stretch">Stretch to window</string>
|
||||
|
||||
<!-- CPU Backend -->
|
||||
<string name="cpu_backend_dynarmic">Dynarmic (Slow)</string>
|
||||
<string name="cpu_backend_nce">Native code execution (NCE)</string>
|
||||
|
||||
<!-- CPU Accuracy -->
|
||||
<string name="cpu_accuracy_accurate">Accurate</string>
|
||||
<string name="cpu_accuracy_unsafe">Unsafe</string>
|
||||
|
@ -52,6 +52,7 @@ add_library(common STATIC
|
||||
fiber.cpp
|
||||
fiber.h
|
||||
fixed_point.h
|
||||
free_region_manager.h
|
||||
fs/file.cpp
|
||||
fs/file.h
|
||||
fs/fs.cpp
|
||||
@ -166,6 +167,13 @@ if (WIN32)
|
||||
target_link_libraries(common PRIVATE ntdll)
|
||||
endif()
|
||||
|
||||
if (NOT WIN32)
|
||||
target_sources(common PRIVATE
|
||||
signal_chain.cpp
|
||||
signal_chain.h
|
||||
)
|
||||
endif()
|
||||
|
||||
if(ANDROID)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
|
55
src/common/free_region_manager.h
Normal file
55
src/common/free_region_manager.h
Normal file
@ -0,0 +1,55 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
class FreeRegionManager {
|
||||
public:
|
||||
explicit FreeRegionManager() = default;
|
||||
~FreeRegionManager() = default;
|
||||
|
||||
void SetAddressSpace(void* start, size_t size) {
|
||||
this->FreeBlock(start, size);
|
||||
}
|
||||
|
||||
std::pair<void*, size_t> FreeBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
// Check to see if we are adjacent to any regions.
|
||||
auto start_address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
auto end_address = start_address + size;
|
||||
auto it = m_free_regions.find({start_address - 1, end_address + 1});
|
||||
|
||||
// If we are, join with them, ensuring we stay in bounds.
|
||||
if (it != m_free_regions.end()) {
|
||||
start_address = std::min(start_address, it->lower());
|
||||
end_address = std::max(end_address, it->upper());
|
||||
}
|
||||
|
||||
// Free the relevant region.
|
||||
m_free_regions.insert({start_address, end_address});
|
||||
|
||||
// Return the adjusted pointers.
|
||||
block_ptr = reinterpret_cast<void*>(start_address);
|
||||
size = end_address - start_address;
|
||||
return {block_ptr, size};
|
||||
}
|
||||
|
||||
void AllocateBlock(void* block_ptr, size_t size) {
|
||||
std::scoped_lock lk(m_mutex);
|
||||
|
||||
auto address = reinterpret_cast<uintptr_t>(block_ptr);
|
||||
m_free_regions.subtract({address, address + size});
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex m_mutex;
|
||||
boost::icl::interval_set<uintptr_t> m_free_regions;
|
||||
};
|
||||
|
||||
} // namespace Common
|
@ -21,15 +21,18 @@
|
||||
#include <boost/icl/interval_set.hpp>
|
||||
#include <fcntl.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/random.h>
|
||||
#include <unistd.h>
|
||||
#include "common/scope_exit.h"
|
||||
|
||||
#endif // ^^^ Linux ^^^
|
||||
|
||||
#include <mutex>
|
||||
#include <random>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/free_region_manager.h"
|
||||
#include "common/host_memory.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
@ -141,7 +144,7 @@ public:
|
||||
Release();
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
std::unique_lock lock{placeholder_mutex};
|
||||
if (!IsNiechePlaceholder(virtual_offset, length)) {
|
||||
Split(virtual_offset, length);
|
||||
@ -160,7 +163,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
DWORD new_flags{};
|
||||
if (read && write) {
|
||||
new_flags = PAGE_READWRITE;
|
||||
@ -186,6 +189,11 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() {
|
||||
// TODO
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
@ -353,6 +361,55 @@ private:
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
constexpr uintptr_t Map39BitSize = (1ULL << 39);
|
||||
constexpr uintptr_t Map36BitSize = (1ULL << 36);
|
||||
|
||||
// This is not a cryptographic application, we just want something random.
|
||||
std::mt19937_64 rng;
|
||||
|
||||
// We want to ensure we are allocating at an address aligned to the L2 block size.
|
||||
// For Qualcomm devices, we must also allocate memory above 36 bits.
|
||||
const size_t lower = Map36BitSize / HugePageSize;
|
||||
const size_t upper = (Map39BitSize - virtual_size) / HugePageSize;
|
||||
const size_t range = upper - lower;
|
||||
|
||||
// Try up to 64 times to allocate memory at random addresses in the range.
|
||||
for (int i = 0; i < 64; i++) {
|
||||
// Calculate a possible location.
|
||||
uintptr_t hint_address = ((rng() % range) + lower) * HugePageSize;
|
||||
|
||||
// Try to map.
|
||||
// Note: we may be able to take advantage of MAP_FIXED_NOREPLACE here.
|
||||
void* map_pointer =
|
||||
mmap(reinterpret_cast<void*>(hint_address), virtual_size, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
|
||||
// If we successfully mapped, we're done.
|
||||
if (reinterpret_cast<uintptr_t>(map_pointer) == hint_address) {
|
||||
return map_pointer;
|
||||
}
|
||||
|
||||
// Unmap if necessary, and try again.
|
||||
if (map_pointer != MAP_FAILED) {
|
||||
munmap(map_pointer, virtual_size);
|
||||
}
|
||||
}
|
||||
|
||||
return MAP_FAILED;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void* ChooseVirtualBase(size_t virtual_size) {
|
||||
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
explicit Impl(size_t backing_size_, size_t virtual_size_)
|
||||
@ -415,8 +472,7 @@ public:
|
||||
}
|
||||
}
|
||||
#else
|
||||
virtual_base = static_cast<u8*>(mmap(nullptr, virtual_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0));
|
||||
virtual_base = virtual_map_base = static_cast<u8*>(ChooseVirtualBase(virtual_size));
|
||||
if (virtual_base == MAP_FAILED) {
|
||||
LOG_CRITICAL(HW_Memory, "mmap failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
@ -424,7 +480,7 @@ public:
|
||||
madvise(virtual_base, virtual_size, MADV_HUGEPAGE);
|
||||
#endif
|
||||
|
||||
placeholders.add({0, virtual_size});
|
||||
free_manager.SetAddressSpace(virtual_base, virtual_size);
|
||||
good = true;
|
||||
}
|
||||
|
||||
@ -432,14 +488,29 @@ public:
|
||||
Release();
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
{
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
placeholders.subtract({virtual_offset, virtual_offset + length});
|
||||
}
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, PROT_READ | PROT_WRITE,
|
||||
MAP_SHARED | MAP_FIXED, fd, host_offset);
|
||||
// We are removing a placeholder.
|
||||
free_manager.AllocateBlock(virtual_base + virtual_offset, length);
|
||||
|
||||
// Deduce mapping protection flags.
|
||||
int flags = PROT_NONE;
|
||||
if (True(perms & MemoryPermission::Read)) {
|
||||
flags |= PROT_READ;
|
||||
}
|
||||
if (True(perms & MemoryPermission::Write)) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (True(perms & MemoryPermission::Execute)) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, flags, MAP_SHARED | MAP_FIXED, fd,
|
||||
host_offset);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
@ -447,47 +518,54 @@ public:
|
||||
// The method name is wrong. We're still talking about the virtual range.
|
||||
// We don't want to unmap, we want to reserve this memory.
|
||||
|
||||
{
|
||||
std::scoped_lock lock{placeholder_mutex};
|
||||
auto it = placeholders.find({virtual_offset - 1, virtual_offset + length + 1});
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
if (it != placeholders.end()) {
|
||||
size_t prev_upper = virtual_offset + length;
|
||||
virtual_offset = std::min(virtual_offset, it->lower());
|
||||
length = std::max(it->upper(), prev_upper) - virtual_offset;
|
||||
}
|
||||
// Merge with any adjacent placeholder mappings.
|
||||
auto [merged_pointer, merged_size] =
|
||||
free_manager.FreeBlock(virtual_base + virtual_offset, length);
|
||||
|
||||
placeholders.add({virtual_offset, virtual_offset + length});
|
||||
}
|
||||
|
||||
void* ret = mmap(virtual_base + virtual_offset, length, PROT_NONE,
|
||||
void* ret = mmap(merged_pointer, merged_size, PROT_NONE,
|
||||
MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
|
||||
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
int flags = 0;
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {
|
||||
// Intersect the range with our address space.
|
||||
AdjustMap(&virtual_offset, &length);
|
||||
|
||||
int flags = PROT_NONE;
|
||||
if (read) {
|
||||
flags |= PROT_READ;
|
||||
}
|
||||
if (write) {
|
||||
flags |= PROT_WRITE;
|
||||
}
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
if (execute) {
|
||||
flags |= PROT_EXEC;
|
||||
}
|
||||
#endif
|
||||
int ret = mprotect(virtual_base + virtual_offset, length, flags);
|
||||
ASSERT_MSG(ret == 0, "mprotect failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
void EnableDirectMappedAddress() {
|
||||
virtual_base = nullptr;
|
||||
}
|
||||
|
||||
const size_t backing_size; ///< Size of the backing memory in bytes
|
||||
const size_t virtual_size; ///< Size of the virtual address placeholder in bytes
|
||||
|
||||
u8* backing_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
u8* virtual_map_base{reinterpret_cast<u8*>(MAP_FAILED)};
|
||||
|
||||
private:
|
||||
/// Release all resources in the object
|
||||
void Release() {
|
||||
if (virtual_base != MAP_FAILED) {
|
||||
int ret = munmap(virtual_base, virtual_size);
|
||||
if (virtual_map_base != MAP_FAILED) {
|
||||
int ret = munmap(virtual_map_base, virtual_size);
|
||||
ASSERT_MSG(ret == 0, "munmap failed: {}", strerror(errno));
|
||||
}
|
||||
|
||||
@ -502,10 +580,29 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
void AdjustMap(size_t* virtual_offset, size_t* length) {
|
||||
if (virtual_base != nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
boost::icl::interval_set<size_t> placeholders; ///< Mapped placeholders
|
||||
std::mutex placeholder_mutex; ///< Mutex for placeholders
|
||||
// If we are direct mapped, we want to make sure we are operating on a region
|
||||
// that is in range of our virtual mapping.
|
||||
size_t intended_start = *virtual_offset;
|
||||
size_t intended_end = intended_start + *length;
|
||||
size_t address_space_start = reinterpret_cast<size_t>(virtual_map_base);
|
||||
size_t address_space_end = address_space_start + virtual_size;
|
||||
|
||||
if (address_space_start > intended_end || intended_start > address_space_end) {
|
||||
*virtual_offset = 0;
|
||||
*length = 0;
|
||||
} else {
|
||||
*virtual_offset = std::max(intended_start, address_space_start);
|
||||
*length = std::min(intended_end, address_space_end) - *virtual_offset;
|
||||
}
|
||||
}
|
||||
|
||||
int fd{-1}; // memfd file descriptor, -1 is the error value of memfd_create
|
||||
FreeRegionManager free_manager{};
|
||||
};
|
||||
|
||||
#else // ^^^ Linux ^^^ vvv Generic vvv
|
||||
@ -518,11 +615,13 @@ public:
|
||||
throw std::bad_alloc{};
|
||||
}
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length) {}
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perm) {}
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length) {}
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write) {}
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute) {}
|
||||
|
||||
void EnableDirectMappedAddress() {}
|
||||
|
||||
u8* backing_base{nullptr};
|
||||
u8* virtual_base{nullptr};
|
||||
@ -535,15 +634,16 @@ HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
|
||||
try {
|
||||
// Try to allocate a fastmem arena.
|
||||
// The implementation will fail with std::bad_alloc on errors.
|
||||
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
|
||||
AlignUp(virtual_size, PageAlignment) +
|
||||
3 * HugePageSize);
|
||||
impl =
|
||||
std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
|
||||
AlignUp(virtual_size, PageAlignment) + HugePageSize);
|
||||
backing_base = impl->backing_base;
|
||||
virtual_base = impl->virtual_base;
|
||||
|
||||
if (virtual_base) {
|
||||
virtual_base += 2 * HugePageSize - 1;
|
||||
virtual_base -= reinterpret_cast<size_t>(virtual_base) & (HugePageSize - 1);
|
||||
// Ensure the virtual base is aligned to the L2 block size.
|
||||
virtual_base = reinterpret_cast<u8*>(
|
||||
Common::AlignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
|
||||
virtual_base_offset = virtual_base - impl->virtual_base;
|
||||
}
|
||||
|
||||
@ -562,7 +662,8 @@ HostMemory::HostMemory(HostMemory&&) noexcept = default;
|
||||
|
||||
HostMemory& HostMemory::operator=(HostMemory&&) noexcept = default;
|
||||
|
||||
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
|
||||
MemoryPermission perms) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(host_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
@ -571,7 +672,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length) {
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Map(virtual_offset + virtual_base_offset, host_offset, length);
|
||||
impl->Map(virtual_offset + virtual_base_offset, host_offset, length, perms);
|
||||
}
|
||||
|
||||
void HostMemory::Unmap(size_t virtual_offset, size_t length) {
|
||||
@ -584,14 +685,22 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length) {
|
||||
impl->Unmap(virtual_offset + virtual_base_offset, length);
|
||||
}
|
||||
|
||||
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write) {
|
||||
void HostMemory::Protect(size_t virtual_offset, size_t length, bool read, bool write,
|
||||
bool execute) {
|
||||
ASSERT(virtual_offset % PageAlignment == 0);
|
||||
ASSERT(length % PageAlignment == 0);
|
||||
ASSERT(virtual_offset + length <= virtual_size);
|
||||
if (length == 0 || !virtual_base || !impl) {
|
||||
return;
|
||||
}
|
||||
impl->Protect(virtual_offset + virtual_base_offset, length, read, write);
|
||||
impl->Protect(virtual_offset + virtual_base_offset, length, read, write, execute);
|
||||
}
|
||||
|
||||
void HostMemory::EnableDirectMappedAddress() {
|
||||
if (impl) {
|
||||
impl->EnableDirectMappedAddress();
|
||||
virtual_size += reinterpret_cast<uintptr_t>(virtual_base);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
@ -4,11 +4,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class MemoryPermission : u32 {
|
||||
Read = 1 << 0,
|
||||
Write = 1 << 1,
|
||||
ReadWrite = Read | Write,
|
||||
Execute = 1 << 2,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(MemoryPermission)
|
||||
|
||||
/**
|
||||
* A low level linear memory buffer, which supports multiple mappings
|
||||
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
|
||||
@ -31,11 +40,13 @@ public:
|
||||
HostMemory(HostMemory&& other) noexcept;
|
||||
HostMemory& operator=(HostMemory&& other) noexcept;
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length);
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length, MemoryPermission perms);
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length);
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write);
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write, bool execute = false);
|
||||
|
||||
void EnableDirectMappedAddress();
|
||||
|
||||
[[nodiscard]] u8* BackingBasePointer() noexcept {
|
||||
return backing_base;
|
||||
|
@ -41,6 +41,7 @@ SWITCHABLE(AspectRatio, true);
|
||||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
@ -155,6 +156,22 @@ bool IsFastmemEnabled() {
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool is_nce_enabled = false;
|
||||
|
||||
void SetNceEnabled(bool is_39bit) {
|
||||
const bool is_nce_selected = values.cpu_backend.GetValue() == CpuBackend::Nce;
|
||||
is_nce_enabled = IsFastmemEnabled() && is_nce_selected && is_39bit;
|
||||
if (is_nce_selected && !is_nce_enabled) {
|
||||
LOG_WARNING(
|
||||
Common,
|
||||
"Program does not utilize 39-bit address space, unable to natively execute code");
|
||||
}
|
||||
}
|
||||
|
||||
bool IsNceEnabled() {
|
||||
return is_nce_enabled;
|
||||
}
|
||||
|
||||
bool IsDockedMode() {
|
||||
return values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked;
|
||||
}
|
||||
@ -206,9 +223,9 @@ const char* TranslateCategory(Category category) {
|
||||
case Category::UiAudio:
|
||||
return "UiAudio";
|
||||
case Category::UiLayout:
|
||||
return "UiLayout";
|
||||
return "UILayout";
|
||||
case Category::UiGameList:
|
||||
return "UiGameList";
|
||||
return "UIGameList";
|
||||
case Category::Screenshots:
|
||||
return "Screenshots";
|
||||
case Category::Shortcuts:
|
||||
|
@ -63,6 +63,7 @@ SWITCHABLE(AspectRatio, true);
|
||||
SWITCHABLE(AstcDecodeMode, true);
|
||||
SWITCHABLE(AstcRecompression, true);
|
||||
SWITCHABLE(AudioMode, true);
|
||||
SWITCHABLE(CpuBackend, true);
|
||||
SWITCHABLE(CpuAccuracy, true);
|
||||
SWITCHABLE(FullscreenMode, true);
|
||||
SWITCHABLE(GpuAccuracy, true);
|
||||
@ -179,6 +180,14 @@ struct Values {
|
||||
&use_speed_limit};
|
||||
|
||||
// Cpu
|
||||
SwitchableSetting<CpuBackend, true> cpu_backend{
|
||||
linkage, CpuBackend::Dynarmic, CpuBackend::Dynarmic,
|
||||
#ifdef ARCHITECTURE_arm64
|
||||
CpuBackend::Nce,
|
||||
#else
|
||||
CpuBackend::Dynarmic,
|
||||
#endif
|
||||
"cpu_backend", Category::Cpu};
|
||||
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
|
||||
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
|
||||
"cpu_accuracy", Category::Cpu};
|
||||
@ -232,7 +241,11 @@ struct Values {
|
||||
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
|
||||
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
|
||||
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
|
||||
#ifdef ANDROID
|
||||
AstcDecodeMode::Cpu,
|
||||
#else
|
||||
AstcDecodeMode::Gpu,
|
||||
#endif
|
||||
AstcDecodeMode::Cpu,
|
||||
AstcDecodeMode::CpuAsynchronous,
|
||||
"accelerate_astc",
|
||||
@ -304,7 +317,11 @@ struct Values {
|
||||
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
|
||||
|
||||
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
|
||||
#ifdef ANDROID
|
||||
GpuAccuracy::Normal,
|
||||
#else
|
||||
GpuAccuracy::High,
|
||||
#endif
|
||||
GpuAccuracy::Normal,
|
||||
GpuAccuracy::Extreme,
|
||||
"gpu_accuracy",
|
||||
@ -313,20 +330,38 @@ struct Values {
|
||||
true,
|
||||
true};
|
||||
GpuAccuracy current_gpu_accuracy{GpuAccuracy::High};
|
||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{
|
||||
linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16,
|
||||
"max_anisotropy", Category::RendererAdvanced};
|
||||
SwitchableSetting<AnisotropyMode, true> max_anisotropy{linkage,
|
||||
#ifdef ANDROID
|
||||
AnisotropyMode::Default,
|
||||
#else
|
||||
AnisotropyMode::Automatic,
|
||||
#endif
|
||||
AnisotropyMode::Automatic,
|
||||
AnisotropyMode::X16,
|
||||
"max_anisotropy",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
|
||||
AstcRecompression::Uncompressed,
|
||||
AstcRecompression::Uncompressed,
|
||||
AstcRecompression::Bc3,
|
||||
"astc_recompression",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> async_presentation{linkage,
|
||||
#ifdef ANDROID
|
||||
true,
|
||||
#else
|
||||
false,
|
||||
#endif
|
||||
"async_presentation", Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing",
|
||||
SwitchableSetting<bool> use_reactive_flushing{linkage,
|
||||
#ifdef ANDROID
|
||||
false,
|
||||
#else
|
||||
true,
|
||||
#endif
|
||||
"use_reactive_flushing",
|
||||
Category::RendererAdvanced};
|
||||
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
|
||||
Category::RendererAdvanced};
|
||||
@ -358,6 +393,8 @@ struct Values {
|
||||
Category::RendererDebug};
|
||||
// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
|
||||
bool renderer_amdvlk_depth_bias_workaround{};
|
||||
Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
|
||||
Category::RendererDebug};
|
||||
|
||||
// System
|
||||
SwitchableSetting<Language, true> language_index{linkage,
|
||||
@ -390,7 +427,11 @@ struct Values {
|
||||
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
|
||||
|
||||
SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
|
||||
#ifdef ANDROID
|
||||
ConsoleMode::Handheld,
|
||||
#else
|
||||
ConsoleMode::Docked,
|
||||
#endif
|
||||
"use_docked_mode",
|
||||
Category::System,
|
||||
Specialization::Radio,
|
||||
@ -534,6 +575,8 @@ bool IsGPULevelExtreme();
|
||||
bool IsGPULevelHigh();
|
||||
|
||||
bool IsFastmemEnabled();
|
||||
void SetNceEnabled(bool is_64bit);
|
||||
bool IsNceEnabled();
|
||||
|
||||
bool IsDockedMode();
|
||||
|
||||
|
@ -129,6 +129,8 @@ ENUM(ShaderBackend, Glsl, Glasm, SpirV);
|
||||
|
||||
ENUM(GpuAccuracy, Normal, High, Extreme);
|
||||
|
||||
ENUM(CpuBackend, Dynarmic, Nce);
|
||||
|
||||
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
|
||||
|
||||
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb);
|
||||
|
42
src/common/signal_chain.cpp
Normal file
42
src/common/signal_chain.cpp
Normal file
@ -0,0 +1,42 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/signal_chain.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
T* LookupLibcSymbol(const char* name) {
|
||||
#if defined(__BIONIC__)
|
||||
Common::DynamicLibrary provider("libc.so");
|
||||
if (!provider.IsOpen()) {
|
||||
UNREACHABLE_MSG("Failed to open libc!");
|
||||
}
|
||||
#else
|
||||
// For other operating environments, we assume the symbol is not overridden.
|
||||
const char* base = nullptr;
|
||||
Common::DynamicLibrary provider(base);
|
||||
#endif
|
||||
|
||||
void* sym = provider.GetSymbolAddress(name);
|
||||
if (sym == nullptr) {
|
||||
sym = dlsym(RTLD_DEFAULT, name);
|
||||
}
|
||||
if (sym == nullptr) {
|
||||
UNREACHABLE_MSG("Unable to find symbol {}!", name);
|
||||
}
|
||||
|
||||
return reinterpret_cast<T*>(sym);
|
||||
}
|
||||
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact) {
|
||||
static auto libc_sigaction = LookupLibcSymbol<decltype(sigaction)>("sigaction");
|
||||
return libc_sigaction(signum, act, oldact);
|
||||
}
|
||||
|
||||
} // namespace Common
|
19
src/common/signal_chain.h
Normal file
19
src/common/signal_chain.h
Normal file
@ -0,0 +1,19 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef _WIN32
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Android's ART overrides sigaction with its own wrapper. This is problematic for SIGSEGV
|
||||
// in particular, because ART's handler accesses tpidr_el0, which conflicts with NCE.
|
||||
// This extracts the libc symbol and calls it directly.
|
||||
int SigAction(int signum, const struct sigaction* act, struct sigaction* oldact);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
#endif
|
@ -926,6 +926,23 @@ if (ENABLE_WEB_SERVICE)
|
||||
target_link_libraries(core PRIVATE web_service)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_arm64 AND (ANDROID OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
|
||||
target_compile_definitions(core PRIVATE -DHAS_NCE)
|
||||
enable_language(C ASM)
|
||||
set(CMAKE_ASM_FLAGS "${CFLAGS} -x assembler-with-cpp")
|
||||
|
||||
target_sources(core PRIVATE
|
||||
arm/nce/arm_nce.cpp
|
||||
arm/nce/arm_nce.h
|
||||
arm/nce/arm_nce.s
|
||||
arm/nce/guest_context.h
|
||||
arm/nce/patch.cpp
|
||||
arm/nce/patch.h
|
||||
arm/nce/instructions.h
|
||||
)
|
||||
target_link_libraries(core PRIVATE merry::oaknut)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
|
||||
target_sources(core PRIVATE
|
||||
arm/dynarmic/arm_dynarmic.h
|
||||
|
@ -201,6 +201,8 @@ void ARM_Interface::Run() {
|
||||
if (True(hr & HaltReason::DataAbort)) {
|
||||
if (system.DebuggerEnabled()) {
|
||||
system.GetDebugger().NotifyThreadWatchpoint(current_thread, *HaltedWatchpoint());
|
||||
} else {
|
||||
LogBacktrace();
|
||||
}
|
||||
current_thread->RequestSuspend(SuspendType::Debug);
|
||||
break;
|
||||
|
@ -81,6 +81,9 @@ public:
|
||||
// thread context to be 800 bytes in size.
|
||||
static_assert(sizeof(ThreadContext64) == 0x320);
|
||||
|
||||
/// Perform any backend-specific initialization.
|
||||
virtual void Initialize() {}
|
||||
|
||||
/// Runs the CPU until an event happens
|
||||
void Run();
|
||||
|
||||
|
400
src/core/arm/nce/arm_nce.cpp
Normal file
400
src/core/arm/nce/arm_nce.cpp
Normal file
@ -0,0 +1,400 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cinttypes>
|
||||
#include <memory>
|
||||
|
||||
#include "common/signal_chain.h"
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#include "core/arm/nce/patch.h"
|
||||
#include "core/core.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
|
||||
#include <signal.h>
|
||||
#include <sys/syscall.h>
|
||||
#include <unistd.h>
|
||||
|
||||
namespace Core {
|
||||
|
||||
namespace {
|
||||
|
||||
struct sigaction g_orig_action;
|
||||
|
||||
// Verify assembly offsets.
|
||||
using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
|
||||
static_assert(offsetof(NativeExecutionParameters, native_context) == TpidrEl0NativeContext);
|
||||
static_assert(offsetof(NativeExecutionParameters, lock) == TpidrEl0Lock);
|
||||
static_assert(offsetof(NativeExecutionParameters, magic) == TpidrEl0TlsMagic);
|
||||
|
||||
fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) {
|
||||
_aarch64_ctx* header = reinterpret_cast<_aarch64_ctx*>(&host_ctx.__reserved);
|
||||
while (header->magic != FPSIMD_MAGIC) {
|
||||
header = reinterpret_cast<_aarch64_ctx*>(reinterpret_cast<char*>(header) + header->size);
|
||||
}
|
||||
return reinterpret_cast<fpsimd_context*>(header);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void* ARM_NCE::RestoreGuestContext(void* raw_context) {
|
||||
// Retrieve the host context.
|
||||
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
|
||||
|
||||
// Thread-local parameters will be located in x9.
|
||||
auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(host_ctx.regs[9]);
|
||||
auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context);
|
||||
|
||||
// Retrieve the host floating point state.
|
||||
auto* fpctx = GetFloatingPointState(host_ctx);
|
||||
|
||||
// Save host callee-saved registers.
|
||||
std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &fpctx->vregs[8],
|
||||
sizeof(guest_ctx->host_ctx.host_saved_vregs));
|
||||
std::memcpy(guest_ctx->host_ctx.host_saved_regs.data(), &host_ctx.regs[19],
|
||||
sizeof(guest_ctx->host_ctx.host_saved_regs));
|
||||
|
||||
// Save stack pointer.
|
||||
guest_ctx->host_ctx.host_sp = host_ctx.sp;
|
||||
|
||||
// Restore all guest state except tpidr_el0.
|
||||
host_ctx.sp = guest_ctx->sp;
|
||||
host_ctx.pc = guest_ctx->pc;
|
||||
host_ctx.pstate = guest_ctx->pstate;
|
||||
fpctx->fpcr = guest_ctx->fpcr;
|
||||
fpctx->fpsr = guest_ctx->fpsr;
|
||||
std::memcpy(host_ctx.regs, guest_ctx->cpu_registers.data(), sizeof(host_ctx.regs));
|
||||
std::memcpy(fpctx->vregs, guest_ctx->vector_registers.data(), sizeof(fpctx->vregs));
|
||||
|
||||
// Return the new thread-local storage pointer.
|
||||
return tpidr;
|
||||
}
|
||||
|
||||
void ARM_NCE::SaveGuestContext(GuestContext* guest_ctx, void* raw_context) {
|
||||
// Retrieve the host context.
|
||||
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
|
||||
|
||||
// Retrieve the host floating point state.
|
||||
auto* fpctx = GetFloatingPointState(host_ctx);
|
||||
|
||||
// Save all guest registers except tpidr_el0.
|
||||
std::memcpy(guest_ctx->cpu_registers.data(), host_ctx.regs, sizeof(host_ctx.regs));
|
||||
std::memcpy(guest_ctx->vector_registers.data(), fpctx->vregs, sizeof(fpctx->vregs));
|
||||
guest_ctx->fpsr = fpctx->fpsr;
|
||||
guest_ctx->fpcr = fpctx->fpcr;
|
||||
guest_ctx->pstate = static_cast<u32>(host_ctx.pstate);
|
||||
guest_ctx->pc = host_ctx.pc;
|
||||
guest_ctx->sp = host_ctx.sp;
|
||||
|
||||
// Restore stack pointer.
|
||||
host_ctx.sp = guest_ctx->host_ctx.host_sp;
|
||||
|
||||
// Restore host callee-saved registers.
|
||||
std::memcpy(&host_ctx.regs[19], guest_ctx->host_ctx.host_saved_regs.data(),
|
||||
sizeof(guest_ctx->host_ctx.host_saved_regs));
|
||||
std::memcpy(&fpctx->vregs[8], guest_ctx->host_ctx.host_saved_vregs.data(),
|
||||
sizeof(guest_ctx->host_ctx.host_saved_vregs));
|
||||
|
||||
// Return from the call on exit by setting pc to x30.
|
||||
host_ctx.pc = guest_ctx->host_ctx.host_saved_regs[11];
|
||||
|
||||
// Clear esr_el1 and return it.
|
||||
host_ctx.regs[0] = guest_ctx->esr_el1.exchange(0);
|
||||
}
|
||||
|
||||
bool ARM_NCE::HandleGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) {
|
||||
auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext;
|
||||
auto* info = static_cast<siginfo_t*>(raw_info);
|
||||
|
||||
// Try to handle an invalid access.
|
||||
// TODO: handle accesses which split a page?
|
||||
const Common::ProcessAddress addr =
|
||||
(reinterpret_cast<u64>(info->si_addr) & ~Memory::YUZU_PAGEMASK);
|
||||
if (guest_ctx->system->ApplicationMemory().InvalidateNCE(addr, Memory::YUZU_PAGESIZE)) {
|
||||
// We handled the access successfully and are returning to guest code.
|
||||
return true;
|
||||
}
|
||||
|
||||
// We can't handle the access, so determine why we crashed.
|
||||
const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr);
|
||||
|
||||
// For data aborts, skip the instruction and return to guest code.
|
||||
// This will allow games to continue in many scenarios where they would otherwise crash.
|
||||
if (!is_prefetch_abort) {
|
||||
host_ctx.pc += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
// This is a prefetch abort.
|
||||
guest_ctx->esr_el1.fetch_or(static_cast<u64>(HaltReason::PrefetchAbort));
|
||||
|
||||
// Forcibly mark the context as locked. We are still running.
|
||||
// We may race with SignalInterrupt here:
|
||||
// - If we lose the race, then SignalInterrupt will send us a signal we are masking,
|
||||
// and it will do nothing when it is unmasked, as we have already left guest code.
|
||||
// - If we win the race, then SignalInterrupt will wait for us to unlock first.
|
||||
auto& thread_params = guest_ctx->parent->running_thread->GetNativeExecutionParameters();
|
||||
thread_params.lock.store(SpinLockLocked);
|
||||
|
||||
// Return to host.
|
||||
SaveGuestContext(guest_ctx, raw_context);
|
||||
return false;
|
||||
}
|
||||
|
||||
void ARM_NCE::HandleHostFault(int sig, void* raw_info, void* raw_context) {
|
||||
return g_orig_action.sa_sigaction(sig, static_cast<siginfo_t*>(raw_info), raw_context);
|
||||
}
|
||||
|
||||
HaltReason ARM_NCE::RunJit() {
|
||||
// Get the thread parameters.
|
||||
// TODO: pass the current thread down from ::Run
|
||||
auto* thread = Kernel::GetCurrentThreadPointer(system.Kernel());
|
||||
auto* thread_params = &thread->GetNativeExecutionParameters();
|
||||
|
||||
{
|
||||
// Lock our core context.
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
// We should not be running.
|
||||
ASSERT(running_thread == nullptr);
|
||||
|
||||
// Check if we need to run. If we have already been halted, we are done.
|
||||
u64 halt = guest_ctx.esr_el1.exchange(0);
|
||||
if (halt != 0) {
|
||||
return static_cast<HaltReason>(halt);
|
||||
}
|
||||
|
||||
// Mark that we are running.
|
||||
running_thread = thread;
|
||||
|
||||
// Acquire the lock on the thread parameters.
|
||||
// This allows us to force synchronization with SignalInterrupt.
|
||||
LockThreadParameters(thread_params);
|
||||
}
|
||||
|
||||
// Assign current members.
|
||||
guest_ctx.parent = this;
|
||||
thread_params->native_context = &guest_ctx;
|
||||
thread_params->tpidr_el0 = guest_ctx.tpidr_el0;
|
||||
thread_params->tpidrro_el0 = guest_ctx.tpidrro_el0;
|
||||
thread_params->is_running = true;
|
||||
|
||||
HaltReason halt{};
|
||||
|
||||
// TODO: finding and creating the post handler needs to be locked
|
||||
// to deal with dynamic loading of NROs.
|
||||
const auto& post_handlers = system.ApplicationProcess()->GetPostHandlers();
|
||||
if (auto it = post_handlers.find(guest_ctx.pc); it != post_handlers.end()) {
|
||||
halt = ReturnToRunCodeByTrampoline(thread_params, &guest_ctx, it->second);
|
||||
} else {
|
||||
halt = ReturnToRunCodeByExceptionLevelChange(thread_id, thread_params);
|
||||
}
|
||||
|
||||
// Unload members.
|
||||
// The thread does not change, so we can persist the old reference.
|
||||
guest_ctx.tpidr_el0 = thread_params->tpidr_el0;
|
||||
thread_params->native_context = nullptr;
|
||||
thread_params->is_running = false;
|
||||
|
||||
// Unlock the thread parameters.
|
||||
UnlockThreadParameters(thread_params);
|
||||
|
||||
{
|
||||
// Lock the core context.
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
// On exit, we no longer have an active thread.
|
||||
running_thread = nullptr;
|
||||
}
|
||||
|
||||
// Return the halt reason.
|
||||
return halt;
|
||||
}
|
||||
|
||||
HaltReason ARM_NCE::StepJit() {
|
||||
return HaltReason::StepThread;
|
||||
}
|
||||
|
||||
u32 ARM_NCE::GetSvcNumber() const {
|
||||
return guest_ctx.svc_swi;
|
||||
}
|
||||
|
||||
ARM_NCE::ARM_NCE(System& system_, bool uses_wall_clock_, std::size_t core_index_)
|
||||
: ARM_Interface{system_, uses_wall_clock_}, core_index{core_index_} {
|
||||
guest_ctx.system = &system_;
|
||||
}
|
||||
|
||||
ARM_NCE::~ARM_NCE() = default;
|
||||
|
||||
void ARM_NCE::Initialize() {
|
||||
thread_id = gettid();
|
||||
|
||||
// Setup our signals
|
||||
static std::once_flag flag;
|
||||
std::call_once(flag, [] {
|
||||
using HandlerType = decltype(sigaction::sa_sigaction);
|
||||
|
||||
sigset_t signal_mask;
|
||||
sigemptyset(&signal_mask);
|
||||
sigaddset(&signal_mask, ReturnToRunCodeByExceptionLevelChangeSignal);
|
||||
sigaddset(&signal_mask, BreakFromRunCodeSignal);
|
||||
sigaddset(&signal_mask, GuestFaultSignal);
|
||||
|
||||
struct sigaction return_to_run_code_action {};
|
||||
return_to_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
|
||||
return_to_run_code_action.sa_sigaction = reinterpret_cast<HandlerType>(
|
||||
&ARM_NCE::ReturnToRunCodeByExceptionLevelChangeSignalHandler);
|
||||
return_to_run_code_action.sa_mask = signal_mask;
|
||||
Common::SigAction(ReturnToRunCodeByExceptionLevelChangeSignal, &return_to_run_code_action,
|
||||
nullptr);
|
||||
|
||||
struct sigaction break_from_run_code_action {};
|
||||
break_from_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
|
||||
break_from_run_code_action.sa_sigaction =
|
||||
reinterpret_cast<HandlerType>(&ARM_NCE::BreakFromRunCodeSignalHandler);
|
||||
break_from_run_code_action.sa_mask = signal_mask;
|
||||
Common::SigAction(BreakFromRunCodeSignal, &break_from_run_code_action, nullptr);
|
||||
|
||||
struct sigaction fault_action {};
|
||||
fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART;
|
||||
fault_action.sa_sigaction =
|
||||
reinterpret_cast<HandlerType>(&ARM_NCE::GuestFaultSignalHandler);
|
||||
fault_action.sa_mask = signal_mask;
|
||||
Common::SigAction(GuestFaultSignal, &fault_action, &g_orig_action);
|
||||
|
||||
// Simplify call for g_orig_action.
|
||||
// These fields occupy the same space in memory, so this should be a no-op in practice.
|
||||
if (!(g_orig_action.sa_flags & SA_SIGINFO)) {
|
||||
g_orig_action.sa_sigaction =
|
||||
reinterpret_cast<decltype(g_orig_action.sa_sigaction)>(g_orig_action.sa_handler);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void ARM_NCE::SetPC(u64 pc) {
|
||||
guest_ctx.pc = pc;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetPC() const {
|
||||
return guest_ctx.pc;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetSP() const {
|
||||
return guest_ctx.sp;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetReg(int index) const {
|
||||
return guest_ctx.cpu_registers[index];
|
||||
}
|
||||
|
||||
void ARM_NCE::SetReg(int index, u64 value) {
|
||||
guest_ctx.cpu_registers[index] = value;
|
||||
}
|
||||
|
||||
u128 ARM_NCE::GetVectorReg(int index) const {
|
||||
return guest_ctx.vector_registers[index];
|
||||
}
|
||||
|
||||
void ARM_NCE::SetVectorReg(int index, u128 value) {
|
||||
guest_ctx.vector_registers[index] = value;
|
||||
}
|
||||
|
||||
u32 ARM_NCE::GetPSTATE() const {
|
||||
return guest_ctx.pstate;
|
||||
}
|
||||
|
||||
void ARM_NCE::SetPSTATE(u32 pstate) {
|
||||
guest_ctx.pstate = pstate;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetTlsAddress() const {
|
||||
return guest_ctx.tpidrro_el0;
|
||||
}
|
||||
|
||||
void ARM_NCE::SetTlsAddress(u64 address) {
|
||||
guest_ctx.tpidrro_el0 = address;
|
||||
}
|
||||
|
||||
u64 ARM_NCE::GetTPIDR_EL0() const {
|
||||
return guest_ctx.tpidr_el0;
|
||||
}
|
||||
|
||||
void ARM_NCE::SetTPIDR_EL0(u64 value) {
|
||||
guest_ctx.tpidr_el0 = value;
|
||||
}
|
||||
|
||||
void ARM_NCE::SaveContext(ThreadContext64& ctx) const {
|
||||
ctx.cpu_registers = guest_ctx.cpu_registers;
|
||||
ctx.sp = guest_ctx.sp;
|
||||
ctx.pc = guest_ctx.pc;
|
||||
ctx.pstate = guest_ctx.pstate;
|
||||
ctx.vector_registers = guest_ctx.vector_registers;
|
||||
ctx.fpcr = guest_ctx.fpcr;
|
||||
ctx.fpsr = guest_ctx.fpsr;
|
||||
ctx.tpidr = guest_ctx.tpidr_el0;
|
||||
}
|
||||
|
||||
void ARM_NCE::LoadContext(const ThreadContext64& ctx) {
|
||||
guest_ctx.cpu_registers = ctx.cpu_registers;
|
||||
guest_ctx.sp = ctx.sp;
|
||||
guest_ctx.pc = ctx.pc;
|
||||
guest_ctx.pstate = ctx.pstate;
|
||||
guest_ctx.vector_registers = ctx.vector_registers;
|
||||
guest_ctx.fpcr = ctx.fpcr;
|
||||
guest_ctx.fpsr = ctx.fpsr;
|
||||
guest_ctx.tpidr_el0 = ctx.tpidr;
|
||||
}
|
||||
|
||||
void ARM_NCE::SignalInterrupt() {
|
||||
// Lock core context.
|
||||
std::scoped_lock lk{lock};
|
||||
|
||||
// Add break loop condition.
|
||||
guest_ctx.esr_el1.fetch_or(static_cast<u64>(HaltReason::BreakLoop));
|
||||
|
||||
// If there is no thread running, we are done.
|
||||
if (running_thread == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Lock the thread context.
|
||||
auto* params = &running_thread->GetNativeExecutionParameters();
|
||||
LockThreadParameters(params);
|
||||
|
||||
if (params->is_running) {
|
||||
// We should signal to the running thread.
|
||||
// The running thread will unlock the thread context.
|
||||
syscall(SYS_tkill, thread_id, BreakFromRunCodeSignal);
|
||||
} else {
|
||||
// If the thread is no longer running, we have nothing to do.
|
||||
UnlockThreadParameters(params);
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_NCE::ClearInterrupt() {
|
||||
guest_ctx.esr_el1 = {};
|
||||
}
|
||||
|
||||
void ARM_NCE::ClearInstructionCache() {
|
||||
// TODO: This is not possible to implement correctly on Linux because
|
||||
// we do not have any access to ic iallu.
|
||||
|
||||
// Require accesses to complete.
|
||||
std::atomic_thread_fence(std::memory_order_seq_cst);
|
||||
}
|
||||
|
||||
void ARM_NCE::InvalidateCacheRange(u64 addr, std::size_t size) {
|
||||
this->ClearInstructionCache();
|
||||
}
|
||||
|
||||
void ARM_NCE::ClearExclusiveState() {
|
||||
// No-op.
|
||||
}
|
||||
|
||||
void ARM_NCE::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
// No-op. Page table is never used.
|
||||
}
|
||||
|
||||
} // namespace Core
|
108
src/core/arm/nce/arm_nce.h
Normal file
108
src/core/arm/nce/arm_nce.h
Normal file
@ -0,0 +1,108 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/nce/guest_context.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
|
||||
class ARM_NCE final : public ARM_Interface {
|
||||
public:
|
||||
ARM_NCE(System& system_, bool uses_wall_clock_, std::size_t core_index_);
|
||||
|
||||
~ARM_NCE() override;
|
||||
|
||||
void Initialize() override;
|
||||
void SetPC(u64 pc) override;
|
||||
u64 GetPC() const override;
|
||||
u64 GetSP() const override;
|
||||
u64 GetReg(int index) const override;
|
||||
void SetReg(int index, u64 value) override;
|
||||
u128 GetVectorReg(int index) const override;
|
||||
void SetVectorReg(int index, u128 value) override;
|
||||
|
||||
u32 GetPSTATE() const override;
|
||||
void SetPSTATE(u32 pstate) override;
|
||||
u64 GetTlsAddress() const override;
|
||||
void SetTlsAddress(u64 address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
|
||||
Architecture GetArchitecture() const override {
|
||||
return Architecture::Aarch64;
|
||||
}
|
||||
|
||||
void SaveContext(ThreadContext32& ctx) const override {}
|
||||
void SaveContext(ThreadContext64& ctx) const override;
|
||||
void LoadContext(const ThreadContext32& ctx) override {}
|
||||
void LoadContext(const ThreadContext64& ctx) override;
|
||||
|
||||
void SignalInterrupt() override;
|
||||
void ClearInterrupt() override;
|
||||
void ClearExclusiveState() override;
|
||||
void ClearInstructionCache() override;
|
||||
void InvalidateCacheRange(u64 addr, std::size_t size) override;
|
||||
void PageTableChanged(Common::PageTable& new_page_table,
|
||||
std::size_t new_address_space_size_in_bits) override;
|
||||
|
||||
protected:
|
||||
HaltReason RunJit() override;
|
||||
HaltReason StepJit() override;
|
||||
|
||||
u32 GetSvcNumber() const override;
|
||||
|
||||
const Kernel::DebugWatchpoint* HaltedWatchpoint() const override {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void RewindBreakpointInstruction() override {}
|
||||
|
||||
private:
|
||||
// Assembly definitions.
|
||||
static HaltReason ReturnToRunCodeByTrampoline(void* tpidr, GuestContext* ctx,
|
||||
u64 trampoline_addr);
|
||||
static HaltReason ReturnToRunCodeByExceptionLevelChange(int tid, void* tpidr);
|
||||
|
||||
static void ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info,
|
||||
void* raw_context);
|
||||
static void BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context);
|
||||
static void GuestFaultSignalHandler(int sig, void* info, void* raw_context);
|
||||
|
||||
static void LockThreadParameters(void* tpidr);
|
||||
static void UnlockThreadParameters(void* tpidr);
|
||||
|
||||
private:
|
||||
// C++ implementation functions for assembly definitions.
|
||||
static void* RestoreGuestContext(void* raw_context);
|
||||
static void SaveGuestContext(GuestContext* ctx, void* raw_context);
|
||||
static bool HandleGuestFault(GuestContext* ctx, void* info, void* raw_context);
|
||||
static void HandleHostFault(int sig, void* info, void* raw_context);
|
||||
|
||||
public:
|
||||
// Members set on initialization.
|
||||
std::size_t core_index{};
|
||||
pid_t thread_id{-1};
|
||||
|
||||
// Core context.
|
||||
GuestContext guest_ctx;
|
||||
|
||||
// Thread and invalidation info.
|
||||
std::mutex lock;
|
||||
Kernel::KThread* running_thread{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
222
src/core/arm/nce/arm_nce.s
Normal file
222
src/core/arm/nce/arm_nce.s
Normal file
@ -0,0 +1,222 @@
|
||||
/* SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project */
|
||||
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
#include "core/arm/nce/arm_nce_asm_definitions.h"
|
||||
|
||||
#define LOAD_IMMEDIATE_32(reg, val) \
|
||||
mov reg, #(((val) >> 0x00) & 0xFFFF); \
|
||||
movk reg, #(((val) >> 0x10) & 0xFFFF), lsl #16
|
||||
|
||||
|
||||
/* static HaltReason Core::ARM_NCE::ReturnToRunCodeByTrampoline(void* tpidr, Core::GuestContext* ctx, u64 trampoline_addr) */
|
||||
.section .text._ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm
|
||||
.type _ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm, %function
|
||||
_ZN4Core7ARM_NCE27ReturnToRunCodeByTrampolineEPvPNS_12GuestContextEm:
|
||||
/* Back up host sp to x3. */
|
||||
/* Back up host tpidr_el0 to x4. */
|
||||
mov x3, sp
|
||||
mrs x4, tpidr_el0
|
||||
|
||||
/* Load guest sp. x5 is used as a scratch register. */
|
||||
ldr x5, [x1, #(GuestContextSp)]
|
||||
mov sp, x5
|
||||
|
||||
/* Offset GuestContext pointer to the host member. */
|
||||
add x5, x1, #(GuestContextHostContext)
|
||||
|
||||
/* Save original host sp and tpidr_el0 (x3, x4) to host context. */
|
||||
stp x3, x4, [x5, #(HostContextSpTpidrEl0)]
|
||||
|
||||
/* Save all callee-saved host GPRs. */
|
||||
stp x19, x20, [x5, #(HostContextRegs+0x0)]
|
||||
stp x21, x22, [x5, #(HostContextRegs+0x10)]
|
||||
stp x23, x24, [x5, #(HostContextRegs+0x20)]
|
||||
stp x25, x26, [x5, #(HostContextRegs+0x30)]
|
||||
stp x27, x28, [x5, #(HostContextRegs+0x40)]
|
||||
stp x29, x30, [x5, #(HostContextRegs+0x50)]
|
||||
|
||||
/* Save all callee-saved host FPRs. */
|
||||
stp q8, q9, [x5, #(HostContextVregs+0x0)]
|
||||
stp q10, q11, [x5, #(HostContextVregs+0x20)]
|
||||
stp q12, q13, [x5, #(HostContextVregs+0x40)]
|
||||
stp q14, q15, [x5, #(HostContextVregs+0x60)]
|
||||
|
||||
/* Load guest tpidr_el0 from argument. */
|
||||
msr tpidr_el0, x0
|
||||
|
||||
/* Tail call the trampoline to restore guest state. */
|
||||
br x2
|
||||
|
||||
|
||||
/* static HaltReason Core::ARM_NCE::ReturnToRunCodeByExceptionLevelChange(int tid, void* tpidr) */
|
||||
.section .text._ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv
|
||||
.type _ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv, %function
|
||||
_ZN4Core7ARM_NCE37ReturnToRunCodeByExceptionLevelChangeEiPv:
|
||||
/* This jumps to the signal handler, which will restore the entire context. */
|
||||
/* On entry, x0 = thread id, which is already in the right place. */
|
||||
|
||||
/* Move tpidr to x9 so it is not trampled. */
|
||||
mov x9, x1
|
||||
|
||||
/* Set up arguments. */
|
||||
mov x8, #(__NR_tkill)
|
||||
mov x1, #(ReturnToRunCodeByExceptionLevelChangeSignal)
|
||||
|
||||
/* Tail call the signal handler. */
|
||||
svc #0
|
||||
|
||||
/* Block execution from flowing here. */
|
||||
brk #1000
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::ReturnToRunCodeByExceptionLevelChangeSignalHandler(int sig, void* info, void* raw_context) */
|
||||
.section .text._ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_
|
||||
.type _ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_, %function
|
||||
_ZN4Core7ARM_NCE50ReturnToRunCodeByExceptionLevelChangeSignalHandlerEiPvS1_:
|
||||
stp x29, x30, [sp, #-0x10]!
|
||||
mov x29, sp
|
||||
|
||||
/* Call the context restorer with the raw context. */
|
||||
mov x0, x2
|
||||
bl _ZN4Core7ARM_NCE19RestoreGuestContextEPv
|
||||
|
||||
/* Save the old value of tpidr_el0. */
|
||||
mrs x8, tpidr_el0
|
||||
ldr x9, [x0, #(TpidrEl0NativeContext)]
|
||||
str x8, [x9, #(GuestContextHostContext + HostContextTpidrEl0)]
|
||||
|
||||
/* Set our new tpidr_el0. */
|
||||
msr tpidr_el0, x0
|
||||
|
||||
/* Unlock the context. */
|
||||
bl _ZN4Core7ARM_NCE22UnlockThreadParametersEPv
|
||||
|
||||
/* Returning from here will enter the guest. */
|
||||
ldp x29, x30, [sp], #0x10
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::BreakFromRunCodeSignalHandler(int sig, void* info, void* raw_context) */
|
||||
.section .text._ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_
|
||||
.type _ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_, %function
|
||||
_ZN4Core7ARM_NCE29BreakFromRunCodeSignalHandlerEiPvS1_:
|
||||
/* Check to see if we have the correct TLS magic. */
|
||||
mrs x8, tpidr_el0
|
||||
ldr w9, [x8, #(TpidrEl0TlsMagic)]
|
||||
|
||||
LOAD_IMMEDIATE_32(w10, TlsMagic)
|
||||
|
||||
cmp w9, w10
|
||||
b.ne 1f
|
||||
|
||||
/* Correct TLS magic, so this is a guest interrupt. */
|
||||
/* Restore host tpidr_el0. */
|
||||
ldr x0, [x8, #(TpidrEl0NativeContext)]
|
||||
ldr x3, [x0, #(GuestContextHostContext + HostContextTpidrEl0)]
|
||||
msr tpidr_el0, x3
|
||||
|
||||
/* Tail call the restorer. */
|
||||
mov x1, x2
|
||||
b _ZN4Core7ARM_NCE16SaveGuestContextEPNS_12GuestContextEPv
|
||||
|
||||
/* Returning from here will enter host code. */
|
||||
|
||||
1:
|
||||
/* Incorrect TLS magic, so this is a spurious signal. */
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::GuestFaultSignalHandler(int sig, void* info, void* raw_context) */
|
||||
.section .text._ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_
|
||||
.type _ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_, %function
|
||||
_ZN4Core7ARM_NCE23GuestFaultSignalHandlerEiPvS1_:
|
||||
/* Check to see if we have the correct TLS magic. */
|
||||
mrs x8, tpidr_el0
|
||||
ldr w9, [x8, #(TpidrEl0TlsMagic)]
|
||||
|
||||
LOAD_IMMEDIATE_32(w10, TlsMagic)
|
||||
|
||||
cmp w9, w10
|
||||
b.eq 1f
|
||||
|
||||
/* Incorrect TLS magic, so this is a host fault. */
|
||||
/* Tail call the handler. */
|
||||
b _ZN4Core7ARM_NCE15HandleHostFaultEiPvS1_
|
||||
|
||||
1:
|
||||
/* Correct TLS magic, so this is a guest fault. */
|
||||
stp x29, x30, [sp, #-0x20]!
|
||||
str x19, [sp, #0x10]
|
||||
mov x29, sp
|
||||
|
||||
/* Save the old tpidr_el0. */
|
||||
mov x19, x8
|
||||
|
||||
/* Restore host tpidr_el0. */
|
||||
ldr x0, [x8, #(TpidrEl0NativeContext)]
|
||||
ldr x3, [x0, #(GuestContextHostContext + HostContextTpidrEl0)]
|
||||
msr tpidr_el0, x3
|
||||
|
||||
/* Call the handler. */
|
||||
bl _ZN4Core7ARM_NCE16HandleGuestFaultEPNS_12GuestContextEPvS3_
|
||||
|
||||
/* If the handler returned false, we want to preserve the host tpidr_el0. */
|
||||
cbz x0, 2f
|
||||
|
||||
/* Otherwise, restore guest tpidr_el0. */
|
||||
msr tpidr_el0, x19
|
||||
|
||||
2:
|
||||
ldr x19, [sp, #0x10]
|
||||
ldp x29, x30, [sp], #0x20
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::LockThreadParameters(void* tpidr) */
|
||||
.section .text._ZN4Core7ARM_NCE20LockThreadParametersEPv, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE20LockThreadParametersEPv
|
||||
.type _ZN4Core7ARM_NCE20LockThreadParametersEPv, %function
|
||||
_ZN4Core7ARM_NCE20LockThreadParametersEPv:
|
||||
/* Offset to lock member. */
|
||||
add x0, x0, #(TpidrEl0Lock)
|
||||
|
||||
1:
|
||||
/* Clear the monitor. */
|
||||
clrex
|
||||
|
||||
2:
|
||||
/* Load-linked with acquire ordering. */
|
||||
ldaxr w1, [x0]
|
||||
|
||||
/* If the value was SpinLockLocked, clear monitor and retry. */
|
||||
cbz w1, 1b
|
||||
|
||||
/* Store-conditional SpinLockLocked with relaxed ordering. */
|
||||
stxr w1, wzr, [x0]
|
||||
|
||||
/* If we failed to store, retry. */
|
||||
cbnz w1, 2b
|
||||
|
||||
ret
|
||||
|
||||
|
||||
/* static void Core::ARM_NCE::UnlockThreadParameters(void* tpidr) */
|
||||
.section .text._ZN4Core7ARM_NCE22UnlockThreadParametersEPv, "ax", %progbits
|
||||
.global _ZN4Core7ARM_NCE22UnlockThreadParametersEPv
|
||||
.type _ZN4Core7ARM_NCE22UnlockThreadParametersEPv, %function
|
||||
_ZN4Core7ARM_NCE22UnlockThreadParametersEPv:
|
||||
/* Offset to lock member. */
|
||||
add x0, x0, #(TpidrEl0Lock)
|
||||
|
||||
/* Load SpinLockUnlocked. */
|
||||
mov w1, #(SpinLockUnlocked)
|
||||
|
||||
/* Store value with release ordering. */
|
||||
stlr w1, [x0]
|
||||
|
||||
ret
|
29
src/core/arm/nce/arm_nce_asm_definitions.h
Normal file
29
src/core/arm/nce/arm_nce_asm_definitions.h
Normal file
@ -0,0 +1,29 @@
|
||||
/* SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project */
|
||||
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
#pragma once
|
||||
|
||||
#define __ASSEMBLY__
|
||||
|
||||
#include <asm-generic/signal.h>
|
||||
#include <asm-generic/unistd.h>
|
||||
|
||||
#define ReturnToRunCodeByExceptionLevelChangeSignal SIGUSR2
|
||||
#define BreakFromRunCodeSignal SIGURG
|
||||
#define GuestFaultSignal SIGSEGV
|
||||
|
||||
#define GuestContextSp 0xF8
|
||||
#define GuestContextHostContext 0x320
|
||||
|
||||
#define HostContextSpTpidrEl0 0xE0
|
||||
#define HostContextTpidrEl0 0xE8
|
||||
#define HostContextRegs 0x0
|
||||
#define HostContextVregs 0x60
|
||||
|
||||
#define TpidrEl0NativeContext 0x10
|
||||
#define TpidrEl0Lock 0x18
|
||||
#define TpidrEl0TlsMagic 0x20
|
||||
#define TlsMagic 0x555a5559
|
||||
|
||||
#define SpinLockLocked 0
|
||||
#define SpinLockUnlocked 1
|
50
src/core/arm/nce/guest_context.h
Normal file
50
src/core/arm/nce/guest_context.h
Normal file
@ -0,0 +1,50 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/nce/arm_nce_asm_definitions.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class ARM_NCE;
|
||||
class System;
|
||||
|
||||
struct HostContext {
|
||||
alignas(16) std::array<u64, 12> host_saved_regs{};
|
||||
alignas(16) std::array<u128, 8> host_saved_vregs{};
|
||||
u64 host_sp{};
|
||||
void* host_tpidr_el0{};
|
||||
};
|
||||
|
||||
struct GuestContext {
|
||||
std::array<u64, 31> cpu_registers{};
|
||||
u64 sp{};
|
||||
u64 pc{};
|
||||
u32 fpcr{};
|
||||
u32 fpsr{};
|
||||
std::array<u128, 32> vector_registers{};
|
||||
u32 pstate{};
|
||||
alignas(16) HostContext host_ctx{};
|
||||
u64 tpidrro_el0{};
|
||||
u64 tpidr_el0{};
|
||||
std::atomic<u64> esr_el1{};
|
||||
u32 nzcv{};
|
||||
u32 svc_swi{};
|
||||
System* system{};
|
||||
ARM_NCE* parent{};
|
||||
};
|
||||
|
||||
// Verify assembly offsets.
|
||||
static_assert(offsetof(GuestContext, sp) == GuestContextSp);
|
||||
static_assert(offsetof(GuestContext, host_ctx) == GuestContextHostContext);
|
||||
static_assert(offsetof(HostContext, host_sp) == HostContextSpTpidrEl0);
|
||||
static_assert(offsetof(HostContext, host_tpidr_el0) - 8 == HostContextSpTpidrEl0);
|
||||
static_assert(offsetof(HostContext, host_tpidr_el0) == HostContextTpidrEl0);
|
||||
static_assert(offsetof(HostContext, host_saved_regs) == HostContextRegs);
|
||||
static_assert(offsetof(HostContext, host_saved_vregs) == HostContextVregs);
|
||||
|
||||
} // namespace Core
|
147
src/core/arm/nce/instructions.h
Normal file
147
src/core/arm/nce/instructions.h
Normal file
@ -0,0 +1,147 @@
|
||||
// SPDX-FileCopyrightText: Copyright © 2020 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: MPL-2.0
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::NCE {
|
||||
|
||||
enum SystemRegister : u32 {
|
||||
TpidrEl0 = 0x5E82,
|
||||
TpidrroEl0 = 0x5E83,
|
||||
CntfrqEl0 = 0x5F00,
|
||||
CntpctEl0 = 0x5F01,
|
||||
};
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/SVC--Supervisor-Call-
|
||||
union SVC {
|
||||
constexpr explicit SVC(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return (this->GetSig0() == 0x1 && this->GetSig1() == 0x6A0);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig0() {
|
||||
return decltype(sig0)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetValue() {
|
||||
return decltype(value)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig1() {
|
||||
return decltype(sig1)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> sig0; // 0x1
|
||||
BitField<5, 16, u32> value; // 16-bit immediate
|
||||
BitField<21, 11, u32> sig1; // 0x6A0
|
||||
};
|
||||
static_assert(sizeof(SVC) == sizeof(u32));
|
||||
static_assert(SVC(0xD40000C1).Verify());
|
||||
static_assert(SVC(0xD40000C1).GetValue() == 0x6);
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/MRS--Move-System-Register-
|
||||
union MRS {
|
||||
constexpr explicit MRS(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return (this->GetSig() == 0xD53);
|
||||
}
|
||||
|
||||
constexpr u32 GetRt() {
|
||||
return decltype(rt)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSystemReg() {
|
||||
return decltype(system_reg)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig() {
|
||||
return decltype(sig)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> rt; // destination register
|
||||
BitField<5, 15, u32> system_reg; // source system register
|
||||
BitField<20, 12, u32> sig; // 0xD53
|
||||
};
|
||||
static_assert(sizeof(MRS) == sizeof(u32));
|
||||
static_assert(MRS(0xD53BE020).Verify());
|
||||
static_assert(MRS(0xD53BE020).GetSystemReg() == CntpctEl0);
|
||||
static_assert(MRS(0xD53BE020).GetRt() == 0x0);
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/MSR--register---Move-general-purpose-register-to-System-Register-
|
||||
union MSR {
|
||||
constexpr explicit MSR(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return this->GetSig() == 0xD51;
|
||||
}
|
||||
|
||||
constexpr u32 GetRt() {
|
||||
return decltype(rt)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSystemReg() {
|
||||
return decltype(system_reg)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 GetSig() {
|
||||
return decltype(sig)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> rt; // source register
|
||||
BitField<5, 15, u32> system_reg; // destination system register
|
||||
BitField<20, 12, u32> sig; // 0xD51
|
||||
};
|
||||
static_assert(sizeof(MSR) == sizeof(u32));
|
||||
static_assert(MSR(0xD51BD040).Verify());
|
||||
static_assert(MSR(0xD51BD040).GetSystemReg() == TpidrEl0);
|
||||
static_assert(MSR(0xD51BD040).GetRt() == 0x0);
|
||||
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/LDXR--Load-Exclusive-Register-
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/LDXP--Load-Exclusive-Pair-of-Registers-
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/STXR--Store-Exclusive-Register-
|
||||
// https://developer.arm.com/documentation/ddi0596/2021-12/Base-Instructions/STXP--Store-Exclusive-Pair-of-registers-
|
||||
union Exclusive {
|
||||
constexpr explicit Exclusive(u32 raw_) : raw{raw_} {}
|
||||
|
||||
constexpr bool Verify() {
|
||||
return this->GetSig() == 0x10;
|
||||
}
|
||||
|
||||
constexpr u32 GetSig() {
|
||||
return decltype(sig)::ExtractValue(raw);
|
||||
}
|
||||
|
||||
constexpr u32 AsOrdered() {
|
||||
return raw | decltype(o0)::FormatValue(1);
|
||||
}
|
||||
|
||||
u32 raw;
|
||||
|
||||
private:
|
||||
BitField<0, 5, u32> rt; // memory operand
|
||||
BitField<5, 5, u32> rn; // register operand 1
|
||||
BitField<10, 5, u32> rt2; // register operand 2
|
||||
BitField<15, 1, u32> o0; // ordered
|
||||
BitField<16, 5, u32> rs; // status register
|
||||
BitField<21, 2, u32> l; // operation type
|
||||
BitField<23, 7, u32> sig; // 0x10
|
||||
BitField<30, 2, u32> size; // size
|
||||
};
|
||||
static_assert(Exclusive(0xC85FFC00).Verify());
|
||||
static_assert(Exclusive(0xC85FFC00).AsOrdered() == 0xC85FFC00);
|
||||
static_assert(Exclusive(0xC85F7C00).AsOrdered() == 0xC85FFC00);
|
||||
static_assert(Exclusive(0xC8200440).AsOrdered() == 0xC8208440);
|
||||
|
||||
} // namespace Core::NCE
|
474
src/core/arm/nce/patch.cpp
Normal file
474
src/core/arm/nce/patch.cpp
Normal file
@ -0,0 +1,474 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/arm64/native_clock.h"
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/literals.h"
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#include "core/arm/nce/guest_context.h"
|
||||
#include "core/arm/nce/instructions.h"
|
||||
#include "core/arm/nce/patch.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/svc.h"
|
||||
|
||||
namespace Core::NCE {
|
||||
|
||||
using namespace Common::Literals;
|
||||
using namespace oaknut::util;
|
||||
|
||||
using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters;
|
||||
|
||||
constexpr size_t MaxRelativeBranch = 128_MiB;
|
||||
constexpr u32 ModuleCodeIndex = 0x24 / sizeof(u32);
|
||||
|
||||
Patcher::Patcher() : c(m_patch_instructions) {}
|
||||
|
||||
Patcher::~Patcher() = default;
|
||||
|
||||
void Patcher::PatchText(const Kernel::PhysicalMemory& program_image,
|
||||
const Kernel::CodeSet::Segment& code) {
|
||||
|
||||
// Write save context helper function.
|
||||
c.l(m_save_context);
|
||||
WriteSaveContext();
|
||||
|
||||
// Write load context helper function.
|
||||
c.l(m_load_context);
|
||||
WriteLoadContext();
|
||||
|
||||
// Retrieve text segment data.
|
||||
const auto text = std::span{program_image}.subspan(code.offset, code.size);
|
||||
const auto text_words =
|
||||
std::span<const u32>{reinterpret_cast<const u32*>(text.data()), text.size() / sizeof(u32)};
|
||||
|
||||
// Loop through instructions, patching as needed.
|
||||
for (u32 i = ModuleCodeIndex; i < static_cast<u32>(text_words.size()); i++) {
|
||||
const u32 inst = text_words[i];
|
||||
|
||||
const auto AddRelocations = [&] {
|
||||
const uintptr_t this_offset = i * sizeof(u32);
|
||||
const uintptr_t next_offset = this_offset + sizeof(u32);
|
||||
|
||||
// Relocate from here to patch.
|
||||
this->BranchToPatch(this_offset);
|
||||
|
||||
// Relocate from patch to next instruction.
|
||||
return next_offset;
|
||||
};
|
||||
|
||||
// SVC
|
||||
if (auto svc = SVC{inst}; svc.Verify()) {
|
||||
WriteSvcTrampoline(AddRelocations(), svc.GetValue());
|
||||
continue;
|
||||
}
|
||||
|
||||
// MRS Xn, TPIDR_EL0
|
||||
// MRS Xn, TPIDRRO_EL0
|
||||
if (auto mrs = MRS{inst};
|
||||
mrs.Verify() && (mrs.GetSystemReg() == TpidrroEl0 || mrs.GetSystemReg() == TpidrEl0)) {
|
||||
const auto src_reg = mrs.GetSystemReg() == TpidrroEl0 ? oaknut::SystemReg::TPIDRRO_EL0
|
||||
: oaknut::SystemReg::TPIDR_EL0;
|
||||
const auto dest_reg = oaknut::XReg{static_cast<int>(mrs.GetRt())};
|
||||
WriteMrsHandler(AddRelocations(), dest_reg, src_reg);
|
||||
continue;
|
||||
}
|
||||
|
||||
// MRS Xn, CNTPCT_EL0
|
||||
if (auto mrs = MRS{inst}; mrs.Verify() && mrs.GetSystemReg() == CntpctEl0) {
|
||||
WriteCntpctHandler(AddRelocations(), oaknut::XReg{static_cast<int>(mrs.GetRt())});
|
||||
continue;
|
||||
}
|
||||
|
||||
// MRS Xn, CNTFRQ_EL0
|
||||
if (auto mrs = MRS{inst}; mrs.Verify() && mrs.GetSystemReg() == CntfrqEl0) {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
// MSR TPIDR_EL0, Xn
|
||||
if (auto msr = MSR{inst}; msr.Verify() && msr.GetSystemReg() == TpidrEl0) {
|
||||
WriteMsrHandler(AddRelocations(), oaknut::XReg{static_cast<int>(msr.GetRt())});
|
||||
continue;
|
||||
}
|
||||
|
||||
if (auto exclusive = Exclusive{inst}; exclusive.Verify()) {
|
||||
m_exclusives.push_back(i);
|
||||
}
|
||||
}
|
||||
|
||||
// Determine patching mode for the final relocation step
|
||||
const size_t image_size = program_image.size();
|
||||
this->mode = image_size > MaxRelativeBranch ? PatchMode::PreText : PatchMode::PostData;
|
||||
}
|
||||
|
||||
void Patcher::RelocateAndCopy(Common::ProcessAddress load_base,
|
||||
const Kernel::CodeSet::Segment& code,
|
||||
Kernel::PhysicalMemory& program_image,
|
||||
EntryTrampolines* out_trampolines) {
|
||||
const size_t patch_size = GetSectionSize();
|
||||
const size_t image_size = program_image.size();
|
||||
|
||||
// Retrieve text segment data.
|
||||
const auto text = std::span{program_image}.subspan(code.offset, code.size);
|
||||
const auto text_words =
|
||||
std::span<u32>{reinterpret_cast<u32*>(text.data()), text.size() / sizeof(u32)};
|
||||
|
||||
const auto ApplyBranchToPatchRelocation = [&](u32* target, const Relocation& rel) {
|
||||
oaknut::CodeGenerator rc{target};
|
||||
if (mode == PatchMode::PreText) {
|
||||
rc.B(rel.patch_offset - patch_size - rel.module_offset);
|
||||
} else {
|
||||
rc.B(image_size - rel.module_offset + rel.patch_offset);
|
||||
}
|
||||
};
|
||||
|
||||
const auto ApplyBranchToModuleRelocation = [&](u32* target, const Relocation& rel) {
|
||||
oaknut::CodeGenerator rc{target};
|
||||
if (mode == PatchMode::PreText) {
|
||||
rc.B(patch_size - rel.patch_offset + rel.module_offset);
|
||||
} else {
|
||||
rc.B(rel.module_offset - image_size - rel.patch_offset);
|
||||
}
|
||||
};
|
||||
|
||||
const auto RebasePatch = [&](ptrdiff_t patch_offset) {
|
||||
if (mode == PatchMode::PreText) {
|
||||
return GetInteger(load_base) + patch_offset;
|
||||
} else {
|
||||
return GetInteger(load_base) + image_size + patch_offset;
|
||||
}
|
||||
};
|
||||
|
||||
const auto RebasePc = [&](uintptr_t module_offset) {
|
||||
if (mode == PatchMode::PreText) {
|
||||
return GetInteger(load_base) + patch_size + module_offset;
|
||||
} else {
|
||||
return GetInteger(load_base) + module_offset;
|
||||
}
|
||||
};
|
||||
|
||||
// We are now ready to relocate!
|
||||
for (const Relocation& rel : m_branch_to_patch_relocations) {
|
||||
ApplyBranchToPatchRelocation(text_words.data() + rel.module_offset / sizeof(u32), rel);
|
||||
}
|
||||
for (const Relocation& rel : m_branch_to_module_relocations) {
|
||||
ApplyBranchToModuleRelocation(m_patch_instructions.data() + rel.patch_offset / sizeof(u32),
|
||||
rel);
|
||||
}
|
||||
|
||||
// Rewrite PC constants and record post trampolines
|
||||
for (const Relocation& rel : m_write_module_pc_relocations) {
|
||||
oaknut::CodeGenerator rc{m_patch_instructions.data() + rel.patch_offset / sizeof(u32)};
|
||||
rc.dx(RebasePc(rel.module_offset));
|
||||
}
|
||||
for (const Trampoline& rel : m_trampolines) {
|
||||
out_trampolines->insert({RebasePc(rel.module_offset), RebasePatch(rel.patch_offset)});
|
||||
}
|
||||
|
||||
// Cortex-A57 seems to treat all exclusives as ordered, but newer processors do not.
|
||||
// Convert to ordered to preserve this assumption.
|
||||
for (const ModuleTextAddress i : m_exclusives) {
|
||||
auto exclusive = Exclusive{text_words[i]};
|
||||
text_words[i] = exclusive.AsOrdered();
|
||||
}
|
||||
|
||||
// Copy to program image
|
||||
if (this->mode == PatchMode::PreText) {
|
||||
std::memcpy(program_image.data(), m_patch_instructions.data(),
|
||||
m_patch_instructions.size() * sizeof(u32));
|
||||
} else {
|
||||
program_image.resize(image_size + patch_size);
|
||||
std::memcpy(program_image.data() + image_size, m_patch_instructions.data(),
|
||||
m_patch_instructions.size() * sizeof(u32));
|
||||
}
|
||||
}
|
||||
|
||||
size_t Patcher::GetSectionSize() const noexcept {
|
||||
return Common::AlignUp(m_patch_instructions.size() * sizeof(u32), Core::Memory::YUZU_PAGESIZE);
|
||||
}
|
||||
|
||||
void Patcher::WriteLoadContext() {
|
||||
// This function was called, which modifies X30, so use that as a scratch register.
|
||||
// SP contains the guest X30, so save our return X30 to SP + 8, since we have allocated 16 bytes
|
||||
// of stack.
|
||||
c.STR(X30, SP, 8);
|
||||
c.MRS(X30, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X30, X30, offsetof(NativeExecutionParameters, native_context));
|
||||
|
||||
// Load system registers.
|
||||
c.LDR(W0, X30, offsetof(GuestContext, fpsr));
|
||||
c.MSR(oaknut::SystemReg::FPSR, X0);
|
||||
c.LDR(W0, X30, offsetof(GuestContext, fpcr));
|
||||
c.MSR(oaknut::SystemReg::FPCR, X0);
|
||||
c.LDR(W0, X30, offsetof(GuestContext, nzcv));
|
||||
c.MSR(oaknut::SystemReg::NZCV, X0);
|
||||
|
||||
// Load all vector registers.
|
||||
static constexpr size_t VEC_OFF = offsetof(GuestContext, vector_registers);
|
||||
for (int i = 0; i <= 30; i += 2) {
|
||||
c.LDP(oaknut::QReg{i}, oaknut::QReg{i + 1}, X30, VEC_OFF + 16 * i);
|
||||
}
|
||||
|
||||
// Load all general-purpose registers except X30.
|
||||
for (int i = 0; i <= 28; i += 2) {
|
||||
c.LDP(oaknut::XReg{i}, oaknut::XReg{i + 1}, X30, 8 * i);
|
||||
}
|
||||
|
||||
// Reload our return X30 from the stack and return.
|
||||
// The patch code will reload the guest X30 for us.
|
||||
c.LDR(X30, SP, 8);
|
||||
c.RET();
|
||||
}
|
||||
|
||||
void Patcher::WriteSaveContext() {
|
||||
// This function was called, which modifies X30, so use that as a scratch register.
|
||||
// SP contains the guest X30, so save our X30 to SP + 8, since we have allocated 16 bytes of
|
||||
// stack.
|
||||
c.STR(X30, SP, 8);
|
||||
c.MRS(X30, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X30, X30, offsetof(NativeExecutionParameters, native_context));
|
||||
|
||||
// Store all general-purpose registers except X30.
|
||||
for (int i = 0; i <= 28; i += 2) {
|
||||
c.STP(oaknut::XReg{i}, oaknut::XReg{i + 1}, X30, 8 * i);
|
||||
}
|
||||
|
||||
// Store all vector registers.
|
||||
static constexpr size_t VEC_OFF = offsetof(GuestContext, vector_registers);
|
||||
for (int i = 0; i <= 30; i += 2) {
|
||||
c.STP(oaknut::QReg{i}, oaknut::QReg{i + 1}, X30, VEC_OFF + 16 * i);
|
||||
}
|
||||
|
||||
// Store guest system registers, X30 and SP, using X0 as a scratch register.
|
||||
c.STR(X0, SP, PRE_INDEXED, -16);
|
||||
c.LDR(X0, SP, 16);
|
||||
c.STR(X0, X30, 8 * 30);
|
||||
c.ADD(X0, SP, 32);
|
||||
c.STR(X0, X30, offsetof(GuestContext, sp));
|
||||
c.MRS(X0, oaknut::SystemReg::FPSR);
|
||||
c.STR(W0, X30, offsetof(GuestContext, fpsr));
|
||||
c.MRS(X0, oaknut::SystemReg::FPCR);
|
||||
c.STR(W0, X30, offsetof(GuestContext, fpcr));
|
||||
c.MRS(X0, oaknut::SystemReg::NZCV);
|
||||
c.STR(W0, X30, offsetof(GuestContext, nzcv));
|
||||
c.LDR(X0, SP, POST_INDEXED, 16);
|
||||
|
||||
// Reload our return X30 from the stack, and return.
|
||||
c.LDR(X30, SP, 8);
|
||||
c.RET();
|
||||
}
|
||||
|
||||
void Patcher::WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id) {
|
||||
// We are about to start saving state, so we need to lock the context.
|
||||
this->LockContext();
|
||||
|
||||
// Store guest X30 to the stack. Then, save the context and restore the stack.
|
||||
// This will save all registers except PC, but we know PC at patch time.
|
||||
c.STR(X30, SP, PRE_INDEXED, -16);
|
||||
c.BL(m_save_context);
|
||||
c.LDR(X30, SP, POST_INDEXED, 16);
|
||||
|
||||
// Now that we've saved all registers, we can use any registers as scratch.
|
||||
// Store PC + 4 to arm interface, since we know the instruction offset from the entry point.
|
||||
oaknut::Label pc_after_svc;
|
||||
c.MRS(X1, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X1, X1, offsetof(NativeExecutionParameters, native_context));
|
||||
c.LDR(X2, pc_after_svc);
|
||||
c.STR(X2, X1, offsetof(GuestContext, pc));
|
||||
|
||||
// Store SVC number to execute when we return
|
||||
c.MOV(X2, svc_id);
|
||||
c.STR(W2, X1, offsetof(GuestContext, svc_swi));
|
||||
|
||||
// We are calling a SVC. Clear esr_el1 and return it.
|
||||
static_assert(std::is_same_v<std::underlying_type_t<HaltReason>, u64>);
|
||||
oaknut::Label retry;
|
||||
c.ADD(X2, X1, offsetof(GuestContext, esr_el1));
|
||||
c.l(retry);
|
||||
c.LDAXR(X0, X2);
|
||||
c.STLXR(W3, XZR, X2);
|
||||
c.CBNZ(W3, retry);
|
||||
|
||||
// Add "calling SVC" flag. Since this is X0, this is now our return value.
|
||||
c.ORR(X0, X0, static_cast<u64>(HaltReason::SupervisorCall));
|
||||
|
||||
// Offset the GuestContext pointer to the HostContext member.
|
||||
// STP has limited range of [-512, 504] which we can't reach otherwise
|
||||
// NB: Due to this all offsets below are from the start of HostContext.
|
||||
c.ADD(X1, X1, offsetof(GuestContext, host_ctx));
|
||||
|
||||
// Reload host TPIDR_EL0 and SP.
|
||||
static_assert(offsetof(HostContext, host_sp) + 8 == offsetof(HostContext, host_tpidr_el0));
|
||||
c.LDP(X2, X3, X1, offsetof(HostContext, host_sp));
|
||||
c.MOV(SP, X2);
|
||||
c.MSR(oaknut::SystemReg::TPIDR_EL0, X3);
|
||||
|
||||
// Load callee-saved host registers and return to host.
|
||||
static constexpr size_t HOST_REGS_OFF = offsetof(HostContext, host_saved_regs);
|
||||
static constexpr size_t HOST_VREGS_OFF = offsetof(HostContext, host_saved_vregs);
|
||||
c.LDP(X19, X20, X1, HOST_REGS_OFF);
|
||||
c.LDP(X21, X22, X1, HOST_REGS_OFF + 2 * sizeof(u64));
|
||||
c.LDP(X23, X24, X1, HOST_REGS_OFF + 4 * sizeof(u64));
|
||||
c.LDP(X25, X26, X1, HOST_REGS_OFF + 6 * sizeof(u64));
|
||||
c.LDP(X27, X28, X1, HOST_REGS_OFF + 8 * sizeof(u64));
|
||||
c.LDP(X29, X30, X1, HOST_REGS_OFF + 10 * sizeof(u64));
|
||||
c.LDP(Q8, Q9, X1, HOST_VREGS_OFF);
|
||||
c.LDP(Q10, Q11, X1, HOST_VREGS_OFF + 2 * sizeof(u128));
|
||||
c.LDP(Q12, Q13, X1, HOST_VREGS_OFF + 4 * sizeof(u128));
|
||||
c.LDP(Q14, Q15, X1, HOST_VREGS_OFF + 6 * sizeof(u128));
|
||||
c.RET();
|
||||
|
||||
// Write the post-SVC trampoline address, which will jump back to the guest after restoring its
|
||||
// state.
|
||||
m_trampolines.push_back({c.offset(), module_dest});
|
||||
|
||||
// Host called this location. Save the return address so we can
|
||||
// unwind the stack properly when jumping back.
|
||||
c.MRS(X2, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X2, X2, offsetof(NativeExecutionParameters, native_context));
|
||||
c.ADD(X0, X2, offsetof(GuestContext, host_ctx));
|
||||
c.STR(X30, X0, offsetof(HostContext, host_saved_regs) + 11 * sizeof(u64));
|
||||
|
||||
// Reload all guest registers except X30 and PC.
|
||||
// The function also expects 16 bytes of stack already allocated.
|
||||
c.STR(X30, SP, PRE_INDEXED, -16);
|
||||
c.BL(m_load_context);
|
||||
c.LDR(X30, SP, POST_INDEXED, 16);
|
||||
|
||||
// Use X1 as a scratch register to restore X30.
|
||||
c.STR(X1, SP, PRE_INDEXED, -16);
|
||||
c.MRS(X1, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.LDR(X1, X1, offsetof(NativeExecutionParameters, native_context));
|
||||
c.LDR(X30, X1, offsetof(GuestContext, cpu_registers) + sizeof(u64) * 30);
|
||||
c.LDR(X1, SP, POST_INDEXED, 16);
|
||||
|
||||
// Unlock the context.
|
||||
this->UnlockContext();
|
||||
|
||||
// Jump back to the instruction after the emulated SVC.
|
||||
this->BranchToModule(module_dest);
|
||||
|
||||
// Store PC after call.
|
||||
c.l(pc_after_svc);
|
||||
this->WriteModulePc(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg,
|
||||
oaknut::SystemReg src_reg) {
|
||||
// Retrieve emulated TLS register from GuestContext.
|
||||
c.MRS(dest_reg, oaknut::SystemReg::TPIDR_EL0);
|
||||
if (src_reg == oaknut::SystemReg::TPIDRRO_EL0) {
|
||||
c.LDR(dest_reg, dest_reg, offsetof(NativeExecutionParameters, tpidrro_el0));
|
||||
} else {
|
||||
c.LDR(dest_reg, dest_reg, offsetof(NativeExecutionParameters, tpidr_el0));
|
||||
}
|
||||
|
||||
// Jump back to the instruction after the emulated MRS.
|
||||
this->BranchToModule(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg) {
|
||||
const auto scratch_reg = src_reg.index() == 0 ? X1 : X0;
|
||||
c.STR(scratch_reg, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Save guest value to NativeExecutionParameters::tpidr_el0.
|
||||
c.MRS(scratch_reg, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.STR(src_reg, scratch_reg, offsetof(NativeExecutionParameters, tpidr_el0));
|
||||
|
||||
// Restore scratch register.
|
||||
c.LDR(scratch_reg, SP, POST_INDEXED, 16);
|
||||
|
||||
// Jump back to the instruction after the emulated MSR.
|
||||
this->BranchToModule(module_dest);
|
||||
}
|
||||
|
||||
void Patcher::WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg) {
|
||||
static Common::Arm64::NativeClock clock{};
|
||||
const auto factor = clock.GetGuestCNTFRQFactor();
|
||||
const auto raw_factor = Common::BitCast<std::array<u64, 2>>(factor);
|
||||
|
||||
const auto use_x2_x3 = dest_reg.index() == 0 || dest_reg.index() == 1;
|
||||
oaknut::XReg scratch0 = use_x2_x3 ? X2 : X0;
|
||||
oaknut::XReg scratch1 = use_x2_x3 ? X3 : X1;
|
||||
|
||||
oaknut::Label factorlo;
|
||||
oaknut::Label factorhi;
|
||||
|
||||
// Save scratches.
|
||||
c.STP(scratch0, scratch1, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Load counter value.
|
||||
c.MRS(dest_reg, oaknut::SystemReg::CNTVCT_EL0);
|
||||
|
||||
// Load scaling factor.
|
||||
c.LDR(scratch0, factorlo);
|
||||
c.LDR(scratch1, factorhi);
|
||||
|
||||
// Multiply low bits and get result.
|
||||
c.UMULH(scratch0, dest_reg, scratch0);
|
||||
|
||||
// Multiply high bits and add low bit result.
|
||||
c.MADD(dest_reg, dest_reg, scratch1, scratch0);
|
||||
|
||||
// Reload scratches.
|
||||
c.LDP(scratch0, scratch1, SP, POST_INDEXED, 16);
|
||||
|
||||
// Jump back to the instruction after the emulated MRS.
|
||||
this->BranchToModule(module_dest);
|
||||
|
||||
// Scaling factor constant values.
|
||||
c.l(factorlo);
|
||||
c.dx(raw_factor[0]);
|
||||
c.l(factorhi);
|
||||
c.dx(raw_factor[1]);
|
||||
}
|
||||
|
||||
void Patcher::LockContext() {
|
||||
oaknut::Label retry;
|
||||
|
||||
// Save scratches.
|
||||
c.STP(X0, X1, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Reload lock pointer.
|
||||
c.l(retry);
|
||||
c.CLREX();
|
||||
c.MRS(X0, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.ADD(X0, X0, offsetof(NativeExecutionParameters, lock));
|
||||
|
||||
static_assert(SpinLockLocked == 0);
|
||||
|
||||
// Load-linked with acquire ordering.
|
||||
c.LDAXR(W1, X0);
|
||||
|
||||
// If the value was SpinLockLocked, clear monitor and retry.
|
||||
c.CBZ(W1, retry);
|
||||
|
||||
// Store-conditional SpinLockLocked with relaxed ordering.
|
||||
c.STXR(W1, WZR, X0);
|
||||
|
||||
// If we failed to store, retry.
|
||||
c.CBNZ(W1, retry);
|
||||
|
||||
// We succeeded! Reload scratches.
|
||||
c.LDP(X0, X1, SP, POST_INDEXED, 16);
|
||||
}
|
||||
|
||||
void Patcher::UnlockContext() {
|
||||
// Save scratches.
|
||||
c.STP(X0, X1, SP, PRE_INDEXED, -16);
|
||||
|
||||
// Load lock pointer.
|
||||
c.MRS(X0, oaknut::SystemReg::TPIDR_EL0);
|
||||
c.ADD(X0, X0, offsetof(NativeExecutionParameters, lock));
|
||||
|
||||
// Load SpinLockUnlocked.
|
||||
c.MOV(W1, SpinLockUnlocked);
|
||||
|
||||
// Store value with release ordering.
|
||||
c.STLR(W1, X0);
|
||||
|
||||
// Load scratches.
|
||||
c.LDP(X0, X1, SP, POST_INDEXED, 16);
|
||||
}
|
||||
|
||||
} // namespace Core::NCE
|
98
src/core/arm/nce/patch.h
Normal file
98
src/core/arm/nce/patch.h
Normal file
@ -0,0 +1,98 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <oaknut/code_block.hpp>
|
||||
#include <oaknut/oaknut.hpp>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/code_set.h"
|
||||
#include "core/hle/kernel/k_typed_address.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
|
||||
namespace Core::NCE {
|
||||
|
||||
enum class PatchMode : u32 {
|
||||
None,
|
||||
PreText, ///< Patch section is inserted before .text
|
||||
PostData, ///< Patch section is inserted after .data
|
||||
};
|
||||
|
||||
using ModuleTextAddress = u64;
|
||||
using PatchTextAddress = u64;
|
||||
using EntryTrampolines = std::unordered_map<ModuleTextAddress, PatchTextAddress>;
|
||||
|
||||
class Patcher {
|
||||
public:
|
||||
explicit Patcher();
|
||||
~Patcher();
|
||||
|
||||
void PatchText(const Kernel::PhysicalMemory& program_image,
|
||||
const Kernel::CodeSet::Segment& code);
|
||||
void RelocateAndCopy(Common::ProcessAddress load_base, const Kernel::CodeSet::Segment& code,
|
||||
Kernel::PhysicalMemory& program_image, EntryTrampolines* out_trampolines);
|
||||
size_t GetSectionSize() const noexcept;
|
||||
|
||||
[[nodiscard]] PatchMode GetPatchMode() const noexcept {
|
||||
return mode;
|
||||
}
|
||||
|
||||
private:
|
||||
using ModuleDestLabel = uintptr_t;
|
||||
|
||||
struct Trampoline {
|
||||
ptrdiff_t patch_offset;
|
||||
uintptr_t module_offset;
|
||||
};
|
||||
|
||||
void WriteLoadContext();
|
||||
void WriteSaveContext();
|
||||
void LockContext();
|
||||
void UnlockContext();
|
||||
void WriteSvcTrampoline(ModuleDestLabel module_dest, u32 svc_id);
|
||||
void WriteMrsHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg,
|
||||
oaknut::SystemReg src_reg);
|
||||
void WriteMsrHandler(ModuleDestLabel module_dest, oaknut::XReg src_reg);
|
||||
void WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg);
|
||||
|
||||
private:
|
||||
void BranchToPatch(uintptr_t module_dest) {
|
||||
m_branch_to_patch_relocations.push_back({c.offset(), module_dest});
|
||||
}
|
||||
|
||||
void BranchToModule(uintptr_t module_dest) {
|
||||
m_branch_to_module_relocations.push_back({c.offset(), module_dest});
|
||||
c.dw(0);
|
||||
}
|
||||
|
||||
void WriteModulePc(uintptr_t module_dest) {
|
||||
m_write_module_pc_relocations.push_back({c.offset(), module_dest});
|
||||
c.dx(0);
|
||||
}
|
||||
|
||||
private:
|
||||
// List of patch instructions we have generated.
|
||||
std::vector<u32> m_patch_instructions{};
|
||||
|
||||
// Relocation type for relative branch from module to patch.
|
||||
struct Relocation {
|
||||
ptrdiff_t patch_offset; ///< Offset in bytes from the start of the patch section.
|
||||
uintptr_t module_offset; ///< Offset in bytes from the start of the text section.
|
||||
};
|
||||
|
||||
oaknut::VectorCodeGenerator c;
|
||||
std::vector<Trampoline> m_trampolines;
|
||||
std::vector<Relocation> m_branch_to_patch_relocations{};
|
||||
std::vector<Relocation> m_branch_to_module_relocations{};
|
||||
std::vector<Relocation> m_write_module_pc_relocations{};
|
||||
std::vector<ModuleTextAddress> m_exclusives{};
|
||||
oaknut::Label m_save_context{};
|
||||
oaknut::Label m_load_context{};
|
||||
PatchMode mode{PatchMode::None};
|
||||
};
|
||||
|
||||
} // namespace Core::NCE
|
@ -211,6 +211,8 @@ void CpuManager::RunThread(std::stop_token token, std::size_t core) {
|
||||
system.GPU().ObtainContext();
|
||||
}
|
||||
|
||||
system.ArmInterface(core).Initialize();
|
||||
|
||||
auto& kernel = system.Kernel();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
auto* thread = scheduler.GetSchedulerCurrentThread();
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
namespace Core {
|
||||
|
||||
#ifdef ANDROID
|
||||
#ifdef HAS_NCE
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 38;
|
||||
#else
|
||||
constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
@ -15,6 +15,7 @@ constexpr size_t VirtualReserveSize = 1ULL << 39;
|
||||
DeviceMemory::DeviceMemory()
|
||||
: buffer{Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetIntendedMemorySize(),
|
||||
VirtualReserveSize} {}
|
||||
|
||||
DeviceMemory::~DeviceMemory() = default;
|
||||
|
||||
} // namespace Core
|
||||
|
@ -509,9 +509,11 @@ void EmulatedController::ReloadInput() {
|
||||
});
|
||||
}
|
||||
turbo_button_state = 0;
|
||||
is_initalized = true;
|
||||
}
|
||||
|
||||
void EmulatedController::UnloadInput() {
|
||||
is_initalized = false;
|
||||
for (auto& button : button_devices) {
|
||||
button.reset();
|
||||
}
|
||||
@ -1207,6 +1209,9 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
|
||||
}
|
||||
|
||||
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
if (device_index >= output_devices.size()) {
|
||||
return false;
|
||||
}
|
||||
@ -1242,6 +1247,10 @@ bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
|
||||
const auto player_index = Service::HID::NpadIdTypeToIndex(npad_id_type);
|
||||
const auto& player = Settings::values.players.GetValue()[player_index];
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!player.vibration_enabled) {
|
||||
return false;
|
||||
}
|
||||
@ -1261,6 +1270,10 @@ Common::Input::DriverResult EmulatedController::SetPollingMode(
|
||||
EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
|
||||
LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
|
||||
|
||||
if (!is_initalized) {
|
||||
return Common::Input::DriverResult::InvalidHandle;
|
||||
}
|
||||
|
||||
auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
|
||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_output_device = output_devices[3];
|
||||
@ -1306,6 +1319,10 @@ bool EmulatedController::SetCameraFormat(
|
||||
Core::IrSensor::ImageTransferProcessorFormat camera_format) {
|
||||
LOG_INFO(Service_HID, "Set camera format {}", camera_format);
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& camera_output_device = output_devices[2];
|
||||
|
||||
@ -1329,6 +1346,11 @@ void EmulatedController::SetRingParam(Common::ParamPackage param) {
|
||||
}
|
||||
|
||||
bool EmulatedController::HasNfc() const {
|
||||
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto& nfc_output_device = output_devices[3];
|
||||
|
||||
switch (npad_type) {
|
||||
@ -1366,6 +1388,10 @@ bool EmulatedController::RemoveNfcHandle() {
|
||||
}
|
||||
|
||||
bool EmulatedController::StartNfcPolling() {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1377,6 +1403,10 @@ bool EmulatedController::StartNfcPolling() {
|
||||
}
|
||||
|
||||
bool EmulatedController::StopNfcPolling() {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1388,6 +1418,10 @@ bool EmulatedController::StopNfcPolling() {
|
||||
}
|
||||
|
||||
bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1400,6 +1434,10 @@ bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) {
|
||||
|
||||
bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request,
|
||||
Common::Input::MifareRequest& out_data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1412,6 +1450,10 @@ bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& requ
|
||||
}
|
||||
|
||||
bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1423,6 +1465,10 @@ bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& req
|
||||
}
|
||||
|
||||
bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||
if (!is_initalized) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_virtual_output_device = output_devices[3];
|
||||
|
||||
@ -1434,6 +1480,10 @@ bool EmulatedController::WriteNfc(const std::vector<u8>& data) {
|
||||
}
|
||||
|
||||
void EmulatedController::SetLedPattern() {
|
||||
if (!is_initalized) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& device : output_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
|
@ -559,6 +559,7 @@ private:
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
bool is_configuring{false};
|
||||
bool is_initalized{false};
|
||||
bool system_buttons_enabled{true};
|
||||
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
|
||||
u32 turbo_button_state{0};
|
||||
|
@ -75,12 +75,26 @@ struct CodeSet final {
|
||||
return segments[2];
|
||||
}
|
||||
|
||||
#ifdef HAS_NCE
|
||||
Segment& PatchSegment() {
|
||||
return patch_segment;
|
||||
}
|
||||
|
||||
const Segment& PatchSegment() const {
|
||||
return patch_segment;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// The overall data that backs this code set.
|
||||
Kernel::PhysicalMemory memory;
|
||||
|
||||
/// The segments that comprise this code set.
|
||||
std::array<Segment, 3> segments;
|
||||
|
||||
#ifdef HAS_NCE
|
||||
Segment patch_segment;
|
||||
#endif
|
||||
|
||||
/// The entry point address for this code set.
|
||||
KProcessAddress entrypoint = 0;
|
||||
};
|
||||
|
@ -25,8 +25,8 @@ constexpr std::array<KAddressSpaceInfo, 13> AddressSpaceInfos{{
|
||||
{ .bit_width = 36, .address = 2_GiB , .size = 64_GiB - 2_GiB , .type = KAddressSpaceInfo::Type::MapLarge, },
|
||||
{ .bit_width = 36, .address = Size_Invalid, .size = 8_GiB , .type = KAddressSpaceInfo::Type::Heap, },
|
||||
{ .bit_width = 36, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Alias, },
|
||||
#ifdef ANDROID
|
||||
// With Android, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
|
||||
#ifdef HAS_NCE
|
||||
// With NCE, we use a 38-bit address space due to memory limitations. This should (safely) truncate ASLR region.
|
||||
{ .bit_width = 39, .address = 128_MiB , .size = 256_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
|
||||
#else
|
||||
{ .bit_width = 39, .address = 128_MiB , .size = 512_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
|
||||
|
@ -88,6 +88,22 @@ Result FlushDataCache(AddressType addr, u64 size) {
|
||||
R_SUCCEED();
|
||||
}
|
||||
|
||||
constexpr Common::MemoryPermission ConvertToMemoryPermission(KMemoryPermission perm) {
|
||||
Common::MemoryPermission perms{};
|
||||
if (True(perm & KMemoryPermission::UserRead)) {
|
||||
perms |= Common::MemoryPermission::Read;
|
||||
}
|
||||
if (True(perm & KMemoryPermission::UserWrite)) {
|
||||
perms |= Common::MemoryPermission::Write;
|
||||
}
|
||||
#ifdef HAS_NCE
|
||||
if (True(perm & KMemoryPermission::UserExecute)) {
|
||||
perms |= Common::MemoryPermission::Execute;
|
||||
}
|
||||
#endif
|
||||
return perms;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void KPageTableBase::MemoryRange::Open() {
|
||||
@ -170,7 +186,8 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
|
||||
KMemoryManager::Pool pool, KProcessAddress code_address,
|
||||
size_t code_size, KSystemResource* system_resource,
|
||||
KResourceLimit* resource_limit,
|
||||
Core::Memory::Memory& memory) {
|
||||
Core::Memory::Memory& memory,
|
||||
KProcessAddress aslr_space_start) {
|
||||
// Calculate region extents.
|
||||
const size_t as_width = GetAddressSpaceWidth(as_type);
|
||||
const KProcessAddress start = 0;
|
||||
@ -211,7 +228,8 @@ Result KPageTableBase::InitializeForProcess(Svc::CreateProcessFlag as_type, bool
|
||||
heap_region_size = GetSpaceSize(KAddressSpaceInfo::Type::Heap);
|
||||
stack_region_size = GetSpaceSize(KAddressSpaceInfo::Type::Stack);
|
||||
kernel_map_region_size = GetSpaceSize(KAddressSpaceInfo::Type::MapSmall);
|
||||
m_code_region_start = GetSpaceStart(KAddressSpaceInfo::Type::Map39Bit);
|
||||
m_code_region_start = m_address_space_start + aslr_space_start +
|
||||
GetSpaceStart(KAddressSpaceInfo::Type::Map39Bit);
|
||||
m_code_region_end = m_code_region_start + GetSpaceSize(KAddressSpaceInfo::Type::Map39Bit);
|
||||
m_alias_code_region_start = m_code_region_start;
|
||||
m_alias_code_region_end = m_code_region_end;
|
||||
@ -5643,7 +5661,8 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
|
||||
case OperationType::Map: {
|
||||
ASSERT(virt_addr != 0);
|
||||
ASSERT(Common::IsAligned(GetInteger(virt_addr), PageSize));
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, num_pages * PageSize, phys_addr);
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, num_pages * PageSize, phys_addr,
|
||||
ConvertToMemoryPermission(properties.perm));
|
||||
|
||||
// Open references to pages, if we should.
|
||||
if (this->IsHeapPhysicalAddress(phys_addr)) {
|
||||
@ -5658,8 +5677,11 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
|
||||
}
|
||||
case OperationType::ChangePermissions:
|
||||
case OperationType::ChangePermissionsAndRefresh:
|
||||
case OperationType::ChangePermissionsAndRefreshAndFlush:
|
||||
case OperationType::ChangePermissionsAndRefreshAndFlush: {
|
||||
m_memory->ProtectRegion(*m_impl, virt_addr, num_pages * PageSize,
|
||||
ConvertToMemoryPermission(properties.perm));
|
||||
R_SUCCEED();
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
@ -5687,7 +5709,8 @@ Result KPageTableBase::Operate(PageLinkedList* page_list, KProcessAddress virt_a
|
||||
const size_t size{node.GetNumPages() * PageSize};
|
||||
|
||||
// Map the pages.
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, size, node.GetAddress());
|
||||
m_memory->MapMemoryRegion(*m_impl, virt_addr, size, node.GetAddress(),
|
||||
ConvertToMemoryPermission(properties.perm));
|
||||
|
||||
virt_addr += size;
|
||||
}
|
||||
|
@ -235,7 +235,8 @@ public:
|
||||
bool enable_device_address_space_merge, bool from_back,
|
||||
KMemoryManager::Pool pool, KProcessAddress code_address,
|
||||
size_t code_size, KSystemResource* system_resource,
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory);
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory,
|
||||
KProcessAddress aslr_space_start);
|
||||
|
||||
void Finalize();
|
||||
|
||||
|
@ -300,7 +300,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
|
||||
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
|
||||
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
|
||||
params.code_address, params.code_num_pages * PageSize,
|
||||
m_system_resource, res_limit, this->GetMemory()));
|
||||
m_system_resource, res_limit, this->GetMemory(), 0));
|
||||
}
|
||||
ON_RESULT_FAILURE_2 {
|
||||
m_page_table.Finalize();
|
||||
@ -332,7 +332,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params, const KPa
|
||||
|
||||
Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
|
||||
std::span<const u32> user_caps, KResourceLimit* res_limit,
|
||||
KMemoryManager::Pool pool) {
|
||||
KMemoryManager::Pool pool, KProcessAddress aslr_space_start) {
|
||||
ASSERT(res_limit != nullptr);
|
||||
|
||||
// Set members.
|
||||
@ -393,7 +393,7 @@ Result KProcess::Initialize(const Svc::CreateProcessParameter& params,
|
||||
False(params.flags & Svc::CreateProcessFlag::DisableDeviceAddressSpaceMerge);
|
||||
R_TRY(m_page_table.Initialize(as_type, enable_aslr, enable_das_merge, !enable_aslr, pool,
|
||||
params.code_address, code_size, m_system_resource, res_limit,
|
||||
this->GetMemory()));
|
||||
this->GetMemory(), aslr_space_start));
|
||||
}
|
||||
ON_RESULT_FAILURE_2 {
|
||||
m_page_table.Finalize();
|
||||
@ -1128,7 +1128,7 @@ KProcess::KProcess(KernelCore& kernel)
|
||||
KProcess::~KProcess() = default;
|
||||
|
||||
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
|
||||
bool is_hbl) {
|
||||
KProcessAddress aslr_space_start, bool is_hbl) {
|
||||
// Create a resource limit for the process.
|
||||
const auto physical_memory_size =
|
||||
m_kernel.MemoryManager().GetSize(Kernel::KMemoryManager::Pool::Application);
|
||||
@ -1179,7 +1179,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
|
||||
.name = {},
|
||||
.version = {},
|
||||
.program_id = metadata.GetTitleID(),
|
||||
.code_address = code_address,
|
||||
.code_address = code_address + GetInteger(aslr_space_start),
|
||||
.code_num_pages = static_cast<s32>(code_size / PageSize),
|
||||
.flags = flag,
|
||||
.reslimit = Svc::InvalidHandle,
|
||||
@ -1193,7 +1193,7 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
|
||||
|
||||
// Initialize for application process.
|
||||
R_TRY(this->Initialize(params, metadata.GetKernelCapabilities(), res_limit,
|
||||
KMemoryManager::Pool::Application));
|
||||
KMemoryManager::Pool::Application, aslr_space_start));
|
||||
|
||||
// Assign remaining properties.
|
||||
m_is_hbl = is_hbl;
|
||||
@ -1214,6 +1214,17 @@ void KProcess::LoadModule(CodeSet code_set, KProcessAddress base_addr) {
|
||||
ReprotectSegment(code_set.CodeSegment(), Svc::MemoryPermission::ReadExecute);
|
||||
ReprotectSegment(code_set.RODataSegment(), Svc::MemoryPermission::Read);
|
||||
ReprotectSegment(code_set.DataSegment(), Svc::MemoryPermission::ReadWrite);
|
||||
|
||||
#ifdef HAS_NCE
|
||||
if (Settings::IsNceEnabled()) {
|
||||
auto& buffer = m_kernel.System().DeviceMemory().buffer;
|
||||
const auto& code = code_set.CodeSegment();
|
||||
const auto& patch = code_set.PatchSegment();
|
||||
buffer.Protect(GetInteger(base_addr + code.addr), code.size, true, true, true);
|
||||
buffer.Protect(GetInteger(base_addr + patch.addr), patch.size, true, true, true);
|
||||
ReprotectSegment(code_set.PatchSegment(), Svc::MemoryPermission::None);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool KProcess::InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type) {
|
||||
|
@ -120,6 +120,9 @@ private:
|
||||
std::atomic<s64> m_num_ipc_messages{};
|
||||
std::atomic<s64> m_num_ipc_replies{};
|
||||
std::atomic<s64> m_num_ipc_receives{};
|
||||
#ifdef HAS_NCE
|
||||
std::unordered_map<u64, u64> m_post_handlers{};
|
||||
#endif
|
||||
|
||||
private:
|
||||
Result StartTermination();
|
||||
@ -150,7 +153,8 @@ public:
|
||||
std::span<const u32> caps, KResourceLimit* res_limit,
|
||||
KMemoryManager::Pool pool, bool immortal);
|
||||
Result Initialize(const Svc::CreateProcessParameter& params, std::span<const u32> user_caps,
|
||||
KResourceLimit* res_limit, KMemoryManager::Pool pool);
|
||||
KResourceLimit* res_limit, KMemoryManager::Pool pool,
|
||||
KProcessAddress aslr_space_start);
|
||||
void Exit();
|
||||
|
||||
const char* GetName() const {
|
||||
@ -466,6 +470,12 @@ public:
|
||||
|
||||
static void Switch(KProcess* cur_process, KProcess* next_process);
|
||||
|
||||
#ifdef HAS_NCE
|
||||
std::unordered_map<u64, u64>& GetPostHandlers() noexcept {
|
||||
return m_post_handlers;
|
||||
}
|
||||
#endif
|
||||
|
||||
public:
|
||||
// Attempts to insert a watchpoint into a free slot. Returns false if none are available.
|
||||
bool InsertWatchpoint(KProcessAddress addr, u64 size, DebugWatchpointType type);
|
||||
@ -479,7 +489,7 @@ public:
|
||||
|
||||
public:
|
||||
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
|
||||
bool is_hbl);
|
||||
KProcessAddress aslr_space_start, bool is_hbl);
|
||||
|
||||
void LoadModule(CodeSet code_set, KProcessAddress base_addr);
|
||||
|
||||
|
@ -23,10 +23,11 @@ public:
|
||||
Result Initialize(Svc::CreateProcessFlag as_type, bool enable_aslr, bool enable_das_merge,
|
||||
bool from_back, KMemoryManager::Pool pool, KProcessAddress code_address,
|
||||
size_t code_size, KSystemResource* system_resource,
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory) {
|
||||
R_RETURN(m_page_table.InitializeForProcess(as_type, enable_aslr, enable_das_merge,
|
||||
from_back, pool, code_address, code_size,
|
||||
system_resource, resource_limit, memory));
|
||||
KResourceLimit* resource_limit, Core::Memory::Memory& memory,
|
||||
KProcessAddress aslr_space_start) {
|
||||
R_RETURN(m_page_table.InitializeForProcess(
|
||||
as_type, enable_aslr, enable_das_merge, from_back, pool, code_address, code_size,
|
||||
system_resource, resource_limit, memory, aslr_space_start));
|
||||
}
|
||||
|
||||
void Finalize() {
|
||||
|
@ -655,6 +655,21 @@ public:
|
||||
return m_stack_top;
|
||||
}
|
||||
|
||||
public:
|
||||
// TODO: This shouldn't be defined in kernel namespace
|
||||
struct NativeExecutionParameters {
|
||||
u64 tpidr_el0{};
|
||||
u64 tpidrro_el0{};
|
||||
void* native_context{};
|
||||
std::atomic<u32> lock{1};
|
||||
bool is_running{};
|
||||
u32 magic{Common::MakeMagic('Y', 'U', 'Z', 'U')};
|
||||
};
|
||||
|
||||
NativeExecutionParameters& GetNativeExecutionParameters() {
|
||||
return m_native_execution_parameters;
|
||||
}
|
||||
|
||||
private:
|
||||
KThread* RemoveWaiterByKey(bool* out_has_waiters, KProcessAddress key,
|
||||
bool is_kernel_address_key);
|
||||
@ -914,6 +929,7 @@ private:
|
||||
ThreadWaitReasonForDebugging m_wait_reason_for_debugging{};
|
||||
uintptr_t m_argument{};
|
||||
KProcessAddress m_stack_top{};
|
||||
NativeExecutionParameters m_native_execution_parameters{};
|
||||
|
||||
public:
|
||||
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
|
||||
|
@ -1,8 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_32.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic_64.h"
|
||||
#ifdef HAS_NCE
|
||||
#include "core/arm/nce/arm_nce.h"
|
||||
#endif
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
@ -14,7 +18,8 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
|
||||
: m_core_index{core_index}, m_system{system}, m_scheduler{scheduler} {
|
||||
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
|
||||
// TODO(bunnei): Initialization relies on a core being available. We may later replace this with
|
||||
// a 32-bit instance of Dynarmic. This should be abstracted out to a CPU manager.
|
||||
// an NCE interface or a 32-bit instance of Dynarmic. This should be abstracted out to a CPU
|
||||
// manager.
|
||||
auto& kernel = system.Kernel();
|
||||
m_arm_interface = std::make_unique<Core::ARM_Dynarmic_64>(
|
||||
system, kernel.IsMulticore(),
|
||||
@ -28,6 +33,13 @@ PhysicalCore::PhysicalCore(std::size_t core_index, Core::System& system, KSchedu
|
||||
PhysicalCore::~PhysicalCore() = default;
|
||||
|
||||
void PhysicalCore::Initialize(bool is_64_bit) {
|
||||
#if defined(HAS_NCE)
|
||||
if (Settings::IsNceEnabled()) {
|
||||
m_arm_interface = std::make_unique<Core::ARM_NCE>(m_system, m_system.Kernel().IsMulticore(),
|
||||
m_core_index);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#if defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64)
|
||||
auto& kernel = m_system.Kernel();
|
||||
if (!is_64_bit) {
|
||||
|
@ -122,7 +122,8 @@ void Cabinet::DisplayCompleted(bool apply_changes, std::string_view amiibo_name)
|
||||
Service::NFP::RegisterInfoPrivate register_info{};
|
||||
std::memcpy(register_info.amiibo_name.data(), amiibo_name.data(),
|
||||
std::min(amiibo_name.size(), register_info.amiibo_name.size() - 1));
|
||||
|
||||
register_info.mii_store_data.BuildRandom(Mii::Age::All, Mii::Gender::All, Mii::Race::All);
|
||||
register_info.mii_store_data.SetNickname({u'y', u'u', u'z', u'u'});
|
||||
nfp_device->SetRegisterInfoPrivate(register_info);
|
||||
break;
|
||||
}
|
||||
|
@ -19,19 +19,8 @@
|
||||
|
||||
namespace Service::Set {
|
||||
|
||||
namespace {
|
||||
constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05;
|
||||
|
||||
enum class GetFirmwareVersionType {
|
||||
Version1,
|
||||
Version2,
|
||||
};
|
||||
|
||||
void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
|
||||
GetFirmwareVersionType type) {
|
||||
ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
|
||||
"FirmwareVersion output buffer must be 0x100 bytes in size!");
|
||||
|
||||
Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
|
||||
GetFirmwareVersionType type) {
|
||||
constexpr u64 FirmwareVersionSystemDataId = 0x0100000000000809;
|
||||
auto& fsc = system.GetFileSystemController();
|
||||
|
||||
@ -52,39 +41,34 @@ void GetFirmwareVersionImpl(Core::System& system, HLERequestContext& ctx,
|
||||
FileSys::SystemArchive::SynthesizeSystemArchive(FirmwareVersionSystemDataId));
|
||||
}
|
||||
|
||||
const auto early_exit_failure = [&ctx](std::string_view desc, Result code) {
|
||||
const auto early_exit_failure = [](std::string_view desc, Result code) {
|
||||
LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
|
||||
desc);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(code);
|
||||
return code;
|
||||
};
|
||||
|
||||
const auto ver_file = romfs->GetFile("file");
|
||||
if (ver_file == nullptr) {
|
||||
early_exit_failure("The system version archive didn't contain the file 'file'.",
|
||||
FileSys::ERROR_INVALID_ARGUMENT);
|
||||
return;
|
||||
return early_exit_failure("The system version archive didn't contain the file 'file'.",
|
||||
FileSys::ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
auto data = ver_file->ReadAllBytes();
|
||||
if (data.size() != 0x100) {
|
||||
early_exit_failure("The system version file 'file' was not the correct size.",
|
||||
FileSys::ERROR_OUT_OF_BOUNDS);
|
||||
return;
|
||||
if (data.size() != sizeof(FirmwareVersionFormat)) {
|
||||
return early_exit_failure("The system version file 'file' was not the correct size.",
|
||||
FileSys::ERROR_OUT_OF_BOUNDS);
|
||||
}
|
||||
|
||||
std::memcpy(&out_firmware, data.data(), sizeof(FirmwareVersionFormat));
|
||||
|
||||
// If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
|
||||
// zero out the REVISION_MINOR field.
|
||||
if (type == GetFirmwareVersionType::Version1) {
|
||||
data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0;
|
||||
out_firmware.revision_minor = 0;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(data);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
return ResultSuccess;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
@ -98,12 +82,32 @@ void SET_SYS::SetLanguageCode(HLERequestContext& ctx) {
|
||||
|
||||
void SET_SYS::GetFirmwareVersion(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version1);
|
||||
|
||||
FirmwareVersionFormat firmware_data{};
|
||||
const auto result =
|
||||
GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version1);
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
ctx.WriteBuffer(firmware_data);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void SET_SYS::GetFirmwareVersion2(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
GetFirmwareVersionImpl(system, ctx, GetFirmwareVersionType::Version2);
|
||||
|
||||
FirmwareVersionFormat firmware_data{};
|
||||
const auto result =
|
||||
GetFirmwareVersionImpl(firmware_data, system, GetFirmwareVersionType::Version2);
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
ctx.WriteBuffer(firmware_data);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void SET_SYS::GetAccountSettings(HLERequestContext& ctx) {
|
||||
|
@ -4,6 +4,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/time/clock_types.h"
|
||||
|
||||
@ -12,6 +13,29 @@ class System;
|
||||
}
|
||||
|
||||
namespace Service::Set {
|
||||
enum class LanguageCode : u64;
|
||||
enum class GetFirmwareVersionType {
|
||||
Version1,
|
||||
Version2,
|
||||
};
|
||||
|
||||
struct FirmwareVersionFormat {
|
||||
u8 major;
|
||||
u8 minor;
|
||||
u8 micro;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u8 revision_major;
|
||||
u8 revision_minor;
|
||||
INSERT_PADDING_BYTES(2);
|
||||
std::array<char, 0x20> platform;
|
||||
std::array<u8, 0x40> version_hash;
|
||||
std::array<char, 0x18> display_version;
|
||||
std::array<char, 0x80> display_title;
|
||||
};
|
||||
static_assert(sizeof(FirmwareVersionFormat) == 0x100, "FirmwareVersionFormat is an invalid size");
|
||||
|
||||
Result GetFirmwareVersionImpl(FirmwareVersionFormat& out_firmware, Core::System& system,
|
||||
GetFirmwareVersionType type);
|
||||
|
||||
class SET_SYS final : public ServiceFramework<SET_SYS> {
|
||||
public:
|
||||
|
@ -11,6 +11,11 @@
|
||||
#include "core/hle/service/time/errors.h"
|
||||
#include "core/hle/service/time/time_zone_types.h"
|
||||
|
||||
// Defined by WinBase.h on Windows
|
||||
#ifdef GetCurrentTime
|
||||
#undef GetCurrentTime
|
||||
#endif
|
||||
|
||||
namespace Service::Time::Clock {
|
||||
|
||||
enum class TimeType : u8 {
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
#include <cstring>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
@ -14,6 +15,10 @@
|
||||
#include "core/loader/deconstructed_rom_directory.h"
|
||||
#include "core/loader/nso.h"
|
||||
|
||||
#ifdef HAS_NCE
|
||||
#include "core/arm/nce/patch.h"
|
||||
#endif
|
||||
|
||||
namespace Loader {
|
||||
|
||||
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_,
|
||||
@ -124,21 +129,43 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
|
||||
}
|
||||
metadata.Print();
|
||||
|
||||
const auto static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2",
|
||||
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7",
|
||||
"subsdk8", "subsdk9", "sdk"};
|
||||
// Enable NCE only for programs with 39-bit address space.
|
||||
const bool is_39bit =
|
||||
metadata.GetAddressSpaceType() == FileSys::ProgramAddressSpaceType::Is39Bit;
|
||||
Settings::SetNceEnabled(is_39bit);
|
||||
|
||||
const std::array static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2",
|
||||
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7",
|
||||
"subsdk8", "subsdk9", "sdk"};
|
||||
|
||||
std::size_t code_size{};
|
||||
|
||||
// Define an nce patch context for each potential module.
|
||||
#ifdef HAS_NCE
|
||||
std::array<Core::NCE::Patcher, 13> module_patchers;
|
||||
#endif
|
||||
|
||||
const auto GetPatcher = [&](size_t i) -> Core::NCE::Patcher* {
|
||||
#ifdef HAS_NCE
|
||||
if (Settings::IsNceEnabled()) {
|
||||
return &module_patchers[i];
|
||||
}
|
||||
#endif
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
// Use the NSO module loader to figure out the code layout
|
||||
std::size_t code_size{};
|
||||
for (const auto& module : static_modules) {
|
||||
for (size_t i = 0; i < static_modules.size(); i++) {
|
||||
const auto& module = static_modules[i];
|
||||
const FileSys::VirtualFile module_file{dir->GetFile(module)};
|
||||
if (!module_file) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
|
||||
const auto tentative_next_load_addr = AppLoader_NSO::LoadModule(
|
||||
process, system, *module_file, code_size, should_pass_arguments, false);
|
||||
const auto tentative_next_load_addr =
|
||||
AppLoader_NSO::LoadModule(process, system, *module_file, code_size,
|
||||
should_pass_arguments, false, {}, GetPatcher(i));
|
||||
if (!tentative_next_load_addr) {
|
||||
return {ResultStatus::ErrorLoadingNSO, {}};
|
||||
}
|
||||
@ -146,8 +173,18 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
|
||||
code_size = *tentative_next_load_addr;
|
||||
}
|
||||
|
||||
// Enable direct memory mapping in case of NCE.
|
||||
const u64 fastmem_base = [&]() -> size_t {
|
||||
if (Settings::IsNceEnabled()) {
|
||||
auto& buffer = system.DeviceMemory().buffer;
|
||||
buffer.EnableDirectMappedAddress();
|
||||
return reinterpret_cast<u64>(buffer.VirtualBasePointer());
|
||||
}
|
||||
return 0;
|
||||
}();
|
||||
|
||||
// Setup the process code layout
|
||||
if (process.LoadFromMetadata(metadata, code_size, is_hbl).IsError()) {
|
||||
if (process.LoadFromMetadata(metadata, code_size, fastmem_base, is_hbl).IsError()) {
|
||||
return {ResultStatus::ErrorUnableToParseKernelMetadata, {}};
|
||||
}
|
||||
|
||||
@ -157,7 +194,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
|
||||
VAddr next_load_addr{base_address};
|
||||
const FileSys::PatchManager pm{metadata.GetTitleID(), system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
for (const auto& module : static_modules) {
|
||||
for (size_t i = 0; i < static_modules.size(); i++) {
|
||||
const auto& module = static_modules[i];
|
||||
const FileSys::VirtualFile module_file{dir->GetFile(module)};
|
||||
if (!module_file) {
|
||||
continue;
|
||||
@ -165,15 +203,16 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
|
||||
|
||||
const VAddr load_addr{next_load_addr};
|
||||
const bool should_pass_arguments = std::strcmp(module, "rtld") == 0;
|
||||
const auto tentative_next_load_addr = AppLoader_NSO::LoadModule(
|
||||
process, system, *module_file, load_addr, should_pass_arguments, true, pm);
|
||||
const auto tentative_next_load_addr =
|
||||
AppLoader_NSO::LoadModule(process, system, *module_file, load_addr,
|
||||
should_pass_arguments, true, pm, GetPatcher(i));
|
||||
if (!tentative_next_load_addr) {
|
||||
return {ResultStatus::ErrorLoadingNSO, {}};
|
||||
}
|
||||
|
||||
next_load_addr = *tentative_next_load_addr;
|
||||
modules.insert_or_assign(load_addr, module);
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
|
||||
LOG_DEBUG(Loader, "loaded module {} @ {:#X}", module, load_addr);
|
||||
}
|
||||
|
||||
// Find the RomFS by searching for a ".romfs" file in this directory
|
||||
|
@ -91,7 +91,8 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
|
||||
|
||||
// Setup the process code layout
|
||||
if (process
|
||||
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), false)
|
||||
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), 0,
|
||||
false)
|
||||
.IsError()) {
|
||||
return {ResultStatus::ErrorNotInitialized, {}};
|
||||
}
|
||||
|
@ -22,6 +22,10 @@
|
||||
#include "core/loader/nso.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#ifdef HAS_NCE
|
||||
#include "core/arm/nce/patch.h"
|
||||
#endif
|
||||
|
||||
namespace Loader {
|
||||
|
||||
struct NroSegmentHeader {
|
||||
@ -139,7 +143,8 @@ static constexpr u32 PageAlignSize(u32 size) {
|
||||
return static_cast<u32>((size + Core::Memory::YUZU_PAGEMASK) & ~Core::Memory::YUZU_PAGEMASK);
|
||||
}
|
||||
|
||||
static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data) {
|
||||
static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
|
||||
const std::vector<u8>& data) {
|
||||
if (data.size() < sizeof(NroHeader)) {
|
||||
return {};
|
||||
}
|
||||
@ -194,14 +199,61 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
|
||||
|
||||
codeset.DataSegment().size += bss_size;
|
||||
program_image.resize(static_cast<u32>(program_image.size()) + bss_size);
|
||||
size_t image_size = program_image.size();
|
||||
|
||||
#ifdef HAS_NCE
|
||||
const auto& code = codeset.CodeSegment();
|
||||
|
||||
// NROs always have a 39-bit address space.
|
||||
Settings::SetNceEnabled(true);
|
||||
|
||||
// Create NCE patcher
|
||||
Core::NCE::Patcher patch{};
|
||||
|
||||
if (Settings::IsNceEnabled()) {
|
||||
// Patch SVCs and MRS calls in the guest code
|
||||
patch.PatchText(program_image, code);
|
||||
|
||||
// We only support PostData patching for NROs.
|
||||
ASSERT(patch.GetPatchMode() == Core::NCE::PatchMode::PostData);
|
||||
|
||||
// Update patch section.
|
||||
auto& patch_segment = codeset.PatchSegment();
|
||||
patch_segment.addr = image_size;
|
||||
patch_segment.size = static_cast<u32>(patch.GetSectionSize());
|
||||
|
||||
// Add patch section size to the module size.
|
||||
image_size += patch_segment.size;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Enable direct memory mapping in case of NCE.
|
||||
const u64 fastmem_base = [&]() -> size_t {
|
||||
if (Settings::IsNceEnabled()) {
|
||||
auto& buffer = system.DeviceMemory().buffer;
|
||||
buffer.EnableDirectMappedAddress();
|
||||
return reinterpret_cast<u64>(buffer.VirtualBasePointer());
|
||||
}
|
||||
return 0;
|
||||
}();
|
||||
|
||||
// Setup the process code layout
|
||||
if (process
|
||||
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), false)
|
||||
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), image_size, fastmem_base,
|
||||
false)
|
||||
.IsError()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Relocate code patch and copy to the program_image if running under NCE.
|
||||
// This needs to be after LoadFromMetadata so we can use the process entry point.
|
||||
#ifdef HAS_NCE
|
||||
if (Settings::IsNceEnabled()) {
|
||||
patch.RelocateAndCopy(process.GetEntryPoint(), code, program_image,
|
||||
&process.GetPostHandlers());
|
||||
}
|
||||
#endif
|
||||
|
||||
// Load codeset for current process
|
||||
codeset.memory = std::move(program_image);
|
||||
process.LoadModule(std::move(codeset), process.GetEntryPoint());
|
||||
@ -209,8 +261,9 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
|
||||
return true;
|
||||
}
|
||||
|
||||
bool AppLoader_NRO::LoadNro(Kernel::KProcess& process, const FileSys::VfsFile& nro_file) {
|
||||
return LoadNroImpl(process, nro_file.ReadAllBytes());
|
||||
bool AppLoader_NRO::LoadNro(Core::System& system, Kernel::KProcess& process,
|
||||
const FileSys::VfsFile& nro_file) {
|
||||
return LoadNroImpl(system, process, nro_file.ReadAllBytes());
|
||||
}
|
||||
|
||||
AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::KProcess& process, Core::System& system) {
|
||||
@ -218,7 +271,7 @@ AppLoader_NRO::LoadResult AppLoader_NRO::Load(Kernel::KProcess& process, Core::S
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
if (!LoadNro(process, *file)) {
|
||||
if (!LoadNro(system, process, *file)) {
|
||||
return {ResultStatus::ErrorLoadingNRO, {}};
|
||||
}
|
||||
|
||||
|
@ -54,7 +54,7 @@ public:
|
||||
bool IsRomFSUpdatable() const override;
|
||||
|
||||
private:
|
||||
bool LoadNro(Kernel::KProcess& process, const FileSys::VfsFile& nro_file);
|
||||
bool LoadNro(Core::System& system, Kernel::KProcess& process, const FileSys::VfsFile& nro_file);
|
||||
|
||||
std::vector<u8> icon_data;
|
||||
std::unique_ptr<FileSys::NACP> nacp;
|
||||
|
@ -20,6 +20,10 @@
|
||||
#include "core/loader/nso.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
#ifdef HAS_NCE
|
||||
#include "core/arm/nce/patch.h"
|
||||
#endif
|
||||
|
||||
namespace Loader {
|
||||
namespace {
|
||||
struct MODHeader {
|
||||
@ -72,7 +76,8 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& in_file) {
|
||||
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::System& system,
|
||||
const FileSys::VfsFile& nso_file, VAddr load_base,
|
||||
bool should_pass_arguments, bool load_into_process,
|
||||
std::optional<FileSys::PatchManager> pm) {
|
||||
std::optional<FileSys::PatchManager> pm,
|
||||
Core::NCE::Patcher* patch) {
|
||||
if (nso_file.GetSize() < sizeof(NSOHeader)) {
|
||||
return std::nullopt;
|
||||
}
|
||||
@ -86,6 +91,16 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Allocate some space at the beginning if we are patching in PreText mode.
|
||||
const size_t module_start = [&]() -> size_t {
|
||||
#ifdef HAS_NCE
|
||||
if (patch && patch->GetPatchMode() == Core::NCE::PatchMode::PreText) {
|
||||
return patch->GetSectionSize();
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}();
|
||||
|
||||
// Build program image
|
||||
Kernel::CodeSet codeset;
|
||||
Kernel::PhysicalMemory program_image;
|
||||
@ -95,11 +110,12 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
|
||||
if (nso_header.IsSegmentCompressed(i)) {
|
||||
data = DecompressSegment(data, nso_header.segments[i]);
|
||||
}
|
||||
program_image.resize(nso_header.segments[i].location + static_cast<u32>(data.size()));
|
||||
std::memcpy(program_image.data() + nso_header.segments[i].location, data.data(),
|
||||
data.size());
|
||||
codeset.segments[i].addr = nso_header.segments[i].location;
|
||||
codeset.segments[i].offset = nso_header.segments[i].location;
|
||||
program_image.resize(module_start + nso_header.segments[i].location +
|
||||
static_cast<u32>(data.size()));
|
||||
std::memcpy(program_image.data() + module_start + nso_header.segments[i].location,
|
||||
data.data(), data.size());
|
||||
codeset.segments[i].addr = module_start + nso_header.segments[i].location;
|
||||
codeset.segments[i].offset = module_start + nso_header.segments[i].location;
|
||||
codeset.segments[i].size = nso_header.segments[i].size;
|
||||
}
|
||||
|
||||
@ -118,7 +134,7 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
|
||||
}
|
||||
|
||||
codeset.DataSegment().size += nso_header.segments[2].bss_size;
|
||||
const u32 image_size{
|
||||
u32 image_size{
|
||||
PageAlignSize(static_cast<u32>(program_image.size()) + nso_header.segments[2].bss_size)};
|
||||
program_image.resize(image_size);
|
||||
|
||||
@ -129,16 +145,45 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
|
||||
// Apply patches if necessary
|
||||
const auto name = nso_file.GetName();
|
||||
if (pm && (pm->HasNSOPatch(nso_header.build_id, name) || Settings::values.dump_nso)) {
|
||||
std::vector<u8> pi_header(sizeof(NSOHeader) + program_image.size());
|
||||
std::span<u8> patchable_section(program_image.data() + module_start,
|
||||
program_image.size() - module_start);
|
||||
std::vector<u8> pi_header(sizeof(NSOHeader) + patchable_section.size());
|
||||
std::memcpy(pi_header.data(), &nso_header, sizeof(NSOHeader));
|
||||
std::memcpy(pi_header.data() + sizeof(NSOHeader), program_image.data(),
|
||||
program_image.size());
|
||||
std::memcpy(pi_header.data() + sizeof(NSOHeader), patchable_section.data(),
|
||||
patchable_section.size());
|
||||
|
||||
pi_header = pm->PatchNSO(pi_header, name);
|
||||
|
||||
std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), program_image.data());
|
||||
std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), patchable_section.data());
|
||||
}
|
||||
|
||||
#ifdef HAS_NCE
|
||||
// If we are computing the process code layout and using nce backend, patch.
|
||||
const auto& code = codeset.CodeSegment();
|
||||
if (patch && patch->GetPatchMode() == Core::NCE::PatchMode::None) {
|
||||
// Patch SVCs and MRS calls in the guest code
|
||||
patch->PatchText(program_image, code);
|
||||
|
||||
// Add patch section size to the module size.
|
||||
image_size += static_cast<u32>(patch->GetSectionSize());
|
||||
} else if (patch) {
|
||||
// Relocate code patch and copy to the program_image.
|
||||
patch->RelocateAndCopy(load_base, code, program_image, &process.GetPostHandlers());
|
||||
|
||||
// Update patch section.
|
||||
auto& patch_segment = codeset.PatchSegment();
|
||||
patch_segment.addr =
|
||||
patch->GetPatchMode() == Core::NCE::PatchMode::PreText ? 0 : image_size;
|
||||
patch_segment.size = static_cast<u32>(patch->GetSectionSize());
|
||||
|
||||
// Add patch section size to the module size. In PreText mode image_size
|
||||
// already contains the patch segment as part of module_start.
|
||||
if (patch->GetPatchMode() == Core::NCE::PatchMode::PostData) {
|
||||
image_size += patch_segment.size;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// If we aren't actually loading (i.e. just computing the process code layout), we are done
|
||||
if (!load_into_process) {
|
||||
return load_base + image_size;
|
||||
|
@ -15,6 +15,10 @@ namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Core::NCE {
|
||||
class Patcher;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class KProcess;
|
||||
}
|
||||
@ -88,7 +92,8 @@ public:
|
||||
static std::optional<VAddr> LoadModule(Kernel::KProcess& process, Core::System& system,
|
||||
const FileSys::VfsFile& nso_file, VAddr load_base,
|
||||
bool should_pass_arguments, bool load_into_process,
|
||||
std::optional<FileSys::PatchManager> pm = {});
|
||||
std::optional<FileSys::PatchManager> pm = {},
|
||||
Core::NCE::Patcher* patch = nullptr);
|
||||
|
||||
LoadResult Load(Kernel::KProcess& process, Core::System& system) override;
|
||||
|
||||
|
@ -53,7 +53,7 @@ struct Memory::Impl {
|
||||
}
|
||||
|
||||
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
|
||||
Common::PhysicalAddress target) {
|
||||
Common::PhysicalAddress target, Common::MemoryPermission perms) {
|
||||
ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
|
||||
ASSERT_MSG((base & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", GetInteger(base));
|
||||
ASSERT_MSG(target >= DramMemoryMap::Base, "Out of bounds target: {:016X}",
|
||||
@ -63,7 +63,7 @@ struct Memory::Impl {
|
||||
|
||||
if (Settings::IsFastmemEnabled()) {
|
||||
system.DeviceMemory().buffer.Map(GetInteger(base),
|
||||
GetInteger(target) - DramMemoryMap::Base, size);
|
||||
GetInteger(target) - DramMemoryMap::Base, size, perms);
|
||||
}
|
||||
}
|
||||
|
||||
@ -78,6 +78,51 @@ struct Memory::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
void ProtectRegion(Common::PageTable& page_table, VAddr vaddr, u64 size,
|
||||
Common::MemoryPermission perms) {
|
||||
ASSERT_MSG((size & YUZU_PAGEMASK) == 0, "non-page aligned size: {:016X}", size);
|
||||
ASSERT_MSG((vaddr & YUZU_PAGEMASK) == 0, "non-page aligned base: {:016X}", vaddr);
|
||||
|
||||
if (!Settings::IsFastmemEnabled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool is_r = True(perms & Common::MemoryPermission::Read);
|
||||
const bool is_w = True(perms & Common::MemoryPermission::Write);
|
||||
const bool is_x =
|
||||
True(perms & Common::MemoryPermission::Execute) && Settings::IsNceEnabled();
|
||||
|
||||
if (!current_page_table) {
|
||||
system.DeviceMemory().buffer.Protect(vaddr, size, is_r, is_w, is_x);
|
||||
return;
|
||||
}
|
||||
|
||||
u64 protect_bytes{};
|
||||
u64 protect_begin{};
|
||||
for (u64 addr = vaddr; addr < vaddr + size; addr += YUZU_PAGESIZE) {
|
||||
const Common::PageType page_type{
|
||||
current_page_table->pointers[addr >> YUZU_PAGEBITS].Type()};
|
||||
switch (page_type) {
|
||||
case Common::PageType::RasterizerCachedMemory:
|
||||
if (protect_bytes > 0) {
|
||||
system.DeviceMemory().buffer.Protect(protect_begin, protect_bytes, is_r, is_w,
|
||||
is_x);
|
||||
protect_bytes = 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if (protect_bytes == 0) {
|
||||
protect_begin = addr;
|
||||
}
|
||||
protect_bytes += YUZU_PAGESIZE;
|
||||
}
|
||||
}
|
||||
|
||||
if (protect_bytes > 0) {
|
||||
system.DeviceMemory().buffer.Protect(protect_begin, protect_bytes, is_r, is_w, is_x);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(u64 vaddr) const {
|
||||
const Common::PhysicalAddress paddr{
|
||||
current_page_table->backing_addr[vaddr >> YUZU_PAGEBITS]};
|
||||
@ -831,14 +876,19 @@ void Memory::SetCurrentPageTable(Kernel::KProcess& process, u32 core_id) {
|
||||
}
|
||||
|
||||
void Memory::MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
|
||||
Common::PhysicalAddress target) {
|
||||
impl->MapMemoryRegion(page_table, base, size, target);
|
||||
Common::PhysicalAddress target, Common::MemoryPermission perms) {
|
||||
impl->MapMemoryRegion(page_table, base, size, target, perms);
|
||||
}
|
||||
|
||||
void Memory::UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size) {
|
||||
impl->UnmapRegion(page_table, base, size);
|
||||
}
|
||||
|
||||
void Memory::ProtectRegion(Common::PageTable& page_table, Common::ProcessAddress vaddr, u64 size,
|
||||
Common::MemoryPermission perms) {
|
||||
impl->ProtectRegion(page_table, GetInteger(vaddr), size, perms);
|
||||
}
|
||||
|
||||
bool Memory::IsValidVirtualAddress(const Common::ProcessAddress vaddr) const {
|
||||
const Kernel::KProcess& process = *system.ApplicationProcess();
|
||||
const auto& page_table = process.GetPageTable().GetImpl();
|
||||
@ -1001,4 +1051,17 @@ void Memory::FlushRegion(Common::ProcessAddress dest_addr, size_t size) {
|
||||
impl->FlushRegion(dest_addr, size);
|
||||
}
|
||||
|
||||
bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
|
||||
bool mapped = true;
|
||||
u8* const ptr = impl->GetPointerImpl(
|
||||
GetInteger(vaddr),
|
||||
[&] {
|
||||
LOG_ERROR(HW_Memory, "Unmapped InvalidateNCE for {} bytes @ {:#x}", size,
|
||||
GetInteger(vaddr));
|
||||
mapped = false;
|
||||
},
|
||||
[&] { impl->system.GPU().InvalidateRegion(GetInteger(vaddr), size); });
|
||||
return mapped && ptr != nullptr;
|
||||
}
|
||||
|
||||
} // namespace Core::Memory
|
||||
|
@ -15,8 +15,9 @@
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Common {
|
||||
enum class MemoryPermission : u32;
|
||||
struct PageTable;
|
||||
}
|
||||
} // namespace Common
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@ -82,9 +83,10 @@ public:
|
||||
* @param size The amount of bytes to map. Must be page-aligned.
|
||||
* @param target Buffer with the memory backing the mapping. Must be of length at least
|
||||
* `size`.
|
||||
* @param perms The permissions to map the memory with.
|
||||
*/
|
||||
void MapMemoryRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
|
||||
Common::PhysicalAddress target);
|
||||
Common::PhysicalAddress target, Common::MemoryPermission perms);
|
||||
|
||||
/**
|
||||
* Unmaps a region of the emulated process address space.
|
||||
@ -95,6 +97,17 @@ public:
|
||||
*/
|
||||
void UnmapRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size);
|
||||
|
||||
/**
|
||||
* Protects a region of the emulated process address space with the new permissions.
|
||||
*
|
||||
* @param page_table The page table of the emulated process.
|
||||
* @param base The start address to re-protect. Must be page-aligned.
|
||||
* @param size The amount of bytes to protect. Must be page-aligned.
|
||||
* @param perms The permissions the address range is mapped.
|
||||
*/
|
||||
void ProtectRegion(Common::PageTable& page_table, Common::ProcessAddress base, u64 size,
|
||||
Common::MemoryPermission perms);
|
||||
|
||||
/**
|
||||
* Checks whether or not the supplied address is a valid virtual
|
||||
* address for the current process.
|
||||
@ -472,6 +485,7 @@ public:
|
||||
|
||||
void SetGPUDirtyManagers(std::span<Core::GPUDirtyMemoryManager> managers);
|
||||
void InvalidateRegion(Common::ProcessAddress dest_addr, size_t size);
|
||||
bool InvalidateNCE(Common::ProcessAddress vaddr, size_t size);
|
||||
void FlushRegion(Common::ProcessAddress dest_addr, size_t size);
|
||||
|
||||
private:
|
||||
|
10
src/frontend_common/CMakeLists.txt
Normal file
10
src/frontend_common/CMakeLists.txt
Normal file
@ -0,0 +1,10 @@
|
||||
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_library(frontend_common STATIC
|
||||
config.cpp
|
||||
config.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(frontend_common)
|
||||
target_link_libraries(frontend_common PUBLIC core SimpleIni::SimpleIni PRIVATE common Boost::headers)
|
1008
src/frontend_common/config.cpp
Normal file
1008
src/frontend_common/config.cpp
Normal file
File diff suppressed because it is too large
Load Diff
211
src/frontend_common/config.h
Normal file
211
src/frontend_common/config.h
Normal file
@ -0,0 +1,211 @@
|
||||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/settings.h"
|
||||
|
||||
#define SI_NO_CONVERSION
|
||||
#include <SimpleIni.h>
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
|
||||
// Workaround for conflicting definition in libloaderapi.h caused by SimpleIni
|
||||
#undef LoadString
|
||||
#undef CreateFile
|
||||
#undef DeleteFile
|
||||
#undef CopyFile
|
||||
#undef CreateDirectory
|
||||
#undef MoveFile
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class Config {
|
||||
public:
|
||||
enum class ConfigType {
|
||||
GlobalConfig,
|
||||
PerGameConfig,
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
virtual ~Config() = default;
|
||||
|
||||
void ClearControlPlayerValues() const;
|
||||
|
||||
[[nodiscard]] const std::string& GetConfigFilePath() const;
|
||||
|
||||
[[nodiscard]] bool Exists(const std::string& section, const std::string& key) const;
|
||||
|
||||
protected:
|
||||
explicit Config(ConfigType config_type = ConfigType::GlobalConfig);
|
||||
|
||||
void Initialize(const std::string& config_name = "config");
|
||||
void Initialize(std::optional<std::string> config_path);
|
||||
|
||||
void WriteToIni() const;
|
||||
|
||||
void SetUpIni();
|
||||
[[nodiscard]] bool IsCustomConfig() const;
|
||||
|
||||
void Reload();
|
||||
void Save();
|
||||
|
||||
/**
|
||||
* Derived config classes must implement this so they can reload all platform-specific
|
||||
* values and global ones.
|
||||
*/
|
||||
virtual void ReloadAllValues() = 0;
|
||||
|
||||
/**
|
||||
* Derived config classes must implement this so they can save all platform-specific
|
||||
* and global values.
|
||||
*/
|
||||
virtual void SaveAllValues() = 0;
|
||||
|
||||
void ReadValues();
|
||||
void ReadPlayerValues(std::size_t player_index);
|
||||
|
||||
void ReadTouchscreenValues();
|
||||
void ReadMotionTouchValues();
|
||||
|
||||
// Read functions bases off the respective config section names.
|
||||
void ReadAudioValues();
|
||||
void ReadControlValues();
|
||||
void ReadCoreValues();
|
||||
void ReadDataStorageValues();
|
||||
void ReadDebuggingValues();
|
||||
void ReadServiceValues();
|
||||
void ReadDisabledAddOnValues();
|
||||
void ReadMiscellaneousValues();
|
||||
void ReadCpuValues();
|
||||
void ReadRendererValues();
|
||||
void ReadScreenshotValues();
|
||||
void ReadSystemValues();
|
||||
void ReadWebServiceValues();
|
||||
void ReadNetworkValues();
|
||||
|
||||
// Read platform specific sections
|
||||
virtual void ReadHidbusValues() = 0;
|
||||
virtual void ReadDebugControlValues() = 0;
|
||||
virtual void ReadPathValues() = 0;
|
||||
virtual void ReadShortcutValues() = 0;
|
||||
virtual void ReadUIValues() = 0;
|
||||
virtual void ReadUIGamelistValues() = 0;
|
||||
virtual void ReadUILayoutValues() = 0;
|
||||
virtual void ReadMultiplayerValues() = 0;
|
||||
|
||||
void SaveValues();
|
||||
void SavePlayerValues(std::size_t player_index);
|
||||
void SaveTouchscreenValues();
|
||||
void SaveMotionTouchValues();
|
||||
|
||||
// Save functions based off the respective config section names.
|
||||
void SaveAudioValues();
|
||||
void SaveControlValues();
|
||||
void SaveCoreValues();
|
||||
void SaveDataStorageValues();
|
||||
void SaveDebuggingValues();
|
||||
void SaveNetworkValues();
|
||||
void SaveDisabledAddOnValues();
|
||||
void SaveMiscellaneousValues();
|
||||
void SaveCpuValues();
|
||||
void SaveRendererValues();
|
||||
void SaveScreenshotValues();
|
||||
void SaveSystemValues();
|
||||
void SaveWebServiceValues();
|
||||
|
||||
// Save platform specific sections
|
||||
virtual void SaveHidbusValues() = 0;
|
||||
virtual void SaveDebugControlValues() = 0;
|
||||
virtual void SavePathValues() = 0;
|
||||
virtual void SaveShortcutValues() = 0;
|
||||
virtual void SaveUIValues() = 0;
|
||||
virtual void SaveUIGamelistValues() = 0;
|
||||
virtual void SaveUILayoutValues() = 0;
|
||||
virtual void SaveMultiplayerValues() = 0;
|
||||
|
||||
virtual std::vector<Settings::BasicSetting*>& FindRelevantList(Settings::Category category) = 0;
|
||||
|
||||
/**
|
||||
* Reads a setting from the qt_config.
|
||||
*
|
||||
* @param key The setting's identifier
|
||||
* @param default_value The value to use when the setting is not already present in the config
|
||||
*/
|
||||
bool ReadBooleanSetting(const std::string& key,
|
||||
std::optional<bool> default_value = std::nullopt);
|
||||
s64 ReadIntegerSetting(const std::string& key, std::optional<s64> default_value = std::nullopt);
|
||||
u64 ReadUnsignedIntegerSetting(const std::string& key,
|
||||
std::optional<u64> default_value = std::nullopt);
|
||||
double ReadDoubleSetting(const std::string& key,
|
||||
std::optional<double> default_value = std::nullopt);
|
||||
std::string ReadStringSetting(const std::string& key,
|
||||
std::optional<std::string> default_value = std::nullopt);
|
||||
|
||||
/**
|
||||
* Writes a setting to the qt_config.
|
||||
*
|
||||
* @param key The setting's idetentifier
|
||||
* @param value Value of the setting
|
||||
* @param default_value Default of the setting if not present in config
|
||||
* @param use_global Specifies if the custom or global config should be in use, for custom
|
||||
* configs
|
||||
*/
|
||||
template <typename Type = int>
|
||||
void WriteSetting(const std::string& key, const Type& value,
|
||||
const std::optional<Type>& default_value = std::nullopt,
|
||||
const std::optional<bool>& use_global = std::nullopt);
|
||||
void WriteSettingInternal(const std::string& key, const std::string& value);
|
||||
|
||||
void ReadCategory(Settings::Category category);
|
||||
void WriteCategory(Settings::Category category);
|
||||
void ReadSettingGeneric(Settings::BasicSetting* setting);
|
||||
void WriteSettingGeneric(const Settings::BasicSetting* setting);
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] std::string ToString(const T& value_) {
|
||||
if constexpr (std::is_same_v<T, std::string>) {
|
||||
return value_;
|
||||
} else if constexpr (std::is_same_v<T, std::optional<u32>>) {
|
||||
return value_.has_value() ? std::to_string(*value_) : "none";
|
||||
} else if constexpr (std::is_same_v<T, bool>) {
|
||||
return value_ ? "true" : "false";
|
||||
} else if constexpr (std::is_same_v<T, u64>) {
|
||||
return std::to_string(static_cast<u64>(value_));
|
||||
} else {
|
||||
return std::to_string(static_cast<s64>(value_));
|
||||
}
|
||||
}
|
||||
|
||||
void BeginGroup(const std::string& group);
|
||||
void EndGroup();
|
||||
std::string GetSection();
|
||||
[[nodiscard]] std::string GetGroup() const;
|
||||
static std::string AdjustKey(const std::string& key);
|
||||
static std::string AdjustOutputString(const std::string& string);
|
||||
std::string GetFullKey(const std::string& key, bool skipArrayIndex);
|
||||
int BeginArray(const std::string& array);
|
||||
void EndArray();
|
||||
void SetArrayIndex(int index);
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<CSimpleIniA> config;
|
||||
std::string config_loc;
|
||||
const bool global;
|
||||
|
||||
private:
|
||||
inline static std::array<char, 19> special_characters = {'!', '#', '$', '%', '^', '&', '*',
|
||||
'|', ';', '\'', '\"', ',', '<', '.',
|
||||
'>', '?', '`', '~', '='};
|
||||
|
||||
struct ConfigArray {
|
||||
std::string name;
|
||||
int size;
|
||||
int index;
|
||||
};
|
||||
std::vector<ConfigArray> array_stack;
|
||||
std::vector<std::string> key_stack;
|
||||
};
|
@ -11,6 +11,7 @@ using namespace Common::Literals;
|
||||
|
||||
static constexpr size_t VIRTUAL_SIZE = 1ULL << 39;
|
||||
static constexpr size_t BACKING_SIZE = 4_GiB;
|
||||
static constexpr auto PERMS = Common::MemoryPermission::ReadWrite;
|
||||
|
||||
TEST_CASE("HostMemory: Initialize and deinitialize", "[common]") {
|
||||
{ HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE); }
|
||||
@ -19,7 +20,7 @@ TEST_CASE("HostMemory: Initialize and deinitialize", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Simple map", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x5000, 0x8000, 0x1000);
|
||||
mem.Map(0x5000, 0x8000, 0x1000, PERMS);
|
||||
|
||||
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
|
||||
data[0] = 50;
|
||||
@ -28,8 +29,8 @@ TEST_CASE("HostMemory: Simple map", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Simple mirror map", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x5000, 0x3000, 0x2000);
|
||||
mem.Map(0x8000, 0x4000, 0x1000);
|
||||
mem.Map(0x5000, 0x3000, 0x2000, PERMS);
|
||||
mem.Map(0x8000, 0x4000, 0x1000, PERMS);
|
||||
|
||||
volatile u8* const mirror_a = mem.VirtualBasePointer() + 0x5000;
|
||||
volatile u8* const mirror_b = mem.VirtualBasePointer() + 0x8000;
|
||||
@ -39,7 +40,7 @@ TEST_CASE("HostMemory: Simple mirror map", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Simple unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x5000, 0x3000, 0x2000);
|
||||
mem.Map(0x5000, 0x3000, 0x2000, PERMS);
|
||||
|
||||
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
|
||||
data[75] = 50;
|
||||
@ -50,7 +51,7 @@ TEST_CASE("HostMemory: Simple unmap", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x5000, 0x3000, 0x2000);
|
||||
mem.Map(0x5000, 0x3000, 0x2000, PERMS);
|
||||
|
||||
volatile u8* const data = mem.VirtualBasePointer() + 0x5000;
|
||||
data[0] = 50;
|
||||
@ -58,79 +59,79 @@ TEST_CASE("HostMemory: Simple unmap and remap", "[common]") {
|
||||
|
||||
mem.Unmap(0x5000, 0x2000);
|
||||
|
||||
mem.Map(0x5000, 0x3000, 0x2000);
|
||||
mem.Map(0x5000, 0x3000, 0x2000, PERMS);
|
||||
REQUIRE(data[0] == 50);
|
||||
|
||||
mem.Map(0x7000, 0x2000, 0x5000);
|
||||
mem.Map(0x7000, 0x2000, 0x5000, PERMS);
|
||||
REQUIRE(data[0x3000] == 50);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Nieche allocation", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x0000, 0, 0x20000);
|
||||
mem.Map(0x0000, 0, 0x20000, PERMS);
|
||||
mem.Unmap(0x0000, 0x4000);
|
||||
mem.Map(0x1000, 0, 0x2000);
|
||||
mem.Map(0x3000, 0, 0x1000);
|
||||
mem.Map(0, 0, 0x1000);
|
||||
mem.Map(0x1000, 0, 0x2000, PERMS);
|
||||
mem.Map(0x3000, 0, 0x1000, PERMS);
|
||||
mem.Map(0, 0, 0x1000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Full unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x8000, 0, 0x4000);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS);
|
||||
mem.Unmap(0x8000, 0x4000);
|
||||
mem.Map(0x6000, 0, 0x16000);
|
||||
mem.Map(0x6000, 0, 0x16000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Right out of bounds unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x0000, 0, 0x4000);
|
||||
mem.Map(0x0000, 0, 0x4000, PERMS);
|
||||
mem.Unmap(0x2000, 0x4000);
|
||||
mem.Map(0x2000, 0x80000, 0x4000);
|
||||
mem.Map(0x2000, 0x80000, 0x4000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Left out of bounds unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x8000, 0, 0x4000);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS);
|
||||
mem.Unmap(0x6000, 0x4000);
|
||||
mem.Map(0x8000, 0, 0x2000);
|
||||
mem.Map(0x8000, 0, 0x2000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Multiple placeholder unmap", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x0000, 0, 0x4000);
|
||||
mem.Map(0x4000, 0, 0x1b000);
|
||||
mem.Map(0x0000, 0, 0x4000, PERMS);
|
||||
mem.Map(0x4000, 0, 0x1b000, PERMS);
|
||||
mem.Unmap(0x3000, 0x1c000);
|
||||
mem.Map(0x3000, 0, 0x20000);
|
||||
mem.Map(0x3000, 0, 0x20000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Unmap between placeholders", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x0000, 0, 0x4000);
|
||||
mem.Map(0x4000, 0, 0x4000);
|
||||
mem.Map(0x0000, 0, 0x4000, PERMS);
|
||||
mem.Map(0x4000, 0, 0x4000, PERMS);
|
||||
mem.Unmap(0x2000, 0x4000);
|
||||
mem.Map(0x2000, 0, 0x4000);
|
||||
mem.Map(0x2000, 0, 0x4000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Unmap to origin", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x4000, 0, 0x4000);
|
||||
mem.Map(0x8000, 0, 0x4000);
|
||||
mem.Map(0x4000, 0, 0x4000, PERMS);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS);
|
||||
mem.Unmap(0x4000, 0x4000);
|
||||
mem.Map(0, 0, 0x4000);
|
||||
mem.Map(0x4000, 0, 0x4000);
|
||||
mem.Map(0, 0, 0x4000, PERMS);
|
||||
mem.Map(0x4000, 0, 0x4000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Unmap to right", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x4000, 0, 0x4000);
|
||||
mem.Map(0x8000, 0, 0x4000);
|
||||
mem.Map(0x4000, 0, 0x4000, PERMS);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS);
|
||||
mem.Unmap(0x8000, 0x4000);
|
||||
mem.Map(0x8000, 0, 0x4000);
|
||||
mem.Map(0x8000, 0, 0x4000, PERMS);
|
||||
}
|
||||
|
||||
TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x4000, 0x10000, 0x4000);
|
||||
mem.Map(0x4000, 0x10000, 0x4000, PERMS);
|
||||
|
||||
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
|
||||
ptr[0x1000] = 17;
|
||||
@ -142,7 +143,7 @@ TEST_CASE("HostMemory: Partial right unmap check bindings", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x4000, 0x10000, 0x4000);
|
||||
mem.Map(0x4000, 0x10000, 0x4000, PERMS);
|
||||
|
||||
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
|
||||
ptr[0x3000] = 19;
|
||||
@ -156,7 +157,7 @@ TEST_CASE("HostMemory: Partial left unmap check bindings", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x4000, 0x10000, 0x4000);
|
||||
mem.Map(0x4000, 0x10000, 0x4000, PERMS);
|
||||
|
||||
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
|
||||
ptr[0x0000] = 19;
|
||||
@ -170,8 +171,8 @@ TEST_CASE("HostMemory: Partial middle unmap check bindings", "[common]") {
|
||||
|
||||
TEST_CASE("HostMemory: Partial sparse middle unmap and check bindings", "[common]") {
|
||||
HostMemory mem(BACKING_SIZE, VIRTUAL_SIZE);
|
||||
mem.Map(0x4000, 0x10000, 0x2000);
|
||||
mem.Map(0x6000, 0x20000, 0x2000);
|
||||
mem.Map(0x4000, 0x10000, 0x2000, PERMS);
|
||||
mem.Map(0x6000, 0x20000, 0x2000, PERMS);
|
||||
|
||||
volatile u8* const ptr = mem.VirtualBasePointer() + 0x4000;
|
||||
ptr[0x0000] = 19;
|
||||
|
@ -15,6 +15,7 @@ add_library(video_core STATIC
|
||||
buffer_cache/buffer_cache.cpp
|
||||
buffer_cache/buffer_cache.h
|
||||
buffer_cache/memory_tracker_base.h
|
||||
buffer_cache/usage_tracker.h
|
||||
buffer_cache/word_manager.h
|
||||
cache_types.h
|
||||
cdma_pusher.cpp
|
||||
|
@ -67,6 +67,7 @@ void BufferCache<P>::TickFrame() {
|
||||
if (!channel_state) {
|
||||
return;
|
||||
}
|
||||
runtime.TickFrame(slot_buffers);
|
||||
|
||||
// Calculate hits and shots and move hit bits to the right
|
||||
const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
|
||||
@ -230,7 +231,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
||||
for (const IntervalType& add_interval : tmp_intervals) {
|
||||
common_ranges.add(add_interval);
|
||||
}
|
||||
runtime.CopyBuffer(dest_buffer, src_buffer, copies);
|
||||
const auto& copy = copies[0];
|
||||
src_buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
dest_buffer.MarkUsage(copy.dst_offset, copy.size);
|
||||
runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
|
||||
if (has_new_downloads) {
|
||||
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
|
||||
}
|
||||
@ -258,9 +262,10 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
|
||||
common_ranges.subtract(subtract_interval);
|
||||
|
||||
const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
|
||||
auto& dest_buffer = slot_buffers[buffer];
|
||||
Buffer& dest_buffer = slot_buffers[buffer];
|
||||
const u32 offset = dest_buffer.Offset(*cpu_dst_address);
|
||||
runtime.ClearBuffer(dest_buffer, offset, size, value);
|
||||
dest_buffer.MarkUsage(offset, size);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -603,6 +608,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
|
||||
const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
|
||||
async_downloads += std::make_pair(base_interval, 1);
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
normalized_copies.push_back(second_copy);
|
||||
}
|
||||
@ -621,8 +627,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
||||
// Have in mind the staging buffer offset for the copy
|
||||
copy.dst_offset += download_staging.offset;
|
||||
const std::array copies{copy};
|
||||
runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies,
|
||||
false);
|
||||
Buffer& buffer = slot_buffers[buffer_id];
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
|
||||
}
|
||||
runtime.PostCopyBarrier();
|
||||
runtime.Finish();
|
||||
@ -742,7 +749,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
|
||||
std::memcpy(upload_staging.mapped_span.data(),
|
||||
draw_state.inline_index_draw_indexes.data(), size);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
|
||||
} else {
|
||||
buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
|
||||
}
|
||||
@ -754,6 +761,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
|
||||
offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
|
||||
runtime.BindIndexBuffer(buffer, new_offset, size);
|
||||
} else {
|
||||
buffer.MarkUsage(offset, size);
|
||||
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
|
||||
draw_state.index_buffer.first, draw_state.index_buffer.count,
|
||||
buffer, offset, size);
|
||||
@ -790,6 +798,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
|
||||
const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, binding.size);
|
||||
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
@ -895,6 +904,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
}
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
|
||||
} else {
|
||||
@ -913,6 +923,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
|
||||
|
||||
if (is_written) {
|
||||
@ -943,6 +954,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
@ -975,9 +987,10 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
||||
MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
host_bindings.buffers.push_back(&buffer);
|
||||
host_bindings.offsets.push_back(offset);
|
||||
host_bindings.sizes.push_back(binding.size);
|
||||
host_bindings.sizes.push_back(size);
|
||||
}
|
||||
if (host_bindings.buffers.size() > 0) {
|
||||
runtime.BindTransformFeedbackBuffers(host_bindings);
|
||||
@ -1001,6 +1014,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
|
||||
runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
|
||||
++binding_index;
|
||||
@ -1021,6 +1035,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
buffer.MarkUsage(offset, size);
|
||||
const bool is_written =
|
||||
((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
|
||||
|
||||
@ -1053,6 +1068,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
|
||||
|
||||
const u32 offset = buffer.Offset(binding.cpu_addr);
|
||||
const PixelFormat format = binding.format;
|
||||
buffer.MarkUsage(offset, size);
|
||||
if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
|
||||
if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) {
|
||||
runtime.BindImageBuffer(buffer, offset, size, format);
|
||||
@ -1172,10 +1188,11 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
|
||||
if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
|
||||
size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
|
||||
}
|
||||
const BufferId buffer_id = FindBuffer(*cpu_addr, size);
|
||||
channel_state->vertex_buffers[index] = Binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = size,
|
||||
.buffer_id = FindBuffer(*cpu_addr, size),
|
||||
.buffer_id = buffer_id,
|
||||
};
|
||||
}
|
||||
|
||||
@ -1401,7 +1418,8 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
|
||||
.dst_offset = dst_base_offset,
|
||||
.size = overlap.SizeBytes(),
|
||||
});
|
||||
runtime.CopyBuffer(new_buffer, overlap, copies);
|
||||
new_buffer.MarkUsage(copies[0].dst_offset, copies[0].size);
|
||||
runtime.CopyBuffer(new_buffer, overlap, copies, true);
|
||||
DeleteBuffer(overlap_id, true);
|
||||
}
|
||||
|
||||
@ -1414,7 +1432,9 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
|
||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
||||
auto& new_buffer = slot_buffers[new_buffer_id];
|
||||
runtime.ClearBuffer(new_buffer, 0, new_buffer.SizeBytes(), 0);
|
||||
const size_t size_bytes = new_buffer.SizeBytes();
|
||||
runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
|
||||
new_buffer.MarkUsage(0, size_bytes);
|
||||
for (const BufferId overlap_id : overlap.ids) {
|
||||
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
||||
}
|
||||
@ -1467,11 +1487,6 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
return SynchronizeBufferImpl(buffer, cpu_addr, size);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
@ -1493,51 +1508,6 @@ bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
boost::container::small_vector<BufferCopy, 4> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
IntervalSet found_sets{};
|
||||
auto make_copies = [&] {
|
||||
for (auto& interval : found_sets) {
|
||||
const std::size_t sub_size = interval.upper() - interval.lower();
|
||||
const VAddr cpu_addr_ = interval.lower();
|
||||
copies.push_back(BufferCopy{
|
||||
.src_offset = total_size_bytes,
|
||||
.dst_offset = cpu_addr_ - buffer.CpuAddr(),
|
||||
.size = sub_size,
|
||||
});
|
||||
total_size_bytes += sub_size;
|
||||
largest_copy = std::max<u64>(largest_copy, sub_size);
|
||||
}
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.size());
|
||||
UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
|
||||
};
|
||||
memory_tracker.ForEachUploadRange(cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
|
||||
const VAddr base_adr = cpu_addr_out;
|
||||
const VAddr end_adr = base_adr + range_size;
|
||||
const IntervalType add_interval{base_adr, end_adr};
|
||||
found_sets.add(add_interval);
|
||||
});
|
||||
if (found_sets.empty()) {
|
||||
return true;
|
||||
}
|
||||
const IntervalType search_interval{cpu_addr, cpu_addr + size};
|
||||
auto it = common_ranges.lower_bound(search_interval);
|
||||
auto it_end = common_ranges.upper_bound(search_interval);
|
||||
if (it == common_ranges.end()) {
|
||||
make_copies();
|
||||
return false;
|
||||
}
|
||||
while (it != it_end) {
|
||||
found_sets.subtract(*it);
|
||||
it++;
|
||||
}
|
||||
make_copies();
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
|
||||
std::span<BufferCopy> copies) {
|
||||
@ -1586,7 +1556,8 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
|
||||
// Apply the staging offset
|
||||
copy.src_offset += upload_staging.offset;
|
||||
}
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1628,7 +1599,8 @@ void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_
|
||||
}};
|
||||
u8* const src_pointer = upload_staging.mapped_span.data();
|
||||
std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
|
||||
} else {
|
||||
buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
|
||||
}
|
||||
@ -1681,8 +1653,9 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
|
||||
for (BufferCopy& copy : copies) {
|
||||
// Modify copies to have the staging offset in mind
|
||||
copy.dst_offset += download_staging.offset;
|
||||
buffer.MarkUsage(copy.src_offset, copy.size);
|
||||
}
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span, true);
|
||||
runtime.Finish();
|
||||
for (const BufferCopy& copy : copies) {
|
||||
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
|
@ -529,10 +529,6 @@ private:
|
||||
|
||||
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
|
||||
std::span<BufferCopy> copies);
|
||||
|
||||
|
79
src/video_core/buffer_cache/usage_tracker.h
Normal file
79
src/video_core/buffer_cache/usage_tracker.h
Normal file
@ -0,0 +1,79 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class UsageTracker {
|
||||
static constexpr size_t BYTES_PER_BIT_SHIFT = 6;
|
||||
static constexpr size_t PAGE_SHIFT = 6 + BYTES_PER_BIT_SHIFT;
|
||||
static constexpr size_t PAGE_BYTES = 1 << PAGE_SHIFT;
|
||||
|
||||
public:
|
||||
explicit UsageTracker(size_t size) {
|
||||
const size_t num_pages = (size >> PAGE_SHIFT) + 1;
|
||||
pages.resize(num_pages, 0ULL);
|
||||
}
|
||||
|
||||
void Reset() noexcept {
|
||||
std::ranges::fill(pages, 0ULL);
|
||||
}
|
||||
|
||||
void Track(u64 offset, u64 size) noexcept {
|
||||
const size_t page = offset >> PAGE_SHIFT;
|
||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||
TrackPage(page, offset, size);
|
||||
if (page == page_end) {
|
||||
return;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
pages[i] = ~u64{0};
|
||||
}
|
||||
const size_t offset_end = offset + size;
|
||||
const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
||||
TrackPage(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
|
||||
const size_t page = offset >> PAGE_SHIFT;
|
||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||
if (IsPageUsed(page, offset, size)) {
|
||||
return true;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
if (pages[i] != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
const size_t offset_end = offset + size;
|
||||
const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
||||
return IsPageUsed(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
||||
}
|
||||
|
||||
private:
|
||||
void TrackPage(u64 page, u64 offset, u64 size) noexcept {
|
||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||
pages[page] |= (~u64{0} & mask) << first_bit;
|
||||
}
|
||||
|
||||
bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
|
||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||
const size_t mask2 = (~u64{0} & mask) << first_bit;
|
||||
return (pages[page] & mask2) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u64> pages;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
@ -178,13 +178,14 @@ void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies, true);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::PreCopyBarrier() {
|
||||
|
@ -30,6 +30,8 @@ public:
|
||||
|
||||
void MakeResident(GLenum access) noexcept;
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) {}
|
||||
|
||||
[[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
|
||||
|
||||
[[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
|
||||
@ -66,22 +68,29 @@ public:
|
||||
|
||||
[[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
|
||||
|
||||
bool CanReorderUpload(const Buffer&, std::span<const VideoCommon::BufferCopy>) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool);
|
||||
|
||||
void PreCopyBarrier();
|
||||
void PostCopyBarrier();
|
||||
void Finish();
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
|
||||
|
||||
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
|
||||
|
||||
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
|
||||
|
@ -79,13 +79,13 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
||||
} // Anonymous namespace
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {}
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
|
||||
VAddr cpu_addr_, u64 size_bytes_)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
|
||||
device{&runtime.device}, buffer{
|
||||
CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} {
|
||||
device{&runtime.device}, buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())},
|
||||
tracker{SizeBytes()} {
|
||||
if (runtime.device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
|
||||
}
|
||||
@ -355,12 +355,31 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
||||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
it->ResetUsageTracking();
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::CanReorderUpload(const Buffer& buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (Settings::values.disable_buffer_reorder) {
|
||||
return false;
|
||||
}
|
||||
const bool can_use_upload_cmdbuf =
|
||||
std::ranges::all_of(copies, [&](const VideoCommon::BufferCopy& copy) {
|
||||
return !buffer.IsRegionUsed(copy.dst_offset, copy.size);
|
||||
});
|
||||
return can_use_upload_cmdbuf;
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload) {
|
||||
if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
@ -376,9 +395,18 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
|
||||
// Measuring a popular game, this number never exceeds the specified size once data is warmed up
|
||||
boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
|
||||
std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
|
||||
if (src_buffer == staging_pool.StreamBuf() && can_reorder_upload) {
|
||||
scheduler.RecordWithUploadBuffer([src_buffer, dst_buffer, vk_copies](
|
||||
vk::CommandBuffer, vk::CommandBuffer upload_cmdbuf) {
|
||||
upload_cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) {
|
||||
if (barrier) {
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
#include "video_core/buffer_cache/usage_tracker.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
@ -34,6 +35,18 @@ public:
|
||||
return *buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
|
||||
return tracker.IsUsed(offset, size);
|
||||
}
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) noexcept {
|
||||
tracker.Track(offset, size);
|
||||
}
|
||||
|
||||
void ResetUsageTracking() noexcept {
|
||||
tracker.Reset();
|
||||
}
|
||||
|
||||
operator VkBuffer() const noexcept {
|
||||
return *buffer;
|
||||
}
|
||||
@ -49,6 +62,7 @@ private:
|
||||
const Device* device{};
|
||||
vk::Buffer buffer;
|
||||
std::vector<BufferView> views;
|
||||
VideoCommon::UsageTracker tracker;
|
||||
};
|
||||
|
||||
class QuadArrayIndexBuffer;
|
||||
@ -67,6 +81,8 @@ public:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||
DescriptorPool& descriptor_pool);
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void Finish();
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
@ -79,12 +95,15 @@ public:
|
||||
|
||||
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
|
||||
|
||||
bool CanReorderUpload(const Buffer& buffer, std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FreeDeferredStagingBuffer(StagingBufferRef& ref);
|
||||
|
||||
void PreCopyBarrier();
|
||||
|
||||
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void PostCopyBarrier();
|
||||
|
||||
|
@ -100,12 +100,14 @@ void MasterSemaphore::Wait(u64 tick) {
|
||||
Refresh();
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
if (semaphore) {
|
||||
return SubmitQueueTimeline(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueTimeline(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore,
|
||||
host_tick);
|
||||
} else {
|
||||
return SubmitQueueFence(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueFence(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
}
|
||||
}
|
||||
|
||||
@ -115,6 +117,7 @@ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
|
||||
};
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
const VkSemaphore timeline_semaphore = *semaphore;
|
||||
@ -123,6 +126,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
const std::array signal_values{host_tick, u64(0)};
|
||||
const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
const VkTimelineSemaphoreSubmitInfo timeline_si{
|
||||
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
|
||||
@ -138,8 +143,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = signal_semaphores.data(),
|
||||
};
|
||||
@ -147,19 +152,23 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
return device.GetGraphicsQueue().Submit(submit_info);
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
const u32 num_signal_semaphores = signal_semaphore ? 1 : 0;
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const VkSubmitInfo submit_info{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = &signal_semaphore,
|
||||
};
|
||||
|
@ -52,14 +52,16 @@ public:
|
||||
void Wait(u64 tick);
|
||||
|
||||
/// Submits the device graphics queue, updating the tick as necessary
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore, u64 host_tick);
|
||||
|
||||
private:
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
|
||||
void WaitThread(std::stop_token token);
|
||||
|
||||
|
@ -22,11 +22,12 @@ namespace Vulkan {
|
||||
|
||||
MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
|
||||
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
|
||||
vk::CommandBuffer upload_cmdbuf) {
|
||||
auto command = first;
|
||||
while (command != nullptr) {
|
||||
auto next = command->GetNext();
|
||||
command->Execute(cmdbuf);
|
||||
command->Execute(cmdbuf, upload_cmdbuf);
|
||||
command->~Command();
|
||||
command = next;
|
||||
}
|
||||
@ -180,7 +181,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
||||
// Perform the work, tracking whether the chunk was a submission
|
||||
// before executing.
|
||||
const bool has_submit = work->HasSubmit();
|
||||
work->ExecuteAll(current_cmdbuf);
|
||||
work->ExecuteAll(current_cmdbuf, current_upload_cmdbuf);
|
||||
|
||||
// If the chunk was a submission, reallocate the command buffer.
|
||||
if (has_submit) {
|
||||
@ -205,6 +206,13 @@ void Scheduler::AllocateWorkerCommandBuffer() {
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
current_upload_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
|
||||
current_upload_cmdbuf.Begin({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
}
|
||||
|
||||
u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
@ -212,7 +220,17 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
||||
InvalidateState();
|
||||
|
||||
const u64 signal_value = master_semaphore->NextTick();
|
||||
Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
|
||||
RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
|
||||
this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
|
||||
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
upload_cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
|
||||
upload_cmdbuf.End();
|
||||
cmdbuf.End();
|
||||
|
||||
if (on_submit) {
|
||||
@ -221,7 +239,7 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
||||
|
||||
std::scoped_lock lock{submit_mutex};
|
||||
switch (const VkResult result = master_semaphore->SubmitQueue(
|
||||
cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
|
@ -80,7 +80,8 @@ public:
|
||||
|
||||
/// Send work to a separate thread.
|
||||
template <typename T>
|
||||
void Record(T&& command) {
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer, vk::CommandBuffer>
|
||||
void RecordWithUploadBuffer(T&& command) {
|
||||
if (chunk->Record(command)) {
|
||||
return;
|
||||
}
|
||||
@ -88,6 +89,15 @@ public:
|
||||
(void)chunk->Record(command);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer>
|
||||
void Record(T&& c) {
|
||||
this->RecordWithUploadBuffer(
|
||||
[command = std::move(c)](vk::CommandBuffer cmdbuf, vk::CommandBuffer) {
|
||||
command(cmdbuf);
|
||||
});
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept {
|
||||
return master_semaphore->CurrentTick();
|
||||
@ -119,7 +129,7 @@ private:
|
||||
public:
|
||||
virtual ~Command() = default;
|
||||
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf) const = 0;
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const = 0;
|
||||
|
||||
Command* GetNext() const {
|
||||
return next;
|
||||
@ -142,8 +152,8 @@ private:
|
||||
TypedCommand(TypedCommand&&) = delete;
|
||||
TypedCommand& operator=(TypedCommand&&) = delete;
|
||||
|
||||
void Execute(vk::CommandBuffer cmdbuf) const override {
|
||||
command(cmdbuf);
|
||||
void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const override {
|
||||
command(cmdbuf, upload_cmdbuf);
|
||||
}
|
||||
|
||||
private:
|
||||
@ -152,7 +162,7 @@ private:
|
||||
|
||||
class CommandChunk final {
|
||||
public:
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf);
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf);
|
||||
|
||||
template <typename T>
|
||||
bool Record(T& command) {
|
||||
@ -228,6 +238,7 @@ private:
|
||||
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
vk::CommandBuffer current_upload_cmdbuf;
|
||||
|
||||
std::unique_ptr<CommandChunk> chunk;
|
||||
std::function<void()> on_submit;
|
||||
|
@ -672,7 +672,7 @@ void SMAA::UploadImages(Scheduler& scheduler) {
|
||||
UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent,
|
||||
VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes));
|
||||
|
||||
scheduler.Record([&](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& images : m_dynamic_images) {
|
||||
for (size_t i = 0; i < MaxDynamicImage; i++) {
|
||||
ClearColorImage(cmdbuf, *images.images[i]);
|
||||
@ -707,7 +707,7 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
||||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=, this](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer,
|
||||
|
@ -36,6 +36,10 @@ public:
|
||||
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
|
||||
void FreeDeferred(StagingBufferRef& ref);
|
||||
|
||||
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
|
||||
return *stream_buffer;
|
||||
}
|
||||
|
||||
void TickFrame();
|
||||
|
||||
private:
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user